tag:blogger.com,1999:blog-3196347058193201142024-02-07T03:01:48.620-08:00Eokuwwy Developmenteokuwwyhttp://www.blogger.com/profile/14528658814396534905noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-319634705819320114.post-43884050519348962042021-06-17T16:30:00.003-07:002021-06-29T11:47:33.853-07:00Roland Alpha-Juno 1/2/MKS-50 chorus rates and matching devices, including the Juno-6, Juno-60, Juno-106, JX-3P, and JX-10 (JX-8P)<p><b>Roland Alpha-Juno 1/2/MKS-50 chorus rates</b></p><p>This document maps the MIDI CC value of the chorus rate parameter to the measured LFO cycle time in seconds and the corresponding frequency in Hz (aka the chorus rate). The last column is used to indicate the closest matching Roland devices for that particular chorus rate. When the device name is in <b>bold </b>it means that the rates were personally measured by me (using Logic Pro X and measuring the time between peaks of the chorus within the raw audio of recorded samples). Additionally, I measured the chorus rates for each MIDI CC value of the Alpha-Juno. I don't have a Juno-60 or a Juno-106, so the best I could do is measure the rates of the software Plug-Outs as well as the JU-06A boutique. (Surprise, they are not the same!) Device names not in bold and marked with an * were taken from this list: <a href="http://www.florian-anwander.de/roland_string_choruses/">http://www.florian-anwander.de/roland_string_choruses/</a></p><p>More notes are in the bottom row of this sheet. </p><p><br /></p><p>Comparison video and demonstration of measurement method:</p><div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen="" class="BLOG_video_class" height="362" src="https://www.youtube.com/embed/RO3SsRC_TFo" width="480" youtube-src-id="RO3SsRC_TFo"></iframe></div><br /><p><br /></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnCSQfQh_uFUcNnxcpa_ohdz-1UWRj6pjk-kbAFQjFhxI3fwF92UtjDF04v5xMdTq8AaBqVUePFLmFhcRwNgCFlBbwHxOCX5j7hdzdTaXuMSTc17M2unvlGDA2_6HNEW9oL3pZXN_2bt6B/" style="margin-left: 1em; margin-right: 1em;"><img alt="" data-original-height="3819" data-original-width="824" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnCSQfQh_uFUcNnxcpa_ohdz-1UWRj6pjk-kbAFQjFhxI3fwF92UtjDF04v5xMdTq8AaBqVUePFLmFhcRwNgCFlBbwHxOCX5j7hdzdTaXuMSTc17M2unvlGDA2_6HNEW9oL3pZXN_2bt6B/s16000/image.png" /></a></div><br /><p></p>eokuwwyhttp://www.blogger.com/profile/14528658814396534905noreply@blogger.comtag:blogger.com,1999:blog-319634705819320114.post-59056712834814285422020-05-16T11:00:00.000-07:002020-05-16T11:25:45.338-07:00Web MIDI tester for Open MIDI RTC Specs<div style="font-family: "Helvetica";">
<!-- OpenMIDIRealtimeSpecification.js generated by QuickType -->
<script>
// copy/paste from open-midi-rtc-schema web tools
// To parse this data:
//
// const Convert = require("./file");
//
// const openMIDIRealtimeSpecification = Convert.toOpenMIDIRealtimeSpecification(json);
//
// These functions will throw an error if the JSON doesn't
// match the expected interface, even if the JSON is valid.
// Converts JSON strings to/from your types
// and asserts the results of JSON.parse at runtime
function toOpenMIDIRealtimeSpecification(json) {
return cast(JSON.parse(json), r("OpenMIDIRealtimeSpecification"));
}
function openMIDIRealtimeSpecificationToJson(value) {
return JSON.stringify(uncast(value, r("OpenMIDIRealtimeSpecification")), null, 2);
}
function invalidValue(typ, val) {
throw Error(`Invalid value ${JSON.stringify(val)} for type ${JSON.stringify(typ)}`);
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return typ.jsonToJS;
}
function jsToJSONProps(typ) {
if (typ.jsToJSON === undefined) {
var map = {};
typ.props.forEach((p) => map[p.js] = { key: p.json, typ: p.typ });
typ.jsToJSON = map;
}
return typ.jsToJSON;
}
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var typ = typs[i];
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} catch (_) {}
}
return invalidValue(typs, val);
}
function transformEnum(cases, val) {
if (cases.indexOf(val) !== -1) return val;
return invalidValue(cases, val);
}
function transformArray(typ, val) {
// val must be an array with no invalid elements
if (!Array.isArray(val)) return invalidValue("array", val);
return val.map(el => transform(el, typ, getProps));
}
function transformObject(props, additional, val) {
if (val === null || typeof val !== "object" || Array.isArray(val)) {
return invalidValue("object", val);
}
var result = {};
Object.getOwnPropertyNames(props).forEach(key => {
const prop = props[key];
const v = Object.prototype.hasOwnProperty.call(val, key) ? val[key] : undefined;
result[prop.key] = transform(v, prop.typ, getProps);
});
Object.getOwnPropertyNames(val).forEach(key => {
if (!Object.prototype.hasOwnProperty.call(props, key)) {
result[key] = transform(val[key], additional, getProps);
}
});
return result;
}
if (typ === "any") return val;
if (typ === null) {
if (val === null) return val;
return invalidValue(typ, val);
}
if (typ === false) return invalidValue(typ, val);
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typ = typeMap[typ.ref];
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if (Array.isArray(typ)) return transformEnum(typ, val);
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: typ.hasOwnProperty("arrayItems") ? transformArray(typ.arrayItems, val)
: typ.hasOwnProperty("props") ? transformObject(getProps(typ), typ.additional, val)
: invalidValue(typ, val);
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function cast(val, typ) {
return transform(val, typ, jsonToJSProps);
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function uncast(val, typ) {
return transform(val, typ, jsToJSONProps);
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function a(typ) {
return { arrayItems: typ };
}
function u(...typs) {
return { unionMembers: typs };
}
function o(props, additional) {
return { props, additional };
}
function m(additional) {
return { props: [], additional };
}
function r(name) {
return { ref: name };
}
const typeMap = {
"OpenMIDIRealtimeSpecification": o([
{ json: "controlChangeCommands", js: "controlChangeCommands", typ: u(undefined, a(r("ControlChange"))) },
{ json: "description", js: "description", typ: u(undefined, "") },
{ json: "device", js: "device", typ: r("Device") },
{ json: "displayName", js: "displayName", typ: "" },
{ json: "implementationVersion", js: "implementationVersion", typ: "" },
{ json: "nrpnCommands", js: "nrpnCommands", typ: u(undefined, a(r("NonRegisteredParameterNumber"))) },
{ json: "receives", js: "receives", typ: a(r("Receive")) },
{ json: "rpnCommands", js: "rpnCommands", typ: u(undefined, a(r("RegisteredParameterNumber"))) },
{ json: "schemaVersion", js: "schemaVersion", typ: "" },
{ json: "sysexCommands", js: "sysexCommands", typ: u(undefined, a(r("SystemExclusive"))) },
{ json: "title", js: "title", typ: "" },
{ json: "transmits", js: "transmits", typ: a(r("Receive")) },
], "any"),
"ControlChange": o([
{ json: "additionalInfo", js: "additionalInfo", typ: u(undefined, "") },
{ json: "controlChangeNumber", js: "controlChangeNumber", typ: 0 },
{ json: "description", js: "description", typ: u(undefined, "") },
{ json: "name", js: "name", typ: "" },
{ json: "valueRange", js: "valueRange", typ: r("CCValueRange") },
], "any"),
"CCValueRange": o([
{ json: "discreteValues", js: "discreteValues", typ: u(undefined, a(r("DiscreteCCValue"))) },
{ json: "max", js: "max", typ: 0 },
{ json: "min", js: "min", typ: 0 },
], "any"),
"DiscreteCCValue": o([
{ json: "name", js: "name", typ: "" },
{ json: "value", js: "value", typ: 0 },
], "any"),
"Device": o([
{ json: "description", js: "description", typ: u(undefined, "") },
{ json: "deviceType", js: "deviceType", typ: u(undefined, r("DeviceType")) },
{ json: "displayName", js: "displayName", typ: "" },
{ json: "documentationResource", js: "documentationResource", typ: u(undefined, "") },
{ json: "identifier", js: "identifier", typ: u(undefined, "") },
{ json: "manufacturer", js: "manufacturer", typ: u(undefined, "") },
{ json: "model", js: "model", typ: u(undefined, "") },
{ json: "name", js: "name", typ: u(undefined, "") },
{ json: "sysexMetadata", js: "sysexMetadata", typ: u(undefined, r("DeviceSystemExclusiveConfig")) },
{ json: "version", js: "version", typ: u(undefined, "") },
], "any"),
"DeviceSystemExclusiveConfig": o([
{ json: "bitDescriptions", js: "bitDescriptions", typ: u(undefined, a("")) },
{ json: "deviceIdentifier", js: "deviceIdentifier", typ: u(undefined, "") },
{ json: "exampleDescription", js: "exampleDescription", typ: u(undefined, "") },
{ json: "exampleMessage", js: "exampleMessage", typ: u(undefined, "") },
{ json: "sysexEnd", js: "sysexEnd", typ: u(undefined, "") },
{ json: "sysexStart", js: "sysexStart", typ: u(undefined, "") },
], "any"),
"NonRegisteredParameterNumber": o([
{ json: "additionalInfo", js: "additionalInfo", typ: u(undefined, "") },
{ json: "description", js: "description", typ: u(undefined, "") },
{ json: "name", js: "name", typ: "" },
{ json: "parameterNumber", js: "parameterNumber", typ: 0 },
{ json: "valueRange", js: "valueRange", typ: r("NrpnCommandValueRange") },
], "any"),
"NrpnCommandValueRange": o([
{ json: "discreteValues", js: "discreteValues", typ: u(undefined, a(r("PurpleDiscreteFourteenBitValue"))) },
{ json: "max", js: "max", typ: 0 },
{ json: "min", js: "min", typ: 0 },
], "any"),
"PurpleDiscreteFourteenBitValue": o([
{ json: "name", js: "name", typ: "" },
{ json: "value", js: "value", typ: 0 },
], "any"),
"RegisteredParameterNumber": o([
{ json: "additionalInfo", js: "additionalInfo", typ: u(undefined, "") },
{ json: "description", js: "description", typ: u(undefined, "") },
{ json: "name", js: "name", typ: "" },
{ json: "parameterNumber", js: "parameterNumber", typ: 0 },
{ json: "valueRange", js: "valueRange", typ: r("RpnCommandValueRange") },
], "any"),
"RpnCommandValueRange": o([
{ json: "discreteValues", js: "discreteValues", typ: u(undefined, a(r("FluffyDiscreteFourteenBitValue"))) },
{ json: "max", js: "max", typ: 0 },
{ json: "min", js: "min", typ: 0 },
], "any"),
"FluffyDiscreteFourteenBitValue": o([
{ json: "name", js: "name", typ: "" },
{ json: "value", js: "value", typ: 0 },
], "any"),
"SystemExclusive": o([
{ json: "additionalInfo", js: "additionalInfo", typ: u(undefined, "") },
{ json: "description", js: "description", typ: u(undefined, "") },
{ json: "name", js: "name", typ: "" },
{ json: "substitutableMessage", js: "substitutableMessage", typ: "" },
{ json: "substitutableValues", js: "substitutableValues", typ: a(r("SysexValue")) },
], "any"),
"SysexValue": o([
{ json: "description", js: "description", typ: u(undefined, "") },
{ json: "index", js: "index", typ: 0 },
{ json: "name", js: "name", typ: u(undefined, "") },
{ json: "substituteFor", js: "substituteFor", typ: "" },
{ json: "valueRange", js: "valueRange", typ: r("HexValueRange") },
{ json: "valueType", js: "valueType", typ: r("ValueType") },
], "any"),
"HexValueRange": o([
{ json: "discreteValues", js: "discreteValues", typ: u(undefined, a(r("DiscreteHexValue"))) },
{ json: "max", js: "max", typ: "" },
{ json: "min", js: "min", typ: "" },
], "any"),
"DiscreteHexValue": o([
{ json: "name", js: "name", typ: "" },
{ json: "value", js: "value", typ: "" },
], "any"),
"DeviceType": [
"DAW",
"DJ",
"DRUM_MACHINE",
"EFFECTS",
"LIGHTS",
"MULTI",
"OTHER",
"SYNTHESIZER",
],
"Receive": [
"CHANNEL_PRESSURE",
"CLOCK",
"NOTE_NUMBER",
"PITCH_BEND",
"POLY_PRESSURE",
"PROGRAM_CHANGE",
"VELOCITY_NOTE_OFF",
"VELOCITY_NOTE_ON",
],
"ValueType": [
"DATA_VALUE",
"MIDI_CHANNEL",
],
};
module.exports = {
"openMIDIRealtimeSpecificationToJson": openMIDIRealtimeSpecificationToJson,
"toOpenMIDIRealtimeSpecification": toOpenMIDIRealtimeSpecification,
};
</script>
<h3>Schema Tools - Web MIDI</h3>
Connect one or more MIDI devices to your computer and choose a file that adheres to the <a href="https://github.com/eokuwwy/open-midi-rtc-schema" target="_blank">Open MIDI Realtime Control Schema</a><br><br>
Try it out by uploading a file of your own or download one from the <a href="https://github.com/eokuwwy/open-midi-rtc-specs" target="_blank">Open MIDI Realtime Specs</a> repo.<br><br>
<input type="file" id="files" name="file" />
<br><br>
<button id="showHideButton" onclick="toggleInfoVisibility();" style="display: none;">Show Details</button>
<div id="specDetails" style="display: none;"></div>
<div id="controls" style="display: none;"></div>
</div>
<script>
const ccStatus = 176; // CC status byte value
var indent = 0; // formatting
var outputs = []; // midi outputs
var channel = 1; // midi channel
function onMIDISuccess(midiAccess) {
console.log(midiAccess);
midiAccess.outputs.forEach(
function(port, key) {
outputs.push(port);
}
);
console.log(outputs);
midiAccess.onstatechange = function(e) {
console.log(e.port.name, e.port.manufacturer, e.port.state);
if (e.port.type == "output" && e.port.state == "connected") {
console.log("Connect output");
outputs.push(e.port);
} else if (e.port.type == "output" && e.port.state == "disconnected") {
console.log("Disconnect output");
var indexesToRemove = [];
for (var i=0; i<outputs.length; i++) {
if (outputs[i].name == e.port.name) {
indexesToRemove.push(i);
}
}
if (indexesToRemove.length > 0) {
for (var i=0; i<indexesToRemove.length; i++) {
outputs.splice(indexesToRemove[i], 1);
}
}
}
};
}
function onMIDIFailure() {
console.log('Failed to connect to MIDI devices');
}
function handleSliderChange(ccNumber, value) {
document.getElementById("cc_" + ccNumber + "_output").innerHTML = value;
var messageArr = [ccStatus + (channel - 1)].concat([ccNumber, parseInt(value)]);
for (var i=0; i<outputs.length; i++) {
const output = outputs[i];
if (output.state == "connected") {
console.log("sending MIDI: " + messageArr + " to: " + output.name);
output.send(messageArr);
}
}
}
function appendObjectEntries(obj) {
var newStr = "";
for (let [key, value] of Object.entries(obj)) {
if (typeof value !== 'undefined' && !(Array.isArray(value) && value.length <= 0)) {
if (typeof value === 'object') {
var prepend = "";
if (indent > 0) {
for (var i=0; i<indent; i++) {
prepend += " ";
}
}
indent++;
newStr += "<br>" + prepend + "<strong>" + key + ":</strong> ";
newStr += appendObjectEntries(value);
indent--;
} else {
var prepend = "";
if (indent > 0) {
for (var i=0; i<indent; i++) {
prepend += " ";
}
}
newStr += "<br>" + prepend + "<strong>" + key + ":</strong> ";
newStr += value;
}
}
}
return newStr;
}
function wireControls(spec) {
var str = "";
for (var i=0; i<spec.controlChangeCommands.length; i++) {
var param = spec.controlChangeCommands[i];
str += "<br>" + param.name + ": <input type=\"range\" id=\"cc_" +
param.controlChangeNumber +
"\" min=\"" + param.valueRange.min +
"\" max=\"" + param.valueRange.max +
"\" value=\"" + param.valueRange.min +
"\" oninput=\"handleSliderChange(" + param.controlChangeNumber + ", this.value);\"/> ";
str += "<span id=\"cc_" + param.controlChangeNumber + "_output\"></span>";
}
document.getElementById('controls').innerHTML = str;
document.getElementById('controls').style.display = "block";
}
function processSpec(spec) {
var str = "<br><strong>Spec Info</strong>";
str += "<br>" + appendObjectEntries(spec);
document.getElementById('specDetails').innerHTML = str;
document.getElementById("showHideButton").style.display = "block";
wireControls(spec);
}
function handleFileSelect(evt) {
const files = evt.target.files;
for (var i = 0, f; f = files[i]; i++) {
const reader = new FileReader();
reader.onload = (function(reader) {
return function() {
const contents = reader.result;
const parsed = toOpenMIDIRealtimeSpecification(contents);
processSpec(parsed);
}
})(reader);
reader.readAsText(f);
}
}
function toggleInfoVisibility() {
const div = document.getElementById("specDetails");
const btn = document.getElementById("showHideButton");
if (div.style.display === "none") {
div.style.display = "block";
btn.innerHTML = "Hide Details";
} else {
div.style.display = "none";
btn.innerHTML = "Show Details";
}
}
document.getElementById('files').addEventListener('change', handleFileSelect, false);
navigator.requestMIDIAccess()
.then(onMIDISuccess, onMIDIFailure);
</script>
</div>eokuwwyhttp://www.blogger.com/profile/14528658814396534905noreply@blogger.comtag:blogger.com,1999:blog-319634705819320114.post-87670745298751845202019-07-06T15:20:00.004-07:002020-11-11T14:23:58.315-08:00MIDI Mod for iOS<b>MIDI Mod</b> is a set of modules designed to be used as modulation sources that send MIDI to various destinations. In addition, the majority of MIDI Mod's own parameters can be modulated internally. For example, the output of <i>ENV 3</i> could be used to control the rate of <i>LFO 1</i>. The output of <i>LFO 1</i> could be used to control the playback velocity of the arpeggiator, and so on.<br />
<br />
MIDI Mod features a massive 32-slot mod matrix, which can be used for routing internally and externally to any number of things, including hardware devices, software, and other apps.<br />
<br />
The sheer number of possibilities can be daunting, but don't let that stop you. To make things less overwhelming, MIDI Mod comes preloaded with parameter mappings for more than <a href="https://eokuwwy.blogspot.com/2019/05/device-parameter-mapping-list.html" target="_blank">60 devices and apps</a>, including some of the most popular devices on the market today from manufacturers like Korg, Roland, Yamaha, Sequential (DSI), Novation, Elektron, Behringer, Moog, and more. More are being added, and if a mapping doesn't exist for your device yet, fear not. It's very easy to create routings just by entering a CC number or via MIDI Learn. MIDI Learn even works with Sysex!<br />
<br />
<br />
<a href="https://apps.apple.com/us/app/midi-mod/id1465677026?ls=1" target="_blank"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkOfEM_GxW0-WCx47lgjJLHrjJyr1zUCmlEyM7hzrMQsbTBzfhXI0FMkEu3KC9pohRZY3OzEUCs158vazvqzYlZXGyW61M_djCQvswcF3lxLZMqUYVz8VcXL5TZhwNJq4RuiXp-ShSA9zg/s1600/app-store-badge-full.jpg" style="height: 60px; width: 203px;" /></a>
<br />
<br />
TL;DR<br />
<br />
<b>4 LFOs</b><br />
<ul>
<li>All the classic wave forms, plus 1 slot per LFO for a user-editable waveform</li>
<li>Key retrig and LFO delay</li>
<li>Slow and Fast modes, up to 40 Hz</li>
<li>Rate sync to BPM subdivisions</li>
<li>Sync any LFO to the rate of another</li>
<li>Each LFO can have up to 8 destinations</li>
</ul>
<br />
<br />
<b>3 Envelope Generators</b><br />
<ul>
<li>2 ADSR with delay and hold</li>
<li>1 4-stage with individual levels per stage, plus delay and hold</li>
<li>Loopable</li>
<li>Auto-triggered by BPM subdivisions or the rate of an LFO</li>
<li>Manual trigger buttons</li>
<li>Each envelope generator can have up to 8 destinations</li>
</ul>
<br />
<br />
<b>Arpeggiator</b><br />
<ul>
<li>Stores up to 16 notes in latch mode</li>
<li>Standard features, including Octave Up/Down, Note Repeat, Gate Length, Clock Subdivision, and several playback patterns</li>
<li>Velocity decay/fade feature</li>
<li>Chord memory with polyphonic playback</li>
<li>Create rhythmic patterns by turning on/off individual notes in latch mode</li>
<li>Auto Transpose Sequencer allows automated transposition of the entire note sequence up to 16 steps. Think of it as a sequencer of a sequence</li>
<li>Arp note on and note off can be used as a modulation source (up to 8 destinations)</li>
<li>Note messages can be suppressed so that only modulation takes place</li>
</ul>
<br />
<br />
<b>32-Slot Mod Matrix</b><br />
<ul>
<li>Destinations can be internal or external (only limited by the amount of devices/software/apps you have)</li>
<li>Internal destinations include just about every knob and fader within MIDI Mod</li>
<li>Over 60 (and increasing) included device control mappings, making it easy to simply select your device, and the name of the parameter</li>
<li>Destinations can be MIDI CC, Sysex, or NRPN</li>
<li>MIDI Learn for destination select (CC and Sysex only)</li>
<li>Individual range controls for each mod slot (If the destination has a range of 0-63, you could set the min to 5, and max to 55, for example)</li>
<li>Destinations also include pitch bend, aftertouch, mod wheel, and even MIDI note</li>
<li>Every mod slot can have its output inverted (negative)</li>
<li>Mod sources include the 4 LFOs and 3 Envelopes, Arpeggiator note on/off, Aftertouch, Velocity, MIDI Note (keyboard tracking), Modwheel, Pitchbend, Expression, or any CC of your choice</li>
</ul>
<br />
<br />
<b>Other Features</b><br />
<ul>
<li>Quick access on-screen keyboard for entering notes/playing devices</li>
<li>Create and save your own named parameter mappings</li>
<li>Configurable Max LFO Delay and Envelope Phase times, up to 40 seconds</li>
<li>Aftertouch delay, which filters out incoming aftertouch messages until the desired time after key press</li>
<li>Max MIDI messages per second (some devices are better at handling audio rates over MIDI than others)</li>
<li>MIDI clock send and receive (sync)</li>
<li>Ableton Link integration</li>
<li>Bluetooth MIDI integration</li>
<li>Analog sync out (sends out an audio pulse in sync with the current tempo)</li>
<li>In app User Guide</li>
</ul>
<br />
<br />
Features of this app are made possible by the <a href="https://audiokit.io/" target="_blank">AudioKit</a> framework.<br />
<br />
Current list of devices and apps with defined parameter mappings:<br />
<a href="https://eokuwwy.blogspot.com/2019/05/device-parameter-mapping-list.html" target="_blank">https://eokuwwy.blogspot.com/2019/05/device-parameter-mapping-list.html</a><br />
<br />
Please submit any requests, questions or comments via email:<br />
eokuwwy [at] gmail [dot] com<br />
<br />
<b>Demonstrations</b><br />
<b><br /></b>
Full Overview with the Yamaha Reface CS and Arturia Keystep<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen="" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/hB0ZqMpD6ic/0.jpg" frameborder="0" height="266" src="https://www.youtube.com/embed/hB0ZqMpD6ic?feature=player_embedded" width="320"></iframe></div>
<br />
<br />
Sound Design and patch match with the Roland System-8 and Behringer DeepMind 12<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
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Multiple device connection setup and short jam with the Roland System-8, Korg Volca Sample, and Source Audio Ventris Dual Reverb<br />
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Arpeggiator Jam with AudioKit Synth One<br />
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Modular Possibilities with the Behringer Neutron<br />
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Impromptu Sound Design - Hoover on the OB-6<br />
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Hoover on the OB-6 - Take 2<br />
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New Features (version 1.3.4)<br />
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<strong>Articles</strong><br/>
<a href="https://audiokitpro.com/midi-mod/" target="_blank">MIDI Mod on AudioKit Pro</a><br/>
<a href="https://cdm.link/2019/09/midi-map-open-source-schema-json/" target="_blank">Open MIDI Realtime Schema on CDM</a>
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<br/>
<hr />
<div style="font-family: "arial";">
<h1>MIDI Mod User Guide</h1>
<p><em>MIDI Mod</em> is a set of modules designed to be used
as modulation sources that send MIDI to various destinations. In addition,
the majority of MIDI Mod's own parameters can be modulated internally. For example, the
output of ENV 3 could be used to control the rate of LFO 1. The output of LFO 1 could
be used to control the playback velocity of the arpeggiator, and so on.
</p>
<strong>Modulation Sources</strong><br/>
<em>MIDI Mod</em> has 7 main modulation sources, 4 LFO's (Low Frequency Oscillators)
and 3 Envenlope Generators. The arpeggiator can also be used as a modulation source.
In addition, when <em>MIDI Mod</em> is combined with an input source, such as an
external MIDI-enabled keyboard, the following modulation sources are available.<br>
Aftertouch<br>
Velocity<br>
Note Played<br>
Modwheel<br>
Pitchbend<br>
Expression<br>
CC (Any MIDI CC of your choice)<br><br>
<strong>Destinations</strong><br>
<em>MIDI Mod</em> allows up to 32 source to destination assignments. Each
source has a maximum of 8 destinations. Allowable destinations include internal ones (parameters within MIDI Mod), MIDI CC, Sysex, NRPN and RPN. In addition, the <em>Default</em> destination set includes
Aftertouch (channel pressure), Note (on/off), Pitch Bend, and Volume, among other commonly
used parameters.<br><br>
<strong>Assignments</strong><br>
Assignments can be made in a number of ways. They can be made directly from the main
modulation sources (LFO 1-4, ENV 1-3) by tapping the "+" button and then selecting
the desired destination. For maximum control over modulation assignments, use the
Mod Matrix.<br><br>
<strong>Mod Matrix</strong><br>
<em>MIDI Mod</em> features a 32-slot mod matrix which can be used for internal and external
routing.
<ul>
<li>Source Select: Tap the area on the far left of a mod slot, where it says "Empty" to choose a mod source. Select a modulation source from the provided list of options. You can also provide your own source by choosing "Manual/Learn", where you can manually enter a MIDI CC or assign a CC as a mod source via MIDI learn.</li>
<li>Destination Select: Tap the area labeled "Dest" to select a modulation destination. The first
option in the destination select menu is "MIDI Mod". Use this option for internal routing.
Choose any of the other devices in the list for external routing. A "device" is the name of the the physical or virtual MIDI device that can be seen by MIDI Mod. It could be the name of a physical device or the name of another app or piece of software. After selecting the device, you will then select the
MIDI channel. From there, you can select a destination from the pre-defined mappings or any mappings you've created in the preferences window. You can also enter the destination manually with "Manual or Learn",
whereby you can input a CC or Sysex value manually or just twiddle a knob or slider from your
device to make the assignment.<br>
<em>Destination Edit</em>: Once an assignment is made, tapping on the destination will open the edit menu. From here, you can quickly change the MIDI channel, MIDI device, and destination (parameter name or manual entry). You can also delete the assignment or replace the destination with a new one from scratch.
</li>
<li>Range Select (Mod Depth): Once a destination is selected, you can control the exact range of values used for modulation. This gives more granular control than just a simple "Mod Depth" parameter. Just tap on the range to change it. Use the << and >> buttons for fine control of the upper and lower bounds of the range.</li>
<li>Output Value Inversion: If you press the "INV" button, it will invert
the MIDI values sent to the destination. This is sometimes referred to as a negative amount. For example, if you are using "NOTE" as the
modulation source, the output MIDI value will increase the higher you play up on the keyboard.
However, when "INV" is pressed, the output values will decrease the higher you play up the keyboard, and
they will increase when you play lower notes.</li>
<li>Mod Bypass: Pressing the "BYP" button will disable or re-enable the modulation defined by the mod slot.</li>
<li>Delete Mod Assignment: Press and hold anywhere in the source or destination area of the mod slot until a confirmation box pops up. You can then delete the assignment. Alternatively, you can choose "Del" from the list of sources to delete the assignment.</li>
</ul>
<br><br>
<strong>Arpeggiator</strong><br>
<em>Note:</em> In order to hear the notes output by the arpeggiator, you must enable "Arp" for your target device in the connections window. (Settings > Connections)<br>The arpeggiator has the following basic features: <ul>
<li>On/Off (iPhone only): Toggle switch to enable and disable the arpeggiator. (on the iPad this is a button in the toolbar, next to "ARP") </li>
<li>Octaves: repeats the pattern up or down up to 2 octaves </li>
<li>Note Repeat: repeat each note in the pattern up to 7 times (plays 8 notes total)</li>
<li>Subdivision: playback rate ranges from quarter notes to thirtysecond notes </li>
<li>Gate: changes the gate length of all notes in the pattern </li>
<li>Arp Pattern: changes the sequence in which the notes are played back. Press the
"Inc End" button to repeat the top or bottom notes on a pattern that goes up and down. For example:
"C E G G E C C E G G E C...", as opposed to "C E G E C E G E C..." </li>
<li>Swing: Controls the swing amount of the pattern as it is played back </li>
<li>Latch: allows you to input the notes and have them played back without needing to hold them down.
Up to 16 notes can be entered in Latch mode, which makes it function similar to a basic 16-step
sequencer. The notes appear in the "Pattern Edit" section. </li>
<li>Trans: Turns on transpose. This allows you to transpose the current sequence by pressing a key.</li>
<li>Ignore: The arpeggiator will ignore all incoming notes, allowing you to play freely over the top.</li>
<li>Split: Will ignore notes played above the split point (defaults to Middle C)</li>
<li>Inv Split: Will ingore notes played below the split point.</li>
<li>Chord Button: Turns on chord mode for the arpeggiator. When a chord is saved, it will be played back polyphonically on each step. </li>
<li>Rec Button: Press this button to enter a chord. After a chord is played, the button will flash and your chord will be saved. This chord will now be played back for each step in the arpeggiator's sequence when chord mode is on.</li>
<li>Transport Button: When the TP button is enabled, and the arpeggiator is in latch mode, the arpeggiator will start, stop, and resume according to incoming MIDI transport messages (start, stop, and continue).</li>
</ul><br>
<em>Advanced Features</em><ul>
<li>Velocity control: Press the "Vel Ctrl" button to set the velocity to a set amount by using the
Amount slider.</li>
<li>Velocity Decay: Use the "Decay" slider to have the velocity decrease as the pattern is played back. Press the "Inv"
button to have the velocity increase as it is played back. Press the "Fade" button to have the
velocity fade all the way down to 0 by the time the pattern reaches the end of its cycle.</li>
<li>Note Probability: Use the "N Prob" slider to set the probability that a note will be played on any given step. When the slider is all the way up, all notes will be played.</li>
<li>Mod Probability: Use the "M Prob" slider to set the probability that modulation will be sent on any given step. When the slider is all the way up, all modulation will be active.</li>
<li>Mute Notes: Press the "N Mute" button to stop sending notes from the arpeggiator. This is useful if you only want to use the arpeggiator as a modulation source.</li>
<li>Mute Mods: Press the "M Mute" button to stop sending modulation from the arpeggiator. This disables any assignments that use the arpeggiator as a mod source.</li>
<li>Pattern Edit: In Latch mode, up to 16 notes can be iterated over. You can skip notes by tapping
on them in the "Pattern Edit" grid. This allows for more interesting rhythmic patterns. Keep in mind that the note displayed on the step may not match the actual note, depending on the playback pattern. The notes displayed on each step are in accordance with the order in which they were entered. </li>
<li>Auto Sequencer: These features allow you to transpose the entire arpeggiator pattern over time
according to certain parameters. You can think of it as a sequencer of a sequence.
Use the "Auto Trans" slider to change the pattern. The easiest
way to hear how this feature works is to just have a single note being played back in latch mode.
Then you can cycle through the playback patterns and play with the various options to learn how they
work. "Trans Step" controls how many steps the auto sequencer will run through for any given pattern.
"Trans Pattern" controls the sequence in which the pattern is applied. In addition, there is one
"User" pattern available as an "Auto Trans" pattern type. Pressing the "Edit" button opens a 16-step editor window, in which
you can transpose the entire pattern up or down 24 semitones for each step in the pattern. </li>
</ul>
<br><br>
<strong>Main Toolbar</strong><br>
<ul>
<li>Settings (Gear Icon): Open connection settings and global preferences</li>
<li>Load Saved Presets (Folder Icon): Load a saved preset. Sessions are auto-saved when you close or leave the app. You can recall that session by selecting "Previous Session" from the menu.</li>
<li>Save Preset (Disk Icon): Save the existing session as a new preset or overwrite the actively loaded preset.</li>
<li>LFO (iPad only): Opens the LFO Module</li>
<li>ENV (iPad only): Opens the Envelope Generator Module</li>
<li>MOD (iPad only): Opens the Mod Matrix</li>
<li>ARP (iPad only): Opens the Arpeggiator Module</li>
<li>On/Off (iPad only): Button to quickly enable or disable the Arpeggiator from anywhere</li>
<li>Navigation (iPhone only): Opens a menu for module select. The modules are LFO 1-4 (individually), ENV 1-3 (individually), Mod Matrix, and Arpeggiator</li>
<li>KBD: Toggles an on-screen multi-touch keyboard that can be used to enter notes in the ARP or to be
sent to an output. (Configured in the connection settings). The keyboard has pitch bend and mod wheels, as well as Hold, Velocity, and Aftertouch functions. When the velocity button is engaged, the bottom of the keys send out the highest amount of velocity, and the top of the keys send out the least. When Aftertouch is engaged, you can send out aftertouch by holding a key and dragging either up or down.</li>
<li>Tempo Controls: Press the right or left arrow to increase or decrease the tempo</li>
<li>Tap: Tap the button 4 times to set the Tempo</li>
<li>Link: Connect MIDI Mod to other Ableton Link enabled apps, software, and devices. Whenever possible, use Ableton Link instead of MIDI clock send and receive. It is far more stable and reliable.</li>
<li>Bluetooth: Manage bluetooth MIDI connections.</li>
<li>BG: Allow MIDI Mod to continue operating when the app is in the background</li>
<li>Panic: Sends all notes off to all output devices (Configured in the connection settings)</li>
</ul><br><br>
<strong>LFO</strong><br>
<ul>
<li>BPM: Only allows the LFO rate to be a clock subdivision of the tempo. Ranges from 8-bars to
32nd notes.</li>
<li>Sync: Allows you to sync the rate of one LFO to the rate of another.</li>
<li>Main Switch: Enables or disables the LFO</li>
<li>Rate Mode Button: Sets the LFO range to slow or fast. This makes it easier to dial in very slow
rates. The max rate for fast mode can be configured in the preferences window. </li>
<li>One Shot Button: When one-shot mode is enabled, the LFO will stop after one iteration over its waveform. It can be retriggered by toggling the main switch on/off, or via the keyboard if the "Key" button is enabled or there is a "Delay" amount greater than 0.</li>
<li>Transport Button: When the TP button is enabled, the LFO's cycle will be controlled by incoming MIDI transport messages (start, stop, and continue). This is especially useful if you want to sync the LFO with an external sequencer.</li>
<li>Main Knob: Controls the rate of the LFO</li>
<li>Rate Step Buttons: The << and >> buttons can be used to increase or decrease the LFO rate in small increments. When the LFO is in BPM sync mode, these buttons will change the rate to the next or previous clock subdivision.</li>
<li>Wave Shape Slider: Sets the wave shape of the LFO. Options include: Sine, Triangle, Saw, Ramp,
Square, Random, and User (editable wave shape that can be modified with the "Edit" button)</li>
<li>Delay: When a key is pressed (or MIDI Note On is sent) this controls the amount
of time between that key press and when the LFO begins to have any affect on its destinations. </li>
<li>Key Button: Restarts the LFO's oscillator whenever a key is pressed</li>
<li>Phase: Adjusts the phase of the LFO (point where the waveform starts)</li>
<li>Depth: A master depth control that allows you to quickly adjust the impact the LFO has on all of
its destinations.</li>
<li>"+" Button: Assign destinations to the LFO quickly with the "+" button.</li>
<li>Assignment Edit/Remove: Once an assignment is made, any destinations will appear above the main frequency control knob. Tap anywhere in this area to open a shortcut menu that can be used to quickly change or remove assignments. You can change the output device, MIDI channel, and parameter. You can also replace the destination with a new one from scratch.</li>
<li>Edit Button: When the selected wave shape is "User", press the Edit button to open the wave shape editor. Use the sliders to effectively "draw" your own LFO wave shape. If you turn off the "Smooth" button, then the waveform changes in between the slider positions will be abrupt (similar to a square or random wave)</li>
</ul><br><br>
<strong>ENV</strong><br>
<ul>
<li>Sync: Allows you to automatically re-trigger (loop) the envelope according to a subdivision of the current tempo, rate of an LFO, or simply just iterate over the envelope's whole cycle with the "Loop" option.</li>
<li>Retrig: With retrig enabled, you can re-trigger a looping envelope with a key press or the trig button.</li>
<li>Key: When enabled, a key press will trigger the envelope and a key release will release the envelope. Turn this off to play the keyboard without having any effect on the envelope.</li>
<li>Main Switch: Enables or disables the envelope</li>
<li>Trig: Manually trigger the envelope on and off with this button</li>
<li>Depth: A master depth control that allows you to quickly adjust the impact the ENV has on all of
its destinations.</li>
<li>"+" Button: Assign destinations to the ENV quickly with the "+" button.</li>
<li>Assignment Edit/Remove: Once an assignment is made, any destinations will appear in the center above the sliders. Tap anywhere in this area to open a shortcut menu that can be used to quickly change or remove assignments. You can change the output device, MIDI channel, and parameter. You can also replace the destination with a new one from scratch.</li>
<li>Stages: Envelopes 1 and 2 have the classic "Attack", "Decay", and "Release" stages with a "Sustain"
level. (ADSR). In addition, they also have a "Delay" and "Hold" time, which are especially useful for
looping.<br>
Envelope 3 has an additional time stage, and allows you to control the levels reached for each stage. If
you wanted to use this as a classic ADSR, you could completely ignore "T1" and "L1", and then set "L2" to
the max and treat "L3" as "Sustain" level. Then "T2" becomes "Attack", "T3" would be "Decay", and "T4"
would be release.<br>
Maximum stage times for each envelope can be configured in the preferences window.</li>
</ul><br><br>
<strong>Settings (Connections and Preferences)</strong><br>
The following can be configured in the Settings section. Tap the "Gear" icon and choose either "Connections" or "Preferences"<br><br>
<em>Connections:</em> The connections window allows you to configure all of your hardware and software device connections in one place.
<ul>
<li>
There are two sections for MIDI connections, "Send" and "Receive". Each section shows all of the devices that are currently accessible. <br><br>
In the "Send" section, you are able to configure the following for each connection:<br>
- Notes: send MIDI note on/off data to the device. Tap "Notes" to enable and tap on the adjacent number to choose a specific MIDI channel.<br>
- Arp: send the arpeggiator's note output to the device. Tap "Arp" to enable and tap on the adjacent number to choose a specific MIDI channel.<br>
- Clock: send MIDI clock to the device. Tap "Clock" to enable.<br>
- Thru: pass all incoming MIDI through to the device. Tap "Thru" to enable.<br><br>
In the "Receive" section, you are able to configure the following for each connection:<br>
- Notes: receive MIDI note on/off data from the device. Tap "Notes" to enable and tap on the adjacent field to choose a specific MIDI channel or all MIDI channels.<br>
- Mod: receive modulation data from the device. This includes mod wheel, pitch bend, aftertouch, and expression. Tap "Mod" to enable and tap on the adjacent field to choose a specific MIDI channel or all MIDI channels.<br>
- Ctrl: receive MIDI CC messages from the device for the purpose of controlling MIDI Mod's parameters. Tap "Ctrl" to enable and tap on the adjacent field to choose a specific MIDI channel or all MIDI channels.<br>
- TP: receive transport messages (stop, start, continue) from the device. Incoming transport messages can be used with MIDI Mod's LFO's and arpeggiator. Tap "TP" to enable.<br>
- Clock: receive MIDI clock from the device. Tap "Clock" to enable.<br><br>
</li>
<li>HW Pulse: MIDI Mod can transmit a trigger pulse out of the headphone jack to sync with external devices, such as a Volca. To enable, push the "HW Pulse" button, then you can use the sliders to adjust the clock subdivision and latency (delay before the first pulse is sent). Set the subdivision slider to the middle position to sync with a Volca. Be sure to raise the volume on your device to send out the strongest possible signal. Please remember to lower the volume after use, so as not to damage your hearing later.</li>
</ul>
<em>Preferences:</em> The preferences window allows you to do the following.
<ul>
<li>Choose Theme: Choose MIDI Mod's color theme. You will need to terminate and relaunch the app for the changes to take effect.</li>
<li>Visualizations: Enable or disable modulation visualizations for LFO's and envelopes. There will be an impact on CPU when visualizations are enabled.</li>
<li>Linear Knobs: By default, knob control is rotary. Enabling this setting will change it to linear, so you can control the knob by touching and dragging your finger up or down.</li>
<li>MIDI Learn: This allows you to override MIDI Mod's default parameter mappings. Simply tap on the parameter name in the list, and then send a MIDI CC (by twisting a knob on your MIDI controller, for example)</li>
<li>Favorites (1-8): Select up to 8 named favorites to be displayed first when selecting a destination. This allows you to select destinations more quickly for the things that you use the most.</li>
<li>ENV Max Time (1-3): Controls the maximum amount of time for each stage of the given envelope. </li>
<li>LFO Delay Max Time (1-4): Control the maximum delay time for each LFO. </li>
<li>LFO Max Rate: Sets the maximum LFO rate (in Hz) for fast mode. The default is 10 and the max is 40. </li>
<li>AT Delay Time: Controls the amount of time between when a note is first detected and when you
wish to start processing incoming Aftertouch messages. This is useful for sensitive keyboards that
start sending aftertouch messages immediately when the keys are pressed. </li>
<li>LFO Resolution: Sets the resolution of the LFO. This reduces the load that the LFO has on the CPU. Lower resolutions may not be able to output an adequate number of MIDI messages for faster LFO rates.</li>
<li>ENV Resolution: Sets the resolution of the ENV. This reduces the load that the ENV has on the CPU. Lower resolutions may produce more of a "steppy" output which may be noticeable during long attack, decay, or release times.</li>
<li>ARP Split Point: Customize the left/right split point which can be used when the Arpeggiator is on<</li>
<li>Max MIDI messages per second: The maximum number of MIDI messages a mod source can send per second. This can be useful when working with a device that might not handle a rapid stream of incoming MIDI messages very well.</li>
<li>Parameter Mappings: Opens an editor window which allows you to configure your own named parameter mappings, which will show up when selecting a destination. See the section below for specifics.</li>
</ul>
<br><br>
<em>Parameter Mappings Editor</em><br>
Open the parameter mappings editor by clicking on "Parameter Mappings" in the preferences window. This editor window allows you to create a custom named mapping, which will show up in the list of destinations under "User Defined Mappings" when making assignments. Create a new mapping by selecting "New Mapping" in the menu that appears. You can also edit or delete an existing mapping from this menu.
<br><br>
Required Fields:<br>
- Display Name: The name of the device, app, etc that this mapping is for. This is what will show up first when selecting a destination.<br>
- At least one parameter mapping<br>
<br>
Enter parameters by editing cells in the scrollable table in the top half of the editor window. Enter the name of the parameter, the type (CC, Sysex, NRPN) and then the value. <br><br>
The value will be either a CC number, a sysex string, or an MSB/LSB pair for an NRPN (separated by spaces). If the type is NRPN, you can also simply enter the integer equivalent. For example, the MSB/LSB pair 1 1 is equivalent to 129.<br> A Sysex string needs to have a value substitution byte in order for any control to take place. This is denoted with the symbol $V. First, omit the leading F0 and closing F7 bytes. Then put in the remaining bytes in hexadecimal format (refer to your device's documentation), using $V as a substitute for the byte that actually has value changes. For example: "41 36 00 23 20 01 0E $V". Where $V is the value that actually changes, most likely ranging from 00 to F7 (0 - 127)<br><br> Finally, enter the minimum and maximum allowed integer values for the parameter.<br><br>
Press the "X" on the far left of a row to delete that parameter mapping.<br><br>
Setting the capabilities: Setting the "device" capabilities will allow certain parameters to show up automatically when selecting a destination for the current mapping. For example, if you press the "Receive" button for "Ch Aftertouch", then "Aftertouch" will show up as a parameter choice when selecting a destination.<br><br>
Press the "Done" button to save your changes and close the Parameter Mappings Editor window.
<br><br>
<hr>
<br>
Please see <a href="https://eokuwwy.blogspot.com/">eokuwwy.com</a> for more info or email <a href="mailto:eokuwwy@gmail.com">eokuwwy@gmail.com</a> for questions/feedback.
<br><br>
Video demonstrations will be posted on <a href="https://www.youtube.com/channel/UCjPNYmfD_hh3SSgnjwl1TEA">thesrabbit</a> youtube channel.<br><br>
Be sure to checkout <a href="https://itunes.apple.com/us/app/cv-mod/id1406207229?mt=8">CV Mod</a> for iOS if you want to modulate or add a sound source to your CV equipped modular or semi-modular gear!<br><br>
MIDI Mod proudly uses the AudioKit framework. Visit <a href="https://audiokit.io">audiokit.io</a> for more info.
<br><br>
Device Parameter Mappings adhere to the <a href="https://github.com/eokuwwy/open-midi-rtc-schema">Open MIDI Realtime Control Schema</a><br>
Specs repo: <a href="https://github.com/eokuwwy/open-midi-rtc-specs">Open MIDI Realtime Control Specs</a>
<br><br><br>
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<h3>MIDI Mod Controllable Parameters
</h3>
<hr/>
<h3>Control Change List</h3>
<table border="0" cellpadding="5" cellspacing="0"><tr><td>Parameter Name</td><td>CC Number</td><td>Value Range</td><td>Info</td></tr>
<tr><td class="firstCol">LFO 1 Rate</td><td>3</td><td>0 - 127</td><td class="lastCol">Sets the rate of LFO 1</td></tr>
<tr><td class="firstCol">LFO 2 Rate</td><td>9</td><td>0 - 127</td><td class="lastCol">Sets the rate of LFO 2</td></tr>
<tr><td class="firstCol">LFO 3 Rate</td><td>12</td><td>0 - 127</td><td class="lastCol">Sets the rate of LFO 3</td></tr>
<tr><td class="firstCol">LFO 4 Rate</td><td>13</td><td>0 - 127</td><td class="lastCol">Sets the rate of LFO 4</td></tr>
<tr><td class="firstCol">LFO 1 Shape</td><td>14</td><td>0 - 6</td><td class="lastCol">Sets the wave shape of LFO 1</td></tr>
<tr><td class="firstCol">LFO 2 Shape</td><td>15</td><td>0 - 6</td><td class="lastCol">Sets the wave shape of LFO 2</td></tr>
<tr><td class="firstCol">LFO 3 Shape</td><td>16</td><td>0 - 6</td><td class="lastCol">Sets the wave shape of LFO 3</td></tr>
<tr><td class="firstCol">LFO 4 Shape</td><td>17</td><td>0 - 6</td><td class="lastCol">Sets the wave shape of LFO 4</td></tr>
<tr><td class="firstCol">LFO 1 Enabled</td><td>18</td><td>0 - 1</td><td class="lastCol">Toggles LFO 1 on/off - External control only</td></tr>
<tr><td class="firstCol">LFO 2 Enabled</td><td>19</td><td>0 - 1</td><td class="lastCol">Toggles LFO 2 on/off - External control only</td></tr>
<tr><td class="firstCol">LFO 3 Enabled</td><td>20</td><td>0 - 1</td><td class="lastCol">Toggles LFO 3 on/off - External control only</td></tr>
<tr><td class="firstCol">LFO 4 Enabled</td><td>21</td><td>0 - 1</td><td class="lastCol">Toggles LFO 4 on/off - External control only</td></tr>
<tr><td class="firstCol">LFO 1 Mode</td><td>22</td><td>0 - 1</td><td class="lastCol">Toggles LFO 1 fast/slow - External control only</td></tr>
<tr><td class="firstCol">LFO 2 Mode</td><td>23</td><td>0 - 1</td><td class="lastCol">Toggles LFO 2 fast/slow - External control only</td></tr>
<tr><td class="firstCol">LFO 3 Mode</td><td>24</td><td>0 - 1</td><td class="lastCol">Toggles LFO 3 fast/slow - External control only</td></tr>
<tr><td class="firstCol">LFO 4 Mode</td><td>25</td><td>0 - 1</td><td class="lastCol">Toggles LFO 4 fast/slow - External control only</td></tr>
<tr><td class="firstCol">LFO 1 Sync</td><td>26</td><td>0 - 1</td><td class="lastCol">Toggles LFO 1 BPM sync - External control only</td></tr>
<tr><td class="firstCol">LFO 2 Sync</td><td>27</td><td>0 - 1</td><td class="lastCol">Toggles LFO 2 BPM sync - External control only</td></tr>
<tr><td class="firstCol">LFO 3 Sync</td><td>28</td><td>0 - 1</td><td class="lastCol">Toggles LFO 3 BPM sync - External control only</td></tr>
<tr><td class="firstCol">LFO 4 Sync</td><td>29</td><td>0 - 1</td><td class="lastCol">Toggles LFO 4 BPM sync - External control only</td></tr>
<tr><td class="firstCol">LFO 1 Delay</td><td>30</td><td>0 - 127</td><td class="lastCol">Sets the Delay for LFO 1</td></tr>
<tr><td class="firstCol">LFO 2 Delay</td><td>31</td><td>0 - 127</td><td class="lastCol">Sets the Delay for LFO 2</td></tr>
<tr><td class="firstCol">LFO 3 Delay</td><td>32</td><td>0 - 127</td><td class="lastCol">Sets the Delay for LFO 3</td></tr>
<tr><td class="firstCol">LFO 4 Delay</td><td>33</td><td>0 - 127</td><td class="lastCol">Sets the Delay for LFO 4</td></tr>
<tr><td class="firstCol">ENV 1 Enabled</td><td>34</td><td>0 - 1</td><td class="lastCol">Toggles ENV 1 on/off - External control only</td></tr>
<tr><td class="firstCol">ENV 2 Enabled</td><td>35</td><td>0 - 1</td><td class="lastCol">Toggles ENV 2 on/off - External control only</td></tr>
<tr><td class="firstCol">ENV 3 Enabled</td><td>36</td><td>0 - 1</td><td class="lastCol">Toggles ENV 3 on/off - External control only</td></tr>
<tr><td class="firstCol">ENV 1 Sync</td><td>37</td><td>0 - 12</td><td class="lastCol">Set auto trigger for ENV 1</td></tr>
<tr><td class="firstCol">ENV 2 Sync</td><td>39</td><td>0 - 12</td><td class="lastCol">Set auto trigger for ENV 2</td></tr>
<tr><td class="firstCol">ENV 3 Sync</td><td>40</td><td>0 - 12</td><td class="lastCol">Set auto trigger for ENV 3</td></tr>
<tr><td class="firstCol">LFO 1 Depth</td><td>41</td><td>0 - 127</td><td class="lastCol">Sets the depth of LFO 1</td></tr>
<tr><td class="firstCol">LFO 2 Depth</td><td>42</td><td>0 - 127</td><td class="lastCol">Sets the depth of LFO 2</td></tr>
<tr><td class="firstCol">LFO 3 Depth</td><td>43</td><td>0 - 127</td><td class="lastCol">Sets the depth of LFO 3</td></tr>
<tr><td class="firstCol">LFO 4 Depth</td><td>44</td><td>0 - 127</td><td class="lastCol">Sets the depth of LFO 4</td></tr>
<tr><td class="firstCol">ENV 1 Depth</td><td>45</td><td>0 - 127</td><td class="lastCol">Sets the depth of ENV 1</td></tr>
<tr><td class="firstCol">ENV 2 Depth</td><td>46</td><td>0 - 127</td><td class="lastCol">Sets the depth of ENV 2</td></tr>
<tr><td class="firstCol">ENV 3 Depth</td><td>47</td><td>0 - 127</td><td class="lastCol">Sets the depth of ENV 3</td></tr>
<tr><td class="firstCol">ENV 1 Delay</td><td>48</td><td>0 - 127</td><td class="lastCol">Sets the delay time of ENV 1</td></tr>
<tr><td class="firstCol">ENV 1 Hold</td><td>49</td><td>0 - 127</td><td class="lastCol">Sets the hold time of ENV 1</td></tr>
<tr><td class="firstCol">ENV 1 Attack</td><td>50</td><td>0 - 127</td><td class="lastCol">Sets the attack time of ENV 1</td></tr>
<tr><td class="firstCol">ENV 1 Decay</td><td>51</td><td>0 - 127</td><td class="lastCol">Sets the decay time of ENV 1</td></tr>
<tr><td class="firstCol">ENV 1 Sustain</td><td>52</td><td>0 - 127</td><td class="lastCol">Sets the sustain level of ENV 1</td></tr>
<tr><td class="firstCol">ENV 1 Release</td><td>53</td><td>0 - 127</td><td class="lastCol">Sets the release time of ENV 1</td></tr>
<tr><td class="firstCol">ENV 2 Delay</td><td>54</td><td>0 - 127</td><td class="lastCol">Sets the delay time of ENV 2</td></tr>
<tr><td class="firstCol">ENV 2 Hold</td><td>55</td><td>0 - 127</td><td class="lastCol">Sets the hold time of ENV 2</td></tr>
<tr><td class="firstCol">ENV 2 Attack</td><td>56</td><td>0 - 127</td><td class="lastCol">Sets the attack time of ENV 2</td></tr>
<tr><td class="firstCol">ENV 2 Decay</td><td>57</td><td>0 - 127</td><td class="lastCol">Sets the decay time of ENV 2</td></tr>
<tr><td class="firstCol">ENV 2 Sustain</td><td>58</td><td>0 - 127</td><td class="lastCol">Sets the sustain level of ENV 2</td></tr>
<tr><td class="firstCol">ENV 2 Release</td><td>59</td><td>0 - 127</td><td class="lastCol">Sets the release time of ENV 2</td></tr>
<tr><td class="firstCol">ENV 3 Delay</td><td>60</td><td>0 - 127</td><td class="lastCol">Sets the delay time of ENV 3</td></tr>
<tr><td class="firstCol">ENV 3 Hold</td><td>61</td><td>0 - 127</td><td class="lastCol">Sets the hold time of ENV 3</td></tr>
<tr><td class="firstCol">ENV 3 T1</td><td>62</td><td>0 - 127</td><td class="lastCol">Sets the T1 time of ENV 3</td></tr>
<tr><td class="firstCol">ENV 3 L1</td><td>63</td><td>0 - 127</td><td class="lastCol">Sets the L1 level of ENV 3</td></tr>
<tr><td class="firstCol">ENV 3 T2</td><td>66</td><td>0 - 127</td><td class="lastCol">Sets the T2 time of ENV 3</td></tr>
<tr><td class="firstCol">ENV 3 L2</td><td>69</td><td>0 - 127</td><td class="lastCol">Sets the L2 level of ENV 3</td></tr>
<tr><td class="firstCol">ENV 3 T3</td><td>70</td><td>0 - 127</td><td class="lastCol">Sets the T3 time of ENV 3</td></tr>
<tr><td class="firstCol">LFO 1 Phase</td><td>71</td><td>0 - 127</td><td class="lastCol">Sets the phase of LFO 1</td></tr>
<tr><td class="firstCol">LFO 2 Phase</td><td>72</td><td>0 - 127</td><td class="lastCol">Sets the phase of LFO 2</td></tr>
<tr><td class="firstCol">LFO 3 Phase</td><td>73</td><td>0 - 127</td><td class="lastCol">Sets the phase of LFO 3</td></tr>
<tr><td class="firstCol">LFO 4 Phase</td><td>74</td><td>0 - 127</td><td class="lastCol">Sets the phase of LFO 4</td></tr>
<tr><td class="firstCol">ENV 3 L3</td><td>75</td><td>0 - 127</td><td class="lastCol">Sets the L3 sustain level of ENV 3</td></tr>
<tr><td class="firstCol">ENV 3 T4</td><td>76</td><td>0 - 127</td><td class="lastCol">Sets the T4 release time of ENV 3</td></tr>
<tr><td class="firstCol">ARP On/Off</td><td>77</td><td>0 - 1</td><td class="lastCol">Toggles ARP on and off - External control only</td></tr>
<tr><td class="firstCol">ARP Latch On/Off</td><td>78</td><td>0 - 1</td><td class="lastCol">Toggles ARP latch mode on and off - External control only</td></tr>
<tr><td class="firstCol">ARP Trans On/Off</td><td>79</td><td>0 - 1</td><td class="lastCol">Toggles ARP key transpose on and off - External control only</td></tr>
<tr><td class="firstCol">ARP Octaves</td><td>80</td><td>0 - 4</td><td class="lastCol">Sets the number of ARP octaves</td></tr>
<tr><td class="firstCol">ARP Note Repeat</td><td>81</td><td>0 - 7</td><td class="lastCol">Sets the number of ARP note repeats</td></tr>
<tr><td class="firstCol">ARP Clock Subdivision</td><td>82</td><td>0 - 5</td><td class="lastCol">Sets the ARP clock subdivision</td></tr>
<tr><td class="firstCol">ARP Gate</td><td>83</td><td>0 - 127</td><td class="lastCol">Sets the ARP gate length</td></tr>
<tr><td class="firstCol">ARP Playback Mode</td><td>85</td><td>0 - 7</td><td class="lastCol">Sets the ARP playback pattern for the notes</td></tr>
<tr><td class="firstCol">ARP Swing</td><td>86</td><td>0 - 127</td><td class="lastCol">Sets the ARP swing amount</td></tr>
<tr><td class="firstCol">ARP Velocity Amount</td><td>87</td><td>0 - 127</td><td class="lastCol">Sets the ARP velocity amount</td></tr>
<tr><td class="firstCol">ARP Velocity Decay Amount</td><td>88</td><td>0 - 127</td><td class="lastCol">Sets the rate of ARP velocity decay</td></tr>
<tr><td class="firstCol">ARP Auto Trans Prog</td><td>89</td><td>0 - 16</td><td class="lastCol">Sets the ARP auto transpose progression</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step</td><td>90</td><td>1 - 16</td><td class="lastCol">Sets the ARP auto transpose number of steps</td></tr>
<tr><td class="firstCol">ARP Auto Trans Pattern</td><td>91</td><td>0 - 12</td><td class="lastCol">Sets the ARP auto transpose playback pattern</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 1</td><td>92</td><td>0 - 48</td><td class="lastCol">Sets ARP step for custom auto transpose pattern</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 2</td><td>93</td><td>0 - 48</td><td class="lastCol">Sets ARP step for custom auto transpose pattern</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 3</td><td>94</td><td>0 - 48</td><td class="lastCol">Sets ARP step for custom auto transpose pattern</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 4</td><td>95</td><td>0 - 48</td><td class="lastCol">Sets ARP step for custom auto transpose pattern</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 5</td><td>102</td><td>0 - 48</td><td class="lastCol">Sets ARP step for custom auto transpose pattern</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 6</td><td>103</td><td>0 - 48</td><td class="lastCol">Sets ARP step for custom auto transpose pattern</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 7</td><td>104</td><td>0 - 48</td><td class="lastCol">Sets ARP step for custom auto transpose pattern</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 8</td><td>105</td><td>0 - 48</td><td class="lastCol">Sets ARP step for custom auto transpose pattern</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 9</td><td>106</td><td>0 - 48</td><td class="lastCol">Sets ARP step for custom auto transpose pattern</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 10</td><td>107</td><td>0 - 48</td><td class="lastCol">Sets ARP step for custom auto transpose pattern</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 11</td><td>108</td><td>0 - 48</td><td class="lastCol">Sets ARP step for custom auto transpose pattern</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 12</td><td>109</td><td>0 - 48</td><td class="lastCol">Sets ARP step for custom auto transpose pattern</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 13</td><td>110</td><td>0 - 48</td><td class="lastCol">Sets ARP step for custom auto transpose pattern</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 14</td><td>111</td><td>0 - 48</td><td class="lastCol">Sets ARP step for custom auto transpose pattern</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 15</td><td>112</td><td>0 - 48</td><td class="lastCol">Sets ARP step for custom auto transpose pattern</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 16</td><td>113</td><td>0 - 48</td><td class="lastCol">Sets ARP step for custom auto transpose pattern</td></tr>
<tr><td class="firstCol">Tempo</td><td>114</td><td>0 - 127</td><td class="lastCol">Sets master tempo</td></tr>
<tr><td class="firstCol">Tempo Sync On/Off</td><td>115</td><td>0 - 1</td><td class="lastCol">Toggles tempo sync to incoming clock - External control only</td></tr>
<tr><td class="firstCol">ENV 1 Trigger</td><td>116</td><td>0 - 1</td><td class="lastCol">Fires trigger for envelope 1</td></tr>
<tr><td class="firstCol">ENV 2 Trigger</td><td>117</td><td>0 - 1</td><td class="lastCol">Fires trigger for envelope 2</td></tr>
<tr><td class="firstCol">ENV 3 Trigger</td><td>118</td><td>0 - 1</td><td class="lastCol">Fires trigger for envelope 3</td></tr>
<tr><td class="firstCol">ARP Chord On/Off</td><td>119</td><td>0 - 1</td><td class="lastCol">Toggles ARP poly playback on and off</td></tr>
</table>
<br><br><br>
<hr>
<br>
<h3>Legal Disclaimer</h3>
<p>
MIDI Mod is a flexible and powerful tool capable of sending out nearly every sort of MIDI command there is. By using this app, you agree to accept full responsibility for your actions, and will not hold the author(s) of MIDI Mod accountable for any damage, however unlikely, that occurs to your hardware or software on any platform (mobile, desktop, etc.) while using MIDI Mod. MIDI Mod is not affiliated with any hardware or software manufacturer.
</p>
<br>
<br /></div>
eokuwwyhttp://www.blogger.com/profile/14528658814396534905noreply@blogger.com0tag:blogger.com,1999:blog-319634705819320114.post-56717159763593141002019-05-27T21:06:00.003-07:002020-12-08T17:43:58.903-08:00MIDI Mod - Device Parameter Mapping List<html><head><title>Device Mappings and Controllable Parameters
</title></head><body style="font-family: arial;">
<h1>Device Mappings and Controllable Parameters
</h1><br>
<hr/>
<h1>Device List</h1>
<br>
<strong>Access</strong><br>
samuelbecker Virus TI<br>
<br>
<strong>Behringer</strong><br>
DeepMind 12<br>
<br>
<strong>DSI/Sequential</strong><br>
Evolver<br>
Sequential OB-6<br>
Sequential Pro-2<br>
Prophet-5/10 (Rev4)<br>
Sequential Prophet-6<br>
Prophet Rev2<br>
SIX-TRAK<br>
Sequential Tempest<br>
<br>
<strong>Dreadbox</strong><br>
Typhon<br>
<br>
<strong>Elektron</strong><br>
Elektron Analog Keys/Analog Four MKI/MKII<br>
Elektron Analog Rytm MKII<br>
Elektron Digitakt<br>
Elektron Digitone<br>
Model:Samples<br>
<br>
<strong>Eokuwwy Development</strong><br>
MIDI Mod<br>
<br>
<strong>IK Multimedia</strong><br>
IK Multimedia UNO Synth<br>
<br>
<strong>Korg</strong><br>
Korg ARP Odyssei<br>
Korg iElectribe<br>
Korg iMS-20<br>
Korg iPolysix<br>
Korg Minilogue XD<br>
Korg Minilogue<br>
Korg Monologue<br>
Korg Prologue<br>
Korg Volca Bass<br>
Korg Volca Beats<br>
Korg Volca Drum<br>
Korg Volca FM<br>
Korg Volca Keys<br>
Korg Volca Kick<br>
Korg Volca NuBass<br>
Korg Volca Sample<br>
Korg Z1<br>
<br>
<strong>Line-6</strong><br>
Line-6 POD XT<br>
<br>
<strong>Modal</strong><br>
Argon-8<br>
Cobalt-8<br>
Craftrhythm<br>
Craftsynth 1.0<br>
Craftsynth 2.0<br>
Skulpt<br>
<br>
<strong>Moog</strong><br>
Moog Grandmother<br>
Moog Little Phatty<br>
Moog Matriarch<br>
Moog Minitaur<br>
Sirin<br>
Moog Slim Phatty<br>
Subsequent-25<br>
Moog Sub 37<br>
Moog Sub Phatty<br>
Moog Subsequent 37<br>
<br>
<strong>N/A</strong><br>
Default<br>
<br>
<strong>Novation</strong><br>
Novation BassStation II<br>
Novation Circuit<br>
Novation Peak<br>
<br>
<strong>Roland</strong><br>
Roland JD-XA<br>
Roland JD-Xi<br>
Roland JP-08<br>
Roland JP-8000<br>
Roland JU-06<br>
Roland JU-06A<br>
Roland JU-106<br>
Roland JU-2<br>
tubbutec Juno-66<br>
Jupiter-X/Xm<br>
Roland JX-03<br>
Roland JX-8P<br>
JX-3P Kiwitechnics<br>
JX-3P Organix<br>
MC-707/MC-101<br>
Roland SE-02<br>
Roland SH-01A<br>
SH-201<br>
Roland System-8<br>
Roland TB-03<br>
Roland TR-09<br>
Roland TR-8<br>
Roland TR-8S<br>
Roland VP-03<br>
<br>
<strong>Source Audio</strong><br>
Ventris Dual Reverb<br>
<br>
<strong>Strymon</strong><br>
Strymon BigSky<br>
<br>
<strong>StudioLogic</strong><br>
StudioLogic Sledge<br>
<br>
<strong>Teenage Engineering</strong><br>
OP-Z<br>
<br>
<strong>Waldorf</strong><br>
Waldorf Blofeld<br>
Waldorf Microwave II<br>
Rocket<br>
Streichfett<br>
<br>
<strong>Yamaha</strong><br>
Yamaha AN1x<br>
Yamaha Reface CP<br>
Yamaha Reface CS<br>
Yamaha Reface DX<br>
Yamaha Reface YC<br>
<br><br><hr/>
<h1>Yamaha AN1x</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Scene Select</td></tr>
<tr><td class="firstCol">Foot Controller</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">Main Volume</td></tr>
<tr><td class="firstCol">Layer Mode</td></tr>
<tr><td class="firstCol">Poly/Mono Mode</td></tr>
<tr><td class="firstCol">Pan</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Ribbon Z</td></tr>
<tr><td class="firstCol">Ribbon X</td></tr>
<tr><td class="firstCol">LFO Reset Mode</td></tr>
<tr><td class="firstCol">LFO 1 Wave</td></tr>
<tr><td class="firstCol">LFO 1 Speed</td></tr>
<tr><td class="firstCol">LFO 2 Speed</td></tr>
<tr><td class="firstCol">VCO 1 Pitch Mod Depth</td></tr>
<tr><td class="firstCol">VCF Filter Mod Depth</td></tr>
<tr><td class="firstCol">LFO 1 Delay</td></tr>
<tr><td class="firstCol">VCO 1 Pitch Coarse Tune</td></tr>
<tr><td class="firstCol">VCO Sync Pitch</td></tr>
<tr><td class="firstCol">VCO Sync Pitch Depth</td></tr>
<tr><td class="firstCol">VCO Sync Pitch Source</td></tr>
<tr><td class="firstCol">PEG Depth</td></tr>
<tr><td class="firstCol">PEG Switch</td></tr>
<tr><td class="firstCol">PEG Decay</td></tr>
<tr><td class="firstCol">PEG Sustain Level</td></tr>
<tr><td class="firstCol">FEG Release</td></tr>
<tr><td class="firstCol">VCF Cutoff Keyboard Track</td></tr>
<tr><td class="firstCol">AMP EG Sustain</td></tr>
<tr><td class="firstCol">VCO Algorithm</td></tr>
<tr><td class="firstCol">VCO Sync Pitch Mod SW</td></tr>
<tr><td class="firstCol">FM Depth</td></tr>
<tr><td class="firstCol">FM Source 1</td></tr>
<tr><td class="firstCol">FM Source 2</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">VCO 1 Wave Type</td></tr>
<tr><td class="firstCol">VCO 2 Wave Type</td></tr>
<tr><td class="firstCol">VCO 2 Pitch Coarse Tune</td></tr>
<tr><td class="firstCol">VCO 2 Pitch Fine Tune</td></tr>
<tr><td class="firstCol">VCO 2 Edge</td></tr>
<tr><td class="firstCol">VCO 2 PW</td></tr>
<tr><td class="firstCol">VCO 2 PWM Depth</td></tr>
<tr><td class="firstCol">VCO 2 Pitch Mod Depth</td></tr>
<tr><td class="firstCol">VCF HPF Cutoff</td></tr>
<tr><td class="firstCol">VCF Filter Type</td></tr>
<tr><td class="firstCol">Filter EG Velocity Sens</td></tr>
<tr><td class="firstCol">Amp EG Velocity Sens</td></tr>
<tr><td class="firstCol">VCA Volume</td></tr>
<tr><td class="firstCol">VCA Feedback Level</td></tr>
<tr><td class="firstCol">Sustain SW</td></tr>
<tr><td class="firstCol">Portamento SW</td></tr>
<tr><td class="firstCol">VCO 1 Level</td></tr>
<tr><td class="firstCol">VCO 2 Level</td></tr>
<tr><td class="firstCol">Ring Mod Level</td></tr>
<tr><td class="firstCol">VCF Resonance</td></tr>
<tr><td class="firstCol">Amp EG Release</td></tr>
<tr><td class="firstCol">Amp EG Attack</td></tr>
<tr><td class="firstCol">VCF Filter Cutoff</td></tr>
<tr><td class="firstCol">Amp EG Decay</td></tr>
<tr><td class="firstCol">VCO 1 Edge</td></tr>
<tr><td class="firstCol">VCO 1 Pitch Fine Tune</td></tr>
<tr><td class="firstCol">VCO 1 PW</td></tr>
<tr><td class="firstCol">VCO 1 PWM Depth</td></tr>
<tr><td class="firstCol">VCA Amp Mod Depth</td></tr>
<tr><td class="firstCol">Filter EG Depth</td></tr>
<tr><td class="firstCol">Filter EG Attack</td></tr>
<tr><td class="firstCol">Filter EG Decay</td></tr>
<tr><td class="firstCol">Portamento Mode</td></tr>
<tr><td class="firstCol">VCO 1 PWM Source</td></tr>
<tr><td class="firstCol">VCO 2 PWM Source</td></tr>
<tr><td class="firstCol">Arp/Step Seq SW</td></tr>
<tr><td class="firstCol">Reverb Depth</td></tr>
<tr><td class="firstCol">Chorus Depth</td></tr>
<tr><td class="firstCol">Delay Depth</td></tr>
</table>
<br><br>
<hr/>
<h1>Elektron Analog Keys/Analog Four MKI/MKII</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Breath Controller</td></tr>
<tr><td class="firstCol">Performance Parameter A</td></tr>
<tr><td class="firstCol">Performance Parameter B</td></tr>
<tr><td class="firstCol">Slide Time</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Performance Parameter C</td></tr>
<tr><td class="firstCol">Performance Parameter D</td></tr>
<tr><td class="firstCol">Pan</td></tr>
<tr><td class="firstCol">Performance Parameter E</td></tr>
<tr><td class="firstCol">Performance Parameter F</td></tr>
<tr><td class="firstCol">Performance Parameter G</td></tr>
<tr><td class="firstCol">Performance Parameter H</td></tr>
<tr><td class="firstCol">Performance Parameter I</td></tr>
<tr><td class="firstCol">Performance Parameter J</td></tr>
<tr><td class="firstCol">Osc 1 Level</td></tr>
<tr><td class="firstCol">Osc 1 Waveform</td></tr>
<tr><td class="firstCol">Osc 1 Sub Oscillator</td></tr>
<tr><td class="firstCol">Osc 1 Pulse Width</td></tr>
<tr><td class="firstCol">Osc 1 PWM Speed</td></tr>
<tr><td class="firstCol">Osc 1 PWM Depth</td></tr>
<tr><td class="firstCol">Noise S&H</td></tr>
<tr><td class="firstCol">Noise Fade</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">Osc 2 Level</td></tr>
<tr><td class="firstCol">Osc 2 Waveform</td></tr>
<tr><td class="firstCol">Osc 2 Sub Oscillator</td></tr>
<tr><td class="firstCol">Osc 2 Pulse Width</td></tr>
<tr><td class="firstCol">Osc 2 PWM Speed</td></tr>
<tr><td class="firstCol">Osc 2 PWM Depth</td></tr>
<tr><td class="firstCol">Sync Amount</td></tr>
<tr><td class="firstCol">Bend Amount</td></tr>
<tr><td class="firstCol">Vibrato Speed</td></tr>
<tr><td class="firstCol">Vibrato Depth</td></tr>
<tr><td class="firstCol">Filter 1 Resonance</td></tr>
<tr><td class="firstCol">Filter 2 Resonance</td></tr>
<tr><td class="firstCol">Chorus Send Level</td></tr>
<tr><td class="firstCol">Delay Send Level</td></tr>
<tr><td class="firstCol">Reverb Send Level</td></tr>
<tr><td class="firstCol">Track Level</td></tr>
<tr><td class="firstCol">Filter 1 Envelope Amount</td></tr>
<tr><td class="firstCol">Filter 2 Envelope Amount</td></tr>
<tr><td class="firstCol">Env A Attack Time</td></tr>
<tr><td class="firstCol">Env A Decay Time</td></tr>
<tr><td class="firstCol">Env A Sustain Level</td></tr>
<tr><td class="firstCol">Env A Release Time</td></tr>
<tr><td class="firstCol">Env F Attack Time</td></tr>
<tr><td class="firstCol">Env F Decay Time</td></tr>
<tr><td class="firstCol">Env F Sustain Level</td></tr>
<tr><td class="firstCol">Env F Release Time</td></tr>
<tr><td class="firstCol">Env 2 Attack Time</td></tr>
<tr><td class="firstCol">Env 2 Decay Time</td></tr>
<tr><td class="firstCol">Env 2 Sustain Level</td></tr>
<tr><td class="firstCol">Env 2 Release Time</td></tr>
<tr><td class="firstCol">LFO 1 Speed</td></tr>
<tr><td class="firstCol">LFO 1 Speed Multiplier</td></tr>
<tr><td class="firstCol">LFO 2 Speed</td></tr>
<tr><td class="firstCol">LFO 2 Speed Multiplier</td></tr>
</table>
<br><br>
<h3>NRPN</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Osc 1 Pitch</td></tr>
<tr><td class="firstCol">Osc 1 Detune</td></tr>
<tr><td class="firstCol">Osc 1 Keytracking</td></tr>
<tr><td class="firstCol">Osc 2 Pitch</td></tr>
<tr><td class="firstCol">Osc 2 Detune</td></tr>
<tr><td class="firstCol">Osc 2 Keytracking</td></tr>
<tr><td class="firstCol">Osc 1 AM</td></tr>
<tr><td class="firstCol">Sync Mode</td></tr>
<tr><td class="firstCol">Osc 2 AM</td></tr>
<tr><td class="firstCol">Note Sync</td></tr>
<tr><td class="firstCol">Vibrato Fade</td></tr>
<tr><td class="firstCol">Filter 1 Frequency</td></tr>
<tr><td class="firstCol">Filter Overdrive</td></tr>
<tr><td class="firstCol">Filter 1 Keytracking</td></tr>
<tr><td class="firstCol">Filter 2 Frequency</td></tr>
<tr><td class="firstCol">Filter 2 Type</td></tr>
<tr><td class="firstCol">Filter 2 Keytracking</td></tr>
<tr><td class="firstCol">Env A Shape</td></tr>
<tr><td class="firstCol">Env F Shape</td></tr>
<tr><td class="firstCol">Env F Gate Length</td></tr>
<tr><td class="firstCol">Env F Destination A</td></tr>
<tr><td class="firstCol">Env F Depth A</td></tr>
<tr><td class="firstCol">Env F Destination B</td></tr>
<tr><td class="firstCol">Env F Depth B</td></tr>
<tr><td class="firstCol">Env 2 Shape</td></tr>
<tr><td class="firstCol">Env 2 Gate Length</td></tr>
<tr><td class="firstCol">Env 2 Destination A</td></tr>
<tr><td class="firstCol">Env 2 Depth A</td></tr>
<tr><td class="firstCol">Env 2 Destination B</td></tr>
<tr><td class="firstCol">Env 2 Depth B</td></tr>
<tr><td class="firstCol">LFO 1 Fade</td></tr>
<tr><td class="firstCol">LFO 1 Start Phase</td></tr>
<tr><td class="firstCol">LFO 1 Mode</td></tr>
<tr><td class="firstCol">LFO 1 Waveform</td></tr>
<tr><td class="firstCol">LFO 1 Destination A</td></tr>
<tr><td class="firstCol">LFO 1 Depth A</td></tr>
<tr><td class="firstCol">LFO 1 Destination B</td></tr>
<tr><td class="firstCol">LFO 1 Depth B</td></tr>
<tr><td class="firstCol">LFO 2 Fade</td></tr>
<tr><td class="firstCol">LFO 2 Start Phase</td></tr>
<tr><td class="firstCol">LFO 2 Mode</td></tr>
<tr><td class="firstCol">LFO 2 Waveform</td></tr>
<tr><td class="firstCol">LFO 2 Destination A</td></tr>
<tr><td class="firstCol">LFO 2 Depth A</td></tr>
<tr><td class="firstCol">LFO 2 Destination B</td></tr>
<tr><td class="firstCol">LFO 2 Depth B</td></tr>
<tr><td class="firstCol">Ch 1 Chorus Send</td></tr>
<tr><td class="firstCol">Ch 1 Delay Send</td></tr>
<tr><td class="firstCol">Ch 1 Reverb Send</td></tr>
<tr><td class="firstCol">Ch 1 Pan</td></tr>
<tr><td class="firstCol">Ch 1 Level</td></tr>
<tr><td class="firstCol">Ch 2 Chorus Send</td></tr>
<tr><td class="firstCol">Ch 2 Delay Send</td></tr>
<tr><td class="firstCol">Ch 2 Reverb Send</td></tr>
<tr><td class="firstCol">Ch 2 Pan</td></tr>
<tr><td class="firstCol">Ch 2 Level</td></tr>
<tr><td class="firstCol">Chorus Predelay</td></tr>
<tr><td class="firstCol">Chorus Speed</td></tr>
<tr><td class="firstCol">Chorus Depth</td></tr>
<tr><td class="firstCol">Chorus Width</td></tr>
<tr><td class="firstCol">Chorus Feedback</td></tr>
<tr><td class="firstCol">Chorus HP Filter</td></tr>
<tr><td class="firstCol">Chorus LP Filter</td></tr>
<tr><td class="firstCol">Chorus Delay Send</td></tr>
<tr><td class="firstCol">Chorus Reverb Send</td></tr>
<tr><td class="firstCol">Chorus Send Level</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Mode</td></tr>
<tr><td class="firstCol">Delay Width</td></tr>
<tr><td class="firstCol">Delay Feedback</td></tr>
<tr><td class="firstCol">Delay HP Filter</td></tr>
<tr><td class="firstCol">Delay LP Filter</td></tr>
<tr><td class="firstCol">Delay Overdrive</td></tr>
<tr><td class="firstCol">Delay Reverb Send</td></tr>
<tr><td class="firstCol">Delay Send Level</td></tr>
<tr><td class="firstCol">Reverb Predelay</td></tr>
<tr><td class="firstCol">Reverb Decay Time</td></tr>
<tr><td class="firstCol">Reverb Shelving Freq</td></tr>
<tr><td class="firstCol">Reverb Shelving Gain</td></tr>
<tr><td class="firstCol">Reverb HP Filter</td></tr>
<tr><td class="firstCol">Reverb LP Filter</td></tr>
<tr><td class="firstCol">Reverb Send Level</td></tr>
<tr><td class="firstCol">CV A Coarse Tune</td></tr>
<tr><td class="firstCol">CV A Fine Tune</td></tr>
<tr><td class="firstCol">CV A Value</td></tr>
<tr><td class="firstCol">CV A Clock</td></tr>
<tr><td class="firstCol">CV A Source</td></tr>
<tr><td class="firstCol">CV A Bend Depth</td></tr>
<tr><td class="firstCol">CV A Note Slide Time</td></tr>
<tr><td class="firstCol">CV B Coarse Tune</td></tr>
<tr><td class="firstCol">CV B Fine Tune</td></tr>
<tr><td class="firstCol">CV B Value</td></tr>
<tr><td class="firstCol">CV B Clock</td></tr>
<tr><td class="firstCol">CV B Source</td></tr>
<tr><td class="firstCol">CV B Bend Depth</td></tr>
<tr><td class="firstCol">CV B Note Slide Time</td></tr>
<tr><td class="firstCol">CV C Coarse Tune</td></tr>
<tr><td class="firstCol">CV C Fine Tune</td></tr>
<tr><td class="firstCol">CV C Value</td></tr>
<tr><td class="firstCol">CV C Clock</td></tr>
<tr><td class="firstCol">CV C Source</td></tr>
<tr><td class="firstCol">CV C Bend Depth</td></tr>
<tr><td class="firstCol">CV C Note Slide Time</td></tr>
<tr><td class="firstCol">CV D Coarse Tune</td></tr>
<tr><td class="firstCol">CV D Fine Tune</td></tr>
<tr><td class="firstCol">CV D Value</td></tr>
<tr><td class="firstCol">CV D Clock</td></tr>
<tr><td class="firstCol">CV D Source</td></tr>
<tr><td class="firstCol">CV D Bend Depth</td></tr>
<tr><td class="firstCol">CV D Note Slide Time</td></tr>
<tr><td class="firstCol">Env 1 Attack Time</td></tr>
<tr><td class="firstCol">Env 1 Decay Time</td></tr>
<tr><td class="firstCol">Env 1 Sustain Level</td></tr>
<tr><td class="firstCol">Env 1 Release Time</td></tr>
<tr><td class="firstCol">Env 1 Env Shape</td></tr>
<tr><td class="firstCol">Env 1 Gate Length</td></tr>
<tr><td class="firstCol">Env 1 Destination 1</td></tr>
<tr><td class="firstCol">Env 1 Depth 1</td></tr>
<tr><td class="firstCol">Env 1 Destination 2</td></tr>
<tr><td class="firstCol">Env 1 Depth 2</td></tr>
</table>
<br><br>
<hr/>
<h1>Elektron Analog Rytm MKII</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Trig Note</td></tr>
<tr><td class="firstCol">Trig Velocity</td></tr>
<tr><td class="firstCol">Trig Length</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Pan</td></tr>
<tr><td class="firstCol">Trig Env</td></tr>
<tr><td class="firstCol">Trig LFO</td></tr>
<tr><td class="firstCol">Dly Time/Syn Parm 1</td></tr>
<tr><td class="firstCol">Dly Pingpong/Syn Parm 2</td></tr>
<tr><td class="firstCol">Dly Width/Syn Parm 3</td></tr>
<tr><td class="firstCol">Dly FBK/Syn Parm 4</td></tr>
<tr><td class="firstCol">Dly HP/Syn Parm 5</td></tr>
<tr><td class="firstCol">Dly LP/Syn Parm 6</td></tr>
<tr><td class="firstCol">Dly Rvb send/Syn Parm 7</td></tr>
<tr><td class="firstCol">Dly Mix/Syn Parm 8</td></tr>
<tr><td class="firstCol">Rvb Predly/Sample Tune</td></tr>
<tr><td class="firstCol">Rvb Decay/Sample Fine Tune</td></tr>
<tr><td class="firstCol">Rvb Shlv Freq/Sample Bit Red</td></tr>
<tr><td class="firstCol">Rvb Shlv Gain/Sample Slot</td></tr>
<tr><td class="firstCol">Rvb HP/Sample Start</td></tr>
<tr><td class="firstCol">Rvb LP/Sample End</td></tr>
<tr><td class="firstCol">Sample Loop</td></tr>
<tr><td class="firstCol">Rvb Mix/Sample Level</td></tr>
<tr><td class="firstCol">Perf Param 1</td></tr>
<tr><td class="firstCol">Perf Param 2</td></tr>
<tr><td class="firstCol">Perf Param 3</td></tr>
<tr><td class="firstCol">Perf Param 4</td></tr>
<tr><td class="firstCol">Perf Param 5</td></tr>
<tr><td class="firstCol">Perf Param 6</td></tr>
<tr><td class="firstCol">Perf Param 7</td></tr>
<tr><td class="firstCol">Perf Param 8</td></tr>
<tr><td class="firstCol">Perf Param 9</td></tr>
<tr><td class="firstCol">Perf Param 10</td></tr>
<tr><td class="firstCol">Perf Param 11</td></tr>
<tr><td class="firstCol">Perf Param 12</td></tr>
<tr><td class="firstCol">Filter Attack/Dist Amt</td></tr>
<tr><td class="firstCol">Filter Decay/Dist Sym</td></tr>
<tr><td class="firstCol">Filter Sustain/Delay OD</td></tr>
<tr><td class="firstCol">Filter Release</td></tr>
<tr><td class="firstCol">Filter Frequency</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">Filter Mode/Delay Dist</td></tr>
<tr><td class="firstCol">Filter Env Depth/Rvb Dist</td></tr>
<tr><td class="firstCol">Amp Attack/Comp Thresh</td></tr>
<tr><td class="firstCol">Amp Hold/Comp Att</td></tr>
<tr><td class="firstCol">Amp Decay/Comp Rel</td></tr>
<tr><td class="firstCol">Amp Overdrive/Comp Gain</td></tr>
<tr><td class="firstCol">Amp Delay Send/Comp Ratio</td></tr>
<tr><td class="firstCol">Amp Reverb Send/Comp Side EQ</td></tr>
<tr><td class="firstCol">Comp Dry/Wet Mix</td></tr>
<tr><td class="firstCol">Comp Output Volume</td></tr>
<tr><td class="firstCol">LFO Speed</td></tr>
<tr><td class="firstCol">LFO Multiplier</td></tr>
<tr><td class="firstCol">LFO Fade In/Out</td></tr>
<tr><td class="firstCol">LFO Destination</td></tr>
<tr><td class="firstCol">LFO Waveform</td></tr>
<tr><td class="firstCol">LFO Start Phase</td></tr>
<tr><td class="firstCol">LFO Trig Mode</td></tr>
<tr><td class="firstCol">LFO Depth</td></tr>
</table>
<br><br>
<hr/>
<h1>Argon-8</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Aftertouch</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Bank Change</td></tr>
<tr><td class="firstCol">Mod Wheel</td></tr>
<tr><td class="firstCol">WavMod 1</td></tr>
<tr><td class="firstCol">Glide</td></tr>
<tr><td class="firstCol">Main Volume</td></tr>
<tr><td class="firstCol">Voice Mode</td></tr>
<tr><td class="firstCol">Expression Pedal</td></tr>
<tr><td class="firstCol">Distortion</td></tr>
<tr><td class="firstCol">WavMod 2</td></tr>
<tr><td class="firstCol">Osc1 Tune</td></tr>
<tr><td class="firstCol">Osc1 Fine</td></tr>
<tr><td class="firstCol">Osc1 Shape</td></tr>
<tr><td class="firstCol">Osc2 Shape</td></tr>
<tr><td class="firstCol">Osc Mix</td></tr>
<tr><td class="firstCol">OscMod</td></tr>
<tr><td class="firstCol">Spread</td></tr>
<tr><td class="firstCol">OscMod Mode</td></tr>
<tr><td class="firstCol">FEG Attack</td></tr>
<tr><td class="firstCol">FEG Decay</td></tr>
<tr><td class="firstCol">FEG Sustain</td></tr>
<tr><td class="firstCol">FEG Release</td></tr>
<tr><td class="firstCol">AEG Attack</td></tr>
<tr><td class="firstCol">AEG Decay</td></tr>
<tr><td class="firstCol">AEG Sustain</td></tr>
<tr><td class="firstCol">AEG Release</td></tr>
<tr><td class="firstCol">Osc2 Tune</td></tr>
<tr><td class="firstCol">Osc2 Fine</td></tr>
<tr><td class="firstCol">FEG Amount</td></tr>
<tr><td class="firstCol">Morph</td></tr>
<tr><td class="firstCol">Cutoff</td></tr>
<tr><td class="firstCol">Resonance</td></tr>
<tr><td class="firstCol">LFO1 Rate</td></tr>
<tr><td class="firstCol">LFO1 Depth</td></tr>
<tr><td class="firstCol">LFO1 Shape</td></tr>
<tr><td class="firstCol">Octave</td></tr>
<tr><td class="firstCol">Filter Type</td></tr>
<tr><td class="firstCol">MEG Attack</td></tr>
<tr><td class="firstCol">MEG Decay</td></tr>
<tr><td class="firstCol">MEG Sustain</td></tr>
<tr><td class="firstCol">MEG Release</td></tr>
<tr><td class="firstCol">LFO2 Rate</td></tr>
<tr><td class="firstCol">LFO2 Depth</td></tr>
<tr><td class="firstCol">MEG Depth</td></tr>
<tr><td class="firstCol">LFO2 Shape</td></tr>
<tr><td class="firstCol">AEG Depth</td></tr>
<tr><td class="firstCol">LFO1 MIDI Sync</td></tr>
<tr><td class="firstCol">Arp Gate</td></tr>
<tr><td class="firstCol">LFO2 MIDI Sync</td></tr>
<tr><td class="firstCol">Delay MIDI Sync</td></tr>
<tr><td class="firstCol">LFO1 Mode</td></tr>
<tr><td class="firstCol">LFO2 Mode</td></tr>
<tr><td class="firstCol">Arp Status</td></tr>
<tr><td class="firstCol">Arp Octave</td></tr>
<tr><td class="firstCol">Arp Direction</td></tr>
<tr><td class="firstCol">Arp Division</td></tr>
<tr><td class="firstCol">Osc1 Bank</td></tr>
<tr><td class="firstCol">Osc2 Bank</td></tr>
<tr><td class="firstCol">Sustain Pedal</td></tr>
<tr><td class="firstCol">Seq Length</td></tr>
<tr><td class="firstCol">Seq Mute</td></tr>
<tr><td class="firstCol">Seq Clear</td></tr>
<tr><td class="firstCol">Seq Hold</td></tr>
<tr><td class="firstCol">Seq Loop</td></tr>
<tr><td class="firstCol">Seq Record</td></tr>
<tr><td class="firstCol">FX Amount</td></tr>
<tr><td class="firstCol">Transpose</td></tr>
<tr><td class="firstCol">Swing</td></tr>
<tr><td class="firstCol">Seq Quantise</td></tr>
<tr><td class="firstCol">Audio In</td></tr>
<tr><td class="firstCol">All EG Attack</td></tr>
<tr><td class="firstCol">All EG Decay</td></tr>
<tr><td class="firstCol">All EG Sustain</td></tr>
<tr><td class="firstCol">All EG Release</td></tr>
<tr><td class="firstCol">ModSlot 1 Depth</td></tr>
<tr><td class="firstCol">ModSlot 2 Depth</td></tr>
<tr><td class="firstCol">ModSlot 3 Depth</td></tr>
<tr><td class="firstCol">ModSlot 4 Depth</td></tr>
<tr><td class="firstCol">ModSlot 5 Depth</td></tr>
<tr><td class="firstCol">ModSlot 6 Depth</td></tr>
<tr><td class="firstCol">ModSlot 7 Depth</td></tr>
<tr><td class="firstCol">ModSlot 8 Depth</td></tr>
<tr><td class="firstCol">Chord Mode</td></tr>
<tr><td class="firstCol">ModSlot 1 Source</td></tr>
<tr><td class="firstCol">ModSlot 2 Source</td></tr>
<tr><td class="firstCol">ModSlot 3 Source</td></tr>
<tr><td class="firstCol">ModSlot 4 Source</td></tr>
<tr><td class="firstCol">ModSlot 5 Source</td></tr>
<tr><td class="firstCol">ModSlot 6 Source</td></tr>
<tr><td class="firstCol">ModSlot 7 Source</td></tr>
<tr><td class="firstCol">ModSlot 8 Source</td></tr>
<tr><td class="firstCol">ModSlot 1 Dest</td></tr>
<tr><td class="firstCol">ModSlot 2 Dest</td></tr>
<tr><td class="firstCol">ModSlot 3 Dest</td></tr>
<tr><td class="firstCol">ModSlot 4 Dest</td></tr>
<tr><td class="firstCol">ModSlot 5 Dest</td></tr>
<tr><td class="firstCol">ModSlot 6 Dest</td></tr>
<tr><td class="firstCol">ModSlot 7 Dest</td></tr>
<tr><td class="firstCol">ModSlot 8 Dest</td></tr>
<tr><td class="firstCol">Joystick X+</td></tr>
<tr><td class="firstCol">Joystick X-</td></tr>
<tr><td class="firstCol">Joystick Y</td></tr>
<tr><td class="firstCol">Patch Gain</td></tr>
<tr><td class="firstCol">Randomise Patch</td></tr>
</table>
<br><br>
<hr/>
<h1>Korg ARP Odyssei</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">ARP Steps</td></tr>
<tr><td class="firstCol">ARP Tempo Sync Off</td></tr>
<tr><td class="firstCol">ARP Tempo Sync On</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Drive Gain</td></tr>
<tr><td class="firstCol">Distortion On/Off</td></tr>
<tr><td class="firstCol">Phaser On/Off</td></tr>
<tr><td class="firstCol">Chorus On/Off</td></tr>
<tr><td class="firstCol">EQ On/Off</td></tr>
<tr><td class="firstCol">Delay On/Off</td></tr>
<tr><td class="firstCol">Reverb On/Off</td></tr>
<tr><td class="firstCol">LFO Freq Tempo Sync Off</td></tr>
<tr><td class="firstCol">LFO Freq Tempo Sync On</td></tr>
<tr><td class="firstCol">Key Sync</td></tr>
<tr><td class="firstCol">Tempo Sync</td></tr>
<tr><td class="firstCol">S/H Input 1 Source</td></tr>
<tr><td class="firstCol">S/H Input 1 Level</td></tr>
<tr><td class="firstCol">S/H Input 2 Source</td></tr>
<tr><td class="firstCol">S/H Input 2 Level</td></tr>
<tr><td class="firstCol">Mixer Input 1</td></tr>
<tr><td class="firstCol">Mixer Input 1 Level</td></tr>
<tr><td class="firstCol">Mixer Input 2 Level</td></tr>
<tr><td class="firstCol">Mixer Input 3 Level</td></tr>
<tr><td class="firstCol">Filter Mod 1 Source</td></tr>
<tr><td class="firstCol">Filter Mod 1 Level</td></tr>
<tr><td class="firstCol">VCO 1 FM 1 Source</td></tr>
<tr><td class="firstCol">VCO 1 FM 1 Depth</td></tr>
<tr><td class="firstCol">VCO 1 FM 2 Source</td></tr>
<tr><td class="firstCol">VCO 1 FM 2 Depth</td></tr>
<tr><td class="firstCol">VCO 1 PW</td></tr>
<tr><td class="firstCol">VCO 1 PW Source</td></tr>
<tr><td class="firstCol">VCO 1 PW Mod</td></tr>
<tr><td class="firstCol">VCO 2 FM 1 Source</td></tr>
<tr><td class="firstCol">VCO 2 FM 1 Depth</td></tr>
<tr><td class="firstCol">VCO 2 FM 2 Source</td></tr>
<tr><td class="firstCol">VCO 2 FM 2 Depth</td></tr>
<tr><td class="firstCol">VCO 2 PW</td></tr>
<tr><td class="firstCol">VCO 2 PW Source</td></tr>
<tr><td class="firstCol">VCO 2 PW Mod</td></tr>
<tr><td class="firstCol">Filter Mod 2 Source</td></tr>
<tr><td class="firstCol">Filter Mod 2 Level</td></tr>
<tr><td class="firstCol">Filter Mod 3 Source</td></tr>
<tr><td class="firstCol">Filter Mod 3 Level</td></tr>
<tr><td class="firstCol">Velocity Destination</td></tr>
<tr><td class="firstCol">Velocity Intensity</td></tr>
<tr><td class="firstCol">VCA EG Source</td></tr>
<tr><td class="firstCol">VCA EG Amount</td></tr>
<tr><td class="firstCol">Noise Generator</td></tr>
<tr><td class="firstCol">HPF Cutoff</td></tr>
<tr><td class="firstCol">EG 2 Release</td></tr>
<tr><td class="firstCol">EG 2 Attack</td></tr>
<tr><td class="firstCol">Filter Type</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">EG 1 Release</td></tr>
<tr><td class="firstCol">EG 1 Attack</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">EG 1 Decay</td></tr>
<tr><td class="firstCol">EG 1 Trigger Mode</td></tr>
<tr><td class="firstCol">EG 1 Repeat Mode</td></tr>
<tr><td class="firstCol">EG 2 Trigger Mode</td></tr>
<tr><td class="firstCol">EG 1 Sustain</td></tr>
<tr><td class="firstCol">VCO 1 Waveform</td></tr>
<tr><td class="firstCol">VCO 1 Coarse</td></tr>
<tr><td class="firstCol">VCO 1 Fine</td></tr>
<tr><td class="firstCol">Audio</td></tr>
<tr><td class="firstCol">VCO 2 Waveform</td></tr>
<tr><td class="firstCol">VCO 2 Coarse</td></tr>
<tr><td class="firstCol">VCO 2 Fine</td></tr>
<tr><td class="firstCol">VCO 2 Sync</td></tr>
<tr><td class="firstCol">Distortion Drive</td></tr>
<tr><td class="firstCol">Distortion Tone</td></tr>
<tr><td class="firstCol">Reverb Mix</td></tr>
<tr><td class="firstCol">Chorus Mix</td></tr>
<tr><td class="firstCol">Delay Level</td></tr>
<tr><td class="firstCol">Phaser Depth</td></tr>
<tr><td class="firstCol">Distortion Mix</td></tr>
<tr><td class="firstCol">Phaser Manual</td></tr>
<tr><td class="firstCol">Phaser Freq</td></tr>
<tr><td class="firstCol">Phaser Res</td></tr>
<tr><td class="firstCol">Chorus Depth</td></tr>
<tr><td class="firstCol">Chorus Freq</td></tr>
<tr><td class="firstCol">EQ Lo Gain</td></tr>
<tr><td class="firstCol">EQ Mid Freq</td></tr>
<tr><td class="firstCol">EQ Mid Gain</td></tr>
<tr><td class="firstCol">EQ High Gain</td></tr>
<tr><td class="firstCol">Delay Feedback</td></tr>
<tr><td class="firstCol">Delay Time Left</td></tr>
<tr><td class="firstCol">Delay Time Right</td></tr>
<tr><td class="firstCol">Delay Time Left w/Sync</td></tr>
<tr><td class="firstCol">Delay Time Right w/Sync</td></tr>
<tr><td class="firstCol">Reverb Time</td></tr>
<tr><td class="firstCol">Reverb Tone</td></tr>
<tr><td class="firstCol">ARP On/Off Latch</td></tr>
</table>
<br><br>
<hr/>
<h1>Novation BassStation II</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">Patch Volume</td></tr>
<tr><td class="firstCol">Filter Frequency</td></tr>
<tr><td class="firstCol">Filter LFO 2 Depth</td></tr>
<tr><td class="firstCol">LFO 1 Speed</td></tr>
<tr><td class="firstCol">LFO 2 Speed</td></tr>
<tr><td class="firstCol">Osc 1 Level</td></tr>
<tr><td class="firstCol">Osc 2 Level</td></tr>
<tr><td class="firstCol">Sub Osc Level</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">Ring Mod Level</td></tr>
<tr><td class="firstCol">Ext Signal Level</td></tr>
<tr><td class="firstCol">Osc 1 Fine</td></tr>
<tr><td class="firstCol">Osc 1 Coarse</td></tr>
<tr><td class="firstCol">Osc 1 LFO 1 Depth</td></tr>
<tr><td class="firstCol">Osc 2 Fine</td></tr>
<tr><td class="firstCol">Osc 2 Coarse</td></tr>
<tr><td class="firstCol">Osc 2 LFO 1 Depth</td></tr>
<tr><td class="firstCol">Sustain</td></tr>
<tr><td class="firstCol">Osc 1 Range</td></tr>
<tr><td class="firstCol">Osc 1 Mod Env Depth</td></tr>
<tr><td class="firstCol">Osc 1 Mod Env PW Amt</td></tr>
<tr><td class="firstCol">Osc 1 LFO 2 PW Amt</td></tr>
<tr><td class="firstCol">Osc 1 Manual PW Amt</td></tr>
<tr><td class="firstCol">Osc 2 Range</td></tr>
<tr><td class="firstCol">Osc 2 Mod Env Depth</td></tr>
<tr><td class="firstCol">Osc 2 Mod Env PW Amt</td></tr>
<tr><td class="firstCol">Osc 2 LFO 2 PW Amt</td></tr>
<tr><td class="firstCol">Osc 2 Manual PW Amt</td></tr>
<tr><td class="firstCol">Sub Osc Wave</td></tr>
<tr><td class="firstCol">Sub Osc Octave</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">Filter Type</td></tr>
<tr><td class="firstCol">Filter Shape</td></tr>
<tr><td class="firstCol">Filter Mod Env Depth</td></tr>
<tr><td class="firstCol">LFO 1 Delay</td></tr>
<tr><td class="firstCol">LFO 2 Delay</td></tr>
<tr><td class="firstCol">LFO 1 Wave</td></tr>
<tr><td class="firstCol">LFO 2 Wave</td></tr>
<tr><td class="firstCol">Amp Env Attack</td></tr>
<tr><td class="firstCol">Amp Env Decay</td></tr>
<tr><td class="firstCol">Amp Env Sustain</td></tr>
<tr><td class="firstCol">Amp Env Release</td></tr>
<tr><td class="firstCol">Distortion</td></tr>
<tr><td class="firstCol">VCA Limit</td></tr>
<tr><td class="firstCol">Mod Env Attack</td></tr>
<tr><td class="firstCol">Mod Env Decay</td></tr>
<tr><td class="firstCol">Mod Env Sustain</td></tr>
<tr><td class="firstCol">Mod Env Release</td></tr>
<tr><td class="firstCol">Filter Slope</td></tr>
<tr><td class="firstCol">Bend Amount</td></tr>
<tr><td class="firstCol">Arp On</td></tr>
<tr><td class="firstCol">Arp Latch</td></tr>
<tr><td class="firstCol">Osc 1-2 Sync</td></tr>
<tr><td class="firstCol">Arp Octaves</td></tr>
<tr><td class="firstCol">Amp Env Velocity</td></tr>
<tr><td class="firstCol">Mod Env Velocity</td></tr>
<tr><td class="firstCol">Filter Overdrive</td></tr>
<tr><td class="firstCol">Osc Filter Mod</td></tr>
<tr><td class="firstCol">Arp Swing</td></tr>
<tr><td class="firstCol">Arp Note Mode</td></tr>
<tr><td class="firstCol">Arp Rhythm</td></tr>
</table>
<br><br>
<hr/>
<h1>Strymon BigSky</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Tone</td></tr>
<tr><td class="firstCol">Param 1</td></tr>
<tr><td class="firstCol">Mod</td></tr>
<tr><td class="firstCol">Mix</td></tr>
<tr><td class="firstCol">Param 2</td></tr>
<tr><td class="firstCol">Decay</td></tr>
<tr><td class="firstCol">Pre-Delay</td></tr>
<tr><td class="firstCol">Type</td></tr>
<tr><td class="firstCol">Value</td></tr>
<tr><td class="firstCol">Persist On/Off</td></tr>
<tr><td class="firstCol">Boost</td></tr>
<tr><td class="firstCol">Shimmer - Low End</td></tr>
<tr><td class="firstCol">Shimmer - Shift 1</td></tr>
<tr><td class="firstCol">Shimmer - Shift 2</td></tr>
<tr><td class="firstCol">Shimmer - Amount</td></tr>
<tr><td class="firstCol">Shimmer - Mode</td></tr>
<tr><td class="firstCol">Bloom - Feedback</td></tr>
<tr><td class="firstCol">Bloom - Low End</td></tr>
<tr><td class="firstCol">Bloom - Length</td></tr>
<tr><td class="firstCol">Chorale - Vowel</td></tr>
<tr><td class="firstCol">Chorale - Reso</td></tr>
<tr><td class="firstCol">Cloud - Diffusion</td></tr>
<tr><td class="firstCol">Cloud - Low End</td></tr>
<tr><td class="firstCol">Hall - Low End</td></tr>
<tr><td class="firstCol">Hall - Size</td></tr>
<tr><td class="firstCol">Hall - Mid</td></tr>
<tr><td class="firstCol">Nonlinear - Mod Speed</td></tr>
<tr><td class="firstCol">Nonlinear - Low End</td></tr>
<tr><td class="firstCol">Nonlinear - Diffusion</td></tr>
<tr><td class="firstCol">Nonlinear - Shape</td></tr>
<tr><td class="firstCol">Nonlinear - Late Decay</td></tr>
<tr><td class="firstCol">Nonlinear - Late Level</td></tr>
<tr><td class="firstCol">Reflections - Loc X</td></tr>
<tr><td class="firstCol">Reflections - Loc Y</td></tr>
<tr><td class="firstCol">Reflections - Shape</td></tr>
<tr><td class="firstCol">Reflections - Low End</td></tr>
<tr><td class="firstCol">Magneto - Spacing</td></tr>
<tr><td class="firstCol">Magneto - Low End</td></tr>
<tr><td class="firstCol">Magneto - Diffusion</td></tr>
<tr><td class="firstCol">Magneto - Heads</td></tr>
<tr><td class="firstCol">Room - Diffusion</td></tr>
<tr><td class="firstCol">Room - Size</td></tr>
<tr><td class="firstCol">Expression On/Off</td></tr>
<tr><td class="firstCol">Room - Low End</td></tr>
<tr><td class="firstCol">Spring - Num Springs</td></tr>
<tr><td class="firstCol">Spring - Dwell</td></tr>
<tr><td class="firstCol">Spring - Low End</td></tr>
<tr><td class="firstCol">Swell - Low End</td></tr>
<tr><td class="firstCol">Swell - Rise</td></tr>
<tr><td class="firstCol">Swell - Mode</td></tr>
<tr><td class="firstCol">Plate - Size</td></tr>
<tr><td class="firstCol">Plate - Low End</td></tr>
<tr><td class="firstCol">Freeze/Infinite On/Off</td></tr>
<tr><td class="firstCol">Midi Clock On/Off</td></tr>
<tr><td class="firstCol">A Footswitch</td></tr>
<tr><td class="firstCol">C Footswitch</td></tr>
<tr><td class="firstCol">B Footswitch</td></tr>
<tr><td class="firstCol">Remote Tap</td></tr>
<tr><td class="firstCol">Press/Hold Switch</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Bypass</td></tr>
</table>
<br><br>
<hr/>
<h1>Waldorf Blofeld</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Aftertouch</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation Wheel*</td></tr>
<tr><td class="firstCol">Breath Control*</td></tr>
<tr><td class="firstCol">Foot Control*</td></tr>
<tr><td class="firstCol">Glide Rate</td></tr>
<tr><td class="firstCol">Data Entry</td></tr>
<tr><td class="firstCol">Channel Volume*</td></tr>
<tr><td class="firstCol">Balance</td></tr>
<tr><td class="firstCol">Pan*</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Arp Range</td></tr>
<tr><td class="firstCol">Arp Length</td></tr>
<tr><td class="firstCol">Arp Active</td></tr>
<tr><td class="firstCol">LFO 1 Shape</td></tr>
<tr><td class="firstCol">LFO 1 Speed</td></tr>
<tr><td class="firstCol">LFO 1 Sync</td></tr>
<tr><td class="firstCol">LFO 1 Delay</td></tr>
<tr><td class="firstCol">LFO 2 Shape</td></tr>
<tr><td class="firstCol">LFO 2 Speed</td></tr>
<tr><td class="firstCol">LFO 2 Sync</td></tr>
<tr><td class="firstCol">LFO 2 Delay</td></tr>
<tr><td class="firstCol">LFO 3 Shape</td></tr>
<tr><td class="firstCol">LFO 3 Speed</td></tr>
<tr><td class="firstCol">LFO 3 Sync</td></tr>
<tr><td class="firstCol">LFO 3 Delay</td></tr>
<tr><td class="firstCol">Osc 1 Octave</td></tr>
<tr><td class="firstCol">Osc 1 Semitone</td></tr>
<tr><td class="firstCol">Osc 1 Detune</td></tr>
<tr><td class="firstCol">Osc1 FM</td></tr>
<tr><td class="firstCol">Osc 1 Shape</td></tr>
<tr><td class="firstCol">Bank Select LSB*</td></tr>
<tr><td class="firstCol">Osc1 PW</td></tr>
<tr><td class="firstCol">Osc 1 PWM</td></tr>
<tr><td class="firstCol">Osc 2 Octave</td></tr>
<tr><td class="firstCol">Osc 2 Semitone</td></tr>
<tr><td class="firstCol">Osc 2 Detune</td></tr>
<tr><td class="firstCol">Osc2 FM</td></tr>
<tr><td class="firstCol">Osc 2 Shape</td></tr>
<tr><td class="firstCol">Osc2 PW</td></tr>
<tr><td class="firstCol">Osc 2 PWM</td></tr>
<tr><td class="firstCol">Osc 3 Octave</td></tr>
<tr><td class="firstCol">Osc 3 Semitone</td></tr>
<tr><td class="firstCol">Osc 3 Detune</td></tr>
<tr><td class="firstCol">Osc3FM</td></tr>
<tr><td class="firstCol">Osc 3 Shape</td></tr>
<tr><td class="firstCol">Osc3PW</td></tr>
<tr><td class="firstCol">Osc 3 PWM</td></tr>
<tr><td class="firstCol">Sync</td></tr>
<tr><td class="firstCol">Pitchmod</td></tr>
<tr><td class="firstCol">Glide Mode</td></tr>
<tr><td class="firstCol">Osc 1 Level</td></tr>
<tr><td class="firstCol">Osc 1 Balance</td></tr>
<tr><td class="firstCol">Ringmod Level</td></tr>
<tr><td class="firstCol">Ringmod Balance</td></tr>
<tr><td class="firstCol">Osc 2 Level</td></tr>
<tr><td class="firstCol">Osc 2 Balance</td></tr>
<tr><td class="firstCol">Osc 3 Level</td></tr>
<tr><td class="firstCol">Osc 3 Balance</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">Noise Balance</td></tr>
<tr><td class="firstCol">Noise Colour</td></tr>
<tr><td class="firstCol">Sustain Pedal*</td></tr>
<tr><td class="firstCol">Glide Active</td></tr>
<tr><td class="firstCol">Sostenuto</td></tr>
<tr><td class="firstCol">Routing</td></tr>
<tr><td class="firstCol">Filter 1 Type</td></tr>
<tr><td class="firstCol">Filter 1 Cutoff</td></tr>
<tr><td class="firstCol">Filter 1 Resonance</td></tr>
<tr><td class="firstCol">Filter 1 Drive</td></tr>
<tr><td class="firstCol">Filter 1 Keytrack</td></tr>
<tr><td class="firstCol">Filter 1 Env. Amount</td></tr>
<tr><td class="firstCol">Filter 1 Env. Velocity</td></tr>
<tr><td class="firstCol">Filter 1 CutoffMod</td></tr>
<tr><td class="firstCol">Filter 1 FM</td></tr>
<tr><td class="firstCol">Filter 1 Pan</td></tr>
<tr><td class="firstCol">Filter 1 Panmod</td></tr>
<tr><td class="firstCol">Filter 2 Type</td></tr>
<tr><td class="firstCol">Filter 2 Cutoff</td></tr>
<tr><td class="firstCol">Filter 2 Resonance</td></tr>
<tr><td class="firstCol">Filter 2 Drive</td></tr>
<tr><td class="firstCol">Filter 2 Keytrack</td></tr>
<tr><td class="firstCol">Filter 2 Env. Amount</td></tr>
<tr><td class="firstCol">Filter 2 Env. Velocity</td></tr>
<tr><td class="firstCol">Filter 2 CutoffMod</td></tr>
<tr><td class="firstCol">Filter 2 FM</td></tr>
<tr><td class="firstCol">Filter 2 Pan</td></tr>
<tr><td class="firstCol">Filter 2 Panmod</td></tr>
<tr><td class="firstCol">Amp Volume</td></tr>
<tr><td class="firstCol">Amp Velocity</td></tr>
<tr><td class="firstCol">Amp Mod</td></tr>
<tr><td class="firstCol">FX1Mix</td></tr>
<tr><td class="firstCol">FX2Mix</td></tr>
<tr><td class="firstCol">FE Attack</td></tr>
<tr><td class="firstCol">FE Decay</td></tr>
<tr><td class="firstCol">FE Sustain</td></tr>
<tr><td class="firstCol">FE Decay 2</td></tr>
<tr><td class="firstCol">FE Sustain 2</td></tr>
<tr><td class="firstCol">FE Release</td></tr>
<tr><td class="firstCol">AE Attack</td></tr>
<tr><td class="firstCol">AE Decay</td></tr>
<tr><td class="firstCol">AE Sustain</td></tr>
<tr><td class="firstCol">AE Decay 2</td></tr>
<tr><td class="firstCol">AE Sustain 2</td></tr>
<tr><td class="firstCol">AE Release</td></tr>
<tr><td class="firstCol">E3 Attack</td></tr>
<tr><td class="firstCol">E3 Decay</td></tr>
<tr><td class="firstCol">E3 Sustain</td></tr>
<tr><td class="firstCol">E3 Decay 2</td></tr>
<tr><td class="firstCol">E3 Sustain 2</td></tr>
<tr><td class="firstCol">E3 Release</td></tr>
<tr><td class="firstCol">E4 Attack</td></tr>
<tr><td class="firstCol">E4 Decay</td></tr>
<tr><td class="firstCol">E4 Sustain</td></tr>
<tr><td class="firstCol">E4 Decay 2</td></tr>
<tr><td class="firstCol">E4 Sustain 2</td></tr>
<tr><td class="firstCol">E4 Release</td></tr>
</table>
<br><br>
<hr/>
<h1>Default</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Bank Select</td></tr>
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Breath Controller</td></tr>
<tr><td class="firstCol">Foot Controller</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Balance</td></tr>
<tr><td class="firstCol">Panning</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Effect Param 1</td></tr>
<tr><td class="firstCol">Effect Param 2</td></tr>
<tr><td class="firstCol">Damper Pedal</td></tr>
<tr><td class="firstCol">Portamento On/Off</td></tr>
<tr><td class="firstCol">Sostenuto On/Off</td></tr>
<tr><td class="firstCol">Soft Pedal On/Off</td></tr>
<tr><td class="firstCol">Legato On/Off</td></tr>
<tr><td class="firstCol">Hold 2 On/Off</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">Release Time</td></tr>
<tr><td class="firstCol">Attack Time</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Portamento Depth</td></tr>
<tr><td class="firstCol">Effect 1 Depth</td></tr>
<tr><td class="firstCol">Effect 2 Depth</td></tr>
<tr><td class="firstCol">Effect 3 Depth</td></tr>
<tr><td class="firstCol">Effect 4 Depth</td></tr>
<tr><td class="firstCol">Effect 5 Depth</td></tr>
</table>
<br><br>
<hr/>
<h1>Novation Circuit</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Polyphony</td></tr>
<tr><td class="firstCol">Portamento Rate</td></tr>
<tr><td class="firstCol">Drum 1 Patch Select</td></tr>
<tr><td class="firstCol">Pre-Glide</td></tr>
<tr><td class="firstCol">Drum 1 Level/Synth 1 Level</td></tr>
<tr><td class="firstCol">KBD Octave</td></tr>
<tr><td class="firstCol">Drum 1 Pitch/Synth 2 Level</td></tr>
<tr><td class="firstCol">Drum 1 Decay</td></tr>
<tr><td class="firstCol">Drum 1 Distortion</td></tr>
<tr><td class="firstCol">Drum 1 EQ</td></tr>
<tr><td class="firstCol">Drum 2 Patch Select</td></tr>
<tr><td class="firstCol">Osc 1 Wave</td></tr>
<tr><td class="firstCol">Osc 1 Wave Interpolate</td></tr>
<tr><td class="firstCol">Osc 1 PW Index</td></tr>
<tr><td class="firstCol">Osc 1 Virtual Sync Depth</td></tr>
<tr><td class="firstCol">Drum 2 Level</td></tr>
<tr><td class="firstCol">Osc 1 Density</td></tr>
<tr><td class="firstCol">Osc 1 Density Detune</td></tr>
<tr><td class="firstCol">Osc 1 Semitones</td></tr>
<tr><td class="firstCol">Osc 1 Cents</td></tr>
<tr><td class="firstCol">Osc 1 Pitchbend</td></tr>
<tr><td class="firstCol">Osc 2 Wave</td></tr>
<tr><td class="firstCol">Osc 2 Wave Interpolate</td></tr>
<tr><td class="firstCol">Osc 2 PW Index</td></tr>
<tr><td class="firstCol">Osc 2 Virtual Sync Depth</td></tr>
<tr><td class="firstCol">Drum 2 Pitch</td></tr>
<tr><td class="firstCol">Osc 2 Density</td></tr>
<tr><td class="firstCol">Osc 2 Density Detune</td></tr>
<tr><td class="firstCol">Osc 2 Semitones</td></tr>
<tr><td class="firstCol">Osc 2 Cents</td></tr>
<tr><td class="firstCol">Osc 2 PB/DM 2 Decay</td></tr>
<tr><td class="firstCol">Drum 2 Distortion</td></tr>
<tr><td class="firstCol">Drum 2 EQ</td></tr>
<tr><td class="firstCol">Drum 3 Patch Select</td></tr>
<tr><td class="firstCol">Drum 3 Level</td></tr>
<tr><td class="firstCol">Drum 3 Pitch</td></tr>
<tr><td class="firstCol">Drum 3 Decay</td></tr>
<tr><td class="firstCol">Drum 3 Distortion</td></tr>
<tr><td class="firstCol">Drum 3 EQ</td></tr>
<tr><td class="firstCol">Drum 4 Patch Select</td></tr>
<tr><td class="firstCol">Osc 1 Level</td></tr>
<tr><td class="firstCol">Osc 2 Level</td></tr>
<tr><td class="firstCol">Drum 4 Level</td></tr>
<tr><td class="firstCol">Ring Mod Level</td></tr>
<tr><td class="firstCol">Drum 4 Pitch</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">Drum 4 Decay</td></tr>
<tr><td class="firstCol">Pre FX Level</td></tr>
<tr><td class="firstCol">Post FX Level</td></tr>
<tr><td class="firstCol">Filter Routing</td></tr>
<tr><td class="firstCol">Drum 4 Distortion</td></tr>
<tr><td class="firstCol">Filter Drive</td></tr>
<tr><td class="firstCol">Filter Drive Type</td></tr>
<tr><td class="firstCol">Filter Type</td></tr>
<tr><td class="firstCol">Filter Tracking</td></tr>
<tr><td class="firstCol">Env 1 Sustain</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">Env 1 Release</td></tr>
<tr><td class="firstCol">Env 1 Attack</td></tr>
<tr><td class="firstCol">Filter Freq</td></tr>
<tr><td class="firstCol">Env 1 Decay</td></tr>
<tr><td class="firstCol">Drum 4 EQ</td></tr>
<tr><td class="firstCol">Drum 1 Pan</td></tr>
<tr><td class="firstCol">Filter Q Norm/DM 2 Pan</td></tr>
<tr><td class="firstCol">Env 2 to Filt/DM 3 Pan</td></tr>
<tr><td class="firstCol">Macro Knob 1/DM 4 Pan</td></tr>
<tr><td class="firstCol">Macro Knob 2</td></tr>
<tr><td class="firstCol">Macro Knob 3</td></tr>
<tr><td class="firstCol">Macro Knob 4</td></tr>
<tr><td class="firstCol">Macro Knob 5</td></tr>
<tr><td class="firstCol">Macro Knob 6</td></tr>
<tr><td class="firstCol">Macro Knob 7</td></tr>
<tr><td class="firstCol">Macro Knob 8</td></tr>
<tr><td class="firstCol">Reverb Send Synth 1</td></tr>
<tr><td class="firstCol">Reverb Send Synth 2</td></tr>
<tr><td class="firstCol">Reverb Send Drum 1</td></tr>
<tr><td class="firstCol">Distortion Level</td></tr>
<tr><td class="firstCol">Chorus Level</td></tr>
<tr><td class="firstCol">Reverb Send Drum 2</td></tr>
<tr><td class="firstCol">Env 1 Velocity</td></tr>
<tr><td class="firstCol">Reverb Send Drum 3</td></tr>
<tr><td class="firstCol">Reverb Send Drum 4</td></tr>
<tr><td class="firstCol">Delay Send Synth 1</td></tr>
<tr><td class="firstCol">Delay Send Synth 2</td></tr>
<tr><td class="firstCol">Delay Send Drum 1</td></tr>
<tr><td class="firstCol">Delay Send Drum 2</td></tr>
<tr><td class="firstCol">Delay Send Drum 3</td></tr>
<tr><td class="firstCol">Delay Send Drum 4</td></tr>
<tr><td class="firstCol">Synth 1 Pan</td></tr>
<tr><td class="firstCol">Synth 2 Pan</td></tr>
</table>
<br><br>
<hr/>
<h1>Cobalt-8</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Aftertouch</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Bank Change</td></tr>
<tr><td class="firstCol">Mod Wheel</td></tr>
<tr><td class="firstCol">LFO3 Rate</td></tr>
<tr><td class="firstCol">Glide</td></tr>
<tr><td class="firstCol">Main Volume</td></tr>
<tr><td class="firstCol">Voice Mode</td></tr>
<tr><td class="firstCol">Expression Pedal</td></tr>
<tr><td class="firstCol">LFO3 Depth</td></tr>
<tr><td class="firstCol">Osc1 Tune</td></tr>
<tr><td class="firstCol">Osc1 Fine</td></tr>
<tr><td class="firstCol">Osc1 Param A</td></tr>
<tr><td class="firstCol">Osc2 Param A</td></tr>
<tr><td class="firstCol">Osc Mix</td></tr>
<tr><td class="firstCol">Osc1 Param B</td></tr>
<tr><td class="firstCol">Osc2 Param B</td></tr>
<tr><td class="firstCol">LFO3 Shape</td></tr>
<tr><td class="firstCol">FEG Attack</td></tr>
<tr><td class="firstCol">FEG Decay</td></tr>
<tr><td class="firstCol">FEG Sustain</td></tr>
<tr><td class="firstCol">FEG Release</td></tr>
<tr><td class="firstCol">AEG Attack</td></tr>
<tr><td class="firstCol">AEG Decay</td></tr>
<tr><td class="firstCol">AEG Sustain</td></tr>
<tr><td class="firstCol">AEG Release</td></tr>
<tr><td class="firstCol">Osc2 Tune</td></tr>
<tr><td class="firstCol">Osc2 Fine</td></tr>
<tr><td class="firstCol">FEG Amount</td></tr>
<tr><td class="firstCol">Morph</td></tr>
<tr><td class="firstCol">Cutoff</td></tr>
<tr><td class="firstCol">Resonance</td></tr>
<tr><td class="firstCol">LFO1 Rate</td></tr>
<tr><td class="firstCol">LFO1 Depth</td></tr>
<tr><td class="firstCol">LFO1 Shape</td></tr>
<tr><td class="firstCol">Octave</td></tr>
<tr><td class="firstCol">Delay Mode</td></tr>
<tr><td class="firstCol">Filter Type</td></tr>
<tr><td class="firstCol">MEG Attack</td></tr>
<tr><td class="firstCol">MEG Decay</td></tr>
<tr><td class="firstCol">MEG Sustain</td></tr>
<tr><td class="firstCol">MEG Release</td></tr>
<tr><td class="firstCol">LFO2 Rate</td></tr>
<tr><td class="firstCol">LFO2 Depth</td></tr>
<tr><td class="firstCol">MEG Depth</td></tr>
<tr><td class="firstCol">LFO2 Shape</td></tr>
<tr><td class="firstCol">AEG Depth</td></tr>
<tr><td class="firstCol">LFO1 MIDI Sync</td></tr>
<tr><td class="firstCol">Arp Gate</td></tr>
<tr><td class="firstCol">LFO2 MIDI Sync</td></tr>
<tr><td class="firstCol">Delay MIDI Sync</td></tr>
<tr><td class="firstCol">LFO1 Mode</td></tr>
<tr><td class="firstCol">LFO2 Mode</td></tr>
<tr><td class="firstCol">Arp Status</td></tr>
<tr><td class="firstCol">Arp Octave</td></tr>
<tr><td class="firstCol">Arp Direction</td></tr>
<tr><td class="firstCol">Arp Division</td></tr>
<tr><td class="firstCol">Osc1 Algorithm</td></tr>
<tr><td class="firstCol">Osc2 Algorithm</td></tr>
<tr><td class="firstCol">Sustain Pedal</td></tr>
<tr><td class="firstCol">Seq Length</td></tr>
<tr><td class="firstCol">Seq Mute</td></tr>
<tr><td class="firstCol">Seq Clear</td></tr>
<tr><td class="firstCol">Seq Hold</td></tr>
<tr><td class="firstCol">Seq Loop</td></tr>
<tr><td class="firstCol">Seq Record</td></tr>
<tr><td class="firstCol">FX Amount</td></tr>
<tr><td class="firstCol">Transpose</td></tr>
<tr><td class="firstCol">Swing</td></tr>
<tr><td class="firstCol">Seq Quantise</td></tr>
<tr><td class="firstCol">AEG Type</td></tr>
<tr><td class="firstCol">FEG Type</td></tr>
<tr><td class="firstCol">MEG Type</td></tr>
<tr><td class="firstCol">Audio In</td></tr>
<tr><td class="firstCol">All EG Attack</td></tr>
<tr><td class="firstCol">All EG Decay</td></tr>
<tr><td class="firstCol">All EG Sustain</td></tr>
<tr><td class="firstCol">All EG Release</td></tr>
<tr><td class="firstCol">ModSlot 1 Depth</td></tr>
<tr><td class="firstCol">ModSlot 2 Depth</td></tr>
<tr><td class="firstCol">ModSlot 3 Depth</td></tr>
<tr><td class="firstCol">ModSlot 4 Depth</td></tr>
<tr><td class="firstCol">ModSlot 5 Depth</td></tr>
<tr><td class="firstCol">ModSlot 6 Depth</td></tr>
<tr><td class="firstCol">ModSlot 7 Depth</td></tr>
<tr><td class="firstCol">ModSlot 8 Depth</td></tr>
<tr><td class="firstCol">Chord Mode</td></tr>
<tr><td class="firstCol">ModSlot 1 Source</td></tr>
<tr><td class="firstCol">ModSlot 2 Source</td></tr>
<tr><td class="firstCol">ModSlot 3 Source</td></tr>
<tr><td class="firstCol">ModSlot 4 Source</td></tr>
<tr><td class="firstCol">ModSlot 5 Source</td></tr>
<tr><td class="firstCol">ModSlot 6 Source</td></tr>
<tr><td class="firstCol">ModSlot 7 Source</td></tr>
<tr><td class="firstCol">ModSlot 8 Source</td></tr>
<tr><td class="firstCol">ModSlot 1 Dest</td></tr>
<tr><td class="firstCol">ModSlot 2 Dest</td></tr>
<tr><td class="firstCol">ModSlot 3 Dest</td></tr>
<tr><td class="firstCol">ModSlot 4 Dest</td></tr>
<tr><td class="firstCol">ModSlot 5 Dest</td></tr>
<tr><td class="firstCol">ModSlot 6 Dest</td></tr>
<tr><td class="firstCol">ModSlot 7 Dest</td></tr>
<tr><td class="firstCol">ModSlot 8 Dest</td></tr>
<tr><td class="firstCol">Joystick X+</td></tr>
<tr><td class="firstCol">Joystick X-</td></tr>
<tr><td class="firstCol">Joystick Y</td></tr>
<tr><td class="firstCol">Patch Gain</td></tr>
</table>
<br><br>
<hr/>
<h1>Craftrhythm</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Headphone Volume</td></tr>
<tr><td class="firstCol">Level 1</td></tr>
<tr><td class="firstCol">Level 2</td></tr>
<tr><td class="firstCol">Level 3</td></tr>
<tr><td class="firstCol">Level 4</td></tr>
<tr><td class="firstCol">Level 5</td></tr>
<tr><td class="firstCol">Level 6</td></tr>
<tr><td class="firstCol">Level 7</td></tr>
<tr><td class="firstCol">Level 8</td></tr>
<tr><td class="firstCol">Tune 1</td></tr>
<tr><td class="firstCol">Tune 2</td></tr>
<tr><td class="firstCol">Tune 3</td></tr>
<tr><td class="firstCol">Tune 4</td></tr>
<tr><td class="firstCol">Tune 5</td></tr>
<tr><td class="firstCol">Tune 6</td></tr>
<tr><td class="firstCol">Tune 7</td></tr>
<tr><td class="firstCol">Tune 8</td></tr>
<tr><td class="firstCol">Pan 1</td></tr>
<tr><td class="firstCol">Pan 2</td></tr>
<tr><td class="firstCol">Pan 3</td></tr>
<tr><td class="firstCol">Pan 4</td></tr>
<tr><td class="firstCol">Pan 5</td></tr>
<tr><td class="firstCol">Pan 6</td></tr>
<tr><td class="firstCol">Pan 7</td></tr>
<tr><td class="firstCol">Pan 8</td></tr>
<tr><td class="firstCol">Cutoff 1</td></tr>
<tr><td class="firstCol">Cutoff 2</td></tr>
<tr><td class="firstCol">Cutoff 3</td></tr>
<tr><td class="firstCol">Cutoff 4</td></tr>
<tr><td class="firstCol">Cutoff 5</td></tr>
<tr><td class="firstCol">Cutoff 6</td></tr>
<tr><td class="firstCol">Cutoff 7</td></tr>
<tr><td class="firstCol">Cutoff 8</td></tr>
<tr><td class="firstCol">Reso 1</td></tr>
<tr><td class="firstCol">Reso 2</td></tr>
<tr><td class="firstCol">Reso 3</td></tr>
<tr><td class="firstCol">Reso 4</td></tr>
<tr><td class="firstCol">Reso 5</td></tr>
<tr><td class="firstCol">Reso 6</td></tr>
<tr><td class="firstCol">Reso 7</td></tr>
<tr><td class="firstCol">Reso 8</td></tr>
<tr><td class="firstCol">Sample Number</td></tr>
<tr><td class="firstCol">Pitch Env Attack</td></tr>
<tr><td class="firstCol">Pitch Env Hold</td></tr>
<tr><td class="firstCol">Pitch Env Decay</td></tr>
<tr><td class="firstCol">Pitch Env Amount</td></tr>
<tr><td class="firstCol">Filter Env Attack</td></tr>
<tr><td class="firstCol">Filter Env Hold</td></tr>
<tr><td class="firstCol">Filter Env Decay</td></tr>
<tr><td class="firstCol">Filter Env Amount</td></tr>
<tr><td class="firstCol">Amp Env Attack</td></tr>
<tr><td class="firstCol">Amp Env Hold</td></tr>
<tr><td class="firstCol">Amp Env Decay</td></tr>
<tr><td class="firstCol">Pitch Mode</td></tr>
<tr><td class="firstCol">Division</td></tr>
<tr><td class="firstCol">Groove</td></tr>
<tr><td class="firstCol">Tempo Coarse</td></tr>
<tr><td class="firstCol">Tempo Fine</td></tr>
<tr><td class="firstCol">Current Track</td></tr>
<tr><td class="firstCol">All Tracks</td></tr>
</table>
<br><br>
<hr/>
<h1>Craftsynth 1.0</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Mod Wheel</td></tr>
<tr><td class="firstCol">Glide</td></tr>
<tr><td class="firstCol">Headphone Volume</td></tr>
<tr><td class="firstCol">Distortion</td></tr>
<tr><td class="firstCol">Delay</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Feedback</td></tr>
<tr><td class="firstCol">Osc1 Shape</td></tr>
<tr><td class="firstCol">Osc2 Shape</td></tr>
<tr><td class="firstCol">Osc Mix</td></tr>
<tr><td class="firstCol">FM Amount</td></tr>
<tr><td class="firstCol">Spread</td></tr>
<tr><td class="firstCol">FEG Attack</td></tr>
<tr><td class="firstCol">FEG Decay</td></tr>
<tr><td class="firstCol">FEG Sustain</td></tr>
<tr><td class="firstCol">FEG Release</td></tr>
<tr><td class="firstCol">AEG Attack</td></tr>
<tr><td class="firstCol">AEG Decay</td></tr>
<tr><td class="firstCol">AEG Sustain</td></tr>
<tr><td class="firstCol">AEG Release</td></tr>
<tr><td class="firstCol">Osc2 Detune</td></tr>
<tr><td class="firstCol">Osc2 Fine</td></tr>
<tr><td class="firstCol">FEG Invert</td></tr>
<tr><td class="firstCol">Filter Morph</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">LFO Depth</td></tr>
<tr><td class="firstCol">LFO Destination</td></tr>
<tr><td class="firstCol">LFO Shape</td></tr>
<tr><td class="firstCol">Octave</td></tr>
<tr><td class="firstCol">Scale</td></tr>
<tr><td class="firstCol">Mod Wheel Destination</td></tr>
</table>
<br><br>
<hr/>
<h1>Craftsynth 2.0</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Aftertouch</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation Wheel</td></tr>
<tr><td class="firstCol">Glide</td></tr>
<tr><td class="firstCol">Headphone Volume</td></tr>
<tr><td class="firstCol">Expression Pedal</td></tr>
<tr><td class="firstCol">Distortion</td></tr>
<tr><td class="firstCol">Delay</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Feedback</td></tr>
<tr><td class="firstCol">Osc1 Wave</td></tr>
<tr><td class="firstCol">Osc2 Wave</td></tr>
<tr><td class="firstCol">Osc Mix</td></tr>
<tr><td class="firstCol">Osc-Mod Amount</td></tr>
<tr><td class="firstCol">Spread</td></tr>
<tr><td class="firstCol">FEG Attack</td></tr>
<tr><td class="firstCol">FEG Decay</td></tr>
<tr><td class="firstCol">FEG Sustain</td></tr>
<tr><td class="firstCol">FEG Release</td></tr>
<tr><td class="firstCol">AEG Attack</td></tr>
<tr><td class="firstCol">AEG Decay</td></tr>
<tr><td class="firstCol">AEG Sustain</td></tr>
<tr><td class="firstCol">AEG Release</td></tr>
<tr><td class="firstCol">Osc2 Coarse Detune</td></tr>
<tr><td class="firstCol">Osc2 Fine Detune</td></tr>
<tr><td class="firstCol">FEG Amount</td></tr>
<tr><td class="firstCol">Morph</td></tr>
<tr><td class="firstCol">Cutoff</td></tr>
<tr><td class="firstCol">Reso</td></tr>
<tr><td class="firstCol">LFO1 Rate</td></tr>
<tr><td class="firstCol">LFO1 Depth</td></tr>
<tr><td class="firstCol">LFO1 Shape</td></tr>
<tr><td class="firstCol">Octave</td></tr>
<tr><td class="firstCol">Osc-Mod Mode</td></tr>
<tr><td class="firstCol">MEG Attack</td></tr>
<tr><td class="firstCol">MEG Decay</td></tr>
<tr><td class="firstCol">MEG Sustain</td></tr>
<tr><td class="firstCol">MEG Release</td></tr>
<tr><td class="firstCol">LFO2 Rate</td></tr>
<tr><td class="firstCol">LFO2 Depth</td></tr>
<tr><td class="firstCol">LFO2 Shape</td></tr>
<tr><td class="firstCol">AEG Amount</td></tr>
<tr><td class="firstCol">LFO1 MIDI Sync</td></tr>
<tr><td class="firstCol">LFO2 MIDI Sync</td></tr>
<tr><td class="firstCol">Delay MIDI Sync</td></tr>
<tr><td class="firstCol">LFO1 Mode</td></tr>
<tr><td class="firstCol">LFO2 Mode</td></tr>
<tr><td class="firstCol">Arp Status</td></tr>
<tr><td class="firstCol">Sustain Pedal</td></tr>
<tr><td class="firstCol">Scale</td></tr>
<tr><td class="firstCol">Root Note</td></tr>
<tr><td class="firstCol">All Envelope Attack</td></tr>
<tr><td class="firstCol">All Envelope Decay</td></tr>
<tr><td class="firstCol">All Envelope Sustain</td></tr>
<tr><td class="firstCol">All Envelope Release</td></tr>
<tr><td class="firstCol">Mod Slot 1 Depth</td></tr>
<tr><td class="firstCol">Mod Slot 2 Depth</td></tr>
<tr><td class="firstCol">Mod Slot 3 Depth</td></tr>
<tr><td class="firstCol">Mod Slot 4 Depth</td></tr>
<tr><td class="firstCol">Mod Slot 5 Depth</td></tr>
<tr><td class="firstCol">Mod Slot 6 Depth</td></tr>
<tr><td class="firstCol">Mod Slot 7 Depth</td></tr>
<tr><td class="firstCol">Mod Slot 8 Depth</td></tr>
<tr><td class="firstCol">Mod Slot 1 Dest</td></tr>
<tr><td class="firstCol">Mod Slot 2 Dest</td></tr>
<tr><td class="firstCol">Mod Slot 3 Dest</td></tr>
<tr><td class="firstCol">Mod Slot 4 Dest</td></tr>
<tr><td class="firstCol">Mod Slot 5 Dest</td></tr>
<tr><td class="firstCol">Mod Slot 6 Dest</td></tr>
<tr><td class="firstCol">Mod Slot 7 Dest</td></tr>
<tr><td class="firstCol">Mod Slot 8 Dest</td></tr>
<tr><td class="firstCol">Randomise Patch</td></tr>
</table>
<br><br>
<hr/>
<h1>DeepMind 12</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Breath Controller</td></tr>
<tr><td class="firstCol">Foot Controller</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">Channel Volume</td></tr>
<tr><td class="firstCol">Balance</td></tr>
<tr><td class="firstCol">Pan</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Arp Rate</td></tr>
<tr><td class="firstCol">Arp Gate</td></tr>
<tr><td class="firstCol">Lfo 1 Rate</td></tr>
<tr><td class="firstCol">Lfo 1 Delay</td></tr>
<tr><td class="firstCol">Lfo 2 Rate</td></tr>
<tr><td class="firstCol">Lfo 2 Delay</td></tr>
<tr><td class="firstCol">Osc 1 Pitch Mod</td></tr>
<tr><td class="firstCol">Osc 1 PWM</td></tr>
<tr><td class="firstCol">Osc 2 Pitch Mod</td></tr>
<tr><td class="firstCol">Osc 2 Tone Mod</td></tr>
<tr><td class="firstCol">Osc 2 Pitch</td></tr>
<tr><td class="firstCol">Osc 2 Level</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">Unison Detune</td></tr>
<tr><td class="firstCol">VCF Freq</td></tr>
<tr><td class="firstCol">VCF Res</td></tr>
<tr><td class="firstCol">VCF Env Amt</td></tr>
<tr><td class="firstCol">VCF LFO Amt</td></tr>
<tr><td class="firstCol">VCF Key Amt</td></tr>
<tr><td class="firstCol">HPF Freq</td></tr>
<tr><td class="firstCol">VCA Level</td></tr>
<tr><td class="firstCol">VCA Env Attack</td></tr>
<tr><td class="firstCol">VCA Env Decay</td></tr>
<tr><td class="firstCol">VCA Env Sustain</td></tr>
<tr><td class="firstCol">VCA Env Release</td></tr>
<tr><td class="firstCol">VCF Env Attack</td></tr>
<tr><td class="firstCol">VCF Env Decay</td></tr>
<tr><td class="firstCol">VCF Env Sustain</td></tr>
<tr><td class="firstCol">VCF Env Release</td></tr>
<tr><td class="firstCol">MOD Env Attack</td></tr>
<tr><td class="firstCol">MOD Env Decay</td></tr>
<tr><td class="firstCol">MOD Env Sustain</td></tr>
<tr><td class="firstCol">MOD Env Release</td></tr>
<tr><td class="firstCol">VCA Env Attack Curve</td></tr>
<tr><td class="firstCol">VCA Env Decay Curve</td></tr>
<tr><td class="firstCol">VCA Env Sustain Curve</td></tr>
<tr><td class="firstCol">VCA Env Release Curve</td></tr>
<tr><td class="firstCol">VCF Env Attack Curve</td></tr>
<tr><td class="firstCol">VCF Env Decay Curve</td></tr>
<tr><td class="firstCol">VCF Env Sustain Curve</td></tr>
<tr><td class="firstCol">VCF Env Release Curve</td></tr>
<tr><td class="firstCol">MOD Env Attack Curve</td></tr>
<tr><td class="firstCol">MOD Env Decay Curve</td></tr>
<tr><td class="firstCol">MOD Env Sustain Curve</td></tr>
<tr><td class="firstCol">MOD Env Release Curve</td></tr>
<tr><td class="firstCol">FX 1 Param 1</td></tr>
<tr><td class="firstCol">FX 1 Param 2</td></tr>
<tr><td class="firstCol">Sustain Pedal</td></tr>
<tr><td class="firstCol">FX 1 Param 3</td></tr>
<tr><td class="firstCol">FX 1 Param 4</td></tr>
<tr><td class="firstCol">FX 1 Param 5</td></tr>
<tr><td class="firstCol">FX 1 Param 6</td></tr>
<tr><td class="firstCol">FX 1 Param 7</td></tr>
<tr><td class="firstCol">FX 1 Param 8</td></tr>
<tr><td class="firstCol">FX 1 Param 9</td></tr>
<tr><td class="firstCol">FX 1 Param 10</td></tr>
<tr><td class="firstCol">FX 1 Param 11</td></tr>
<tr><td class="firstCol">FX 1 Param 12</td></tr>
<tr><td class="firstCol">FX 2 Param 1</td></tr>
<tr><td class="firstCol">FX 2 Param 2</td></tr>
<tr><td class="firstCol">FX 2 Param 3</td></tr>
<tr><td class="firstCol">FX 2 Param 4</td></tr>
<tr><td class="firstCol">FX 2 Param 5</td></tr>
<tr><td class="firstCol">FX 2 Param 6</td></tr>
<tr><td class="firstCol">FX 2 Param 7</td></tr>
<tr><td class="firstCol">FX 2 Param 8</td></tr>
<tr><td class="firstCol">FX 2 Param 9</td></tr>
<tr><td class="firstCol">FX 2 Param 10</td></tr>
<tr><td class="firstCol">FX 2 Param 11</td></tr>
<tr><td class="firstCol">FX 2 Param 12</td></tr>
<tr><td class="firstCol">FX 3 Param 1</td></tr>
<tr><td class="firstCol">FX 3 Param 2</td></tr>
<tr><td class="firstCol">FX 3 Param 3</td></tr>
<tr><td class="firstCol">FX 3 Param 4</td></tr>
<tr><td class="firstCol">FX 3 Param 5</td></tr>
<tr><td class="firstCol">FX 3 Param 6</td></tr>
<tr><td class="firstCol">FX 3 Param 7</td></tr>
<tr><td class="firstCol">FX 3 Param 8</td></tr>
<tr><td class="firstCol">FX 3 Param 9</td></tr>
<tr><td class="firstCol">FX 3 Param 10</td></tr>
<tr><td class="firstCol">FX 3 Param 11</td></tr>
<tr><td class="firstCol">FX 3 Param 12</td></tr>
<tr><td class="firstCol">FX Slot 1 Type</td></tr>
<tr><td class="firstCol">FX Slot 2 Type</td></tr>
<tr><td class="firstCol">FX Slot 3 Type</td></tr>
<tr><td class="firstCol">FX Slot 4 Type</td></tr>
<tr><td class="firstCol">FX Slot 1 Gain</td></tr>
<tr><td class="firstCol">FX Slot 2 Gain</td></tr>
<tr><td class="firstCol">FX Slot 3 Gain</td></tr>
<tr><td class="firstCol">FX Slot 4 Gain</td></tr>
<tr><td class="firstCol">Analog Thru</td></tr>
<tr><td class="firstCol">FX Mode</td></tr>
<tr><td class="firstCol">3D Controller X-Axis</td></tr>
<tr><td class="firstCol">3D Controller Y-Axis</td></tr>
<tr><td class="firstCol">3D Controller Z-Axis</td></tr>
</table>
<br><br>
<h3>NRPN</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">LFO 1 Rate</td></tr>
<tr><td class="firstCol">LFO 1 Delay</td></tr>
<tr><td class="firstCol">LFO 1 Shape</td></tr>
<tr><td class="firstCol">LFO 1 Key Sync</td></tr>
<tr><td class="firstCol">LFO 1 Arp Sync</td></tr>
<tr><td class="firstCol">LFO 1 Mono Mode</td></tr>
<tr><td class="firstCol">LFO 1 Slew Rate</td></tr>
<tr><td class="firstCol">LFO 2 Rate</td></tr>
<tr><td class="firstCol">LFO 2 Delay</td></tr>
<tr><td class="firstCol">LFO 2 Shape</td></tr>
<tr><td class="firstCol">LFO 2 Key Sync</td></tr>
<tr><td class="firstCol">LFO 2 Arp Sync</td></tr>
<tr><td class="firstCol">LFO 2 Mono Mode</td></tr>
<tr><td class="firstCol">LFO 2 Slew Rate</td></tr>
<tr><td class="firstCol">Osc 1 Range</td></tr>
<tr><td class="firstCol">Osc 2 Range</td></tr>
<tr><td class="firstCol">Osc 1 PWM Source</td></tr>
<tr><td class="firstCol">Osc 2 Tone Mod Source</td></tr>
<tr><td class="firstCol">Osc 1 Pulse Enable</td></tr>
<tr><td class="firstCol">Osc 1 Saw Enable</td></tr>
<tr><td class="firstCol">Osc Sync Enable</td></tr>
<tr><td class="firstCol">Osc 1 Pitch Mod Depth</td></tr>
<tr><td class="firstCol">Osc 1 Pitch Mod Select</td></tr>
<tr><td class="firstCol">Osc 1 Aftertouch to Pitch Mod</td></tr>
<tr><td class="firstCol">Osc 1 MW to Pitch Mod</td></tr>
<tr><td class="firstCol">Osc 1 PWM Depth</td></tr>
<tr><td class="firstCol">Osc 2 Level</td></tr>
<tr><td class="firstCol">Osc 2 Pitch</td></tr>
<tr><td class="firstCol">Osc 2 Tone Mod Depth</td></tr>
<tr><td class="firstCol">Osc 2 Pitch Mod Depth</td></tr>
<tr><td class="firstCol">Osc 2 Aftertouch to Pitch Mod</td></tr>
<tr><td class="firstCol">Osc 2 MW to Pitch Mod</td></tr>
<tr><td class="firstCol">Osc 2 Pitch Mod Select</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">Portamento Mode</td></tr>
<tr><td class="firstCol">Pitchbend Up Depth</td></tr>
<tr><td class="firstCol">Pitchbend Down Depth</td></tr>
<tr><td class="firstCol">Osc 1 Pitchbend Mode</td></tr>
<tr><td class="firstCol">VCF Freq</td></tr>
<tr><td class="firstCol">VCF HPF Freq</td></tr>
<tr><td class="firstCol">VCF Res</td></tr>
<tr><td class="firstCol">VCF Env Depth</td></tr>
<tr><td class="firstCol">VCF Env Velocity</td></tr>
<tr><td class="firstCol">VCF Pitch Bend Depth</td></tr>
<tr><td class="firstCol">VCF LFO Depth</td></tr>
<tr><td class="firstCol">VCF LFO Select</td></tr>
<tr><td class="firstCol">VCF Aftertouch to LFO</td></tr>
<tr><td class="firstCol">VCF MW to LFO</td></tr>
<tr><td class="firstCol">VCF Key Track</td></tr>
<tr><td class="firstCol">VCF Env Polarity</td></tr>
<tr><td class="firstCol">VCF 2-4 Pole Mode</td></tr>
<tr><td class="firstCol">VCF Boost</td></tr>
<tr><td class="firstCol">VCA Env Attack</td></tr>
<tr><td class="firstCol">VCA Env Decay</td></tr>
<tr><td class="firstCol">VCA Env Sustain</td></tr>
<tr><td class="firstCol">VCA Env Release</td></tr>
<tr><td class="firstCol">VCA Env Trigger</td></tr>
<tr><td class="firstCol">VCA Env Attack Curve</td></tr>
<tr><td class="firstCol">VCA Env Decay Curve</td></tr>
<tr><td class="firstCol">VCA Env Sustain Curve</td></tr>
<tr><td class="firstCol">VCA Env Release Curve</td></tr>
<tr><td class="firstCol">VCF Env Attack</td></tr>
<tr><td class="firstCol">VCF Env Decay</td></tr>
<tr><td class="firstCol">VCF Env Sustain</td></tr>
<tr><td class="firstCol">VCF Env Release</td></tr>
<tr><td class="firstCol">VCF Env Trigger</td></tr>
<tr><td class="firstCol">VCF Env Attack Curve</td></tr>
<tr><td class="firstCol">VCF Env Decay Curve</td></tr>
<tr><td class="firstCol">VCF Env Sustain Curve</td></tr>
<tr><td class="firstCol">VCF Env Release Curve</td></tr>
<tr><td class="firstCol">MOD Env Attack</td></tr>
<tr><td class="firstCol">MOD Env Decay</td></tr>
<tr><td class="firstCol">MOD Env Sustain</td></tr>
<tr><td class="firstCol">MOD Env Release</td></tr>
<tr><td class="firstCol">MOD Env Trigger</td></tr>
<tr><td class="firstCol">MOD Env Attack Curve</td></tr>
<tr><td class="firstCol">MOD Env Decay Curve</td></tr>
<tr><td class="firstCol">MOD Env Sustain Curve</td></tr>
<tr><td class="firstCol">MOD Env Release Curve</td></tr>
<tr><td class="firstCol">VCA Level</td></tr>
<tr><td class="firstCol">VCA Env Depth</td></tr>
<tr><td class="firstCol">VCA Env Velocity</td></tr>
<tr><td class="firstCol">VCA Pan Spread</td></tr>
<tr><td class="firstCol">Voice Parity</td></tr>
<tr><td class="firstCol">Polyphony Mode</td></tr>
<tr><td class="firstCol">Env Trigger Mode</td></tr>
<tr><td class="firstCol">Unison Detune</td></tr>
<tr><td class="firstCol">Voice Drift</td></tr>
<tr><td class="firstCol">Parameter Drift</td></tr>
<tr><td class="firstCol">Drift Rate</td></tr>
<tr><td class="firstCol">Portamento Balance</td></tr>
<tr><td class="firstCol">OSC Key Down Reset</td></tr>
<tr><td class="firstCol">Mod 1 Source</td></tr>
<tr><td class="firstCol">Mod 1 Destination</td></tr>
<tr><td class="firstCol">Mod 1 Depth</td></tr>
<tr><td class="firstCol">Mod 2 Source</td></tr>
<tr><td class="firstCol">Mod 2 Destination</td></tr>
<tr><td class="firstCol">Mod 2 Depth</td></tr>
<tr><td class="firstCol">Mod 3 Source</td></tr>
<tr><td class="firstCol">Mod 3 Destination</td></tr>
<tr><td class="firstCol">Mod 3 Depth</td></tr>
<tr><td class="firstCol">Mod 4 Source</td></tr>
<tr><td class="firstCol">Mod 4 Destination</td></tr>
<tr><td class="firstCol">Mod 4 Depth</td></tr>
<tr><td class="firstCol">Mod 5 Source</td></tr>
<tr><td class="firstCol">Mod 5 Destination</td></tr>
<tr><td class="firstCol">Mod 5 Depth</td></tr>
<tr><td class="firstCol">Mod 6 Source</td></tr>
<tr><td class="firstCol">Mod 6 Destination</td></tr>
<tr><td class="firstCol">Mod 6 Depth</td></tr>
<tr><td class="firstCol">Mod 7 Source</td></tr>
<tr><td class="firstCol">Mod 7 Destination</td></tr>
<tr><td class="firstCol">Mod 7 Depth</td></tr>
<tr><td class="firstCol">Mod 8 Source</td></tr>
<tr><td class="firstCol">Mod 8 Destination</td></tr>
<tr><td class="firstCol">Mod 8 Depth</td></tr>
<tr><td class="firstCol">Ctrl Seq Enable</td></tr>
<tr><td class="firstCol">Ctrl Seq Clock Divider</td></tr>
<tr><td class="firstCol">Seq Length</td></tr>
<tr><td class="firstCol">Seq Swing</td></tr>
<tr><td class="firstCol">Key Sync and Loop</td></tr>
<tr><td class="firstCol">Slew Rate</td></tr>
<tr><td class="firstCol">Step Seq Val 1</td></tr>
<tr><td class="firstCol">Step Seq Val 2</td></tr>
<tr><td class="firstCol">Step Seq Val 3</td></tr>
<tr><td class="firstCol">Step Seq Val 4</td></tr>
<tr><td class="firstCol">Step Seq Val 5</td></tr>
<tr><td class="firstCol">Step Seq Val 6</td></tr>
<tr><td class="firstCol">Step Seq Val 7</td></tr>
<tr><td class="firstCol">Step Seq Val 8</td></tr>
<tr><td class="firstCol">Step Seq Val 9</td></tr>
<tr><td class="firstCol">Step Seq Val 10</td></tr>
<tr><td class="firstCol">Step Seq Val 11</td></tr>
<tr><td class="firstCol">Step Seq Val 12</td></tr>
<tr><td class="firstCol">Step Seq Val 13</td></tr>
<tr><td class="firstCol">Step Seq Val 14</td></tr>
<tr><td class="firstCol">Step Seq Val 15</td></tr>
<tr><td class="firstCol">Step Seq Val 16</td></tr>
<tr><td class="firstCol">Step Seq Val 17</td></tr>
<tr><td class="firstCol">Step Seq Val 18</td></tr>
<tr><td class="firstCol">Step Seq Val 19</td></tr>
<tr><td class="firstCol">Step Seq Val 20</td></tr>
<tr><td class="firstCol">Step Seq Val 21</td></tr>
<tr><td class="firstCol">Step Seq Val 22</td></tr>
<tr><td class="firstCol">Step Seq Val 23</td></tr>
<tr><td class="firstCol">Step Seq Val 24</td></tr>
<tr><td class="firstCol">Step Seq Val 25</td></tr>
<tr><td class="firstCol">Step Seq Val 26</td></tr>
<tr><td class="firstCol">Step Seq Val 27</td></tr>
<tr><td class="firstCol">Step Seq Val 28</td></tr>
<tr><td class="firstCol">Step Seq Val 29</td></tr>
<tr><td class="firstCol">Step Seq Val 30</td></tr>
<tr><td class="firstCol">Step Seq Val 31</td></tr>
<tr><td class="firstCol">Step Seq Val 32</td></tr>
<tr><td class="firstCol">Arp On/Off</td></tr>
<tr><td class="firstCol">Arp Mode</td></tr>
<tr><td class="firstCol">Arp Rate</td></tr>
<tr><td class="firstCol">Arp Clock</td></tr>
<tr><td class="firstCol">Arp Key Sync</td></tr>
<tr><td class="firstCol">Arp Gate Time</td></tr>
<tr><td class="firstCol">Arp Hold</td></tr>
<tr><td class="firstCol">Arp Pattern</td></tr>
<tr><td class="firstCol">Arp Swing</td></tr>
<tr><td class="firstCol">Arp Octaves</td></tr>
<tr><td class="firstCol">FX Routing</td></tr>
<tr><td class="firstCol">FX 1 Type</td></tr>
<tr><td class="firstCol">FX 1 Param 1</td></tr>
<tr><td class="firstCol">FX 1 Param 2</td></tr>
<tr><td class="firstCol">FX 1 Param 3</td></tr>
<tr><td class="firstCol">FX 1 Param 4</td></tr>
<tr><td class="firstCol">FX 1 Param 5</td></tr>
<tr><td class="firstCol">FX 1 Param 6</td></tr>
<tr><td class="firstCol">FX 1 Param 7</td></tr>
<tr><td class="firstCol">FX 1 Param 8</td></tr>
<tr><td class="firstCol">FX 1 Param 9</td></tr>
<tr><td class="firstCol">FX 1 Param 10</td></tr>
<tr><td class="firstCol">FX 1 Param 11</td></tr>
<tr><td class="firstCol">FX 1 Param 12</td></tr>
<tr><td class="firstCol">FX 2 Type</td></tr>
<tr><td class="firstCol">FX 2 Param 1</td></tr>
<tr><td class="firstCol">FX 2 Param 2</td></tr>
<tr><td class="firstCol">FX 2 Param 3</td></tr>
<tr><td class="firstCol">FX 2 Param 4</td></tr>
<tr><td class="firstCol">FX 2 Param 5</td></tr>
<tr><td class="firstCol">FX 2 Param 6</td></tr>
<tr><td class="firstCol">FX 2 Param 7</td></tr>
<tr><td class="firstCol">FX 2 Param 8</td></tr>
<tr><td class="firstCol">FX 2 Param 9</td></tr>
<tr><td class="firstCol">FX 2 Param 10</td></tr>
<tr><td class="firstCol">FX 2 Param 11</td></tr>
<tr><td class="firstCol">FX 2 Param 12</td></tr>
<tr><td class="firstCol">FX 3 Type</td></tr>
<tr><td class="firstCol">FX 3 Param 1</td></tr>
<tr><td class="firstCol">FX 3 Param 2</td></tr>
<tr><td class="firstCol">FX 3 Param 3</td></tr>
<tr><td class="firstCol">FX 3 Param 4</td></tr>
<tr><td class="firstCol">FX 3 Param 5</td></tr>
<tr><td class="firstCol">FX 3 Param 6</td></tr>
<tr><td class="firstCol">FX 3 Param 7</td></tr>
<tr><td class="firstCol">FX 3 Param 8</td></tr>
<tr><td class="firstCol">FX 3 Param 9</td></tr>
<tr><td class="firstCol">FX 3 Param 10</td></tr>
<tr><td class="firstCol">FX 3 Param 11</td></tr>
<tr><td class="firstCol">FX 3 Param 12</td></tr>
<tr><td class="firstCol">FX 4 Type</td></tr>
<tr><td class="firstCol">FX 4 Param 1</td></tr>
<tr><td class="firstCol">FX 4 Param 2</td></tr>
<tr><td class="firstCol">FX 4 Param 3</td></tr>
<tr><td class="firstCol">FX 4 Param 4</td></tr>
<tr><td class="firstCol">FX 4 Param 5</td></tr>
<tr><td class="firstCol">FX 4 Param 6</td></tr>
<tr><td class="firstCol">FX 4 Param 7</td></tr>
<tr><td class="firstCol">FX 4 Param 8</td></tr>
<tr><td class="firstCol">FX 4 Param 9</td></tr>
<tr><td class="firstCol">FX 4 Param 10</td></tr>
<tr><td class="firstCol">FX 4 Param 11</td></tr>
<tr><td class="firstCol">FX 4 Param 12</td></tr>
<tr><td class="firstCol">FX 1 Output Gain</td></tr>
<tr><td class="firstCol">FX 2 Output Gain</td></tr>
<tr><td class="firstCol">FX 3 Output Gain</td></tr>
<tr><td class="firstCol">FX 4 Output Gain</td></tr>
<tr><td class="firstCol">FX 4 Mode</td></tr>
</table>
<br><br>
<hr/>
<h1>Elektron Digitakt</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Trig Note</td></tr>
<tr><td class="firstCol">Trig Velocity</td></tr>
<tr><td class="firstCol">Trig Length</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Pan</td></tr>
<tr><td class="firstCol">Trig Filter</td></tr>
<tr><td class="firstCol">Trig LFO</td></tr>
<tr><td class="firstCol">Source Tune</td></tr>
<tr><td class="firstCol">Source Play Mode</td></tr>
<tr><td class="firstCol">Source Bit Reduction</td></tr>
<tr><td class="firstCol">Source Sample Plot</td></tr>
<tr><td class="firstCol">Source Start</td></tr>
<tr><td class="firstCol">Source Length</td></tr>
<tr><td class="firstCol">Source Loop Position</td></tr>
<tr><td class="firstCol">Source Sample Level</td></tr>
<tr><td class="firstCol">Reverb Predelay</td></tr>
<tr><td class="firstCol">Reverb Decay Time</td></tr>
<tr><td class="firstCol">Reverb Shelving Freq</td></tr>
<tr><td class="firstCol">Reverb Shelving Gain</td></tr>
<tr><td class="firstCol">Reverb HP Filter</td></tr>
<tr><td class="firstCol">Reverb LP Filter</td></tr>
<tr><td class="firstCol">Reverb Mix</td></tr>
<tr><td class="firstCol">Filter Attack</td></tr>
<tr><td class="firstCol">Filter Decay</td></tr>
<tr><td class="firstCol">Filter Sustain</td></tr>
<tr><td class="firstCol">Filter Release</td></tr>
<tr><td class="firstCol">Filter Freq</td></tr>
<tr><td class="firstCol">Filter Res</td></tr>
<tr><td class="firstCol">Filter Type</td></tr>
<tr><td class="firstCol">Filter Env Depth</td></tr>
<tr><td class="firstCol">Amp Attack</td></tr>
<tr><td class="firstCol">Amp Hold</td></tr>
<tr><td class="firstCol">Amp Decay</td></tr>
<tr><td class="firstCol">Amp Overdrive</td></tr>
<tr><td class="firstCol">Amp Delay Send</td></tr>
<tr><td class="firstCol">Amp Reverb Send</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Pingpong</td></tr>
<tr><td class="firstCol">Delay Width</td></tr>
<tr><td class="firstCol">Delay Feedback</td></tr>
<tr><td class="firstCol">Delay HP Filter</td></tr>
<tr><td class="firstCol">Delay LP Filter</td></tr>
<tr><td class="firstCol">Delay Reverb Send</td></tr>
<tr><td class="firstCol">Delay Mix</td></tr>
<tr><td class="firstCol">LFO Speed</td></tr>
<tr><td class="firstCol">LFO Multiplier</td></tr>
<tr><td class="firstCol">LFO Fade In/Out</td></tr>
<tr><td class="firstCol">LFO Destination</td></tr>
<tr><td class="firstCol">LFO Waveform</td></tr>
<tr><td class="firstCol">LFO Start Phase</td></tr>
<tr><td class="firstCol">LFO Trig Mode</td></tr>
<tr><td class="firstCol">LFO Depth</td></tr>
</table>
<br><br>
<hr/>
<h1>Elektron Digitone</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Trig Root/Chorus Depth</td></tr>
<tr><td class="firstCol">Trig Velocity</td></tr>
<tr><td class="firstCol">Trig Length</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Amp Drive/Chorus Speed</td></tr>
<tr><td class="firstCol">Pan</td></tr>
<tr><td class="firstCol">Chorus Send/Chor Delay Send</td></tr>
<tr><td class="firstCol">Trig Filt/Dly Send/Cho Rvb Send</td></tr>
<tr><td class="firstCol">Trig LFO/Rvb Send/Rvb Mix</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">FM Ratio B/Dly PPong</td></tr>
<tr><td class="firstCol">FM Harmonics/Dly Width</td></tr>
<tr><td class="firstCol">FM Detune/Dly Fbk</td></tr>
<tr><td class="firstCol">FM Feedback/Dly Rvb Send</td></tr>
<tr><td class="firstCol">FM Mix/Delay Mix</td></tr>
<tr><td class="firstCol">Reverb PreDelay</td></tr>
<tr><td class="firstCol">Reverb Shelf Gain</td></tr>
<tr><td class="firstCol">Filter Freq/Rvb Mix</td></tr>
<tr><td class="firstCol">Filter Res/Master Input L Vol</td></tr>
<tr><td class="firstCol">Master Input R Volume</td></tr>
<tr><td class="firstCol">Filter Base/Chor Send</td></tr>
<tr><td class="firstCol">Filter Width/Dly Send</td></tr>
<tr><td class="firstCol">LFO1 Speed/Rvb Send</td></tr>
<tr><td class="firstCol">LFO1 Depth/Overdrive</td></tr>
<tr><td class="firstCol">LFO2 Speed</td></tr>
<tr><td class="firstCol">LFO2 Depth</td></tr>
<tr><td class="firstCol">Filter Attack/Chor HP</td></tr>
<tr><td class="firstCol">Filter Decay/Chor Width</td></tr>
<tr><td class="firstCol">Filter Sustain/Dly HP</td></tr>
<tr><td class="firstCol">Filter Release/Dly LP</td></tr>
<tr><td class="firstCol">Filt Type/Rvb Decay Time</td></tr>
<tr><td class="firstCol">A Env Attack/Rvb Shelf Freq</td></tr>
<tr><td class="firstCol">A Env Decay/Rvb HP</td></tr>
<tr><td class="firstCol">A Env End/Filt Env Dep/Rvb LF</td></tr>
<tr><td class="firstCol">A Env Level/Pan L</td></tr>
<tr><td class="firstCol">B Env Attack/Pan R</td></tr>
<tr><td class="firstCol">B Env Decay</td></tr>
<tr><td class="firstCol">B Env End</td></tr>
<tr><td class="firstCol">B Env Level</td></tr>
<tr><td class="firstCol">A Delay</td></tr>
<tr><td class="firstCol">A Trig</td></tr>
<tr><td class="firstCol">A Env Reset</td></tr>
<tr><td class="firstCol">B Delay</td></tr>
<tr><td class="firstCol">B Trig</td></tr>
<tr><td class="firstCol">B Env Reset</td></tr>
<tr><td class="firstCol">Phase Reset</td></tr>
<tr><td class="firstCol">FM Algorithm</td></tr>
<tr><td class="firstCol">FM Ratio C</td></tr>
<tr><td class="firstCol">FM Ratio A</td></tr>
<tr><td class="firstCol">Mute Track</td></tr>
<tr><td class="firstCol">Track Level/Patt Vol</td></tr>
<tr><td class="firstCol">Amp Env Reset</td></tr>
<tr><td class="firstCol">Amp Attack</td></tr>
<tr><td class="firstCol">Amp Decay</td></tr>
<tr><td class="firstCol">Amp Sustain</td></tr>
<tr><td class="firstCol">Amp Release</td></tr>
<tr><td class="firstCol">LFO1 Multiplier</td></tr>
<tr><td class="firstCol">LFO1 Fade In/Out</td></tr>
<tr><td class="firstCol">LFO1 Destination</td></tr>
<tr><td class="firstCol">LFO1 Waveform</td></tr>
<tr><td class="firstCol">LFO1 Start Phase</td></tr>
<tr><td class="firstCol">LFO1 Trig Mode</td></tr>
<tr><td class="firstCol">LFO2 Multiplier</td></tr>
<tr><td class="firstCol">LFO2 Fade In/Out</td></tr>
<tr><td class="firstCol">LFO2 Destination</td></tr>
<tr><td class="firstCol">LFO2 Waveform</td></tr>
<tr><td class="firstCol">LFO2 Start Phase</td></tr>
<tr><td class="firstCol">LFO2 Trig Mode</td></tr>
</table>
<br><br>
<hr/>
<h1>Evolver</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Mod Wheel</td></tr>
<tr><td class="firstCol">Breath Controller</td></tr>
<tr><td class="firstCol">Foot Controller</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Expression Controller</td></tr>
<tr><td class="firstCol">Distortion</td></tr>
<tr><td class="firstCol">Highpass Filter Cutoff</td></tr>
<tr><td class="firstCol">Oscillator 1 Frequency</td></tr>
<tr><td class="firstCol">Oscillator 2 Frequency</td></tr>
<tr><td class="firstCol">Oscillator 3 Frequency</td></tr>
<tr><td class="firstCol">Oscillator 4 Frequency</td></tr>
<tr><td class="firstCol">Oscillator 1 Level</td></tr>
<tr><td class="firstCol">Oscillator 2 Level</td></tr>
<tr><td class="firstCol">Oscillator 3 Level</td></tr>
<tr><td class="firstCol">Oscillator 4 Level</td></tr>
<tr><td class="firstCol">Oscillator 1 Shape</td></tr>
<tr><td class="firstCol">Oscillator 2 Shape</td></tr>
<tr><td class="firstCol">Oscillator 3 Shape</td></tr>
<tr><td class="firstCol">Oscillator 4 Shape</td></tr>
<tr><td class="firstCol">Bank Select</td></tr>
<tr><td class="firstCol">FM 4->3</td></tr>
<tr><td class="firstCol">FM 3->4</td></tr>
<tr><td class="firstCol">RM 4->3</td></tr>
<tr><td class="firstCol">RM 3->4</td></tr>
<tr><td class="firstCol">Low Pass Filter Frequency</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">Filter Envelope Amount</td></tr>
<tr><td class="firstCol">Filter Attack</td></tr>
<tr><td class="firstCol">Filter Decay</td></tr>
<tr><td class="firstCol">Filter Sustain</td></tr>
<tr><td class="firstCol">Filter Release</td></tr>
<tr><td class="firstCol">Filter Audio Mod</td></tr>
<tr><td class="firstCol">Filter Split</td></tr>
<tr><td class="firstCol">Filter Key Amount</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">Damper Pedal</td></tr>
<tr><td class="firstCol">Brightness</td></tr>
<tr><td class="firstCol">Amp Attack</td></tr>
<tr><td class="firstCol">Amp Decay</td></tr>
<tr><td class="firstCol">Amp Sustain</td></tr>
<tr><td class="firstCol">Amp Release</td></tr>
<tr><td class="firstCol">Feedback Frequency</td></tr>
<tr><td class="firstCol">Feedback Level</td></tr>
<tr><td class="firstCol">Delay 1 Time</td></tr>
<tr><td class="firstCol">Delay 2 Time</td></tr>
<tr><td class="firstCol">Delay 3 Time</td></tr>
<tr><td class="firstCol">Delay 1 Amount</td></tr>
<tr><td class="firstCol">Delay 2 Amount</td></tr>
<tr><td class="firstCol">Delay 3 Amount</td></tr>
<tr><td class="firstCol">Delay Feedback 1</td></tr>
<tr><td class="firstCol">Delay Feedback 2</td></tr>
</table>
<br><br>
<hr/>
<h1>Moog Grandmother</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Modulation Rate</td></tr>
<tr><td class="firstCol">Glide Time</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Arp/Seq Rate</td></tr>
<tr><td class="firstCol">Osc 2 Freq</td></tr>
<tr><td class="firstCol">Glide On/Off</td></tr>
<tr><td class="firstCol">ARP/Seq Hold</td></tr>
<tr><td class="firstCol">ARP/Seq On/Off</td></tr>
<tr><td class="firstCol">Osc 1 Octave</td></tr>
<tr><td class="firstCol">Osc 2 Octave</td></tr>
<tr><td class="firstCol">OSC 2 Sync On/Off</td></tr>
<tr><td class="firstCol">Glide Type</td></tr>
<tr><td class="firstCol">KBD Octave</td></tr>
<tr><td class="firstCol">ARP/Seq Clock Division</td></tr>
<tr><td class="firstCol">ARP/Seq Mode</td></tr>
<tr><td class="firstCol">ARP/Seq Pattern</td></tr>
<tr><td class="firstCol">ARP Range/Seq Number</td></tr>
<tr><td class="firstCol">Legato Glide</td></tr>
<tr><td class="firstCol">Gated Glide</td></tr>
<tr><td class="firstCol">Pitch Bend Up Amt</td></tr>
<tr><td class="firstCol">Pitch Bend Down Amt</td></tr>
</table>
<br><br>
<hr/>
<h1>Korg iElectribe</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Accent Level</td></tr>
<tr><td class="firstCol">Accent Motion Seq</td></tr>
<tr><td class="firstCol">Cross Mod</td></tr>
<tr><td class="firstCol">Swing</td></tr>
<tr><td class="firstCol">Last Step</td></tr>
<tr><td class="firstCol">Length</td></tr>
<tr><td class="firstCol">Pattern Select</td></tr>
<tr><td class="firstCol">Solo</td></tr>
<tr><td class="firstCol">Tube Gain</td></tr>
<tr><td class="firstCol">Master Level</td></tr>
<tr><td class="firstCol">FX Type</td></tr>
<tr><td class="firstCol">FX Edit 1</td></tr>
<tr><td class="firstCol">FX Edit 2</td></tr>
<tr><td class="firstCol">Synth 1 Pitch</td></tr>
<tr><td class="firstCol">Synth 1 Waveform</td></tr>
<tr><td class="firstCol">Synth 1 Mod Depth</td></tr>
<tr><td class="firstCol">Synth 1 Mod Speed</td></tr>
<tr><td class="firstCol">Synth 1 Mod Type</td></tr>
<tr><td class="firstCol">Synth 1 Decay</td></tr>
<tr><td class="firstCol">Synth 1 Level</td></tr>
<tr><td class="firstCol">Synth 1 Pan</td></tr>
<tr><td class="firstCol">Synth 1 Low Boost</td></tr>
<tr><td class="firstCol">Synth 1 Motion Seq Type</td></tr>
<tr><td class="firstCol">Synth 1 Mute</td></tr>
<tr><td class="firstCol">Synth 1 Effect</td></tr>
<tr><td class="firstCol">Synth 1 Accent</td></tr>
<tr><td class="firstCol">Synth 2 Pitch</td></tr>
<tr><td class="firstCol">Synth 2 Waveform</td></tr>
<tr><td class="firstCol">Synth 2 Mod Depth</td></tr>
<tr><td class="firstCol">Synth 2 Mod Speed</td></tr>
<tr><td class="firstCol">Synth 2 Mod Type</td></tr>
<tr><td class="firstCol">Synth 2 Decay</td></tr>
<tr><td class="firstCol">Synth 2 Level</td></tr>
<tr><td class="firstCol">Synth 2 Pan</td></tr>
<tr><td class="firstCol">Synth 2 Low Boost</td></tr>
<tr><td class="firstCol">Synth 2 Motion Seq Type</td></tr>
<tr><td class="firstCol">Synth 2 Mute</td></tr>
<tr><td class="firstCol">Synth 2 Effect</td></tr>
<tr><td class="firstCol">Synth 2 Accent</td></tr>
<tr><td class="firstCol">Synth 3 Pitch</td></tr>
<tr><td class="firstCol">Synth 3 Waveform</td></tr>
<tr><td class="firstCol">Synth 3 Mod Depth</td></tr>
<tr><td class="firstCol">Synth 3 Mod Speed</td></tr>
<tr><td class="firstCol">Synth 3 Mod Type</td></tr>
<tr><td class="firstCol">Synth 3 Decay</td></tr>
<tr><td class="firstCol">Synth 3 Level</td></tr>
<tr><td class="firstCol">Synth 3 Pan</td></tr>
<tr><td class="firstCol">Synth 3 Low Boost</td></tr>
<tr><td class="firstCol">Synth 3 Motion Seq Type</td></tr>
<tr><td class="firstCol">Synth 3 Mute</td></tr>
<tr><td class="firstCol">Synth 3 Effect</td></tr>
<tr><td class="firstCol">Synth 3 Accent</td></tr>
<tr><td class="firstCol">Synth 4 Pitch</td></tr>
<tr><td class="firstCol">Synth 4 Waveform</td></tr>
<tr><td class="firstCol">Synth 4 Mod Depth</td></tr>
<tr><td class="firstCol">Synth 4 Mod Speed</td></tr>
<tr><td class="firstCol">Synth 4 Mod Type</td></tr>
<tr><td class="firstCol">Synth 4 Decay</td></tr>
<tr><td class="firstCol">Synth 4 Level</td></tr>
<tr><td class="firstCol">Synth 4 Pan</td></tr>
<tr><td class="firstCol">Synth 4 Low Boost</td></tr>
<tr><td class="firstCol">Synth 4 Motion Seq Type</td></tr>
<tr><td class="firstCol">Synth 4 Mute</td></tr>
<tr><td class="firstCol">Synth 4 Effect</td></tr>
<tr><td class="firstCol">Synth 4 Accent</td></tr>
<tr><td class="firstCol">PCM 1 Pitch</td></tr>
<tr><td class="firstCol">PCM 1 Waveform</td></tr>
<tr><td class="firstCol">PCM 1 Mod Depth</td></tr>
<tr><td class="firstCol">PCM 1 Mod Speed</td></tr>
<tr><td class="firstCol">PCM 1 Mod Type</td></tr>
<tr><td class="firstCol">PCM 1 Decay</td></tr>
<tr><td class="firstCol">PCM 1 Level</td></tr>
<tr><td class="firstCol">PCM 1 Pan</td></tr>
<tr><td class="firstCol">PCM 1 Low Boost</td></tr>
<tr><td class="firstCol">PCM 1 Motion Seq Type</td></tr>
<tr><td class="firstCol">PCM 1 Mute</td></tr>
<tr><td class="firstCol">PCM 1 Effect</td></tr>
<tr><td class="firstCol">PCM 1 Accent</td></tr>
<tr><td class="firstCol">PCM 2 Pitch</td></tr>
<tr><td class="firstCol">PCM 2 Waveform</td></tr>
<tr><td class="firstCol">PCM 2 Mod Depth</td></tr>
<tr><td class="firstCol">PCM 2 Mod Speed</td></tr>
<tr><td class="firstCol">PCM 2 Mod Type</td></tr>
<tr><td class="firstCol">PCM 2 Decay</td></tr>
<tr><td class="firstCol">PCM 2 Level</td></tr>
<tr><td class="firstCol">PCM 2 Pan</td></tr>
<tr><td class="firstCol">PCM 2 Low Boost</td></tr>
<tr><td class="firstCol">PCM 2 Motion Seq Type</td></tr>
<tr><td class="firstCol">PCM 2 Mute</td></tr>
<tr><td class="firstCol">PCM 2 Effect</td></tr>
<tr><td class="firstCol">PCM 2 Accent</td></tr>
<tr><td class="firstCol">PCM 3 Pitch</td></tr>
<tr><td class="firstCol">PCM 3 Waveform</td></tr>
<tr><td class="firstCol">PCM 3 Mod Depth</td></tr>
<tr><td class="firstCol">PCM 3 Mod Speed</td></tr>
<tr><td class="firstCol">PCM 3 Mod Type</td></tr>
<tr><td class="firstCol">PCM 3 Decay</td></tr>
<tr><td class="firstCol">PCM 3 Level</td></tr>
<tr><td class="firstCol">PCM 3 Pan</td></tr>
<tr><td class="firstCol">PCM 3 Low Boost</td></tr>
<tr><td class="firstCol">PCM 3 Motion Seq Type</td></tr>
<tr><td class="firstCol">PCM 3 Mute</td></tr>
<tr><td class="firstCol">PCM 3 Effect</td></tr>
<tr><td class="firstCol">PCM 3 Accent</td></tr>
<tr><td class="firstCol">PCM 4 Pitch</td></tr>
<tr><td class="firstCol">PCM 4 Waveform</td></tr>
<tr><td class="firstCol">PCM 4 Mod Depth</td></tr>
<tr><td class="firstCol">PCM 4 Mod Speed</td></tr>
<tr><td class="firstCol">PCM 4 Mod Type</td></tr>
<tr><td class="firstCol">PCM 4 Decay</td></tr>
<tr><td class="firstCol">PCM 4 Level</td></tr>
<tr><td class="firstCol">PCM 4 Pan</td></tr>
<tr><td class="firstCol">PCM 4 Low Boost</td></tr>
<tr><td class="firstCol">PCM 4 Motion Seq Type</td></tr>
<tr><td class="firstCol">PCM 4 Mute</td></tr>
<tr><td class="firstCol">PCM 4 Effect</td></tr>
<tr><td class="firstCol">PCM 4 Accent</td></tr>
</table>
<br><br>
<hr/>
<h1>Korg iMS-20</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Mixer FX Send</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Mixer Level</td></tr>
<tr><td class="firstCol">Mixer FX Mix</td></tr>
<tr><td class="firstCol">Pan</td></tr>
<tr><td class="firstCol">ESP Signal Level</td></tr>
<tr><td class="firstCol">Freq Mod MG/T Ext</td></tr>
<tr><td class="firstCol">VCO 1 PW</td></tr>
<tr><td class="firstCol">VCO 1 Scale</td></tr>
<tr><td class="firstCol">Master Tune</td></tr>
<tr><td class="firstCol">VCO 2 Tune</td></tr>
<tr><td class="firstCol">VCO 1 Level</td></tr>
<tr><td class="firstCol">VCO 2 Level</td></tr>
<tr><td class="firstCol">VCO 2 Scale</td></tr>
<tr><td class="firstCol">EG 1 Attack</td></tr>
<tr><td class="firstCol">EG 1 Delay</td></tr>
<tr><td class="firstCol">EG 2 Hold</td></tr>
<tr><td class="firstCol">EG 1 Release</td></tr>
<tr><td class="firstCol">MG Freq</td></tr>
<tr><td class="firstCol">HPF Cutoff</td></tr>
<tr><td class="firstCol">HPF Peak</td></tr>
<tr><td class="firstCol">HPF MG/T Ext</td></tr>
<tr><td class="firstCol">HPF EG2/Ext</td></tr>
<tr><td class="firstCol">EG 2 Sustain</td></tr>
<tr><td class="firstCol">LPF Peak</td></tr>
<tr><td class="firstCol">EG 2 Release</td></tr>
<tr><td class="firstCol">EG 2 Attack</td></tr>
<tr><td class="firstCol">LPF Cutoff</td></tr>
<tr><td class="firstCol">EG 2 Decay</td></tr>
<tr><td class="firstCol">MG Waveform</td></tr>
<tr><td class="firstCol">VCO 1 Waveform</td></tr>
<tr><td class="firstCol">LPF EG2/Ext</td></tr>
<tr><td class="firstCol">VCO 2 Waveform</td></tr>
<tr><td class="firstCol">LPF MG/T Ext</td></tr>
<tr><td class="firstCol">Mixer Mute</td></tr>
<tr><td class="firstCol">Mixer Solo</td></tr>
<tr><td class="firstCol">ESP Low Cut</td></tr>
<tr><td class="firstCol">ESP High Cut</td></tr>
<tr><td class="firstCol">ESP CV Adjust</td></tr>
<tr><td class="firstCol">ESP Treshold</td></tr>
<tr><td class="firstCol">Freq Mod EG1/Ext</td></tr>
<tr><td class="firstCol">Key Sync</td></tr>
<tr><td class="firstCol">Tempo Sync</td></tr>
<tr><td class="firstCol">Synth FX Switch</td></tr>
<tr><td class="firstCol">Synth FX Type</td></tr>
<tr><td class="firstCol">Synth FX Edit 1</td></tr>
<tr><td class="firstCol">Synth FX Edit 2</td></tr>
<tr><td class="firstCol">Master FX Type</td></tr>
<tr><td class="firstCol">Master FX Edit 1</td></tr>
<tr><td class="firstCol">Master FX Edit 2</td></tr>
<tr><td class="firstCol">Master Volume</td></tr>
<tr><td class="firstCol">All Mute/Solo Off</td></tr>
</table>
<br><br>
<hr/>
<h1>Korg iPolysix</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Mixer Gain</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">VCA Mode</td></tr>
<tr><td class="firstCol">Key Assign Mode Unison Detune</td></tr>
<tr><td class="firstCol">Effect Mix</td></tr>
<tr><td class="firstCol">VCA Attenuator</td></tr>
<tr><td class="firstCol">VCO PW/PWM</td></tr>
<tr><td class="firstCol">VCO PWM Speed</td></tr>
<tr><td class="firstCol">Pitch Transpose</td></tr>
<tr><td class="firstCol">MG Mode</td></tr>
<tr><td class="firstCol">ARP Speed</td></tr>
<tr><td class="firstCol">VCO Octave</td></tr>
<tr><td class="firstCol">ARP Range</td></tr>
<tr><td class="firstCol">MG Delay</td></tr>
<tr><td class="firstCol">ARP Latch</td></tr>
<tr><td class="firstCol">ARP Mode</td></tr>
<tr><td class="firstCol">MG Freq</td></tr>
<tr><td class="firstCol">MG Key Sync</td></tr>
<tr><td class="firstCol">MG Tempo Sync</td></tr>
<tr><td class="firstCol">ARP Key Sync</td></tr>
<tr><td class="firstCol">ARP Tempo Sync</td></tr>
<tr><td class="firstCol">EG Sustain</td></tr>
<tr><td class="firstCol">VCF Resonance</td></tr>
<tr><td class="firstCol">EG Release</td></tr>
<tr><td class="firstCol">EG Attack</td></tr>
<tr><td class="firstCol">VCF Cutoff</td></tr>
<tr><td class="firstCol">EG Decay</td></tr>
<tr><td class="firstCol">MG Level</td></tr>
<tr><td class="firstCol">VCO Waveform</td></tr>
<tr><td class="firstCol">VCF EG Intensity</td></tr>
<tr><td class="firstCol">VCO Sub Osc</td></tr>
<tr><td class="firstCol">VCF Keyboard Track</td></tr>
<tr><td class="firstCol">VCA Mode</td></tr>
<tr><td class="firstCol">Key Assign Mode Hold</td></tr>
<tr><td class="firstCol">ARP On/Off</td></tr>
<tr><td class="firstCol">Pitch Bend Range</td></tr>
<tr><td class="firstCol">VCF Mode</td></tr>
<tr><td class="firstCol">Key Assign Mode Unison Detune</td></tr>
<tr><td class="firstCol">Key Assign Mode Unison Spread</td></tr>
<tr><td class="firstCol">VCO EG Int</td></tr>
<tr><td class="firstCol">Effects Type</td></tr>
<tr><td class="firstCol">Effects On/Off</td></tr>
<tr><td class="firstCol">Effects Edit 1</td></tr>
<tr><td class="firstCol">Effects Edit 2</td></tr>
<tr><td class="firstCol">Effects Edit 2</td></tr>
<tr><td class="firstCol">Mixer Master Effect On/Off</td></tr>
<tr><td class="firstCol">Mixer Master Effect Edit 1</td></tr>
<tr><td class="firstCol">Mixer Master Effect Edit 2</td></tr>
<tr><td class="firstCol">Master Volume</td></tr>
<tr><td class="firstCol">All Mute/Solo Off</td></tr>
<tr><td class="firstCol">Seq Start/Stop</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland JD-XA</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">OSC 2 PWM Slider</td></tr>
<tr><td class="firstCol">OSC 2 PW Slider</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Pan / OSC 1 Pitch Knob</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Reverb Level</td></tr>
<tr><td class="firstCol">Delay Level</td></tr>
<tr><td class="firstCol">HPF Cutoff Knob</td></tr>
<tr><td class="firstCol">TFX 1 Ctrl</td></tr>
<tr><td class="firstCol">Filter Drive Knob</td></tr>
<tr><td class="firstCol">TFX 2 Ctrl</td></tr>
<tr><td class="firstCol">LFO 1 Rate (Partial 1)</td></tr>
<tr><td class="firstCol">LFO 2 Rate (Partial 2)</td></tr>
<tr><td class="firstCol">Partial 3 LFO Rate</td></tr>
<tr><td class="firstCol">OSC 1 Pitch (Partial 1)</td></tr>
<tr><td class="firstCol">OSC 2 Pitch (Partial 2)</td></tr>
<tr><td class="firstCol">Partial 3 OSC Pitch</td></tr>
<tr><td class="firstCol">OSC 1 Fine (Partial 1)</td></tr>
<tr><td class="firstCol">OSC 2 Fine (Partial 2)</td></tr>
<tr><td class="firstCol">Partial 3 Fine</td></tr>
<tr><td class="firstCol">Cross Mod</td></tr>
<tr><td class="firstCol">OSC 1 Pitch Env Depth (Partial 1)</td></tr>
<tr><td class="firstCol">OSC 2 Pitch Env Depth (Partial 2) / OSC 1 PWM Slider</td></tr>
<tr><td class="firstCol">Partial 3 Pitch Env Depth / OSC 1 PW Slider</td></tr>
<tr><td class="firstCol">OSC 1 Level</td></tr>
<tr><td class="firstCol">OSC 2 Level</td></tr>
<tr><td class="firstCol">Aux Level</td></tr>
<tr><td class="firstCol">Hold</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">Pitch Env Attack</td></tr>
<tr><td class="firstCol">Resonance Knob</td></tr>
<tr><td class="firstCol">Amp Env Release</td></tr>
<tr><td class="firstCol">Amp Env Attack</td></tr>
<tr><td class="firstCol">Filter Cutoff Knob</td></tr>
<tr><td class="firstCol">Amp Env Decay</td></tr>
<tr><td class="firstCol">Filter Env Attack</td></tr>
<tr><td class="firstCol">Filter Env Decay</td></tr>
<tr><td class="firstCol">Filter Env Sustain</td></tr>
<tr><td class="firstCol">Filter Env Release</td></tr>
<tr><td class="firstCol">TFX 1 Select</td></tr>
<tr><td class="firstCol">TFX 2 Select</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Mic Level</td></tr>
<tr><td class="firstCol">LFO Fade Time Slider</td></tr>
<tr><td class="firstCol">LFO Pitch Depth Slider</td></tr>
<tr><td class="firstCol">LFO Filter Depth Slider</td></tr>
<tr><td class="firstCol">LFO Amp Depth Slider</td></tr>
<tr><td class="firstCol">Pitch Env Decay</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Filter Cutoff Fine / Partial 2 Cutoff</td></tr>
<tr><td class="firstCol">Partial 3 Filter Cutoff</td></tr>
<tr><td class="firstCol">Filter Resonance (Partial 1)</td></tr>
<tr><td class="firstCol">Partial 2 Filter Resonance</td></tr>
<tr><td class="firstCol">Partial 3 Filter Resonance</td></tr>
<tr><td class="firstCol">Filter Env Depth (Partial 1)</td></tr>
<tr><td class="firstCol">Partial 2 Filter Env Depth</td></tr>
<tr><td class="firstCol">Partial 3 Filter Env Depth</td></tr>
<tr><td class="firstCol">Filter Key Follow (Partial 1)</td></tr>
<tr><td class="firstCol">Filter Key Follow Fine / Partial 2 Key Follow</td></tr>
<tr><td class="firstCol">Partial 3 Key Follow</td></tr>
<tr><td class="firstCol">HPF Cutoff (Partial 1)</td></tr>
<tr><td class="firstCol">Filter Drive / Partial 2 HPF Cutoff</td></tr>
<tr><td class="firstCol">Partial 3 HPF Cutoff</td></tr>
<tr><td class="firstCol">Amp Env Sustain / Amp Level Partial 1</td></tr>
<tr><td class="firstCol">Partial 2 Amp Level</td></tr>
<tr><td class="firstCol">Partial 3 Amp Level</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland JD-Xi</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Panpot</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Reverb</td></tr>
<tr><td class="firstCol">Delay</td></tr>
<tr><td class="firstCol">Effect 1</td></tr>
<tr><td class="firstCol">Effect 2</td></tr>
<tr><td class="firstCol">LFO Rate Partial 1/Analog</td></tr>
<tr><td class="firstCol">LFO Rate Partial 2</td></tr>
<tr><td class="firstCol">LFO Rate Partial 2</td></tr>
<tr><td class="firstCol">Hold 1</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">Resonance</td></tr>
<tr><td class="firstCol">Release Time</td></tr>
<tr><td class="firstCol">Attack Time</td></tr>
<tr><td class="firstCol">Cutoff</td></tr>
<tr><td class="firstCol">Decay Time</td></tr>
<tr><td class="firstCol">Vibrate Rate</td></tr>
<tr><td class="firstCol">Vibrate Depth</td></tr>
<tr><td class="firstCol">Vibrate Delay</td></tr>
<tr><td class="firstCol">Vocoder Level</td></tr>
<tr><td class="firstCol">Cutoff Partial 1/Analog</td></tr>
<tr><td class="firstCol">Cutoff Partial 2</td></tr>
<tr><td class="firstCol">Cutoff Partial 3</td></tr>
<tr><td class="firstCol">Resonance Partial 1/Analog</td></tr>
<tr><td class="firstCol">Resonance Partial 2</td></tr>
<tr><td class="firstCol">Resonance Partial 3</td></tr>
<tr><td class="firstCol">Partial Level 1/Analog</td></tr>
<tr><td class="firstCol">Partial Level 2</td></tr>
<tr><td class="firstCol">Partial Level 3</td></tr>
</table>
<br><br>
<h3>NRPN</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">LFO Shape Partial 1/Analog</td></tr>
<tr><td class="firstCol">LFO Shape Partial 2</td></tr>
<tr><td class="firstCol">LFO Shape Partial 3</td></tr>
<tr><td class="firstCol">LFO Pitch Partial 1/Analog</td></tr>
<tr><td class="firstCol">LFO Pitch Partial 2</td></tr>
<tr><td class="firstCol">LFO Pitch Partial 3</td></tr>
<tr><td class="firstCol">LFO Filter Partial 1/Analog</td></tr>
<tr><td class="firstCol">LFO Filter Partial 2</td></tr>
<tr><td class="firstCol">LFO Filter Partial 3</td></tr>
<tr><td class="firstCol">LFO Amp Partial 1/Analog</td></tr>
<tr><td class="firstCol">LFO Amp Partial 2</td></tr>
<tr><td class="firstCol">LFO Amp Partial 3</td></tr>
<tr><td class="firstCol">Analog Pulse Width</td></tr>
<tr><td class="firstCol">Envelope Partial 1/Analog</td></tr>
<tr><td class="firstCol">Envelope Partial 2</td></tr>
<tr><td class="firstCol">Envelope Partial 3</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland JP-08</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">LFO Delay Time</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">LFO Wave</td></tr>
<tr><td class="firstCol">VCO Mod LFO</td></tr>
<tr><td class="firstCol">VCO Mod ENV</td></tr>
<tr><td class="firstCol">VCO Mod Freq</td></tr>
<tr><td class="firstCol">VCO Mod PWM</td></tr>
<tr><td class="firstCol">VCO Mod PWM Sel</td></tr>
<tr><td class="firstCol">VCO-1 CrossMod</td></tr>
<tr><td class="firstCol">VCO-1 Range</td></tr>
<tr><td class="firstCol">VCO-1 Wave</td></tr>
<tr><td class="firstCol">VCO-2 Sync</td></tr>
<tr><td class="firstCol">VCO-2 Range</td></tr>
<tr><td class="firstCol">VCO-2 Tune</td></tr>
<tr><td class="firstCol">VCO-2 Wave</td></tr>
<tr><td class="firstCol">Source Mix</td></tr>
<tr><td class="firstCol">HPF Cutoff</td></tr>
<tr><td class="firstCol">VCF Slope</td></tr>
<tr><td class="firstCol">VCF ENV Mod</td></tr>
<tr><td class="firstCol">VCF ENV Mod Sel</td></tr>
<tr><td class="firstCol">VCF LFO Mod</td></tr>
<tr><td class="firstCol">VCF Key Follow</td></tr>
<tr><td class="firstCol">VCA Level</td></tr>
<tr><td class="firstCol">VCA LFO Mod</td></tr>
<tr><td class="firstCol">Env-1 Attack</td></tr>
<tr><td class="firstCol">Env-1 Decay</td></tr>
<tr><td class="firstCol">Env-1 Attack</td></tr>
<tr><td class="firstCol">Env-1 Decay</td></tr>
<tr><td class="firstCol">Env-1 Sustain</td></tr>
<tr><td class="firstCol">Env-1 Release</td></tr>
<tr><td class="firstCol">Env-1 Polarity</td></tr>
<tr><td class="firstCol">Env-2 Sustain</td></tr>
<tr><td class="firstCol">Env-2 Key Follow</td></tr>
<tr><td class="firstCol">Hold</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">VCF Resonance</td></tr>
<tr><td class="firstCol">Env-2 Release</td></tr>
<tr><td class="firstCol">Env-2 Attack</td></tr>
<tr><td class="firstCol">VCF Cutoff</td></tr>
<tr><td class="firstCol">Env-2 Decay</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Feedback</td></tr>
<tr><td class="firstCol">Assign Mode</td></tr>
<tr><td class="firstCol">Bend Range</td></tr>
<tr><td class="firstCol">Delay Level</td></tr>
<tr><td class="firstCol">Chorus</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland JP-8000</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Breath Type</td></tr>
<tr><td class="firstCol">Foot Type</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Balance</td></tr>
<tr><td class="firstCol">Pan</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Effect Control 1</td></tr>
<tr><td class="firstCol">Effect Control 2</td></tr>
<tr><td class="firstCol">General Purpose 1</td></tr>
<tr><td class="firstCol">General Purpose 2</td></tr>
<tr><td class="firstCol">General Purpose 3</td></tr>
<tr><td class="firstCol">General Purpose 4</td></tr>
<tr><td class="firstCol">Hold</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">Legato Footswitch</td></tr>
<tr><td class="firstCol">Sound Controller 1</td></tr>
<tr><td class="firstCol">Sound Controller 2</td></tr>
<tr><td class="firstCol">Sound Controller 3</td></tr>
<tr><td class="firstCol">Sound Controller 4</td></tr>
<tr><td class="firstCol">Sound Controller 5</td></tr>
<tr><td class="firstCol">Sound Controller 6</td></tr>
<tr><td class="firstCol">Sound Controller 7</td></tr>
<tr><td class="firstCol">Sound Controller 8</td></tr>
<tr><td class="firstCol">Sound Controller 9</td></tr>
<tr><td class="firstCol">Sound Controller 10</td></tr>
<tr><td class="firstCol">General Purpose 5</td></tr>
<tr><td class="firstCol">General Purpose 6</td></tr>
<tr><td class="firstCol">General Purpose 7</td></tr>
<tr><td class="firstCol">General Purpose 8</td></tr>
<tr><td class="firstCol">Portamento Control</td></tr>
<tr><td class="firstCol">Effect Depth 2</td></tr>
<tr><td class="firstCol">Effect Depth 3</td></tr>
<tr><td class="firstCol">Effect Depth 4</td></tr>
<tr><td class="firstCol">Effect Depth 5</td></tr>
</table>
<br><br>
<h3>Sysex</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Amp Env Attack</td></tr>
<tr><td class="firstCol">Amp Env Decay</td></tr>
<tr><td class="firstCol">Amp Env Release</td></tr>
<tr><td class="firstCol">Amp Env Sustain</td></tr>
<tr><td class="firstCol">Amp LFO 1 Depth</td></tr>
<tr><td class="firstCol">Amp LFO 2 Depth</td></tr>
<tr><td class="firstCol">Amp Level</td></tr>
<tr><td class="firstCol">Auto Pan/Manual Pan Switch</td></tr>
<tr><td class="firstCol">Bend Range Down</td></tr>
<tr><td class="firstCol">Bend Range Up</td></tr>
<tr><td class="firstCol">Chorus Level</td></tr>
<tr><td class="firstCol">Chorus Type</td></tr>
<tr><td class="firstCol">Cross Mod Depth</td></tr>
<tr><td class="firstCol">Cutoff Frequency</td></tr>
<tr><td class="firstCol">Cutoff Key Follow</td></tr>
<tr><td class="firstCol">Cutoff Slope</td></tr>
<tr><td class="firstCol">Delay Feedback</td></tr>
<tr><td class="firstCol">Delay Level</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Type</td></tr>
<tr><td class="firstCol">Filter Env Attack</td></tr>
<tr><td class="firstCol">Filter Env Decay</td></tr>
<tr><td class="firstCol">Filter Env Depth</td></tr>
<tr><td class="firstCol">Filter Env Release</td></tr>
<tr><td class="firstCol">Filter Env Sustain</td></tr>
<tr><td class="firstCol">Filter LFO 1 Depth</td></tr>
<tr><td class="firstCol">Filter LFO 2 Depth</td></tr>
<tr><td class="firstCol">Filter Type</td></tr>
<tr><td class="firstCol">LFO 1 & Envelope Destination</td></tr>
<tr><td class="firstCol">LFO 1 Fade</td></tr>
<tr><td class="firstCol">LFO 1 Rate</td></tr>
<tr><td class="firstCol">LFO 1 Waveform</td></tr>
<tr><td class="firstCol">LFO 2 Depth Select</td></tr>
<tr><td class="firstCol">LFO 2 Rate</td></tr>
<tr><td class="firstCol">Osc 1 Control 1</td></tr>
<tr><td class="firstCol">Osc 1 Control 2</td></tr>
<tr><td class="firstCol">Osc 1 Waveform</td></tr>
<tr><td class="firstCol">Osc 2 Control 1 (PW)</td></tr>
<tr><td class="firstCol">Osc 2 Control 2 (PWM Depth)</td></tr>
<tr><td class="firstCol">Osc 2 Fine/Wide</td></tr>
<tr><td class="firstCol">Osc 2 Range</td></tr>
<tr><td class="firstCol">Osc 2 Sync Switch</td></tr>
<tr><td class="firstCol">Osc 2 Waveform</td></tr>
<tr><td class="firstCol">Osc Envelope Attack</td></tr>
<tr><td class="firstCol">Osc Envelope Decay</td></tr>
<tr><td class="firstCol">Osc Envelope Depth</td></tr>
<tr><td class="firstCol">Osc LFO 1 Depth</td></tr>
<tr><td class="firstCol">Osc Shift</td></tr>
<tr><td class="firstCol">Oscillator Balance</td></tr>
<tr><td class="firstCol">Pitch LFO 2 Depth</td></tr>
<tr><td class="firstCol">Resonance</td></tr>
<tr><td class="firstCol">Ring Modulator Switch</td></tr>
<tr><td class="firstCol">Tone Control Bass</td></tr>
<tr><td class="firstCol">Tone Control Treble</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland JU-06</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">LFO Delay Time</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">DCO Range</td></tr>
<tr><td class="firstCol">DCO LFO Depth</td></tr>
<tr><td class="firstCol">DCO PWM Level</td></tr>
<tr><td class="firstCol">DCO PWM Source</td></tr>
<tr><td class="firstCol">DCO PWM SW</td></tr>
<tr><td class="firstCol">DCO Saw SW</td></tr>
<tr><td class="firstCol">DCO Sub Level</td></tr>
<tr><td class="firstCol">DCO Noise Level</td></tr>
<tr><td class="firstCol">HPF Cutoff</td></tr>
<tr><td class="firstCol">VCF ENV Polarity</td></tr>
<tr><td class="firstCol">VCF ENV Depth</td></tr>
<tr><td class="firstCol">VCF LFO Depth</td></tr>
<tr><td class="firstCol">VCF Key Follow</td></tr>
<tr><td class="firstCol">VCF ENV SW</td></tr>
<tr><td class="firstCol">VCA Level</td></tr>
<tr><td class="firstCol">ENV Sustain</td></tr>
<tr><td class="firstCol">Hold</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">VCF Resonance</td></tr>
<tr><td class="firstCol">ENV Release</td></tr>
<tr><td class="firstCol">ENV Attack</td></tr>
<tr><td class="firstCol">VCF Cutoff</td></tr>
<tr><td class="firstCol">ENV Decay</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Feedback</td></tr>
<tr><td class="firstCol">Assign Mode</td></tr>
<tr><td class="firstCol">Bend Range</td></tr>
<tr><td class="firstCol">Delay Level</td></tr>
<tr><td class="firstCol">Chorus SW</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland JU-06A</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">MODULATION</td></tr>
<tr><td class="firstCol">LFO RATE</td></tr>
<tr><td class="firstCol">PORTAMENTO TIME</td></tr>
<tr><td class="firstCol">LFO DELAY</td></tr>
<tr><td class="firstCol">EXPRESSION PEDAL</td></tr>
<tr><td class="firstCol">DCO RANGE</td></tr>
<tr><td class="firstCol">DCO LFO</td></tr>
<tr><td class="firstCol">DCO PWM</td></tr>
<tr><td class="firstCol">DCO LFO/MAN/ENV</td></tr>
<tr><td class="firstCol">DCO SQR SW</td></tr>
<tr><td class="firstCol">DCO SAW SW</td></tr>
<tr><td class="firstCol">DCO SUB</td></tr>
<tr><td class="firstCol">DCO NOISE</td></tr>
<tr><td class="firstCol">HPF FREQ</td></tr>
<tr><td class="firstCol">VCF ENV Polarity</td></tr>
<tr><td class="firstCol">VCF ENV</td></tr>
<tr><td class="firstCol">VCF LFO</td></tr>
<tr><td class="firstCol">VCF KYBD</td></tr>
<tr><td class="firstCol">VCA ENV/GATE</td></tr>
<tr><td class="firstCol">VCA LEVEL</td></tr>
<tr><td class="firstCol">ENV S</td></tr>
<tr><td class="firstCol">DCO SUB SW</td></tr>
<tr><td class="firstCol">LFO WAVE</td></tr>
<tr><td class="firstCol">LFO TRIG</td></tr>
<tr><td class="firstCol">HOLD</td></tr>
<tr><td class="firstCol">PORTAMENTO SW</td></tr>
<tr><td class="firstCol">VCF RES</td></tr>
<tr><td class="firstCol">ENV R</td></tr>
<tr><td class="firstCol">ENV A</td></tr>
<tr><td class="firstCol">VCF FREQ</td></tr>
<tr><td class="firstCol">ENV D</td></tr>
<tr><td class="firstCol">DELAY TIME</td></tr>
<tr><td class="firstCol">DELAY FEEDBACK</td></tr>
<tr><td class="firstCol">POLY / SOLO / UNISON</td></tr>
<tr><td class="firstCol">BEND RANGE</td></tr>
<tr><td class="firstCol">TEMPO SYNC</td></tr>
<tr><td class="firstCol">DELAY SW</td></tr>
<tr><td class="firstCol">DELAY LEVEL</td></tr>
<tr><td class="firstCol">CHORUS OFF I/II/I+II</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland JU-106</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
</table>
<br><br>
<h3>Sysex</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">DCO LFO Amount</td></tr>
<tr><td class="firstCol">DCO Noise Level</td></tr>
<tr><td class="firstCol">DCO PWM Amount</td></tr>
<tr><td class="firstCol">DCO Sub Level</td></tr>
<tr><td class="firstCol">ENV Attack</td></tr>
<tr><td class="firstCol">ENV Decay</td></tr>
<tr><td class="firstCol">ENV Release</td></tr>
<tr><td class="firstCol">ENV Sustain</td></tr>
<tr><td class="firstCol">LFO Delay Time</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">VCA Level</td></tr>
<tr><td class="firstCol">VCF Env Amount</td></tr>
<tr><td class="firstCol">VCF Freq</td></tr>
<tr><td class="firstCol">VCF Keyboard Amount</td></tr>
<tr><td class="firstCol">VCF LFO Amount</td></tr>
<tr><td class="firstCol">VCF Res</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland JU-2</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
</table>
<br><br>
<h3>Sysex</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Bender Range</td></tr>
<tr><td class="firstCol">Chorus On/Off</td></tr>
<tr><td class="firstCol">Chorus Rate</td></tr>
<tr><td class="firstCol">DCO After Mod</td></tr>
<tr><td class="firstCol">DCO ENV Mod</td></tr>
<tr><td class="firstCol">DCO Env Mode</td></tr>
<tr><td class="firstCol">DCO LFO Mod</td></tr>
<tr><td class="firstCol">DCO Noise</td></tr>
<tr><td class="firstCol">DCO PWM Depth</td></tr>
<tr><td class="firstCol">DCO PWM Rate</td></tr>
<tr><td class="firstCol">DCO Range</td></tr>
<tr><td class="firstCol">DCO Sub Level</td></tr>
<tr><td class="firstCol">DCO Wave Pulse</td></tr>
<tr><td class="firstCol">DCO Wave Saw</td></tr>
<tr><td class="firstCol">DCO Wave Sub</td></tr>
<tr><td class="firstCol">ENV Key Follow</td></tr>
<tr><td class="firstCol">ENV L1</td></tr>
<tr><td class="firstCol">ENV L2</td></tr>
<tr><td class="firstCol">ENV L3</td></tr>
<tr><td class="firstCol">ENV T1</td></tr>
<tr><td class="firstCol">ENV T2</td></tr>
<tr><td class="firstCol">ENV T3</td></tr>
<tr><td class="firstCol">ENV T4</td></tr>
<tr><td class="firstCol">HPF Cutoff</td></tr>
<tr><td class="firstCol">LFO Delay</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">VCA Aftertouch</td></tr>
<tr><td class="firstCol">VCA Env Mode</td></tr>
<tr><td class="firstCol">VCA Level</td></tr>
<tr><td class="firstCol">VCF Aftertouch</td></tr>
<tr><td class="firstCol">VCF Cutoff</td></tr>
<tr><td class="firstCol">VCF ENV Mod</td></tr>
<tr><td class="firstCol">VCF Env Mode</td></tr>
<tr><td class="firstCol">VCF Key Follow</td></tr>
<tr><td class="firstCol">VCF LFO Mod</td></tr>
<tr><td class="firstCol">VCF Resonance</td></tr>
</table>
<br><br>
<hr/>
<h1>tubbutec Juno-66</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Arp midi clock divider</td></tr>
<tr><td class="firstCol">Filter cutoff</td></tr>
<tr><td class="firstCol">S/H LFO amount</td></tr>
<tr><td class="firstCol">S/H LFO divider</td></tr>
<tr><td class="firstCol">Arp clock divider</td></tr>
<tr><td class="firstCol">CV2</td></tr>
<tr><td class="firstCol">CV3</td></tr>
<tr><td class="firstCol">Triangular lfo frequency coarse</td></tr>
<tr><td class="firstCol">Triangular lfo frequency fine</td></tr>
<tr><td class="firstCol">Triangular lfo amount</td></tr>
<tr><td class="firstCol">Detune amount</td></tr>
<tr><td class="firstCol">Fatness amount</td></tr>
<tr><td class="firstCol">Portamento speed fast</td></tr>
<tr><td class="firstCol">Portamento speed slow</td></tr>
<tr><td class="firstCol">Filter ADSR attack</td></tr>
<tr><td class="firstCol">Filter ADSR decay</td></tr>
<tr><td class="firstCol">Filter ADSR sustain</td></tr>
<tr><td class="firstCol">Filter ADSR release</td></tr>
<tr><td class="firstCol">Filter ADSR amount</td></tr>
<tr><td class="firstCol">Filter ADSR delay</td></tr>
<tr><td class="firstCol">Filter ADSR looping</td></tr>
<tr><td class="firstCol">Filter ADSR polarity inversion</td></tr>
<tr><td class="firstCol">Sustain</td></tr>
</table>
<br><br>
<hr/>
<h1>Jupiter-X/Xm</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Bank Select 1</td></tr>
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Panpot</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Bank Select 2</td></tr>
<tr><td class="firstCol">Hold 1</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">Sostenuto</td></tr>
<tr><td class="firstCol">Soft</td></tr>
<tr><td class="firstCol">Legato Foot Switch</td></tr>
<tr><td class="firstCol">Resonance</td></tr>
<tr><td class="firstCol">Release Time</td></tr>
<tr><td class="firstCol">Attack Time</td></tr>
<tr><td class="firstCol">Cutoff</td></tr>
<tr><td class="firstCol">Decay Time</td></tr>
<tr><td class="firstCol">Vibrato Rate</td></tr>
<tr><td class="firstCol">Vibrato Depth</td></tr>
<tr><td class="firstCol">Vibrato Delay</td></tr>
<tr><td class="firstCol">Portamento Control</td></tr>
<tr><td class="firstCol">General Purpose Effect 1</td></tr>
<tr><td class="firstCol">General Purpose Effect 3</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland JX-03</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">LFO Delay Time</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">LFO Wave Form</td></tr>
<tr><td class="firstCol">DCO-1 Range</td></tr>
<tr><td class="firstCol">DCO-1 Wave Form</td></tr>
<tr><td class="firstCol">DCO-1 Freq Mod LFO SW</td></tr>
<tr><td class="firstCol">DCO-1 Freq Mod ENV SW</td></tr>
<tr><td class="firstCol">DCO-2 Range</td></tr>
<tr><td class="firstCol">DCO-2 Wave Form</td></tr>
<tr><td class="firstCol">DCO-2 Tune</td></tr>
<tr><td class="firstCol">DCO-2 Fine Tune</td></tr>
<tr><td class="firstCol">DCO-2 Cross Mod Sel</td></tr>
<tr><td class="firstCol">DCO-2 Freq Mod LFO SW</td></tr>
<tr><td class="firstCol">DCO-2 Freq Mod ENV SW</td></tr>
<tr><td class="firstCol">DCO LFO Depth</td></tr>
<tr><td class="firstCol">DCO Env Depth</td></tr>
<tr><td class="firstCol">DCO Env Polarity</td></tr>
<tr><td class="firstCol">VCF Source Mix</td></tr>
<tr><td class="firstCol">VCF LFO Mod Depth</td></tr>
<tr><td class="firstCol">VCF Pitch Follow</td></tr>
<tr><td class="firstCol">VCF HPF Cutoff</td></tr>
<tr><td class="firstCol">VCF Env Mod Depth</td></tr>
<tr><td class="firstCol">VCF Env Polarity</td></tr>
<tr><td class="firstCol">VCA Mode SW</td></tr>
<tr><td class="firstCol">VCA Level</td></tr>
<tr><td class="firstCol">Sustain Level</td></tr>
<tr><td class="firstCol">Hold</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">VCF Resonance</td></tr>
<tr><td class="firstCol">ENV Release</td></tr>
<tr><td class="firstCol">ENV Attack</td></tr>
<tr><td class="firstCol">VCF Cutoff</td></tr>
<tr><td class="firstCol">ENV Decay</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Feedback</td></tr>
<tr><td class="firstCol">Assign Mode</td></tr>
<tr><td class="firstCol">Bend Range</td></tr>
<tr><td class="firstCol">Delay Level</td></tr>
<tr><td class="firstCol">Chorus SW</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland JX-8P</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
</table>
<br><br>
<h3>Sysex</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Chorus</td></tr>
<tr><td class="firstCol">DCO 1 Mixer Level</td></tr>
<tr><td class="firstCol">DCO 2 Mixer Level</td></tr>
<tr><td class="firstCol">DCO Dynamics</td></tr>
<tr><td class="firstCol">DCO Env Mode</td></tr>
<tr><td class="firstCol">DCO-1 Env Mod Depth</td></tr>
<tr><td class="firstCol">DCO-1 LFO Mod Depth</td></tr>
<tr><td class="firstCol">DCO-1 Range</td></tr>
<tr><td class="firstCol">DCO-1 Tune</td></tr>
<tr><td class="firstCol">DCO-1 Waveform</td></tr>
<tr><td class="firstCol">DCO-2 Cross Mod</td></tr>
<tr><td class="firstCol">DCO-2 Env Mod Depth</td></tr>
<tr><td class="firstCol">DCO-2 Fine Tune</td></tr>
<tr><td class="firstCol">DCO-2 LFO Mod Depth</td></tr>
<tr><td class="firstCol">DCO-2 Range</td></tr>
<tr><td class="firstCol">DCO-2 Tune</td></tr>
<tr><td class="firstCol">DCO-2 Waveform</td></tr>
<tr><td class="firstCol">ENV-1 Attack</td></tr>
<tr><td class="firstCol">ENV-1 Decay</td></tr>
<tr><td class="firstCol">ENV-1 Key Follow</td></tr>
<tr><td class="firstCol">ENV-1 Release</td></tr>
<tr><td class="firstCol">ENV-1 Sustain</td></tr>
<tr><td class="firstCol">ENV-2 Attack</td></tr>
<tr><td class="firstCol">ENV-2 Decay</td></tr>
<tr><td class="firstCol">ENV-2 Key Follow</td></tr>
<tr><td class="firstCol">ENV-2 Release</td></tr>
<tr><td class="firstCol">ENV-2 Sustain</td></tr>
<tr><td class="firstCol">HPF Cutoff Freq</td></tr>
<tr><td class="firstCol">LFO Delay Time</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">LFO Waveform</td></tr>
<tr><td class="firstCol">Mixer Dynamics</td></tr>
<tr><td class="firstCol">Mixer Env Mod Depth</td></tr>
<tr><td class="firstCol">Mixer Env Mode</td></tr>
<tr><td class="firstCol">VCA Dynamics</td></tr>
<tr><td class="firstCol">VCA Env Mode</td></tr>
<tr><td class="firstCol">VCA Level</td></tr>
<tr><td class="firstCol">VCF Cutoff Freq</td></tr>
<tr><td class="firstCol">VCF Dynamics</td></tr>
<tr><td class="firstCol">VCF Env Mod Depth</td></tr>
<tr><td class="firstCol">VCF Env Mode</td></tr>
<tr><td class="firstCol">VCF Key Follow</td></tr>
<tr><td class="firstCol">VCF LFO Mod Depth</td></tr>
<tr><td class="firstCol">VCF Resonance</td></tr>
</table>
<br><br>
<hr/>
<h1>JX-3P Kiwitechnics</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Aftertouch</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation Wheel Level</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">VCA Level</td></tr>
<tr><td class="firstCol">DCO 1 Range</td></tr>
<tr><td class="firstCol">DCO 1 Wave</td></tr>
<tr><td class="firstCol">DCO 1 Tune</td></tr>
<tr><td class="firstCol">DCO Cross Mod</td></tr>
<tr><td class="firstCol">DCO 1 LFO Mod Amount</td></tr>
<tr><td class="firstCol">DCO 1 LFO Source</td></tr>
<tr><td class="firstCol">DCO 1 Envelope Mod Amount</td></tr>
<tr><td class="firstCol">DCO 1 ENV Source</td></tr>
<tr><td class="firstCol">LFO Mode</td></tr>
<tr><td class="firstCol">DCO Source Mix</td></tr>
<tr><td class="firstCol">LFO 1 Wave</td></tr>
<tr><td class="firstCol">LFO 1 Rate</td></tr>
<tr><td class="firstCol">LFO 1 Delay</td></tr>
<tr><td class="firstCol">LFO 2 Wave</td></tr>
<tr><td class="firstCol">LFO 2 Rate</td></tr>
<tr><td class="firstCol">LFO 2 Delay</td></tr>
<tr><td class="firstCol">DCO 2 Range</td></tr>
<tr><td class="firstCol">DCO 2 Wave</td></tr>
<tr><td class="firstCol">DCO 2 Tune</td></tr>
<tr><td class="firstCol">DCO 2 Fine Tune</td></tr>
<tr><td class="firstCol">DCO 2 LFO Mod Amount</td></tr>
<tr><td class="firstCol">DCO 2 LFO Source</td></tr>
<tr><td class="firstCol">DCO 2 Envelope Mod Amount</td></tr>
<tr><td class="firstCol">DCO 2 ENV Source</td></tr>
<tr><td class="firstCol">Bend Dest DCO1 Pitch</td></tr>
<tr><td class="firstCol">Bend Dest VCF Cutoff</td></tr>
<tr><td class="firstCol">Bend Dest VCA Level</td></tr>
<tr><td class="firstCol">Bend Dest DCO Mix</td></tr>
<tr><td class="firstCol">Bend Dest LFO Rate</td></tr>
<tr><td class="firstCol">VCF Low Pass Cutoff</td></tr>
<tr><td class="firstCol">VCF Low Pass Resonance</td></tr>
<tr><td class="firstCol">VCF Pitch Follow</td></tr>
<tr><td class="firstCol">High Pass Filter Cutoff</td></tr>
<tr><td class="firstCol">VCF LFO Mod Amount</td></tr>
<tr><td class="firstCol">VCF LFO Source</td></tr>
<tr><td class="firstCol">VCF Envelope Mod Amount</td></tr>
<tr><td class="firstCol">VCF ENV Source</td></tr>
<tr><td class="firstCol">ENV 1 Attack</td></tr>
<tr><td class="firstCol">ENV 1 Decay</td></tr>
<tr><td class="firstCol">ENV 1 Sustain</td></tr>
<tr><td class="firstCol">ENV 1 Release</td></tr>
<tr><td class="firstCol">Load Sequence</td></tr>
<tr><td class="firstCol">Load Pattern</td></tr>
<tr><td class="firstCol">Chorus</td></tr>
<tr><td class="firstCol">Chorus Rate</td></tr>
<tr><td class="firstCol">VCA LFO Mod Amount</td></tr>
<tr><td class="firstCol">VCA LFO Source</td></tr>
<tr><td class="firstCol">VCA Mode</td></tr>
<tr><td class="firstCol">Seq midi Start/Stop enable</td></tr>
<tr><td class="firstCol">Hold Pedal</td></tr>
<tr><td class="firstCol">ENV 2 Attack</td></tr>
<tr><td class="firstCol">ENV 2 Decay</td></tr>
<tr><td class="firstCol">ENV 2 Sustain</td></tr>
<tr><td class="firstCol">ENV 2 Release</td></tr>
<tr><td class="firstCol">Envelope Control</td></tr>
<tr><td class="firstCol">Start/Stop Arp</td></tr>
<tr><td class="firstCol">Start/Stop Seq</td></tr>
<tr><td class="firstCol">MW Level</td></tr>
<tr><td class="firstCol">LFO Button Level</td></tr>
<tr><td class="firstCol">Aftertouch Level</td></tr>
<tr><td class="firstCol">Key Mode</td></tr>
<tr><td class="firstCol">Key Assign Detune</td></tr>
<tr><td class="firstCol">Key Assign Detune Mode</td></tr>
<tr><td class="firstCol">Internal Velocity</td></tr>
<tr><td class="firstCol">Arpeggiator Mode</td></tr>
<tr><td class="firstCol">Arpeggiator Range</td></tr>
<tr><td class="firstCol">Arpeggiator Clock Source</td></tr>
<tr><td class="firstCol">Sequencer Mode</td></tr>
<tr><td class="firstCol">Sequencer Clock Source</td></tr>
<tr><td class="firstCol">Pattern VCF Cutoff</td></tr>
<tr><td class="firstCol">Pattern VCA Level</td></tr>
<tr><td class="firstCol">Pattern Level</td></tr>
<tr><td class="firstCol">Pattern Mode</td></tr>
<tr><td class="firstCol">Pattern Clock Source</td></tr>
<tr><td class="firstCol">Fine Tune Offset</td></tr>
</table>
<br><br>
<hr/>
<h1>JX-3P Organix</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Aftertouch</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">FineTune</td></tr>
<tr><td class="firstCol">Tune</td></tr>
<tr><td class="firstCol">DCO Envelope Mod</td></tr>
<tr><td class="firstCol">DCO LFO Mod</td></tr>
<tr><td class="firstCol">Source Mix</td></tr>
<tr><td class="firstCol">High Pass</td></tr>
<tr><td class="firstCol">Resonance</td></tr>
<tr><td class="firstCol">Cutoff Frequency</td></tr>
<tr><td class="firstCol">VCF Envelope Mod</td></tr>
<tr><td class="firstCol">VCF LFO Mod</td></tr>
<tr><td class="firstCol">Pitch Follow</td></tr>
<tr><td class="firstCol">VCA Level</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">LFO Delay</td></tr>
<tr><td class="firstCol">Attack</td></tr>
<tr><td class="firstCol">Decay</td></tr>
<tr><td class="firstCol">Sustain</td></tr>
<tr><td class="firstCol">Release</td></tr>
<tr><td class="firstCol">DCO-1 Range</td></tr>
<tr><td class="firstCol">DCO-1 Wave</td></tr>
<tr><td class="firstCol">DCO-2 Range</td></tr>
<tr><td class="firstCol">DCO-2 Wave</td></tr>
<tr><td class="firstCol">DCO-2 Cross Mod</td></tr>
<tr><td class="firstCol">VCF Envelope Polarity</td></tr>
<tr><td class="firstCol">VCA Mode</td></tr>
<tr><td class="firstCol">DCO-2 Envelope Mod</td></tr>
<tr><td class="firstCol">DCO-2 LFO Mod</td></tr>
<tr><td class="firstCol">DCO-1 Envelope Mod</td></tr>
<tr><td class="firstCol">DCO-1 LFO Mod</td></tr>
<tr><td class="firstCol">LFO Wave</td></tr>
<tr><td class="firstCol">DCO Envelope Polarity</td></tr>
<tr><td class="firstCol">Chorus</td></tr>
</table>
<br><br>
<hr/>
<h1>Moog Little Phatty</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">ARP Clock Rate</td></tr>
<tr><td class="firstCol">Glide Rate</td></tr>
<tr><td class="firstCol">Mod Amt</td></tr>
<tr><td class="firstCol">Output Level</td></tr>
<tr><td class="firstCol">VCO 1 Wave</td></tr>
<tr><td class="firstCol">OSC 2 Freq</td></tr>
<tr><td class="firstCol">OSC 2 Wave</td></tr>
<tr><td class="firstCol">OSC 1 Level</td></tr>
<tr><td class="firstCol">OSC 2 Level</td></tr>
<tr><td class="firstCol">Overload</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">KBD Filter Amt</td></tr>
<tr><td class="firstCol">Filter EG Attack</td></tr>
<tr><td class="firstCol">Filter EG Decay</td></tr>
<tr><td class="firstCol">Filter EG Sustain</td></tr>
<tr><td class="firstCol">Filter EG Release</td></tr>
<tr><td class="firstCol">Filter EG Amt</td></tr>
<tr><td class="firstCol">AMP EG Attack</td></tr>
<tr><td class="firstCol">AMP EG Decay</td></tr>
<tr><td class="firstCol">AMP EG Sustain</td></tr>
<tr><td class="firstCol">AMP EG Release</td></tr>
<tr><td class="firstCol">Glide On/Off</td></tr>
<tr><td class="firstCol">Mod Source</td></tr>
<tr><td class="firstCol">Mod Destination</td></tr>
<tr><td class="firstCol">VCO 1 Octave</td></tr>
<tr><td class="firstCol">VCO 2 Octave</td></tr>
<tr><td class="firstCol">VCO 2 Sync On/Off</td></tr>
<tr><td class="firstCol">Note Priority</td></tr>
<tr><td class="firstCol">ARP Run/Stop</td></tr>
<tr><td class="firstCol">ARP Latch/Unlatch</td></tr>
<tr><td class="firstCol">LFO Sync Source</td></tr>
<tr><td class="firstCol">LFO Sync Clock Divider</td></tr>
<tr><td class="firstCol">Mod 5 Source</td></tr>
<tr><td class="firstCol">Mod 6 Source</td></tr>
<tr><td class="firstCol">Mod Destination 2</td></tr>
<tr><td class="firstCol">Pitch Bend Up Amt</td></tr>
<tr><td class="firstCol">Pitch Bend Down Amt</td></tr>
<tr><td class="firstCol">Filter Poles</td></tr>
<tr><td class="firstCol">Filter Velocity Sens</td></tr>
<tr><td class="firstCol">EGR Release On/Off</td></tr>
<tr><td class="firstCol">EGR Legato</td></tr>
<tr><td class="firstCol">ARP On/Off</td></tr>
<tr><td class="firstCol">ARP Clock Source</td></tr>
<tr><td class="firstCol">ARP Clock Division</td></tr>
<tr><td class="firstCol">ARP Range</td></tr>
<tr><td class="firstCol">ARP Pattern</td></tr>
<tr><td class="firstCol">ARP Mode</td></tr>
<tr><td class="firstCol">ARP Latch Enable</td></tr>
</table>
<br><br>
<hr/>
<h1>Moog Matriarch</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Mod Wheel</td></tr>
<tr><td class="firstCol">Mod Rate</td></tr>
<tr><td class="firstCol">Glide Time</td></tr>
<tr><td class="firstCol">Arp Rate</td></tr>
<tr><td class="firstCol">Noise Filter Cutoff</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Spacing</td></tr>
<tr><td class="firstCol">Arp Swing</td></tr>
<tr><td class="firstCol">Arp Gate Length</td></tr>
<tr><td class="firstCol">Osc 2 Frequency</td></tr>
<tr><td class="firstCol">Osc 3 Frequency</td></tr>
<tr><td class="firstCol">Osc 4 Frequency</td></tr>
<tr><td class="firstCol">Sustain Pedal</td></tr>
<tr><td class="firstCol">Glide On/Off</td></tr>
<tr><td class="firstCol">ARP Latch</td></tr>
<tr><td class="firstCol">ARP Play</td></tr>
<tr><td class="firstCol">Osc 1 Octave</td></tr>
<tr><td class="firstCol">Osc 2 Octave</td></tr>
<tr><td class="firstCol">Osc 3 Octave</td></tr>
<tr><td class="firstCol">Osc 4 Octave</td></tr>
<tr><td class="firstCol">Hard Sync Enable</td></tr>
<tr><td class="firstCol">Osc 2 Sync</td></tr>
<tr><td class="firstCol">Osc 3 Sync</td></tr>
<tr><td class="firstCol">Osc 4 Sync</td></tr>
<tr><td class="firstCol">Glide Type</td></tr>
<tr><td class="firstCol">Gated Glide</td></tr>
<tr><td class="firstCol">Legato Glide</td></tr>
<tr><td class="firstCol">Delay Ping Pong</td></tr>
<tr><td class="firstCol">Delay Sync</td></tr>
<tr><td class="firstCol">Square LFO Polarity</td></tr>
<tr><td class="firstCol">ARP Mode</td></tr>
<tr><td class="firstCol">ARP Pattern</td></tr>
<tr><td class="firstCol">ARP Range</td></tr>
<tr><td class="firstCol">Paraphony Voice Mode</td></tr>
<tr><td class="firstCol">Multi Trig</td></tr>
<tr><td class="firstCol">KB Octave</td></tr>
</table>
<br><br>
<hr/>
<h1>MC-707/MC-101</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Aftertouch</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Panpot</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Hold 1</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">Sostenuto</td></tr>
<tr><td class="firstCol">Soft</td></tr>
<tr><td class="firstCol">Legato Foot Switch</td></tr>
<tr><td class="firstCol">Resonance</td></tr>
<tr><td class="firstCol">Release Time</td></tr>
<tr><td class="firstCol">Attack Time</td></tr>
<tr><td class="firstCol">Cutoff</td></tr>
<tr><td class="firstCol">Decay Time</td></tr>
<tr><td class="firstCol">Vibrato Rate</td></tr>
<tr><td class="firstCol">Vibrato Depth</td></tr>
<tr><td class="firstCol">Vibrato Delay</td></tr>
<tr><td class="firstCol">FILTER Knob</td></tr>
<tr><td class="firstCol">MOD Knob</td></tr>
<tr><td class="firstCol">FX Knob</td></tr>
<tr><td class="firstCol">SOUND Knob</td></tr>
<tr><td class="firstCol">Portamento Control</td></tr>
<tr><td class="firstCol">General Purpose Effect 1</td></tr>
<tr><td class="firstCol">General Purpose Effect 3</td></tr>
</table>
<br><br>
<hr/>
<h1>Waldorf Microwave II</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Aftertouch</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation wheel</td></tr>
<tr><td class="firstCol">Breath control</td></tr>
<tr><td class="firstCol">Foot controller</td></tr>
<tr><td class="firstCol">Glide Time</td></tr>
<tr><td class="firstCol">Channel Volume</td></tr>
<tr><td class="firstCol">Panning</td></tr>
<tr><td class="firstCol">Chorus</td></tr>
<tr><td class="firstCol">FM Amount 0</td></tr>
<tr><td class="firstCol">Filter Env Attack</td></tr>
<tr><td class="firstCol">Filter Env Decay</td></tr>
<tr><td class="firstCol">Filter Env Sustain</td></tr>
<tr><td class="firstCol">Filter Env Release</td></tr>
<tr><td class="firstCol">Amp Env Attack</td></tr>
<tr><td class="firstCol">Amp Env Decay</td></tr>
<tr><td class="firstCol">Amp Env Sustain</td></tr>
<tr><td class="firstCol">Amp Env Release</td></tr>
<tr><td class="firstCol">Glide Type</td></tr>
<tr><td class="firstCol">Glide Mode</td></tr>
<tr><td class="firstCol">LFO1 Rate</td></tr>
<tr><td class="firstCol">LFO1 Shape</td></tr>
<tr><td class="firstCol">LFO2 Rate</td></tr>
<tr><td class="firstCol">LFO2 Delay</td></tr>
<tr><td class="firstCol">LFO2 Shape</td></tr>
<tr><td class="firstCol">Filter Env Trigger</td></tr>
<tr><td class="firstCol">LFO1 Delay</td></tr>
<tr><td class="firstCol">Amp Env Trigger</td></tr>
<tr><td class="firstCol">Osc 1 Octave</td></tr>
<tr><td class="firstCol">Osc 1 Semitone</td></tr>
<tr><td class="firstCol">Osc 1 Detune</td></tr>
<tr><td class="firstCol">Osc 1 Pitchbend Scale</td></tr>
<tr><td class="firstCol">Osc 1 Keytrack</td></tr>
<tr><td class="firstCol">Osc 2 Octave</td></tr>
<tr><td class="firstCol">Osc 2 Semitone</td></tr>
<tr><td class="firstCol">Osc 2 Detune</td></tr>
<tr><td class="firstCol">Osc 2 Sync</td></tr>
<tr><td class="firstCol">Osc 2 Pitchbend Scale</td></tr>
<tr><td class="firstCol">Osc 2 Keytrack</td></tr>
<tr><td class="firstCol">Osc 2 Link</td></tr>
<tr><td class="firstCol">Wave 1 Level</td></tr>
<tr><td class="firstCol">Wave 2 Level</td></tr>
<tr><td class="firstCol">RingMod Level</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">Filter 1 Cutoff</td></tr>
<tr><td class="firstCol">Filter 1 Keytrack</td></tr>
<tr><td class="firstCol">Filter 1 Env Amount</td></tr>
<tr><td class="firstCol">Filter 1 Env Velocity</td></tr>
<tr><td class="firstCol">Filter 1 Type</td></tr>
<tr><td class="firstCol">Amp Keytrack</td></tr>
<tr><td class="firstCol">Filter 1 Resonance</td></tr>
<tr><td class="firstCol">Amp Volume</td></tr>
<tr><td class="firstCol">Amp Env Velocity</td></tr>
<tr><td class="firstCol">Filter 2 Cutoff</td></tr>
<tr><td class="firstCol">Filter 2 Type</td></tr>
<tr><td class="firstCol">Filter 2 Keytrack</td></tr>
<tr><td class="firstCol">Sustain Switch</td></tr>
<tr><td class="firstCol">Glide on/off</td></tr>
<tr><td class="firstCol">Wavetable</td></tr>
<tr><td class="firstCol">Wave 1 Startwave</td></tr>
<tr><td class="firstCol">Wave 1 Phase</td></tr>
<tr><td class="firstCol">Wave 1 Env Amnt</td></tr>
<tr><td class="firstCol">Wave 1 Env Vel. Amnt</td></tr>
<tr><td class="firstCol">Wave 1 Keytrack</td></tr>
<tr><td class="firstCol">Wave 1 Limit</td></tr>
<tr><td class="firstCol">Wave 2 Startwave</td></tr>
<tr><td class="firstCol">Wave 2 Phase</td></tr>
<tr><td class="firstCol">Wave 2 Env Amnt</td></tr>
<tr><td class="firstCol">Wave 2 Env Vel. Amnt</td></tr>
<tr><td class="firstCol">Wave 2 Keytrack</td></tr>
<tr><td class="firstCol">Wave 2 Limit</td></tr>
<tr><td class="firstCol">Wave 2 Link</td></tr>
<tr><td class="firstCol">Free Env Time 1</td></tr>
<tr><td class="firstCol">Free Env Level 1</td></tr>
<tr><td class="firstCol">Free Env Time 2</td></tr>
<tr><td class="firstCol">Free Env Level 2</td></tr>
<tr><td class="firstCol">Free Env Time 3</td></tr>
<tr><td class="firstCol">Free Env Level 3</td></tr>
<tr><td class="firstCol">Free Env Release Time</td></tr>
<tr><td class="firstCol">Free Env Release Level</td></tr>
<tr><td class="firstCol">Free Env Trigger</td></tr>
<tr><td class="firstCol">Mod 1 Amount</td></tr>
<tr><td class="firstCol">Mod 2 Amount</td></tr>
<tr><td class="firstCol">Arp Active</td></tr>
<tr><td class="firstCol">Arp Range</td></tr>
<tr><td class="firstCol">Arp Clock</td></tr>
<tr><td class="firstCol">Arp Tempo</td></tr>
<tr><td class="firstCol">Arp Direction</td></tr>
<tr><td class="firstCol">Arp Pattern</td></tr>
<tr><td class="firstCol">Arp Note Order</td></tr>
<tr><td class="firstCol">Arp Velocity</td></tr>
<tr><td class="firstCol">Arp Reset</td></tr>
<tr><td class="firstCol">Arp Pattern Length</td></tr>
<tr><td class="firstCol">LFO 1 Sync</td></tr>
<tr><td class="firstCol">LFO 1 Symmetry</td></tr>
<tr><td class="firstCol">LFO 1 Humanize</td></tr>
<tr><td class="firstCol">LFO 2 Sync 0</td></tr>
<tr><td class="firstCol">LFO 2 Symmetry</td></tr>
<tr><td class="firstCol">LFO 2 Humanize</td></tr>
<tr><td class="firstCol">LFO 2 Phase</td></tr>
<tr><td class="firstCol">All Sound Off</td></tr>
<tr><td class="firstCol">Reset All Controllers</td></tr>
<tr><td class="firstCol">All notes off 0</td></tr>
</table>
<br><br>
<hr/>
<h1>MIDI Mod</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">LFO 1 Rate</td></tr>
<tr><td class="firstCol">LFO 2 Rate</td></tr>
<tr><td class="firstCol">LFO 3 Rate</td></tr>
<tr><td class="firstCol">LFO 4 Rate</td></tr>
<tr><td class="firstCol">LFO 1 Shape</td></tr>
<tr><td class="firstCol">LFO 2 Shape</td></tr>
<tr><td class="firstCol">LFO 3 Shape</td></tr>
<tr><td class="firstCol">LFO 4 Shape</td></tr>
<tr><td class="firstCol">LFO 1 Enabled</td></tr>
<tr><td class="firstCol">LFO 2 Enabled</td></tr>
<tr><td class="firstCol">LFO 3 Enabled</td></tr>
<tr><td class="firstCol">LFO 4 Enabled</td></tr>
<tr><td class="firstCol">LFO 1 Mode</td></tr>
<tr><td class="firstCol">LFO 2 Mode</td></tr>
<tr><td class="firstCol">LFO 3 Mode</td></tr>
<tr><td class="firstCol">LFO 4 Mode</td></tr>
<tr><td class="firstCol">LFO 1 Sync</td></tr>
<tr><td class="firstCol">LFO 2 Sync</td></tr>
<tr><td class="firstCol">LFO 3 Sync</td></tr>
<tr><td class="firstCol">LFO 4 Sync</td></tr>
<tr><td class="firstCol">LFO 1 Delay</td></tr>
<tr><td class="firstCol">LFO 2 Delay</td></tr>
<tr><td class="firstCol">LFO 3 Delay</td></tr>
<tr><td class="firstCol">LFO 4 Delay</td></tr>
<tr><td class="firstCol">ENV 1 Enabled</td></tr>
<tr><td class="firstCol">ENV 2 Enabled</td></tr>
<tr><td class="firstCol">ENV 3 Enabled</td></tr>
<tr><td class="firstCol">ENV 1 Sync</td></tr>
<tr><td class="firstCol">ENV 2 Sync</td></tr>
<tr><td class="firstCol">ENV 3 Sync</td></tr>
<tr><td class="firstCol">LFO 1 Depth</td></tr>
<tr><td class="firstCol">LFO 2 Depth</td></tr>
<tr><td class="firstCol">LFO 3 Depth</td></tr>
<tr><td class="firstCol">LFO 4 Depth</td></tr>
<tr><td class="firstCol">ENV 1 Depth</td></tr>
<tr><td class="firstCol">ENV 2 Depth</td></tr>
<tr><td class="firstCol">ENV 3 Depth</td></tr>
<tr><td class="firstCol">ENV 1 Delay</td></tr>
<tr><td class="firstCol">ENV 1 Hold</td></tr>
<tr><td class="firstCol">ENV 1 Attack</td></tr>
<tr><td class="firstCol">ENV 1 Decay</td></tr>
<tr><td class="firstCol">ENV 1 Sustain</td></tr>
<tr><td class="firstCol">ENV 1 Release</td></tr>
<tr><td class="firstCol">ENV 2 Delay</td></tr>
<tr><td class="firstCol">ENV 2 Hold</td></tr>
<tr><td class="firstCol">ENV 2 Attack</td></tr>
<tr><td class="firstCol">ENV 2 Decay</td></tr>
<tr><td class="firstCol">ENV 2 Sustain</td></tr>
<tr><td class="firstCol">ENV 2 Release</td></tr>
<tr><td class="firstCol">ENV 3 Delay</td></tr>
<tr><td class="firstCol">ENV 3 Hold</td></tr>
<tr><td class="firstCol">ENV 3 T1</td></tr>
<tr><td class="firstCol">ENV 3 L1</td></tr>
<tr><td class="firstCol">ENV 3 T2</td></tr>
<tr><td class="firstCol">ENV 3 L2</td></tr>
<tr><td class="firstCol">ENV 3 T3</td></tr>
<tr><td class="firstCol">LFO 1 Phase</td></tr>
<tr><td class="firstCol">LFO 2 Phase</td></tr>
<tr><td class="firstCol">LFO 3 Phase</td></tr>
<tr><td class="firstCol">LFO 4 Phase</td></tr>
<tr><td class="firstCol">ENV 3 L3</td></tr>
<tr><td class="firstCol">ENV 3 T4</td></tr>
<tr><td class="firstCol">ARP On/Off</td></tr>
<tr><td class="firstCol">ARP Latch On/Off</td></tr>
<tr><td class="firstCol">ARP Trans On/Off</td></tr>
<tr><td class="firstCol">ARP Octaves</td></tr>
<tr><td class="firstCol">ARP Note Repeat</td></tr>
<tr><td class="firstCol">ARP Clock Subdivision</td></tr>
<tr><td class="firstCol">ARP Gate</td></tr>
<tr><td class="firstCol">ARP Playback Mode</td></tr>
<tr><td class="firstCol">ARP Swing</td></tr>
<tr><td class="firstCol">ARP Velocity Amount</td></tr>
<tr><td class="firstCol">ARP Velocity Decay Amount</td></tr>
<tr><td class="firstCol">ARP Auto Trans Prog</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step</td></tr>
<tr><td class="firstCol">ARP Auto Trans Pattern</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 1</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 2</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 3</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 4</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 5</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 6</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 7</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 8</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 9</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 10</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 11</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 12</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 13</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 14</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 15</td></tr>
<tr><td class="firstCol">ARP Auto Trans Step 16</td></tr>
<tr><td class="firstCol">Tempo</td></tr>
<tr><td class="firstCol">Tempo Sync On/Off</td></tr>
<tr><td class="firstCol">ENV 1 Trigger</td></tr>
<tr><td class="firstCol">ENV 2 Trigger</td></tr>
<tr><td class="firstCol">ENV 3 Trigger</td></tr>
<tr><td class="firstCol">ARP Chord On/Off</td></tr>
</table>
<br><br>
<hr/>
<h1>Korg Minilogue XD</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">AMP EG Attack</td></tr>
<tr><td class="firstCol">AMP EG Decay</td></tr>
<tr><td class="firstCol">AMP EG Sustain</td></tr>
<tr><td class="firstCol">AMP EG Release</td></tr>
<tr><td class="firstCol">EG Attack</td></tr>
<tr><td class="firstCol">EG Decay</td></tr>
<tr><td class="firstCol">EG Int</td></tr>
<tr><td class="firstCol">EG Target</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">LFO Int</td></tr>
<tr><td class="firstCol">Voice Mod Depth</td></tr>
<tr><td class="firstCol">Mod FX Time</td></tr>
<tr><td class="firstCol">Mod FX Depth</td></tr>
<tr><td class="firstCol">Multi Level</td></tr>
<tr><td class="firstCol">VCO 1 Pitch</td></tr>
<tr><td class="firstCol">VCO 2 Pitch</td></tr>
<tr><td class="firstCol">VCO 1 Shape</td></tr>
<tr><td class="firstCol">VCO 2 Shape</td></tr>
<tr><td class="firstCol">VCO 1 Level</td></tr>
<tr><td class="firstCol">VCO 2 Level</td></tr>
<tr><td class="firstCol">Cross Mod Depth</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">VCO 1 Octave</td></tr>
<tr><td class="firstCol">VCO 2 Octave</td></tr>
<tr><td class="firstCol">VCO 1 Wave</td></tr>
<tr><td class="firstCol">VCO 2 Wave</td></tr>
<tr><td class="firstCol">Voice Mode Type</td></tr>
<tr><td class="firstCol">Multi Type</td></tr>
<tr><td class="firstCol">Shape</td></tr>
<tr><td class="firstCol">LFO Target</td></tr>
<tr><td class="firstCol">LFO Wave</td></tr>
<tr><td class="firstCol">LFO Mode</td></tr>
<tr><td class="firstCol">Damper</td></tr>
<tr><td class="firstCol">Sync</td></tr>
<tr><td class="firstCol">Ring</td></tr>
<tr><td class="firstCol">Keyboard Track</td></tr>
<tr><td class="firstCol">Filter Drive</td></tr>
<tr><td class="firstCol">Mod FX Type</td></tr>
<tr><td class="firstCol">Delay Type</td></tr>
<tr><td class="firstCol">Reverb Type</td></tr>
<tr><td class="firstCol">Mod FX On/Off</td></tr>
<tr><td class="firstCol">Delay On/Off</td></tr>
<tr><td class="firstCol">Reverb On/Off</td></tr>
<tr><td class="firstCol">Mod FX Sub Type</td></tr>
<tr><td class="firstCol">Sub Type</td></tr>
<tr><td class="firstCol">Shift Shape</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Dry/Wet</td></tr>
<tr><td class="firstCol">Reverb Dry/Wet</td></tr>
<tr><td class="firstCol">Delay Depth</td></tr>
<tr><td class="firstCol">Reverb Time</td></tr>
<tr><td class="firstCol">Reverb Depth</td></tr>
</table>
<br><br>
<hr/>
<h1>Korg Minilogue</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">AMP EG Attack</td></tr>
<tr><td class="firstCol">AMP EG Decay</td></tr>
<tr><td class="firstCol">AMP EG Sustain</td></tr>
<tr><td class="firstCol">AMP EG Release</td></tr>
<tr><td class="firstCol">EG Attack</td></tr>
<tr><td class="firstCol">EG Decay</td></tr>
<tr><td class="firstCol">EG Sustain</td></tr>
<tr><td class="firstCol">EG Release</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">LFO Depth</td></tr>
<tr><td class="firstCol">Voice Depth</td></tr>
<tr><td class="firstCol">Delay Hi Pass</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Feedback</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">VCO 1 Pitch</td></tr>
<tr><td class="firstCol">VCO 2 Pitch</td></tr>
<tr><td class="firstCol">VCO 1 Shape</td></tr>
<tr><td class="firstCol">VCO 2 Shape</td></tr>
<tr><td class="firstCol">VCO 1 Level</td></tr>
<tr><td class="firstCol">VCO 2 Level</td></tr>
<tr><td class="firstCol">Cross Mod Depth</td></tr>
<tr><td class="firstCol">Pitch EG Int</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">Filter EG Int</td></tr>
<tr><td class="firstCol">VCO 1 Octave</td></tr>
<tr><td class="firstCol">VCO 2 Octave</td></tr>
<tr><td class="firstCol">VCO 1 Wave</td></tr>
<tr><td class="firstCol">VCO 2 Wave</td></tr>
<tr><td class="firstCol">LFO Target</td></tr>
<tr><td class="firstCol">LFO EG Mod</td></tr>
<tr><td class="firstCol">LFO Wave</td></tr>
<tr><td class="firstCol">Sync</td></tr>
<tr><td class="firstCol">Ring</td></tr>
<tr><td class="firstCol">Velocity Key Track</td></tr>
<tr><td class="firstCol">Keyboard Track</td></tr>
<tr><td class="firstCol">Filter Type</td></tr>
<tr><td class="firstCol">Delay Output Routing</td></tr>
</table>
<br><br>
<hr/>
<h1>Moog Minitaur</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">Glide Rate</td></tr>
<tr><td class="firstCol">Output Level</td></tr>
<tr><td class="firstCol">OSC 1 Level</td></tr>
<tr><td class="firstCol">OSC 2 Level</td></tr>
<tr><td class="firstCol">VCO 2 Freq</td></tr>
<tr><td class="firstCol">VCO 2 Beat Freq</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">Filter EG Amt</td></tr>
<tr><td class="firstCol">Filter EG Attack</td></tr>
<tr><td class="firstCol">Filter EG Decay/Release</td></tr>
<tr><td class="firstCol">Filter EG Sustain</td></tr>
<tr><td class="firstCol">AMP EG Attack</td></tr>
<tr><td class="firstCol">AMP EG Decay/Release</td></tr>
<tr><td class="firstCol">AMP EG Sustain</td></tr>
<tr><td class="firstCol">Glide On/Off</td></tr>
<tr><td class="firstCol">VCO 1 Wave</td></tr>
<tr><td class="firstCol">VCO 2 Wave</td></tr>
<tr><td class="firstCol">Note Sync On/Off</td></tr>
<tr><td class="firstCol">LFO Key Retrig On/Off</td></tr>
<tr><td class="firstCol">Legato Glide On/Off</td></tr>
<tr><td class="firstCol">LFO Sync Clock Divider</td></tr>
<tr><td class="firstCol">LFO Midi Sync</td></tr>
<tr><td class="firstCol">Filter Vel Sens</td></tr>
<tr><td class="firstCol">Volume Vel Sens</td></tr>
<tr><td class="firstCol">Note Priority</td></tr>
<tr><td class="firstCol">Glide Type</td></tr>
<tr><td class="firstCol">Pitch Bend Up Amt</td></tr>
<tr><td class="firstCol">Pitch Bend Down Amt</td></tr>
</table>
<br><br>
<hr/>
<h1>Model:Samples</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Aftertouch</td></tr>
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Track Note</td></tr>
<tr><td class="firstCol">Track Volume + Dist</td></tr>
<tr><td class="firstCol">Track Pan</td></tr>
<tr><td class="firstCol">Track Delay Send</td></tr>
<tr><td class="firstCol">Track Reverb Send</td></tr>
<tr><td class="firstCol">Track Chance</td></tr>
<tr><td class="firstCol">Track Swing</td></tr>
<tr><td class="firstCol">Track Pitch</td></tr>
<tr><td class="firstCol">Playback Loop</td></tr>
<tr><td class="firstCol">Playback Reverse</td></tr>
<tr><td class="firstCol">Track Sample Start</td></tr>
<tr><td class="firstCol">Track Sample Length</td></tr>
<tr><td class="firstCol">Track Resonance</td></tr>
<tr><td class="firstCol">Track Cutoff</td></tr>
<tr><td class="firstCol">Track Decay Time</td></tr>
<tr><td class="firstCol">FX Delay Time</td></tr>
<tr><td class="firstCol">FX Delay Feedback</td></tr>
<tr><td class="firstCol">FX Reverb Size</td></tr>
<tr><td class="firstCol">FX Reverb Tone</td></tr>
<tr><td class="firstCol">Track Mute</td></tr>
<tr><td class="firstCol">Track Level</td></tr>
<tr><td class="firstCol">LFO Speed</td></tr>
<tr><td class="firstCol">LFO Multiplier</td></tr>
<tr><td class="firstCol">LFO Fade In/Out</td></tr>
<tr><td class="firstCol">LFO Destination</td></tr>
<tr><td class="firstCol">LFO Waveform</td></tr>
<tr><td class="firstCol">LFO Start Phase</td></tr>
<tr><td class="firstCol">LFO Reset</td></tr>
<tr><td class="firstCol">LFO Depth</td></tr>
</table>
<br><br>
<hr/>
<h1>Korg Monologue</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">EG Attack</td></tr>
<tr><td class="firstCol">EG Decay</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">EG INT</td></tr>
<tr><td class="firstCol">LFO Depth</td></tr>
<tr><td class="firstCol">Drive</td></tr>
<tr><td class="firstCol">VCO 2 Pitch</td></tr>
<tr><td class="firstCol">VCO 1 Shape</td></tr>
<tr><td class="firstCol">VCO 2 Shape</td></tr>
<tr><td class="firstCol">VCO 1 Level</td></tr>
<tr><td class="firstCol">VCO 2 Level</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">VCO 2 Octave</td></tr>
<tr><td class="firstCol">VCO 1 Wave</td></tr>
<tr><td class="firstCol">VCO 2 Wave</td></tr>
<tr><td class="firstCol">LFO Target</td></tr>
<tr><td class="firstCol">LFO Wave</td></tr>
<tr><td class="firstCol">LFO Mode</td></tr>
<tr><td class="firstCol">Sync/Ring</td></tr>
<tr><td class="firstCol">EG Type</td></tr>
<tr><td class="firstCol">EG Target</td></tr>
</table>
<br><br>
<hr/>
<h1>Sequential OB-6</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Sub Octave Level</td></tr>
<tr><td class="firstCol">Distortion</td></tr>
<tr><td class="firstCol">VCA Env Amount</td></tr>
<tr><td class="firstCol">VCA Env Vel Amount</td></tr>
<tr><td class="firstCol">VCA Env Attack</td></tr>
<tr><td class="firstCol">VCA Env Decay</td></tr>
<tr><td class="firstCol">VCA Env Sustain</td></tr>
<tr><td class="firstCol">VCA Env Release</td></tr>
<tr><td class="firstCol">Filter Env Amount</td></tr>
<tr><td class="firstCol">Filter Env Attack</td></tr>
<tr><td class="firstCol">Filter Env Decay</td></tr>
<tr><td class="firstCol">Filter Env Sustain</td></tr>
<tr><td class="firstCol">Filter Env Release</td></tr>
<tr><td class="firstCol">Arp On/Off</td></tr>
<tr><td class="firstCol">Arp Mode</td></tr>
<tr><td class="firstCol">Arp Octave</td></tr>
<tr><td class="firstCol">Arp Clock Division</td></tr>
<tr><td class="firstCol">Portamento On/Off</td></tr>
<tr><td class="firstCol">Osc 1 Freq</td></tr>
<tr><td class="firstCol">Osc 1 Level</td></tr>
<tr><td class="firstCol">Osc 1 Shape</td></tr>
<tr><td class="firstCol">Osc 1 PW</td></tr>
<tr><td class="firstCol">Brightness</td></tr>
<tr><td class="firstCol">Osc 2 Freq</td></tr>
<tr><td class="firstCol">Osc 2 Detune</td></tr>
<tr><td class="firstCol">Osc 2 Level</td></tr>
<tr><td class="firstCol">Osc 2 Shape</td></tr>
<tr><td class="firstCol">Osc 2 PW</td></tr>
<tr><td class="firstCol">Filter Freq</td></tr>
<tr><td class="firstCol">Filter Res</td></tr>
<tr><td class="firstCol">Filter Key Amt</td></tr>
<tr><td class="firstCol">Filter Velocity On/Off</td></tr>
<tr><td class="firstCol">Filter Mode</td></tr>
<tr><td class="firstCol">Band Pass On/Off</td></tr>
</table>
<br><br>
<h3>NRPN</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Osc 1 Freq</td></tr>
<tr><td class="firstCol">Osc 1 Sync</td></tr>
<tr><td class="firstCol">Osc 1 Level</td></tr>
<tr><td class="firstCol">Osc 1 Shape</td></tr>
<tr><td class="firstCol">Osc 1 Pulse Width</td></tr>
<tr><td class="firstCol">Osc 2 Freq</td></tr>
<tr><td class="firstCol">Osc 2 Freq Fine</td></tr>
<tr><td class="firstCol">Osc 2 Level</td></tr>
<tr><td class="firstCol">Osc 2 Shape</td></tr>
<tr><td class="firstCol">Osc 2 Pulse Width</td></tr>
<tr><td class="firstCol">Osc 2 Low Freq</td></tr>
<tr><td class="firstCol">Osc 2 Key On/Off</td></tr>
<tr><td class="firstCol">Osc 1 Sub Level</td></tr>
<tr><td class="firstCol">Portamento Mode</td></tr>
<tr><td class="firstCol">Portamento On/Off</td></tr>
<tr><td class="firstCol">Portamento Rate</td></tr>
<tr><td class="firstCol">Pitchbend Range</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">Detune</td></tr>
<tr><td class="firstCol">Filter Freq</td></tr>
<tr><td class="firstCol">Filter Res</td></tr>
<tr><td class="firstCol">Filter Key Amt</td></tr>
<tr><td class="firstCol">Filter Velocity On/Off</td></tr>
<tr><td class="firstCol">Filter Mode</td></tr>
<tr><td class="firstCol">Filter Normal/Bandpass</td></tr>
<tr><td class="firstCol">Voice Volume</td></tr>
<tr><td class="firstCol">Pan Spread</td></tr>
<tr><td class="firstCol">Distortion</td></tr>
<tr><td class="firstCol">VCA Env Amount</td></tr>
<tr><td class="firstCol">VCA Env Attack</td></tr>
<tr><td class="firstCol">VCA Env Decay</td></tr>
<tr><td class="firstCol">VCA Env Sustain</td></tr>
<tr><td class="firstCol">VCA Env Release</td></tr>
<tr><td class="firstCol">VCA Env Velocity On/Off</td></tr>
<tr><td class="firstCol">Filter Env Amount</td></tr>
<tr><td class="firstCol">Filter Env Attack</td></tr>
<tr><td class="firstCol">Filter Env Decay</td></tr>
<tr><td class="firstCol">Filter Env Sustain</td></tr>
<tr><td class="firstCol">Filter Env Release</td></tr>
<tr><td class="firstCol">LFO Freq</td></tr>
<tr><td class="firstCol">LFO Initial Amt</td></tr>
<tr><td class="firstCol">LFO Shape</td></tr>
<tr><td class="firstCol">LFO Sync</td></tr>
<tr><td class="firstCol">LFO Osc 1 Dest On/Off</td></tr>
<tr><td class="firstCol">LFO Osc 2 Dest On/Off</td></tr>
<tr><td class="firstCol">LFO PW 1,2 Dest On/Off</td></tr>
<tr><td class="firstCol">LFO Amp Dest On/Off</td></tr>
<tr><td class="firstCol">LFO Filter Dest On/Off</td></tr>
<tr><td class="firstCol">LFO Filter Mode On/Off</td></tr>
<tr><td class="firstCol">Pressure Amount</td></tr>
<tr><td class="firstCol">Pressure Osc 1 Dest On/Off</td></tr>
<tr><td class="firstCol">Pressure Osc 2 Dest On/Off</td></tr>
<tr><td class="firstCol">Pressure LP Dest On/Off</td></tr>
<tr><td class="firstCol">Pressure Filter Mode Dest On/Off</td></tr>
<tr><td class="firstCol">Pressure VCA Dest On/Off</td></tr>
<tr><td class="firstCol">Pressure LFO Amt Dest On/Off</td></tr>
<tr><td class="firstCol">FX 1 Type</td></tr>
<tr><td class="firstCol">FX 1 Mix</td></tr>
<tr><td class="firstCol">FX 1 Param 1</td></tr>
<tr><td class="firstCol">FX 1 Param 2</td></tr>
<tr><td class="firstCol">FX 1 Sync</td></tr>
<tr><td class="firstCol">FX 2 Mix</td></tr>
<tr><td class="firstCol">FX 2 Param 1</td></tr>
<tr><td class="firstCol">FX 2 Param 2</td></tr>
<tr><td class="firstCol">FX 2 Sync</td></tr>
<tr><td class="firstCol">FX On/Off</td></tr>
<tr><td class="firstCol">XMod Filter Env Amt</td></tr>
<tr><td class="firstCol">XMod Osc 2 Amt</td></tr>
<tr><td class="firstCol">XMod Osc 1 Freq Dest</td></tr>
<tr><td class="firstCol">XMod Osc 1 Shape Dest</td></tr>
<tr><td class="firstCol">XMod Osc 1 PW Dest</td></tr>
<tr><td class="firstCol">XMod Filter Dest</td></tr>
<tr><td class="firstCol">XMod Filter Mode Dest</td></tr>
<tr><td class="firstCol">XMod Filter Normal/Bandpass Dest</td></tr>
<tr><td class="firstCol">Unison On/Off</td></tr>
<tr><td class="firstCol">Unison Mode</td></tr>
<tr><td class="firstCol">Key Mode</td></tr>
<tr><td class="firstCol">Arp On/Off</td></tr>
<tr><td class="firstCol">Arp Mode</td></tr>
<tr><td class="firstCol">Arp Range</td></tr>
<tr><td class="firstCol">Arp Time Sig</td></tr>
<tr><td class="firstCol">BPM</td></tr>
</table>
<br><br>
<hr/>
<h1>OP-Z</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Parameter 1</td></tr>
<tr><td class="firstCol">Parameter 2</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">Envelope Attack</td></tr>
<tr><td class="firstCol">Envelope Decay</td></tr>
<tr><td class="firstCol">Envelope Sustain</td></tr>
<tr><td class="firstCol">Envelope Release</td></tr>
<tr><td class="firstCol">LFO Depth</td></tr>
<tr><td class="firstCol">LFO Speed</td></tr>
<tr><td class="firstCol">LFO Target</td></tr>
<tr><td class="firstCol">LFO Shape</td></tr>
<tr><td class="firstCol">FX 1 Send</td></tr>
<tr><td class="firstCol">FX 2 Send</td></tr>
<tr><td class="firstCol">Pan</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">Note Style</td></tr>
<tr><td class="firstCol">Parameter 1 Relative</td></tr>
<tr><td class="firstCol">Parameter 2 Relative</td></tr>
<tr><td class="firstCol">Filter Cutoff Relative</td></tr>
<tr><td class="firstCol">Filter Resonance Relative</td></tr>
<tr><td class="firstCol">Envelope Attack Relative</td></tr>
<tr><td class="firstCol">Envelope Decay Relative</td></tr>
<tr><td class="firstCol">Envelope Sustain Relative</td></tr>
<tr><td class="firstCol">Envelope Release Relative</td></tr>
<tr><td class="firstCol">LFO Depth Relative</td></tr>
<tr><td class="firstCol">LFO Speed Relative</td></tr>
<tr><td class="firstCol">LFO Target Relative</td></tr>
<tr><td class="firstCol">LFO Shape Relative</td></tr>
<tr><td class="firstCol">FX 1 Send Relative</td></tr>
<tr><td class="firstCol">FX 2 Send Relative</td></tr>
<tr><td class="firstCol">Pan Relative</td></tr>
<tr><td class="firstCol">Volume Relative</td></tr>
<tr><td class="firstCol">Portamento Relative</td></tr>
<tr><td class="firstCol">Note Style Relative</td></tr>
<tr><td class="firstCol">Track Gain</td></tr>
<tr><td class="firstCol">Track Gain Relative</td></tr>
<tr><td class="firstCol">Tempo</td></tr>
<tr><td class="firstCol">Swing</td></tr>
<tr><td class="firstCol">Quantize</td></tr>
<tr><td class="firstCol">Note Length</td></tr>
</table>
<br><br>
<hr/>
<h1>Novation Peak</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Osc 1 Range</td></tr>
<tr><td class="firstCol">Portamento Rate</td></tr>
<tr><td class="firstCol">Osc 1 ModEnv2 Pitch</td></tr>
<tr><td class="firstCol">Osc 1 Manual Shape</td></tr>
<tr><td class="firstCol">Osc 1 LFO1 Shape</td></tr>
<tr><td class="firstCol">Osc 1 Vsync</td></tr>
<tr><td class="firstCol">Glide On/Off</td></tr>
<tr><td class="firstCol">Filter Post Drive</td></tr>
<tr><td class="firstCol">Osc 2 Range</td></tr>
<tr><td class="firstCol">Osc 2 ModEnv2 Pitch</td></tr>
<tr><td class="firstCol">Osc 2 Manual Shape</td></tr>
<tr><td class="firstCol">Osc 2 ModEnv1 Shape</td></tr>
<tr><td class="firstCol">Osc 2 LFO1 Shape</td></tr>
<tr><td class="firstCol">Osc 2 Vsync</td></tr>
<tr><td class="firstCol">Osc 3 ModEnv2 Pitch</td></tr>
<tr><td class="firstCol">Osc 3 Vsync</td></tr>
<tr><td class="firstCol">Osc 3 Range</td></tr>
<tr><td class="firstCol">Osc 3 Manual Shape</td></tr>
<tr><td class="firstCol">Osc 3 ModEnv1 Shape</td></tr>
<tr><td class="firstCol">Osc 3 LFO1 Shape</td></tr>
<tr><td class="firstCol">Filter KBD Tracking</td></tr>
<tr><td class="firstCol">Filter Osc3 Filter</td></tr>
<tr><td class="firstCol">Filter Amp Env Filter</td></tr>
<tr><td class="firstCol">Filter ModEnv1 Filter</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">Filter Overdrive</td></tr>
<tr><td class="firstCol">LFO1 Sync Rate</td></tr>
<tr><td class="firstCol">LFO1 Fade Time</td></tr>
<tr><td class="firstCol">LFO2 Range</td></tr>
<tr><td class="firstCol">LFO2 Sync Rate</td></tr>
<tr><td class="firstCol">LFO2 Fade Time</td></tr>
<tr><td class="firstCol">Amp Env Attack</td></tr>
<tr><td class="firstCol">Amp Env Decay</td></tr>
<tr><td class="firstCol">Amp Env Sustain</td></tr>
<tr><td class="firstCol">Amp Env Release</td></tr>
<tr><td class="firstCol">Mod Env 1 Attack</td></tr>
<tr><td class="firstCol">Mod Env 1 Decay</td></tr>
<tr><td class="firstCol">Mod Env 1 Sustain</td></tr>
<tr><td class="firstCol">Mod Env 1 Release</td></tr>
<tr><td class="firstCol">Mod Env 2 Attack</td></tr>
<tr><td class="firstCol">Mod Env 2 Decay</td></tr>
<tr><td class="firstCol">Mod Env 2 Release</td></tr>
<tr><td class="firstCol">Distortion Level</td></tr>
<tr><td class="firstCol">Chorus Level</td></tr>
<tr><td class="firstCol">Chorus Feedback</td></tr>
<tr><td class="firstCol">Delay Level</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Feedback</td></tr>
<tr><td class="firstCol">Reverb Level</td></tr>
<tr><td class="firstCol">Reverb Time</td></tr>
<tr><td class="firstCol">Animate 1 Hold</td></tr>
<tr><td class="firstCol">Animate 2 Hold</td></tr>
<tr><td class="firstCol">Arp Clock/Gate</td></tr>
<tr><td class="firstCol">Mod Env 2 Sustain</td></tr>
<tr><td class="firstCol">Chorus Rate</td></tr>
<tr><td class="firstCol">Osc 1 ModEnv1 Shape</td></tr>
</table>
<br><br>
<h3>NRPN</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Voice Mode</td></tr>
<tr><td class="firstCol">Voice Unison</td></tr>
<tr><td class="firstCol">Voice Unison Detune</td></tr>
<tr><td class="firstCol">Voice Unison Spread</td></tr>
<tr><td class="firstCol">Voice KBD Octave</td></tr>
<tr><td class="firstCol">Voice Pre-Glide</td></tr>
<tr><td class="firstCol">Osc Common Divergence</td></tr>
<tr><td class="firstCol">Osc Common Drift</td></tr>
<tr><td class="firstCol">Osc Common Noise LPF</td></tr>
<tr><td class="firstCol">Osc Common Noise HPF</td></tr>
<tr><td class="firstCol">Osc 1 Wave</td></tr>
<tr><td class="firstCol">Osc 1 Wave More</td></tr>
<tr><td class="firstCol">Osc 1 Shape Source</td></tr>
<tr><td class="firstCol">Osc 1 Saw Density</td></tr>
<tr><td class="firstCol">Osc 1 Saw Density Detune</td></tr>
<tr><td class="firstCol">Osc 1 Fixed Note</td></tr>
<tr><td class="firstCol">Osc 1 Bend Range</td></tr>
<tr><td class="firstCol">Osc 2 Wave</td></tr>
<tr><td class="firstCol">Osc 2 Wave More</td></tr>
<tr><td class="firstCol">Osc 2 Shape Source</td></tr>
<tr><td class="firstCol">Osc 2 Saw Density</td></tr>
<tr><td class="firstCol">Osc 2 Fixed Note</td></tr>
<tr><td class="firstCol">Osc 2 Bend Range</td></tr>
<tr><td class="firstCol">Osc 3 Wave</td></tr>
<tr><td class="firstCol">Osc 3 Wave More</td></tr>
<tr><td class="firstCol">Osc 3 Shape Source</td></tr>
<tr><td class="firstCol">Osc 3 Saw Density</td></tr>
<tr><td class="firstCol">Osc 3 Saw Density Detune</td></tr>
<tr><td class="firstCol">Osc 3 Fixed Note</td></tr>
<tr><td class="firstCol">Osc 3 Bend Range</td></tr>
<tr><td class="firstCol">Mixer Patch Level</td></tr>
<tr><td class="firstCol">Mixer VCA Gain</td></tr>
<tr><td class="firstCol">Mixer Dry Level</td></tr>
<tr><td class="firstCol">Mixer Wet Level</td></tr>
<tr><td class="firstCol">Filter Slope</td></tr>
<tr><td class="firstCol">Filter Shape</td></tr>
<tr><td class="firstCol">Filter Env Select</td></tr>
<tr><td class="firstCol">Filter Divergence</td></tr>
<tr><td class="firstCol">Amp Env Velocity</td></tr>
<tr><td class="firstCol">Amp Env Trig</td></tr>
<tr><td class="firstCol">Mod Env Select</td></tr>
<tr><td class="firstCol">Mod Env 1 Velocity</td></tr>
<tr><td class="firstCol">Mod Env 1 Trig</td></tr>
<tr><td class="firstCol">Mod Env 2 Velocity</td></tr>
<tr><td class="firstCol">Mod Env 2 Trig</td></tr>
<tr><td class="firstCol">LFO1 Range</td></tr>
<tr><td class="firstCol">LFO1 Wave</td></tr>
<tr><td class="firstCol">LFO1 Phase</td></tr>
<tr><td class="firstCol">LFO1 Slew</td></tr>
<tr><td class="firstCol">LFO1 Fade In/Out</td></tr>
<tr><td class="firstCol">LFO1 One Shot</td></tr>
<tr><td class="firstCol">LFO1 Common</td></tr>
<tr><td class="firstCol">LFO2 Wave</td></tr>
<tr><td class="firstCol">LFO2 Phase</td></tr>
<tr><td class="firstCol">LFO2 Slew</td></tr>
<tr><td class="firstCol">LFO2 One Shot</td></tr>
<tr><td class="firstCol">LFO2 Common</td></tr>
<tr><td class="firstCol">FX Master Bypass</td></tr>
<tr><td class="firstCol">FX Routing</td></tr>
<tr><td class="firstCol">Delay Width</td></tr>
<tr><td class="firstCol">Delay Sync</td></tr>
<tr><td class="firstCol">Delay Sync Time</td></tr>
<tr><td class="firstCol">Delay Low Pass</td></tr>
<tr><td class="firstCol">Delay High Pass</td></tr>
<tr><td class="firstCol">Delay Slew</td></tr>
<tr><td class="firstCol">Reverb Type</td></tr>
<tr><td class="firstCol">Reverb Damping LF</td></tr>
<tr><td class="firstCol">Reverb Damping HF</td></tr>
<tr><td class="firstCol">Reverb Size</td></tr>
<tr><td class="firstCol">Reverb Mod</td></tr>
<tr><td class="firstCol">Reverb Mod Rate</td></tr>
<tr><td class="firstCol">Reverb Low Pass</td></tr>
<tr><td class="firstCol">Reverb High Pass</td></tr>
<tr><td class="firstCol">Reverb Pre Delay</td></tr>
<tr><td class="firstCol">Chorus Type</td></tr>
<tr><td class="firstCol">Chorus Mod Depth</td></tr>
<tr><td class="firstCol">Chorus LP</td></tr>
<tr><td class="firstCol">Chorus HP</td></tr>
<tr><td class="firstCol">Arp/Clock Sync Rate</td></tr>
<tr><td class="firstCol">Arp/Clock Type</td></tr>
<tr><td class="firstCol">Arp/Clock Rhythm</td></tr>
<tr><td class="firstCol">Arp/Clock Octave</td></tr>
<tr><td class="firstCol">Arp/Clock Swing</td></tr>
<tr><td class="firstCol">Arp/Clock On</td></tr>
<tr><td class="firstCol">Arp/Clock Key Latch</td></tr>
<tr><td class="firstCol">Arp/Clock Key Sync</td></tr>
<tr><td class="firstCol">Mod Matrix Selection</td></tr>
<tr><td class="firstCol">Mod Matrix 1 Source 1</td></tr>
<tr><td class="firstCol">Mod Matrix 1 Source 2</td></tr>
<tr><td class="firstCol">Mod Matrix 1 Depth</td></tr>
<tr><td class="firstCol">Mod Matrix 1 Destination</td></tr>
<tr><td class="firstCol">Mod Matrix 2 Source 1</td></tr>
<tr><td class="firstCol">Mod Matrix 2 Source 2</td></tr>
<tr><td class="firstCol">Mod Matrix 2 Depth</td></tr>
<tr><td class="firstCol">Mod Matrix 2 Destination</td></tr>
<tr><td class="firstCol">Mod Matrix 3 Source 1</td></tr>
<tr><td class="firstCol">Mod Matrix 3 Source 2</td></tr>
<tr><td class="firstCol">Mod Matrix 3 Depth</td></tr>
<tr><td class="firstCol">Mod Matrix 3 Destination</td></tr>
<tr><td class="firstCol">Mod Matrix 4 Source 1</td></tr>
<tr><td class="firstCol">Mod Matrix 4 Source 2</td></tr>
<tr><td class="firstCol">Mod Matrix 4 Depth</td></tr>
<tr><td class="firstCol">Mod Matrix 4 Destination</td></tr>
<tr><td class="firstCol">Mod Matrix 5 Source 1</td></tr>
<tr><td class="firstCol">Mod Matrix 5 Source 2</td></tr>
<tr><td class="firstCol">Mod Matrix 5 Depth</td></tr>
<tr><td class="firstCol">Mod Matrix 5 Destination</td></tr>
<tr><td class="firstCol">Mod Matrix 6 Source 1</td></tr>
<tr><td class="firstCol">Mod Matrix 6 Source 2</td></tr>
<tr><td class="firstCol">Mod Matrix 6 Depth</td></tr>
<tr><td class="firstCol">Mod Matrix 6 Destination</td></tr>
<tr><td class="firstCol">Mod Matrix 7 Source 1</td></tr>
<tr><td class="firstCol">Mod Matrix 7 Source 2</td></tr>
<tr><td class="firstCol">Mod Matrix 7 Depth</td></tr>
<tr><td class="firstCol">Mod Matrix 7 Destination</td></tr>
<tr><td class="firstCol">Mod Matrix 8 Source 1</td></tr>
<tr><td class="firstCol">Mod Matrix 8 Source 2</td></tr>
<tr><td class="firstCol">Mod Matrix 8 Depth</td></tr>
<tr><td class="firstCol">Mod Matrix 8 Destination</td></tr>
<tr><td class="firstCol">Mod Matrix 9 Source 1</td></tr>
<tr><td class="firstCol">Mod Matrix 9 Source 2</td></tr>
<tr><td class="firstCol">Mod Matrix 9 Depth</td></tr>
<tr><td class="firstCol">Mod Matrix 9 Destination</td></tr>
<tr><td class="firstCol">Mod Matrix 10 Source 1</td></tr>
<tr><td class="firstCol">Mod Matrix 10 Source 2</td></tr>
<tr><td class="firstCol">Mod Matrix 10 Depth</td></tr>
<tr><td class="firstCol">Mod Matrix 10 Destination</td></tr>
<tr><td class="firstCol">Mod Matrix 11 Source 1</td></tr>
<tr><td class="firstCol">Mod Matrix 11 Source 2</td></tr>
<tr><td class="firstCol">Mod Matrix 11 Depth</td></tr>
<tr><td class="firstCol">Mod Matrix 11 Destination</td></tr>
<tr><td class="firstCol">Mod Matrix 12 Source 1</td></tr>
<tr><td class="firstCol">Mod Matrix 12 Source 2</td></tr>
<tr><td class="firstCol">Mod Matrix 12 Depth</td></tr>
<tr><td class="firstCol">Mod Matrix 12 Destination</td></tr>
<tr><td class="firstCol">Mot Matrix 13 Source 1</td></tr>
<tr><td class="firstCol">Mot Matrix 13 Source 2</td></tr>
<tr><td class="firstCol">Mot Matrix 13 Depth</td></tr>
<tr><td class="firstCol">Mot Matrix 13 Destination</td></tr>
<tr><td class="firstCol">Mot Matrix 14 Source 1</td></tr>
<tr><td class="firstCol">Mot Matrix 14 Source 2</td></tr>
<tr><td class="firstCol">Mot Matrix 14 Depth</td></tr>
<tr><td class="firstCol">Mot Matrix 14 Destination</td></tr>
<tr><td class="firstCol">Osc 1 Coarse</td></tr>
<tr><td class="firstCol">Mot Matrix 15 Source 1</td></tr>
<tr><td class="firstCol">Mot Matrix 15 Source 2</td></tr>
<tr><td class="firstCol">Mot Matrix 15 Depth</td></tr>
<tr><td class="firstCol">Mot Matrix 15 Destination</td></tr>
<tr><td class="firstCol">Osc 1 Fine</td></tr>
<tr><td class="firstCol">Mot Matrix 16 Source 1</td></tr>
<tr><td class="firstCol">Mot Matrix 16 Source 2</td></tr>
<tr><td class="firstCol">Mot Matrix 16 Depth</td></tr>
<tr><td class="firstCol">Mot Matrix 16 Destination</td></tr>
<tr><td class="firstCol">Osc 1 LFO2 Pitch</td></tr>
<tr><td class="firstCol">Osc 2 Coarse</td></tr>
<tr><td class="firstCol">Osc 2 Fine</td></tr>
<tr><td class="firstCol">Osc 2 LFO2 Pitch</td></tr>
<tr><td class="firstCol">Osc 3 Coarse</td></tr>
<tr><td class="firstCol">Osc 3 Fine</td></tr>
<tr><td class="firstCol">Osc 3 LFO2 Pitch</td></tr>
<tr><td class="firstCol">Mixer Osc 1</td></tr>
<tr><td class="firstCol">Mixer Osc 2</td></tr>
<tr><td class="firstCol">Mixer Osc 3</td></tr>
<tr><td class="firstCol">Mixer Ring 1*2</td></tr>
<tr><td class="firstCol">Osc 2 Saw Density Detune</td></tr>
<tr><td class="firstCol">Mixer Noise</td></tr>
<tr><td class="firstCol">Filter LFO1 Filter</td></tr>
<tr><td class="firstCol">Filter Frequency</td></tr>
<tr><td class="firstCol">LFO1 Rate</td></tr>
<tr><td class="firstCol">LFO2 Rate</td></tr>
<tr><td class="firstCol">LFO2 Fade In/Out</td></tr>
</table>
<br><br>
<hr/>
<h1>Line-6 POD XT</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Tweak</td></tr>
<tr><td class="firstCol">Wah Position</td></tr>
<tr><td class="firstCol">Compressor Gain</td></tr>
<tr><td class="firstCol">Split/Blend</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Compression Threshold</td></tr>
<tr><td class="firstCol">Amp Pan</td></tr>
<tr><td class="firstCol">Amp Select w/ defaults</td></tr>
<tr><td class="firstCol">Amp Select w/o defaults</td></tr>
<tr><td class="firstCol">Amp 1 Drive</td></tr>
<tr><td class="firstCol">Amp 1 Bass</td></tr>
<tr><td class="firstCol">Amp 1 Mid</td></tr>
<tr><td class="firstCol">Amp 1 Treble</td></tr>
<tr><td class="firstCol">Amp 1 Volume</td></tr>
<tr><td class="firstCol">Reverb Level</td></tr>
<tr><td class="firstCol">Effect Setup</td></tr>
<tr><td class="firstCol">Drive 2/EQ Freq 1</td></tr>
<tr><td class="firstCol">Amp 1 Presence</td></tr>
<tr><td class="firstCol">Noise Gate Enable</td></tr>
<tr><td class="firstCol">Gate Threshold</td></tr>
<tr><td class="firstCol">Gate Decay</td></tr>
<tr><td class="firstCol">Stomp Enable</td></tr>
<tr><td class="firstCol">Comp Enable</td></tr>
<tr><td class="firstCol">Delay Enable</td></tr>
<tr><td class="firstCol">Mod Param 1</td></tr>
<tr><td class="firstCol">Delay Param 1 MSB</td></tr>
<tr><td class="firstCol">Delay Param 1 Subdivision</td></tr>
<tr><td class="firstCol">Delay Param 2</td></tr>
<tr><td class="firstCol">Delay Mix</td></tr>
<tr><td class="firstCol">Delay Param 3</td></tr>
<tr><td class="firstCol">Reverb Enable</td></tr>
<tr><td class="firstCol">Reverb Model</td></tr>
<tr><td class="firstCol">Reverb Decay</td></tr>
<tr><td class="firstCol">Reverb Tone</td></tr>
<tr><td class="firstCol">Reverb Pre-Delay</td></tr>
<tr><td class="firstCol">Reverb Pre-Post</td></tr>
<tr><td class="firstCol">EQ Freq 2</td></tr>
<tr><td class="firstCol">Wah Enable</td></tr>
<tr><td class="firstCol">Volume Pedal Min</td></tr>
<tr><td class="firstCol">Volume Pre-Post</td></tr>
<tr><td class="firstCol">Mod Enable</td></tr>
<tr><td class="firstCol">Mod Param 1 Subdivision</td></tr>
<tr><td class="firstCol">Mod Param 2</td></tr>
<tr><td class="firstCol">Mod Param 3</td></tr>
<tr><td class="firstCol">Mod Param 4</td></tr>
<tr><td class="firstCol">Mod Mix</td></tr>
<tr><td class="firstCol">Mod Pre-Post</td></tr>
<tr><td class="firstCol">Mod Model</td></tr>
<tr><td class="firstCol">EQ Freq 3</td></tr>
<tr><td class="firstCol">Mod Param 1 LSB</td></tr>
<tr><td class="firstCol">Delay Param 1 LSB</td></tr>
<tr><td class="firstCol">EQ Enable</td></tr>
<tr><td class="firstCol">TAP Tempo</td></tr>
<tr><td class="firstCol">Pedal Assign</td></tr>
<tr><td class="firstCol">Tuner Enable</td></tr>
<tr><td class="firstCol">Mic Model Select</td></tr>
<tr><td class="firstCol">Amp 1 Cabinet Type</td></tr>
<tr><td class="firstCol">Stomp Model</td></tr>
<tr><td class="firstCol">Room Level</td></tr>
<tr><td class="firstCol">EQ Freq 4</td></tr>
<tr><td class="firstCol">Stomp Param 2</td></tr>
<tr><td class="firstCol">Stomp Param 3</td></tr>
<tr><td class="firstCol">Stomp Param 4</td></tr>
<tr><td class="firstCol">Stomp Param 5</td></tr>
<tr><td class="firstCol">Stomp Param 6</td></tr>
<tr><td class="firstCol">Delay Param 4</td></tr>
<tr><td class="firstCol">Delay Pre-Post</td></tr>
<tr><td class="firstCol">Delay Model</td></tr>
<tr><td class="firstCol">Tempo MSB</td></tr>
<tr><td class="firstCol">Tempo LSB</td></tr>
<tr><td class="firstCol">Amp Bypass Channel Volume</td></tr>
<tr><td class="firstCol">Tweak Param Destination</td></tr>
<tr><td class="firstCol">Amp 1 Engage</td></tr>
<tr><td class="firstCol">EQ Gain 1</td></tr>
<tr><td class="firstCol">EQ Gain 2</td></tr>
<tr><td class="firstCol">EQ Gain 3</td></tr>
<tr><td class="firstCol">EQ Gain 4</td></tr>
</table>
<br><br>
<hr/>
<h1>Sequential Pro-2</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Breath</td></tr>
<tr><td class="firstCol">BPM</td></tr>
<tr><td class="firstCol">Foot Controller</td></tr>
<tr><td class="firstCol">Glide Mode</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Osc 1 Sub Octave</td></tr>
<tr><td class="firstCol">Distortion Amount</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Slider 1 Position</td></tr>
<tr><td class="firstCol">Slider 2 Position</td></tr>
<tr><td class="firstCol">Slider 1 Pressure</td></tr>
<tr><td class="firstCol">Slider 2 Pressure</td></tr>
<tr><td class="firstCol">Delay 1 Time</td></tr>
<tr><td class="firstCol">Delay 1 Sync</td></tr>
<tr><td class="firstCol">Delay 1 Amount</td></tr>
<tr><td class="firstCol">Delay 1 Feedback</td></tr>
<tr><td class="firstCol">Delay 2 Time</td></tr>
<tr><td class="firstCol">Delay 2 Sync</td></tr>
<tr><td class="firstCol">Delay 2 Amount</td></tr>
<tr><td class="firstCol">Delay 2 Feedback</td></tr>
<tr><td class="firstCol">Delay 3 Time</td></tr>
<tr><td class="firstCol">Delay 3 Sync</td></tr>
<tr><td class="firstCol">Delay 3 Amount</td></tr>
<tr><td class="firstCol">Delay 3 Feedback</td></tr>
<tr><td class="firstCol">Delay 4 Time</td></tr>
<tr><td class="firstCol">Delay 4 Sync</td></tr>
<tr><td class="firstCol">Delay 4 Amount</td></tr>
<tr><td class="firstCol">Delay 4 Feedback</td></tr>
<tr><td class="firstCol">VCA Env Amount</td></tr>
<tr><td class="firstCol">VCA Env Vel Amount</td></tr>
<tr><td class="firstCol">VCA Env Delay</td></tr>
<tr><td class="firstCol">VCA Env Attack</td></tr>
<tr><td class="firstCol">VCA Env Decay</td></tr>
<tr><td class="firstCol">VCA Env Sustain</td></tr>
<tr><td class="firstCol">VCA Env Release</td></tr>
<tr><td class="firstCol">F1 Env Amt</td></tr>
<tr><td class="firstCol">F1 Env Vel Amount</td></tr>
<tr><td class="firstCol">F1 Env Delay</td></tr>
<tr><td class="firstCol">F1 Env Attack</td></tr>
<tr><td class="firstCol">F1 Env Decay</td></tr>
<tr><td class="firstCol">F1 Env Sustain</td></tr>
<tr><td class="firstCol">F1 Env Release</td></tr>
<tr><td class="firstCol">Osc 1 Glide Amount</td></tr>
<tr><td class="firstCol">Osc 2 Glide Amount</td></tr>
<tr><td class="firstCol">Osc 3 Glide Amount</td></tr>
<tr><td class="firstCol">Osc 4 Glide Amount</td></tr>
<tr><td class="firstCol">ARP On/Off</td></tr>
<tr><td class="firstCol">ARP Mode</td></tr>
<tr><td class="firstCol">ARP Range</td></tr>
<tr><td class="firstCol">ARP Auto Latch On/Off</td></tr>
<tr><td class="firstCol">Seq/Arp Clock Divide</td></tr>
<tr><td class="firstCol">ARP Repeats</td></tr>
<tr><td class="firstCol">Pedal 2</td></tr>
<tr><td class="firstCol">Glide On/Off</td></tr>
<tr><td class="firstCol">Osc 1 Pitch</td></tr>
<tr><td class="firstCol">Osc 1 Fine Tune</td></tr>
<tr><td class="firstCol">Osc 1 Level</td></tr>
<tr><td class="firstCol">Osc 1 Shape</td></tr>
<tr><td class="firstCol">Osc 1 Shape Mod</td></tr>
<tr><td class="firstCol">Osc 1 FM</td></tr>
<tr><td class="firstCol">Osc 1 AM</td></tr>
<tr><td class="firstCol">Brightness</td></tr>
<tr><td class="firstCol">Osc 2 Pitch</td></tr>
<tr><td class="firstCol">Osc 2 Fine Tune</td></tr>
<tr><td class="firstCol">Osc 2 Level</td></tr>
<tr><td class="firstCol">Osc 2 Shape</td></tr>
<tr><td class="firstCol">Osc 2 Shape Mod</td></tr>
<tr><td class="firstCol">Osc 2 FM</td></tr>
<tr><td class="firstCol">Osc 2 AM</td></tr>
<tr><td class="firstCol">Osc 3 Pitch</td></tr>
<tr><td class="firstCol">Osc 3 Fine Tune</td></tr>
<tr><td class="firstCol">Osc 3 Level</td></tr>
<tr><td class="firstCol">Osc 3 Shape</td></tr>
<tr><td class="firstCol">Osc 3 Shape Mod</td></tr>
<tr><td class="firstCol">Osc 3 FM</td></tr>
<tr><td class="firstCol">Osc 3 AM</td></tr>
<tr><td class="firstCol">Osc 4 Pitch</td></tr>
<tr><td class="firstCol">Osc 4 Fine Tune</td></tr>
<tr><td class="firstCol">Osc 4 Level</td></tr>
<tr><td class="firstCol">Osc 4 Shape</td></tr>
<tr><td class="firstCol">Osc 4 Shape Mod</td></tr>
<tr><td class="firstCol">Osc 4 FM</td></tr>
<tr><td class="firstCol">Osc 4 AM</td></tr>
<tr><td class="firstCol">F1 Freq</td></tr>
<tr><td class="firstCol">F1 Resonance</td></tr>
<tr><td class="firstCol">F1 Key Amount</td></tr>
<tr><td class="firstCol">F2 Freq</td></tr>
<tr><td class="firstCol">F2 Resonance</td></tr>
<tr><td class="firstCol">F2 Key Amount</td></tr>
<tr><td class="firstCol">Girth</td></tr>
<tr><td class="firstCol">Air</td></tr>
<tr><td class="firstCol">Hack</td></tr>
<tr><td class="firstCol">Decimate</td></tr>
<tr><td class="firstCol">Drive</td></tr>
<tr><td class="firstCol">Feedback Amount</td></tr>
<tr><td class="firstCol">Feedback Tuning</td></tr>
</table>
<br><br>
<hr/>
<h1>Korg Prologue</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">Timbre Balance</td></tr>
<tr><td class="firstCol">Voice Spread</td></tr>
<tr><td class="firstCol">AMP EG Attack</td></tr>
<tr><td class="firstCol">AMP EG Decay</td></tr>
<tr><td class="firstCol">AMP EG Sustain</td></tr>
<tr><td class="firstCol">AMP EG Release</td></tr>
<tr><td class="firstCol">EG Attack</td></tr>
<tr><td class="firstCol">EG Decay</td></tr>
<tr><td class="firstCol">EG Sustain</td></tr>
<tr><td class="firstCol">EG Release</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">LFO Int</td></tr>
<tr><td class="firstCol">Voice Mod Depth</td></tr>
<tr><td class="firstCol">Mod FX Speed</td></tr>
<tr><td class="firstCol">Mod FX Depth</td></tr>
<tr><td class="firstCol">Delay/Reverb Time</td></tr>
<tr><td class="firstCol">Delay/Reverb Depth</td></tr>
<tr><td class="firstCol">Multi Level</td></tr>
<tr><td class="firstCol">VCO 1 Pitch</td></tr>
<tr><td class="firstCol">VCO 2 Pitch</td></tr>
<tr><td class="firstCol">VCO 1 Shape</td></tr>
<tr><td class="firstCol">VCO 2 Shape</td></tr>
<tr><td class="firstCol">VCO 1 Level</td></tr>
<tr><td class="firstCol">VCO 2 Level</td></tr>
<tr><td class="firstCol">Cross Mod Depth</td></tr>
<tr><td class="firstCol">Pitch EG Int</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">EG Int</td></tr>
<tr><td class="firstCol">VCO 1 Octave</td></tr>
<tr><td class="firstCol">VCO 2 Octave</td></tr>
<tr><td class="firstCol">VCO 1 Wave</td></tr>
<tr><td class="firstCol">VCO 2 Wave</td></tr>
<tr><td class="firstCol">Multi Octave</td></tr>
<tr><td class="firstCol">Multi Type</td></tr>
<tr><td class="firstCol">Multi Shape</td></tr>
<tr><td class="firstCol">LFO Target</td></tr>
<tr><td class="firstCol">LFO Wave</td></tr>
<tr><td class="firstCol">LFO Mode</td></tr>
<tr><td class="firstCol">Damper</td></tr>
<tr><td class="firstCol">Ring/Sync</td></tr>
<tr><td class="firstCol">Pitch EG</td></tr>
<tr><td class="firstCol">Filter Low Cut</td></tr>
<tr><td class="firstCol">Keyboard Track</td></tr>
<tr><td class="firstCol">Filter Drive</td></tr>
<tr><td class="firstCol">Timbre Edit</td></tr>
<tr><td class="firstCol">Timbre Type</td></tr>
<tr><td class="firstCol">Mod FX Type</td></tr>
<tr><td class="firstCol">Delay/Reverb Type</td></tr>
<tr><td class="firstCol">Mod FX On/Off</td></tr>
<tr><td class="firstCol">Delay/Reverb On/Off</td></tr>
<tr><td class="firstCol">Mod Effect Sub Type</td></tr>
<tr><td class="firstCol">Delay/Reverb Sub Type</td></tr>
<tr><td class="firstCol">Multi Sub Type Select</td></tr>
<tr><td class="firstCol">Multi Shift Shape</td></tr>
</table>
<br><br>
<hr/>
<h1>Prophet-5/10 (Rev4)</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Aftertouch</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">OSC A FREQUENCY</td></tr>
<tr><td class="firstCol">MASTER VOLUME</td></tr>
<tr><td class="firstCol">OSC B FREQUENCY</td></tr>
<tr><td class="firstCol">OSC B FINE TUNE</td></tr>
<tr><td class="firstCol">OSC A SAW ON/FF</td></tr>
<tr><td class="firstCol">OSC A SQUARE ON/OFF</td></tr>
<tr><td class="firstCol">OSC A PULSE WIDTH</td></tr>
<tr><td class="firstCol">OSC B PULSE WIDTH</td></tr>
<tr><td class="firstCol">OSC SYNC ON/OFF</td></tr>
<tr><td class="firstCol">OSC B LOW FREQ ON/OFF</td></tr>
<tr><td class="firstCol">OSC B KEYBOARD ON/OFF</td></tr>
<tr><td class="firstCol">GLIDE RATE</td></tr>
<tr><td class="firstCol">OSC A LEVEL</td></tr>
<tr><td class="firstCol">OSC B LEVEL</td></tr>
<tr><td class="firstCol">NOISE LEVEL</td></tr>
<tr><td class="firstCol">OSC B SAW ON/OFF</td></tr>
<tr><td class="firstCol">RESONANCE</td></tr>
<tr><td class="firstCol">FILTER KEYBOARD TRACK OFF/HALF/FULL</td></tr>
<tr><td class="firstCol">FILTER REV SELECT</td></tr>
<tr><td class="firstCol">LFO FREQUENCY</td></tr>
<tr><td class="firstCol">LFO INITIAL AMOUNT</td></tr>
<tr><td class="firstCol">OSC B TRI ON/OFF</td></tr>
<tr><td class="firstCol">LFO SOURCE MIX</td></tr>
<tr><td class="firstCol">LFO FREQ A ON/OFF</td></tr>
<tr><td class="firstCol">LFO FREQ B ON/OFF</td></tr>
<tr><td class="firstCol">LFO FREQ PW A ON/OFF</td></tr>
<tr><td class="firstCol">LFO FREQ PW B ON/OFF</td></tr>
<tr><td class="firstCol">LFO FILTER ON/OFF</td></tr>
<tr><td class="firstCol">POLY MOD FILT ENV AMOUNT</td></tr>
<tr><td class="firstCol">POLY MOD OSC B AMOUNT</td></tr>
<tr><td class="firstCol">POLY MOD FREQ A ON/OFF</td></tr>
<tr><td class="firstCol">POLY MOD PW ON/OFF</td></tr>
<tr><td class="firstCol">POLY MOD FILTER ON/OFF</td></tr>
<tr><td class="firstCol">PITCH WHEEL RANGE</td></tr>
<tr><td class="firstCol">RETRIGGER AND UNISON ASSIGN</td></tr>
<tr><td class="firstCol">CUTOFF</td></tr>
<tr><td class="firstCol">BRIGHTNESS</td></tr>
<tr><td class="firstCol">VINTAGE</td></tr>
<tr><td class="firstCol">PRESSURE FILTER</td></tr>
<tr><td class="firstCol">PRESSURE LFO</td></tr>
<tr><td class="firstCol">ENVELOPE FILTER AMOUNT</td></tr>
<tr><td class="firstCol">ENVELOPE FILTER VELOCITY ON/OFF</td></tr>
<tr><td class="firstCol">ENVELOPE VCA VELOCITY ON/OFF</td></tr>
<tr><td class="firstCol">ATTACK FILTER</td></tr>
<tr><td class="firstCol">ATTACK VCA</td></tr>
<tr><td class="firstCol">DECAY FILTER</td></tr>
<tr><td class="firstCol">DECAY VCA</td></tr>
<tr><td class="firstCol">SUSTAIN FILTER</td></tr>
<tr><td class="firstCol">SUSTAIN VCA</td></tr>
<tr><td class="firstCol">RELEASE FILTER</td></tr>
<tr><td class="firstCol">RELEASE VCA</td></tr>
<tr><td class="firstCol">RELEASE ON/OFF</td></tr>
<tr><td class="firstCol">UNISON ON/OFF</td></tr>
<tr><td class="firstCol">UNISON VOICE COUNT</td></tr>
<tr><td class="firstCol">UNISON DETUNE</td></tr>
<tr><td class="firstCol">OSC B SQUARE ON/OFF</td></tr>
<tr><td class="firstCol">LFO SAW ON/OFF</td></tr>
<tr><td class="firstCol">LFO TRI ON/OFF</td></tr>
<tr><td class="firstCol">LFO SQUARE ON/OFF</td></tr>
</table>
<br><br>
<h3>NRPN</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">OSC A FREQUENCY</td></tr>
<tr><td class="firstCol">OSC B FREQUENCY</td></tr>
<tr><td class="firstCol">OSC B FINE TUNE</td></tr>
<tr><td class="firstCol">OSC A SAW ON/FF</td></tr>
<tr><td class="firstCol">OSC A SQUARE ON/OFF</td></tr>
<tr><td class="firstCol">OSC B SAW ON/OFF</td></tr>
<tr><td class="firstCol">OSC B TRI ON/OFF</td></tr>
<tr><td class="firstCol">OSC B SQUARE ON/OFF</td></tr>
<tr><td class="firstCol">OSC A PULSE WIDTH</td></tr>
<tr><td class="firstCol">OSC B PULSE WIDTH</td></tr>
<tr><td class="firstCol">OSC SYNC ON/OFF</td></tr>
<tr><td class="firstCol">OSC B LOW FREQ ON/OFF</td></tr>
<tr><td class="firstCol">OSC B KEYBOARD ON/OFF</td></tr>
<tr><td class="firstCol">GLIDE RATE</td></tr>
<tr><td class="firstCol">OSC A LEVEL</td></tr>
<tr><td class="firstCol">OSC B LEVEL</td></tr>
<tr><td class="firstCol">NOISE LEVEL</td></tr>
<tr><td class="firstCol">CUTOFF</td></tr>
<tr><td class="firstCol">RESONANCE</td></tr>
<tr><td class="firstCol">FILTER KEYBOARD TRACK OFF/HALF/FULL</td></tr>
<tr><td class="firstCol">FILTER REV SELECT</td></tr>
<tr><td class="firstCol">LFO FREQUENCY</td></tr>
<tr><td class="firstCol">LFO INITIAL AMOUNT</td></tr>
<tr><td class="firstCol">LFO SAW ON/OFF</td></tr>
<tr><td class="firstCol">LFO TRI ON/OFF</td></tr>
<tr><td class="firstCol">LFO SQUARE ON/OFF</td></tr>
<tr><td class="firstCol">LFO SOURCE MIX</td></tr>
<tr><td class="firstCol">LFO FREQ A ON/OFF</td></tr>
<tr><td class="firstCol">LFO FREQ B ON/OFF</td></tr>
<tr><td class="firstCol">LFO FREQ PW A ON/OFF</td></tr>
<tr><td class="firstCol">LFO FREQ PW B ON/OFF</td></tr>
<tr><td class="firstCol">LFO FILTER ON/OFF</td></tr>
<tr><td class="firstCol">POLY MOD FILT ENV AMOUNT</td></tr>
<tr><td class="firstCol">POLY MOD OSC B AMOUNT</td></tr>
<tr><td class="firstCol">POLY MOD FREQ A ON/OFF</td></tr>
<tr><td class="firstCol">POLY MOD PW ON/OFF</td></tr>
<tr><td class="firstCol">POLY MOD FILTER ON/OFF</td></tr>
<tr><td class="firstCol">VINTAGE</td></tr>
<tr><td class="firstCol">AFTERTOUCH > FILTER</td></tr>
<tr><td class="firstCol">AFTERTOUCH > AMP</td></tr>
<tr><td class="firstCol">ENV FILTER AMOUNT</td></tr>
<tr><td class="firstCol">VELOCTIY > FILTER</td></tr>
<tr><td class="firstCol">VELOCITY > AMP</td></tr>
<tr><td class="firstCol">ATTACK FILTER</td></tr>
<tr><td class="firstCol">ATTACK VCA</td></tr>
<tr><td class="firstCol">DECAY FILTER</td></tr>
<tr><td class="firstCol">DECAY VCA</td></tr>
<tr><td class="firstCol">SUSTAIN FILTER</td></tr>
<tr><td class="firstCol">SUSTAIN VCA</td></tr>
<tr><td class="firstCol">RELEASE FILTER</td></tr>
<tr><td class="firstCol">RELEASE VCA</td></tr>
<tr><td class="firstCol">RELEASE SWITCH</td></tr>
<tr><td class="firstCol">UNISON ON/OFF</td></tr>
<tr><td class="firstCol">UNISON VOICE COUNT</td></tr>
<tr><td class="firstCol">UNISON DETUNE</td></tr>
<tr><td class="firstCol">UNISON NOTE 1</td></tr>
<tr><td class="firstCol">UNISON NOTE 2</td></tr>
<tr><td class="firstCol">UNISON NOTE 3</td></tr>
<tr><td class="firstCol">UNISON NOTE 4</td></tr>
<tr><td class="firstCol">UNISON NOTE 5</td></tr>
<tr><td class="firstCol">UNISON NOTE 6</td></tr>
<tr><td class="firstCol">UNISON NOTE 7</td></tr>
<tr><td class="firstCol">UNISON NOTE 8</td></tr>
<tr><td class="firstCol">UNISON NOTE 9</td></tr>
<tr><td class="firstCol">UNISON NOTE 10</td></tr>
<tr><td class="firstCol">PITCH WHEEL RANGE</td></tr>
<tr><td class="firstCol">RETRIGGER AND UNISON</td></tr>
<tr><td class="firstCol">TRANSPOSE</td></tr>
</table>
<br><br>
<hr/>
<h1>Sequential Prophet-6</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Glide Mode</td></tr>
<tr><td class="firstCol">MIDI Volume</td></tr>
<tr><td class="firstCol">Sub Osc Level</td></tr>
<tr><td class="firstCol">Distortion Amount</td></tr>
<tr><td class="firstCol">VCA Env Amount</td></tr>
<tr><td class="firstCol">VCA Env Vel Amount</td></tr>
<tr><td class="firstCol">VCA Env Attack</td></tr>
<tr><td class="firstCol">VCA Env Decay</td></tr>
<tr><td class="firstCol">VCA Env Sustain</td></tr>
<tr><td class="firstCol">VCA Env Release</td></tr>
<tr><td class="firstCol">Low-pass Env Amt</td></tr>
<tr><td class="firstCol">Filter Env Attack</td></tr>
<tr><td class="firstCol">Filter Env Decay</td></tr>
<tr><td class="firstCol">Filter Env Sustain</td></tr>
<tr><td class="firstCol">Filter Env Release</td></tr>
<tr><td class="firstCol">Arp On/Off</td></tr>
<tr><td class="firstCol">Arp Mode</td></tr>
<tr><td class="firstCol">Arp Range</td></tr>
<tr><td class="firstCol">Arp Time Signature</td></tr>
<tr><td class="firstCol">Glide On/Off</td></tr>
<tr><td class="firstCol">Osc 1 Freq</td></tr>
<tr><td class="firstCol">Osc 1 Level</td></tr>
<tr><td class="firstCol">Osc 1 Shape</td></tr>
<tr><td class="firstCol">Osc 1 PW</td></tr>
<tr><td class="firstCol">Brightness</td></tr>
<tr><td class="firstCol">Osc 2 Freq</td></tr>
<tr><td class="firstCol">Osc 2 Freq Fine</td></tr>
<tr><td class="firstCol">Osc 2 Level</td></tr>
<tr><td class="firstCol">Osc 2 Shape</td></tr>
<tr><td class="firstCol">Osc 2 PW</td></tr>
<tr><td class="firstCol">Low-pass Freq</td></tr>
<tr><td class="firstCol">Low-pass Resonance</td></tr>
<tr><td class="firstCol">Low-pass Key Amt</td></tr>
<tr><td class="firstCol">Low-pass Velocity On/Off</td></tr>
<tr><td class="firstCol">High-pass Freq</td></tr>
<tr><td class="firstCol">High-pass Resonance</td></tr>
<tr><td class="firstCol">High-pass Key Amt</td></tr>
<tr><td class="firstCol">High-pass Velocity On/Off</td></tr>
</table>
<br><br>
<h3>NRPN</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Osc 1 Freq</td></tr>
<tr><td class="firstCol">Osc 1 Sync</td></tr>
<tr><td class="firstCol">Osc 1 Level</td></tr>
<tr><td class="firstCol">Osc 1 Shape</td></tr>
<tr><td class="firstCol">Osc 1 Pulse Width</td></tr>
<tr><td class="firstCol">Osc 2 Freq</td></tr>
<tr><td class="firstCol">Osc 2 Freq Fine</td></tr>
<tr><td class="firstCol">Osc 2 Level</td></tr>
<tr><td class="firstCol">Osc 2 Shape</td></tr>
<tr><td class="firstCol">Osc 2 Pulse Width</td></tr>
<tr><td class="firstCol">Osc 2 Low Freq</td></tr>
<tr><td class="firstCol">Osc 2 Key On/Off</td></tr>
<tr><td class="firstCol">Osc 1 Sub Level</td></tr>
<tr><td class="firstCol">Glide Mode</td></tr>
<tr><td class="firstCol">Glide On/Off</td></tr>
<tr><td class="firstCol">Glide Rate</td></tr>
<tr><td class="firstCol">Pitchbend Range</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">Slop</td></tr>
<tr><td class="firstCol">Low-pass Freq</td></tr>
<tr><td class="firstCol">Low-pass Res</td></tr>
<tr><td class="firstCol">Low-pass Key Amt</td></tr>
<tr><td class="firstCol">Low-pass Velocity On/Off</td></tr>
<tr><td class="firstCol">High-pass Freq</td></tr>
<tr><td class="firstCol">High-pass Res</td></tr>
<tr><td class="firstCol">High-pass Key Amt</td></tr>
<tr><td class="firstCol">High-pass Velocity On/Off</td></tr>
<tr><td class="firstCol">Voice Volume</td></tr>
<tr><td class="firstCol">Pan Spread</td></tr>
<tr><td class="firstCol">Distortion Amt</td></tr>
<tr><td class="firstCol">VCA Env Amt</td></tr>
<tr><td class="firstCol">VCA Env Attack</td></tr>
<tr><td class="firstCol">VCA Env Decay</td></tr>
<tr><td class="firstCol">VCA Env Sustain</td></tr>
<tr><td class="firstCol">VCA Env Release</td></tr>
<tr><td class="firstCol">VCA Env Velocity On/Off</td></tr>
<tr><td class="firstCol">Low-pass Env Amt</td></tr>
<tr><td class="firstCol">Filter Env Attack</td></tr>
<tr><td class="firstCol">Filter Env Decay</td></tr>
<tr><td class="firstCol">Filter Env Sustain</td></tr>
<tr><td class="firstCol">Filter Env Release</td></tr>
<tr><td class="firstCol">High-pass Env Amt</td></tr>
<tr><td class="firstCol">LFO Freq</td></tr>
<tr><td class="firstCol">LFO Initial Amt</td></tr>
<tr><td class="firstCol">LFO Shape</td></tr>
<tr><td class="firstCol">LFO Sync</td></tr>
<tr><td class="firstCol">LFO Osc 1 Dest On/Off</td></tr>
<tr><td class="firstCol">LFO Osc 2 Dest On/Off</td></tr>
<tr><td class="firstCol">LFO PW 1,2 Dest On/Off</td></tr>
<tr><td class="firstCol">LFO Amp Dest On/Off</td></tr>
<tr><td class="firstCol">LFO Low-pass Dest On/Off</td></tr>
<tr><td class="firstCol">LFO High-pass Dest On/Off</td></tr>
<tr><td class="firstCol">Pressure Amount</td></tr>
<tr><td class="firstCol">Pressure Osc 1 Dest On/Off</td></tr>
<tr><td class="firstCol">Pressure Osc 2 Dest On/Off</td></tr>
<tr><td class="firstCol">Pressure Low-pass Dest On/Off</td></tr>
<tr><td class="firstCol">Pressure High-pass Dest On/Off</td></tr>
<tr><td class="firstCol">Pressure VCA Dest On/Off</td></tr>
<tr><td class="firstCol">Pressure LFO Amt Dest On/Off</td></tr>
<tr><td class="firstCol">FX 1 Type</td></tr>
<tr><td class="firstCol">FX 1 Mix</td></tr>
<tr><td class="firstCol">FX 1 Param 1</td></tr>
<tr><td class="firstCol">FX 1 Param 2</td></tr>
<tr><td class="firstCol">FX 1 Sync</td></tr>
<tr><td class="firstCol">FX 2 Mix</td></tr>
<tr><td class="firstCol">FX 2 Param 1</td></tr>
<tr><td class="firstCol">FX 2 Param 2</td></tr>
<tr><td class="firstCol">FX 2 Sync</td></tr>
<tr><td class="firstCol">FX On/Off</td></tr>
<tr><td class="firstCol">PolyMod Filter Env Amt</td></tr>
<tr><td class="firstCol">PolyMod Osc 2 Amt</td></tr>
<tr><td class="firstCol">PolyMod Osc 1 Freq Dest</td></tr>
<tr><td class="firstCol">PolyMod Osc 1 Shape Dest</td></tr>
<tr><td class="firstCol">PolyMod Osc 1 PW Dest</td></tr>
<tr><td class="firstCol">PolyMod Low-Pass Dest</td></tr>
<tr><td class="firstCol">PolyMod High-Pass Dest</td></tr>
<tr><td class="firstCol">Unison On/Off</td></tr>
<tr><td class="firstCol">Unison Mode</td></tr>
<tr><td class="firstCol">Key Mode</td></tr>
<tr><td class="firstCol">Arp On/Off</td></tr>
<tr><td class="firstCol">Arp Mode</td></tr>
<tr><td class="firstCol">Arp Range</td></tr>
<tr><td class="firstCol">Arp Time Sig</td></tr>
<tr><td class="firstCol">BPM</td></tr>
</table>
<br><br>
<hr/>
<h1>Yamaha Reface CP</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Trem/Wah Switch</td></tr>
<tr><td class="firstCol">Trem/Wah Depth</td></tr>
<tr><td class="firstCol">Trem/Wah Rate</td></tr>
<tr><td class="firstCol">Hold</td></tr>
<tr><td class="firstCol">Type</td></tr>
<tr><td class="firstCol">Drive</td></tr>
<tr><td class="firstCol">Chorus/Phaser Switch</td></tr>
<tr><td class="firstCol">Chorus/Phaser Depth</td></tr>
<tr><td class="firstCol">Chorus/Phaser Speed</td></tr>
<tr><td class="firstCol">Delay Switch</td></tr>
<tr><td class="firstCol">Delay Depth</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Reverb Depth</td></tr>
</table>
<br><br>
<hr/>
<h1>Yamaha Reface CS</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Effect Type</td></tr>
<tr><td class="firstCol">Effect Depth</td></tr>
<tr><td class="firstCol">Effect Rate</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">Hold</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">EG Release</td></tr>
<tr><td class="firstCol">EG Attack</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">EG Decay</td></tr>
<tr><td class="firstCol">LFO Speed</td></tr>
<tr><td class="firstCol">LFO Depth</td></tr>
<tr><td class="firstCol">LFO Assign</td></tr>
<tr><td class="firstCol">EG Sustain</td></tr>
<tr><td class="firstCol">Osc Type</td></tr>
<tr><td class="firstCol">Osc Texture</td></tr>
<tr><td class="firstCol">Osc Mod</td></tr>
<tr><td class="firstCol">EG FEG - AEG Balance</td></tr>
</table>
<br><br>
<hr/>
<h1>Yamaha Reface DX</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Hold</td></tr>
<tr><td class="firstCol">ALGO</td></tr>
<tr><td class="firstCol">OP1 Level</td></tr>
<tr><td class="firstCol">OP1 Feedback Level</td></tr>
<tr><td class="firstCol">OP1 Feedback Type</td></tr>
<tr><td class="firstCol">OP1 Freq Mode</td></tr>
<tr><td class="firstCol">OP1 Ratio/Freq Coarse</td></tr>
<tr><td class="firstCol">OP1 Ratio/Freq Fine</td></tr>
<tr><td class="firstCol">OP2 Level</td></tr>
<tr><td class="firstCol">OP2 Feedback Level</td></tr>
<tr><td class="firstCol">OP2 Feedback Type</td></tr>
<tr><td class="firstCol">OP2 Freq Mode</td></tr>
<tr><td class="firstCol">OP2 Ratio/Freq Coarse</td></tr>
<tr><td class="firstCol">OP2 Ratio/Freq Fine</td></tr>
<tr><td class="firstCol">OP3 Level</td></tr>
<tr><td class="firstCol">OP3 Feedback Level</td></tr>
<tr><td class="firstCol">OP3 Feedback Type</td></tr>
<tr><td class="firstCol">OP3 Freq Mode</td></tr>
<tr><td class="firstCol">OP3 Ratio/Freq Coarse</td></tr>
<tr><td class="firstCol">OP3 Ratio/Freq Fine</td></tr>
<tr><td class="firstCol">OP4 Level</td></tr>
<tr><td class="firstCol">OP4 Feedback Level</td></tr>
<tr><td class="firstCol">OP4 Feedback Type</td></tr>
<tr><td class="firstCol">OP4 Freq Mode</td></tr>
<tr><td class="firstCol">OP4 Ratio/Freq Coarse</td></tr>
<tr><td class="firstCol">OP4 Ratio/Freq Fine</td></tr>
</table>
<br><br>
<h3>Sysex</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Effect 1 Param 1</td></tr>
<tr><td class="firstCol">Effect 1 Param 2</td></tr>
<tr><td class="firstCol">Effect 1 Type</td></tr>
<tr><td class="firstCol">Effect 2 Param 1</td></tr>
<tr><td class="firstCol">Effect 2 Param 2</td></tr>
<tr><td class="firstCol">Effect 2 Type</td></tr>
<tr><td class="firstCol">LFO Delay</td></tr>
<tr><td class="firstCol">LFO PMD</td></tr>
<tr><td class="firstCol">LFO Speed</td></tr>
<tr><td class="firstCol">LFO Wave</td></tr>
<tr><td class="firstCol">Pitch EG Level 1</td></tr>
<tr><td class="firstCol">Pitch EG Level 2</td></tr>
<tr><td class="firstCol">Pitch EG Level 3</td></tr>
<tr><td class="firstCol">Pitch EG Level 4</td></tr>
<tr><td class="firstCol">Pitch EG Rate 1</td></tr>
<tr><td class="firstCol">Pitch EG Rate 2</td></tr>
<tr><td class="firstCol">Pitch EG Rate 3</td></tr>
<tr><td class="firstCol">Pitch EG Rate 4</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
</table>
<br><br>
<hr/>
<h1>Yamaha Reface YC</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Effect Dist</td></tr>
<tr><td class="firstCol">Rotary Speed</td></tr>
<tr><td class="firstCol">Hold</td></tr>
<tr><td class="firstCol">Vibrato/Chorus Depth</td></tr>
<tr><td class="firstCol">Vibrato/Chorus Switch</td></tr>
<tr><td class="firstCol">Wave</td></tr>
<tr><td class="firstCol">Effect Reverb</td></tr>
<tr><td class="firstCol">Footage 16</td></tr>
<tr><td class="firstCol">Footage 5 13</td></tr>
<tr><td class="firstCol">Footage 8</td></tr>
<tr><td class="firstCol">Footage 4</td></tr>
<tr><td class="firstCol">Footage 2 23</td></tr>
<tr><td class="firstCol">Footage 2</td></tr>
<tr><td class="firstCol">Footage 1 35</td></tr>
<tr><td class="firstCol">Footage 1 13</td></tr>
<tr><td class="firstCol">Footage 1</td></tr>
<tr><td class="firstCol">Percussion On/Off Switch</td></tr>
<tr><td class="firstCol">Percussion Type</td></tr>
<tr><td class="firstCol">Percussion Length</td></tr>
</table>
<br><br>
<hr/>
<h1>Prophet Rev2</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Mod Wheel</td></tr>
<tr><td class="firstCol">FX Type</td></tr>
<tr><td class="firstCol">Glide Mode</td></tr>
<tr><td class="firstCol">Master Volume</td></tr>
<tr><td class="firstCol">Sub Oscillator</td></tr>
<tr><td class="firstCol">Osc Slop</td></tr>
<tr><td class="firstCol">Pan Mod Mode</td></tr>
<tr><td class="firstCol">FX Param 1</td></tr>
<tr><td class="firstCol">FX Param 2</td></tr>
<tr><td class="firstCol">BPM</td></tr>
<tr><td class="firstCol">Clock Divide</td></tr>
<tr><td class="firstCol">FX On/Off</td></tr>
<tr><td class="firstCol">FX Mix</td></tr>
<tr><td class="firstCol">A/B Mode</td></tr>
<tr><td class="firstCol">Sequencer Type</td></tr>
<tr><td class="firstCol">Osc 1 Frequency</td></tr>
<tr><td class="firstCol">Osc 1 Fine Tune</td></tr>
<tr><td class="firstCol">Osc 1 Shape</td></tr>
<tr><td class="firstCol">Osc 1 Glide Rate/Time</td></tr>
<tr><td class="firstCol">Osc 2 Frequency</td></tr>
<tr><td class="firstCol">Osc 2 Fine Tune</td></tr>
<tr><td class="firstCol">Osc 2 Shape</td></tr>
<tr><td class="firstCol">Osc 2 Glide Rate/Time</td></tr>
<tr><td class="firstCol">Osc Mix</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">Osc 1 Shape Mod</td></tr>
<tr><td class="firstCol">Osc 2 Shape Mod</td></tr>
<tr><td class="firstCol">Arp On/Off</td></tr>
<tr><td class="firstCol">Arp Mode</td></tr>
<tr><td class="firstCol">Arp Range</td></tr>
<tr><td class="firstCol">Arp Repeats</td></tr>
<tr><td class="firstCol">Voice Volume</td></tr>
<tr><td class="firstCol">Split Point</td></tr>
<tr><td class="firstCol">Sustain Pedal</td></tr>
<tr><td class="firstCol">Glide On/Off</td></tr>
<tr><td class="firstCol">Amp Sustain</td></tr>
<tr><td class="firstCol">Amp Release</td></tr>
<tr><td class="firstCol">Env 3 Sustain</td></tr>
<tr><td class="firstCol">Env 3 Release</td></tr>
<tr><td class="firstCol">Env 3 Destination</td></tr>
<tr><td class="firstCol">Env 3 Amount</td></tr>
<tr><td class="firstCol">Env 3 Velocity</td></tr>
<tr><td class="firstCol">Env 3 Delay</td></tr>
<tr><td class="firstCol">Env 3 Attack</td></tr>
<tr><td class="firstCol">Env 3 Decay</td></tr>
<tr><td class="firstCol">Filter Frequency</td></tr>
<tr><td class="firstCol">Resonance</td></tr>
<tr><td class="firstCol">Filter Key Amount</td></tr>
<tr><td class="firstCol">Filter Audio Mod</td></tr>
<tr><td class="firstCol">Filter Env Amount</td></tr>
<tr><td class="firstCol">Filter Env Velocity</td></tr>
<tr><td class="firstCol">Filter Delay</td></tr>
<tr><td class="firstCol">Filter Attack</td></tr>
<tr><td class="firstCol">Filter Decay</td></tr>
<tr><td class="firstCol">Filter Sustain</td></tr>
<tr><td class="firstCol">Filter Release</td></tr>
<tr><td class="firstCol">VCA Level</td></tr>
<tr><td class="firstCol">Pan Spread</td></tr>
<tr><td class="firstCol">Amp Env Amount</td></tr>
<tr><td class="firstCol">Amp Env Velocity</td></tr>
<tr><td class="firstCol">Amp Delay</td></tr>
<tr><td class="firstCol">Amp Attack</td></tr>
<tr><td class="firstCol">Amp Decay</td></tr>
</table>
<br><br>
<h3>NRPN</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Osc 1 Freq Layer A</td></tr>
<tr><td class="firstCol">Osc 1 Freq Fine Layer A</td></tr>
<tr><td class="firstCol">Osc 1 Shape Layer A</td></tr>
<tr><td class="firstCol">Osc 1 Glide Layer A</td></tr>
<tr><td class="firstCol">Osc 1 KBD On/Off Layer A</td></tr>
<tr><td class="firstCol">Osc 2 Freq Layer A</td></tr>
<tr><td class="firstCol">Osc 2 Freq Fine Layer A</td></tr>
<tr><td class="firstCol">Osc 2 Shape Layer A</td></tr>
<tr><td class="firstCol">Osc 2 Glide Layer A</td></tr>
<tr><td class="firstCol">Osc 2 KBD On/Off Layer A</td></tr>
<tr><td class="firstCol">Sync On/Off Layer A</td></tr>
<tr><td class="firstCol">Glide Mode Layer A</td></tr>
<tr><td class="firstCol">Slop Layer A</td></tr>
<tr><td class="firstCol">Osc Mix Layer A</td></tr>
<tr><td class="firstCol">Noise Layer A</td></tr>
<tr><td class="firstCol">Filter Cutoff Layer A</td></tr>
<tr><td class="firstCol">Filter Resonance Layer A</td></tr>
<tr><td class="firstCol">Keyboard Tracking Layer A</td></tr>
<tr><td class="firstCol">Audio Mod Layer A</td></tr>
<tr><td class="firstCol">2 pole/4 pole mode Layer A</td></tr>
<tr><td class="firstCol">Filter Envelope Amt Layer A</td></tr>
<tr><td class="firstCol">Filter Envelope Vel Layer A</td></tr>
<tr><td class="firstCol">Filter Envelope Dly Layer A</td></tr>
<tr><td class="firstCol">Filt Env Attack Layer A</td></tr>
<tr><td class="firstCol">Filt Env Decay Layer A</td></tr>
<tr><td class="firstCol">Filt Env Sustain Layer A</td></tr>
<tr><td class="firstCol">Filt Env Release Layer A</td></tr>
<tr><td class="firstCol">Pan Spread Layer A</td></tr>
<tr><td class="firstCol">Program Volume Layer A</td></tr>
<tr><td class="firstCol">VCA Env Amt Layer A</td></tr>
<tr><td class="firstCol">VCA Env Velo Layer A</td></tr>
<tr><td class="firstCol">VCA Env Del Layer A</td></tr>
<tr><td class="firstCol">VCA Env A Layer A</td></tr>
<tr><td class="firstCol">VCA Env D Layer A</td></tr>
<tr><td class="firstCol">VCA Env S Layer A</td></tr>
<tr><td class="firstCol">VCA Env R Layer A</td></tr>
<tr><td class="firstCol">LFO 1 Freq Layer A</td></tr>
<tr><td class="firstCol">LFO 1 Shape Layer A</td></tr>
<tr><td class="firstCol">LFO 1 Amt Layer A</td></tr>
<tr><td class="firstCol">LFO 1 Dest Layer A</td></tr>
<tr><td class="firstCol">LFO 1 Clock Sync Layer A</td></tr>
<tr><td class="firstCol">LFO 2 Freq Layer A</td></tr>
<tr><td class="firstCol">LFO 2 Shape Layer A</td></tr>
<tr><td class="firstCol">LFO 2 Amt Layer A</td></tr>
<tr><td class="firstCol">LFO 2 Dest Layer A</td></tr>
<tr><td class="firstCol">LFO 2 Clock Sync Layer A</td></tr>
<tr><td class="firstCol">LFO 3 Freq Layer A</td></tr>
<tr><td class="firstCol">LFO 3 Shape Layer A</td></tr>
<tr><td class="firstCol">LFO 3 Amt Layer A</td></tr>
<tr><td class="firstCol">LFO 3 Dest Layer A</td></tr>
<tr><td class="firstCol">LFO 3 Clock Sync Layer A</td></tr>
<tr><td class="firstCol">LFO 4 Freq Layer A</td></tr>
<tr><td class="firstCol">LFO 4 Shape Layer A</td></tr>
<tr><td class="firstCol">LFO 4 Amt Layer A</td></tr>
<tr><td class="firstCol">LFO 4 Dest Layer A</td></tr>
<tr><td class="firstCol">LFO 4 Clock Sync Layer A</td></tr>
<tr><td class="firstCol">Env 3 Dest Layer A</td></tr>
<tr><td class="firstCol">Env 3 Amt Layer A</td></tr>
<tr><td class="firstCol">Env 3 Velo Layer A</td></tr>
<tr><td class="firstCol">Env 3 Del Layer A</td></tr>
<tr><td class="firstCol">Env 3 A Layer A</td></tr>
<tr><td class="firstCol">Env 3 D Layer A</td></tr>
<tr><td class="firstCol">Env 3 S Layer A</td></tr>
<tr><td class="firstCol">Env 3 R Layer A</td></tr>
<tr><td class="firstCol">Mod 1 Source Layer A</td></tr>
<tr><td class="firstCol">Mod 1 Amount Layer A</td></tr>
<tr><td class="firstCol">Mod 1 Destination Layer A</td></tr>
<tr><td class="firstCol">Mod 2 Source Layer A</td></tr>
<tr><td class="firstCol">Mod 2 Amount Layer A</td></tr>
<tr><td class="firstCol">Mod 2 Destination Layer A</td></tr>
<tr><td class="firstCol">Mod 3 Source Layer A</td></tr>
<tr><td class="firstCol">Mod 3 Amount Layer A</td></tr>
<tr><td class="firstCol">Mod 3 Destination Layer A</td></tr>
<tr><td class="firstCol">Mod 4 Source Layer A</td></tr>
<tr><td class="firstCol">Mod 4 Amount Layer A</td></tr>
<tr><td class="firstCol">Mod 4 Destination Layer A</td></tr>
<tr><td class="firstCol">Mod 5 Source Layer A</td></tr>
<tr><td class="firstCol">Mod 5 Amount Layer A</td></tr>
<tr><td class="firstCol">Mod 5 Destination Layer A</td></tr>
<tr><td class="firstCol">Mod 6 Source Layer A</td></tr>
<tr><td class="firstCol">Mod 6 Amount Layer A</td></tr>
<tr><td class="firstCol">Mod 6 Destination Layer A</td></tr>
<tr><td class="firstCol">Mod 7 Source Layer A</td></tr>
<tr><td class="firstCol">Mod 7 Amount Layer A</td></tr>
<tr><td class="firstCol">Mod 7 Destination Layer A</td></tr>
<tr><td class="firstCol">Mod 8 Source Layer A</td></tr>
<tr><td class="firstCol">Mod 8 Amount Layer A</td></tr>
<tr><td class="firstCol">Mod 8 Destination Layer A</td></tr>
<tr><td class="firstCol">Env 3 Rpt On/Off Layer A</td></tr>
<tr><td class="firstCol">VCA Level Layer A</td></tr>
<tr><td class="firstCol">Osc 1 Note Reset Layer A</td></tr>
<tr><td class="firstCol">Osc 1 Shape Mod Layer A</td></tr>
<tr><td class="firstCol">Osc 2 Shape Mod Layer A</td></tr>
<tr><td class="firstCol">Osc 2 Note Reset Layer A</td></tr>
<tr><td class="firstCol">LFO 1 Key Sync Layer A</td></tr>
<tr><td class="firstCol">LFO 2 Key Sync Layer A</td></tr>
<tr><td class="firstCol">LFO 3 Key Sync Layer A</td></tr>
<tr><td class="firstCol">LFO 4 Key Sync Layer A</td></tr>
<tr><td class="firstCol">Sub Osc Layer A</td></tr>
<tr><td class="firstCol">Glide On/Off Layer A</td></tr>
<tr><td class="firstCol">Pitch Bend Range Layer A</td></tr>
<tr><td class="firstCol">Pan Mode Layer A</td></tr>
<tr><td class="firstCol">Mod Wheel Amt Layer A</td></tr>
<tr><td class="firstCol">Mod Wheel Dest Layer A</td></tr>
<tr><td class="firstCol">Pressure Amt Layer A</td></tr>
<tr><td class="firstCol">Pressure Dest Layer A</td></tr>
<tr><td class="firstCol">Breath Amt Layer A</td></tr>
<tr><td class="firstCol">Breath Dest Layer A</td></tr>
<tr><td class="firstCol">Velocity Amt Layer A</td></tr>
<tr><td class="firstCol">Velocity Dest Layer A</td></tr>
<tr><td class="firstCol">Foot Cntrl Amt Layer A</td></tr>
<tr><td class="firstCol">Foot Cntrl Dest Layer A</td></tr>
<tr><td class="firstCol">FX On/Off Layer A</td></tr>
<tr><td class="firstCol">FX select Layer A</td></tr>
<tr><td class="firstCol">FX Mix Layer A</td></tr>
<tr><td class="firstCol">FX Param 1 Layer A</td></tr>
<tr><td class="firstCol">FX Param 2 Layer A</td></tr>
<tr><td class="firstCol">FX Clock Sync Layer A</td></tr>
<tr><td class="firstCol">A/B Mode</td></tr>
<tr><td class="firstCol">Seq Start/Stop Layer A</td></tr>
<tr><td class="firstCol">Unison Detune Layer A</td></tr>
<tr><td class="firstCol">Unison On/Off Layer A</td></tr>
<tr><td class="firstCol">Unison Mode Layer A</td></tr>
<tr><td class="firstCol">Keyboard Mode Layer A</td></tr>
<tr><td class="firstCol">Split Point</td></tr>
<tr><td class="firstCol">Arp On/Off Layer A</td></tr>
<tr><td class="firstCol">Arp Mode Layer A</td></tr>
<tr><td class="firstCol">Arp Range Layer A</td></tr>
<tr><td class="firstCol">Clock Divide Layer A</td></tr>
<tr><td class="firstCol">Arp Repeats Layer A</td></tr>
<tr><td class="firstCol">Arp Relatch Layer A</td></tr>
<tr><td class="firstCol">BPM Tempo Layer A</td></tr>
<tr><td class="firstCol">Gated Seq Mode Layer A</td></tr>
<tr><td class="firstCol">Gated Seq On/Off Layer A</td></tr>
<tr><td class="firstCol">Seq 1 Destination Layer A</td></tr>
<tr><td class="firstCol">Seq 2 Destination Layer A</td></tr>
<tr><td class="firstCol">Seq 3 Destination Layer A</td></tr>
<tr><td class="firstCol">Seq 4 Destination Layer A</td></tr>
<tr><td class="firstCol">Seq Play/Stop</td></tr>
<tr><td class="firstCol">Osc 1 Freq Layer B</td></tr>
<tr><td class="firstCol">Osc 1 Freq Fine Layer B</td></tr>
<tr><td class="firstCol">Osc 1 Shape Layer B</td></tr>
<tr><td class="firstCol">Osc 1 Glide Layer B</td></tr>
<tr><td class="firstCol">Osc 1 KBD On/Off Layer B</td></tr>
<tr><td class="firstCol">Osc 2 Freq Layer B</td></tr>
<tr><td class="firstCol">Osc 2 Freq Fine Layer B</td></tr>
<tr><td class="firstCol">Osc 2 Shape Layer B</td></tr>
<tr><td class="firstCol">Osc 2 Glide Layer B</td></tr>
<tr><td class="firstCol">Osc 2 KBD On/Off Layer B</td></tr>
<tr><td class="firstCol">Sync On/Off Layer B</td></tr>
<tr><td class="firstCol">Glide Mode Layer B</td></tr>
<tr><td class="firstCol">Slop Layer B</td></tr>
<tr><td class="firstCol">Osc Mix Layer B</td></tr>
<tr><td class="firstCol">Noise Layer B</td></tr>
<tr><td class="firstCol">Filter Cutoff Layer B</td></tr>
<tr><td class="firstCol">Filter Resonance Layer B</td></tr>
<tr><td class="firstCol">Keyboard Tracking Layer B</td></tr>
<tr><td class="firstCol">Audio Mod Layer B</td></tr>
<tr><td class="firstCol">2 pole/4 pole mode Layer B</td></tr>
<tr><td class="firstCol">Filter Envelope Amt Layer B</td></tr>
<tr><td class="firstCol">Filter Envelope Vel Layer B</td></tr>
<tr><td class="firstCol">Filter Envelope Dly Layer B</td></tr>
<tr><td class="firstCol">Filt Env Attack Layer B</td></tr>
<tr><td class="firstCol">Filt Env Decay Layer B</td></tr>
<tr><td class="firstCol">Filt Env Sustain Layer B</td></tr>
<tr><td class="firstCol">Filt Env Release Layer B</td></tr>
<tr><td class="firstCol">Pan Spread Layer B</td></tr>
<tr><td class="firstCol">Program Volume Layer B</td></tr>
<tr><td class="firstCol">VCA Env Amt Layer B</td></tr>
<tr><td class="firstCol">VCA Env Velo Layer B</td></tr>
<tr><td class="firstCol">VCA Env Del Layer B</td></tr>
<tr><td class="firstCol">VCA Env A Layer B</td></tr>
<tr><td class="firstCol">VCA Env D Layer B</td></tr>
<tr><td class="firstCol">VCA Env S Layer B</td></tr>
<tr><td class="firstCol">VCA Env R Layer B</td></tr>
<tr><td class="firstCol">LFO 1 Freq Layer B</td></tr>
<tr><td class="firstCol">LFO 1 Shape Layer B</td></tr>
<tr><td class="firstCol">LFO 1 Amt Layer B</td></tr>
<tr><td class="firstCol">LFO 1 Dest Layer B</td></tr>
<tr><td class="firstCol">LFO 1 Clock Sync Layer B</td></tr>
<tr><td class="firstCol">LFO 2 Freq Layer B</td></tr>
<tr><td class="firstCol">LFO 2 Shape Layer B</td></tr>
<tr><td class="firstCol">LFO 2 Amt Layer B</td></tr>
<tr><td class="firstCol">LFO 2 Dest Layer B</td></tr>
<tr><td class="firstCol">LFO 2 Clock Sync Layer B</td></tr>
<tr><td class="firstCol">LFO 3 Freq Layer B</td></tr>
<tr><td class="firstCol">LFO 3 Shape Layer B</td></tr>
<tr><td class="firstCol">LFO 3 Amt Layer B</td></tr>
<tr><td class="firstCol">LFO 3 Dest Layer B</td></tr>
<tr><td class="firstCol">LFO 3 Clock Sync Layer B</td></tr>
<tr><td class="firstCol">LFO 4 Freq Layer B</td></tr>
<tr><td class="firstCol">LFO 4 Shape Layer B</td></tr>
<tr><td class="firstCol">LFO 4 Amt Layer B</td></tr>
<tr><td class="firstCol">LFO 4 Dest Layer B</td></tr>
<tr><td class="firstCol">LFO 4 Clock Sync Layer B</td></tr>
<tr><td class="firstCol">Env 3 Dest Layer B</td></tr>
<tr><td class="firstCol">Env 3 Amt Layer B</td></tr>
<tr><td class="firstCol">Env 3 Velo Layer B</td></tr>
<tr><td class="firstCol">Env 3 Del Layer B</td></tr>
<tr><td class="firstCol">Env 3 A Layer B</td></tr>
<tr><td class="firstCol">Env 3 D Layer B</td></tr>
<tr><td class="firstCol">Env 3 S Layer B</td></tr>
<tr><td class="firstCol">Env 3 R Layer B</td></tr>
<tr><td class="firstCol">Mod 1 Source Layer B</td></tr>
<tr><td class="firstCol">Mod 1 Amount Layer B</td></tr>
<tr><td class="firstCol">Mod 1 Destination Layer B</td></tr>
<tr><td class="firstCol">Mod 2 Source Layer B</td></tr>
<tr><td class="firstCol">Mod 2 Amount Layer B</td></tr>
<tr><td class="firstCol">Mod 2 Destination Layer B</td></tr>
<tr><td class="firstCol">Mod 3 Source Layer B</td></tr>
<tr><td class="firstCol">Mod 3 Amount Layer B</td></tr>
<tr><td class="firstCol">Mod 3 Destination Layer B</td></tr>
<tr><td class="firstCol">Mod 4 Source Layer B</td></tr>
<tr><td class="firstCol">Mod 4 Amount Layer B</td></tr>
<tr><td class="firstCol">Mod 4 Destination Layer B</td></tr>
<tr><td class="firstCol">Mod 5 Source Layer B</td></tr>
<tr><td class="firstCol">Mod 5 Amount Layer B</td></tr>
<tr><td class="firstCol">Mod 5 Destination Layer B</td></tr>
<tr><td class="firstCol">Mod 6 Source Layer B</td></tr>
<tr><td class="firstCol">Mod 6 Amount Layer B</td></tr>
<tr><td class="firstCol">Mod 6 Destination Layer B</td></tr>
<tr><td class="firstCol">Mod 7 Source Layer B</td></tr>
<tr><td class="firstCol">Mod 7 Amount Layer B</td></tr>
<tr><td class="firstCol">Mod 7 Destination Layer B</td></tr>
<tr><td class="firstCol">Mod 8 Source Layer B</td></tr>
<tr><td class="firstCol">Mod 8 Amount Layer B</td></tr>
<tr><td class="firstCol">Mod 8 Destination Layer B</td></tr>
<tr><td class="firstCol">Env 3 Rpt On/Off Layer B</td></tr>
<tr><td class="firstCol">VCA Level Layer B</td></tr>
<tr><td class="firstCol">Osc 1 Note Reset Layer B</td></tr>
<tr><td class="firstCol">Osc 1 Shape Mod Layer B</td></tr>
<tr><td class="firstCol">Osc 2 Shape Mod Layer B</td></tr>
<tr><td class="firstCol">Osc 2 Note Reset Layer B</td></tr>
<tr><td class="firstCol">LFO 1 Key Sync Layer B</td></tr>
<tr><td class="firstCol">LFO 2 Key Sync Layer B</td></tr>
<tr><td class="firstCol">LFO 3 Key Sync Layer B</td></tr>
<tr><td class="firstCol">LFO 4 Key Sync Layer B</td></tr>
<tr><td class="firstCol">Sub Osc Layer B</td></tr>
<tr><td class="firstCol">Glide On/Off Layer B</td></tr>
<tr><td class="firstCol">Pitch Bend Range Layer B</td></tr>
<tr><td class="firstCol">Pan Mode Layer B</td></tr>
<tr><td class="firstCol">Mod Wheel Amt Layer B</td></tr>
<tr><td class="firstCol">Mod Wheel Dest Layer B</td></tr>
<tr><td class="firstCol">Pressure Amt Layer B</td></tr>
<tr><td class="firstCol">Pressure Dest Layer B</td></tr>
<tr><td class="firstCol">Breath Amt Layer B</td></tr>
<tr><td class="firstCol">Breath Dest Layer B</td></tr>
<tr><td class="firstCol">Velocity Amt Layer B</td></tr>
<tr><td class="firstCol">Velocity Dest Layer B</td></tr>
<tr><td class="firstCol">Foot Cntrl Amt Layer B</td></tr>
<tr><td class="firstCol">Foot Cntrl Dest Layer B</td></tr>
<tr><td class="firstCol">FX On/Off Layer B</td></tr>
<tr><td class="firstCol">FX select Layer B</td></tr>
<tr><td class="firstCol">FX Mix Layer B</td></tr>
<tr><td class="firstCol">FX Param 1 Layer B</td></tr>
<tr><td class="firstCol">FX Param 2 Layer B</td></tr>
<tr><td class="firstCol">FX Clock Sync Layer B</td></tr>
<tr><td class="firstCol">Seq Start/Stop Layer B</td></tr>
<tr><td class="firstCol">Unison Detune Layer B</td></tr>
<tr><td class="firstCol">Unison On/Off Layer B</td></tr>
<tr><td class="firstCol">Unison Mode Layer B</td></tr>
<tr><td class="firstCol">Keyboard Mode Layer B</td></tr>
<tr><td class="firstCol">Arp On/Off Layer B</td></tr>
<tr><td class="firstCol">Arp Mode Layer B</td></tr>
<tr><td class="firstCol">Arp Range Layer B</td></tr>
<tr><td class="firstCol">Clock Divide Layer B</td></tr>
<tr><td class="firstCol">Arp Repeats Layer B</td></tr>
<tr><td class="firstCol">Arp Relatch Layer B</td></tr>
<tr><td class="firstCol">BPM Tempo Layer B</td></tr>
<tr><td class="firstCol">Gated Seq Mode Layer B</td></tr>
<tr><td class="firstCol">Gated Seq On/Off Layer B</td></tr>
<tr><td class="firstCol">Seq 1 Destination Layer B</td></tr>
<tr><td class="firstCol">Seq 2 Destination Layer B</td></tr>
<tr><td class="firstCol">Seq 3 Destination Layer B</td></tr>
<tr><td class="firstCol">Seq 4 Destination Layer B</td></tr>
<tr><td class="firstCol">Seq Rec On/Off</td></tr>
</table>
<br><br>
<hr/>
<h1>Rocket</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Glide</td></tr>
<tr><td class="firstCol">Arp Range</td></tr>
<tr><td class="firstCol">Arp Direction</td></tr>
<tr><td class="firstCol">Arp Tempo</td></tr>
<tr><td class="firstCol">Osc Shape</td></tr>
<tr><td class="firstCol">Sustain Pedal</td></tr>
<tr><td class="firstCol">Osc Wave</td></tr>
<tr><td class="firstCol">Resonance</td></tr>
<tr><td class="firstCol">ENV Release</td></tr>
<tr><td class="firstCol">Env Mod</td></tr>
<tr><td class="firstCol">Cutoff</td></tr>
<tr><td class="firstCol">ENV Decay</td></tr>
<tr><td class="firstCol">LFO Speed</td></tr>
<tr><td class="firstCol">LFO Depth</td></tr>
<tr><td class="firstCol">LFO Shape</td></tr>
<tr><td class="firstCol">Osc Tune</td></tr>
<tr><td class="firstCol">Vibrato Mod LFO</td></tr>
<tr><td class="firstCol">Keytrack</td></tr>
<tr><td class="firstCol">ENV Sustain</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland SE-02</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Control Glide</td></tr>
<tr><td class="firstCol">Control Glide Type</td></tr>
<tr><td class="firstCol">Control WHL</td></tr>
<tr><td class="firstCol">XMOD 02FLT</td></tr>
<tr><td class="firstCol">XMOD 03TO</td></tr>
<tr><td class="firstCol">XMOD 03PW</td></tr>
<tr><td class="firstCol">Osc 2 Range</td></tr>
<tr><td class="firstCol">Osc 2 Waveform</td></tr>
<tr><td class="firstCol">Osc Sync</td></tr>
<tr><td class="firstCol">Osc 1 Range</td></tr>
<tr><td class="firstCol">Osc 1 Waveform</td></tr>
<tr><td class="firstCol">Osc 3 Range</td></tr>
<tr><td class="firstCol">Osc 3 Waveform</td></tr>
<tr><td class="firstCol">Osc 1 Fine</td></tr>
<tr><td class="firstCol">Osc 2 Fine</td></tr>
<tr><td class="firstCol">Osc 1 Env</td></tr>
<tr><td class="firstCol">Osc 1 Keyboard</td></tr>
<tr><td class="firstCol">Osc XMOD to MW</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">Filter Attack 1</td></tr>
<tr><td class="firstCol">Osc 1 Level</td></tr>
<tr><td class="firstCol">Osc 2 Level</td></tr>
<tr><td class="firstCol">Osc 3 Level</td></tr>
<tr><td class="firstCol">Feedback Level</td></tr>
<tr><td class="firstCol">Filter Decay 1</td></tr>
<tr><td class="firstCol">Filter Sustain 1</td></tr>
<tr><td class="firstCol">Filter Sustain 2</td></tr>
<tr><td class="firstCol">Filter Keytrack 13</td></tr>
<tr><td class="firstCol">Filter Keytrack 23</td></tr>
<tr><td class="firstCol">Filter Contour</td></tr>
<tr><td class="firstCol">Filter MTrig</td></tr>
<tr><td class="firstCol">Filter Norm/Invert</td></tr>
<tr><td class="firstCol">Filter Rel</td></tr>
<tr><td class="firstCol">Filter Gate/LFO</td></tr>
<tr><td class="firstCol">Filter Emphasis</td></tr>
<tr><td class="firstCol">Filter Release 2</td></tr>
<tr><td class="firstCol">Filter Attack 2</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Filter Decay 2</td></tr>
<tr><td class="firstCol">Mod Sens</td></tr>
<tr><td class="firstCol">Dynamics</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Regen</td></tr>
<tr><td class="firstCol">Aft Sens 1</td></tr>
<tr><td class="firstCol">Aft Sens 2</td></tr>
<tr><td class="firstCol">Bend Range</td></tr>
<tr><td class="firstCol">Delay Amount</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">LFO Osc</td></tr>
<tr><td class="firstCol">LFO Wave</td></tr>
<tr><td class="firstCol">LFO Filter</td></tr>
<tr><td class="firstCol">LFO MW Osc SW</td></tr>
<tr><td class="firstCol">LFO MW Flt SW</td></tr>
<tr><td class="firstCol">LFO Mode SW</td></tr>
<tr><td class="firstCol">LFO Sync SW</td></tr>
<tr><td class="firstCol">Octave Shift</td></tr>
<tr><td class="firstCol">Transpose</td></tr>
<tr><td class="firstCol">Transpose SW</td></tr>
<tr><td class="firstCol">Patch Volume</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland SH-01A</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">LFO Wave Form</td></tr>
<tr><td class="firstCol">VCO Mod Depth</td></tr>
<tr><td class="firstCol">VCO Range</td></tr>
<tr><td class="firstCol">VCO Pulse Width</td></tr>
<tr><td class="firstCol">VCO PWM Source</td></tr>
<tr><td class="firstCol">VCO Mod Sens</td></tr>
<tr><td class="firstCol">VCO Bend Depth</td></tr>
<tr><td class="firstCol">VCO PWM Level</td></tr>
<tr><td class="firstCol">VCO Saw Level</td></tr>
<tr><td class="firstCol">VCO Sub Level</td></tr>
<tr><td class="firstCol">VCO Sub Type</td></tr>
<tr><td class="firstCol">VCO Noise Level</td></tr>
<tr><td class="firstCol">VCF Env Depth</td></tr>
<tr><td class="firstCol">VCF Mod Depth</td></tr>
<tr><td class="firstCol">VCF Key Follow</td></tr>
<tr><td class="firstCol">VCF Bend Depth</td></tr>
<tr><td class="firstCol">VCA Env SW</td></tr>
<tr><td class="firstCol">VCA Env Mode</td></tr>
<tr><td class="firstCol">ENV Sustain</td></tr>
<tr><td class="firstCol">Portamento Mode</td></tr>
<tr><td class="firstCol">Hold</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">VCF Resonance</td></tr>
<tr><td class="firstCol">ENV Release</td></tr>
<tr><td class="firstCol">ENV Attack</td></tr>
<tr><td class="firstCol">VCF Cutoff</td></tr>
<tr><td class="firstCol">ENV Decay</td></tr>
<tr><td class="firstCol">Tune</td></tr>
<tr><td class="firstCol">Transpose SW</td></tr>
<tr><td class="firstCol">Noise Mode</td></tr>
<tr><td class="firstCol">LFO Mode</td></tr>
<tr><td class="firstCol">Assign Mode</td></tr>
<tr><td class="firstCol">Chord Voice 2 SW</td></tr>
<tr><td class="firstCol">Chord Voice 3 SW</td></tr>
<tr><td class="firstCol">Chord Voice 4 SW</td></tr>
<tr><td class="firstCol">Chord Voice 2 Key Shift</td></tr>
<tr><td class="firstCol">Chord Voice 3 Key Shift</td></tr>
<tr><td class="firstCol">Chord Voice 4 Key Shift</td></tr>
</table>
<br><br>
<hr/>
<h1>SH-201</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Bank Select MSB</td></tr>
<tr><td class="firstCol">Audio Filter Cutoff</td></tr>
<tr><td class="firstCol">Upper OSC 1 PW</td></tr>
<tr><td class="firstCol">Audio Filter Resonance</td></tr>
<tr><td class="firstCol">Pan Level</td></tr>
<tr><td class="firstCol">Upper Mix Balance</td></tr>
<tr><td class="firstCol">Lower Mix Balance</td></tr>
<tr><td class="firstCol">Part Pan</td></tr>
<tr><td class="firstCol">Part Expression</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Reverb Time</td></tr>
<tr><td class="firstCol">Upper Amp Level</td></tr>
<tr><td class="firstCol">Lower Amp Level</td></tr>
<tr><td class="firstCol">Upper LFO 1 Rate</td></tr>
<tr><td class="firstCol">Upper LFO 2 Rate</td></tr>
<tr><td class="firstCol">Upper LFO 1 Depth 1</td></tr>
<tr><td class="firstCol">Upper LFO 1 Depth 2</td></tr>
<tr><td class="firstCol">Upper OSC 1 Pitch</td></tr>
<tr><td class="firstCol">Upper OSC 2 Pitch</td></tr>
<tr><td class="firstCol">Upper LFO 2 Depth 1</td></tr>
<tr><td class="firstCol">Upper LFO 2 Depth 2</td></tr>
<tr><td class="firstCol">Upper OSC 1 Pitch Env Depth</td></tr>
<tr><td class="firstCol">Upper OSC 2 Pitch Env Depth</td></tr>
<tr><td class="firstCol">Upper Pitch Env Attack</td></tr>
<tr><td class="firstCol">Upper Pitch Env Decay</td></tr>
<tr><td class="firstCol">Upper Filter Env Sustain</td></tr>
<tr><td class="firstCol">Upper Filter Env Release</td></tr>
<tr><td class="firstCol">Upper Filter Key Follow</td></tr>
<tr><td class="firstCol">Upper Amp Env Sustain</td></tr>
<tr><td class="firstCol">Part Bank Select LSB</td></tr>
<tr><td class="firstCol">Part Hold</td></tr>
<tr><td class="firstCol">Part Sostenuto</td></tr>
<tr><td class="firstCol">Part Pitch</td></tr>
<tr><td class="firstCol">Lower OSC 1 Pitch Env Depth</td></tr>
<tr><td class="firstCol">Upper Filter Resonance</td></tr>
<tr><td class="firstCol">Upper Amp Env Release</td></tr>
<tr><td class="firstCol">Upper Amp Env Attack</td></tr>
<tr><td class="firstCol">Upper Filter Cutoff</td></tr>
<tr><td class="firstCol">Upper Amp Env Decay</td></tr>
<tr><td class="firstCol">Upper OSC 1 Detune</td></tr>
<tr><td class="firstCol">Upper OSC 2 Detune</td></tr>
<tr><td class="firstCol">Lower OSC 1 Pitch</td></tr>
<tr><td class="firstCol">Lower OSC 1 Detune</td></tr>
<tr><td class="firstCol">Lower OSC 1 PW</td></tr>
<tr><td class="firstCol">Upper Filter Env Depth</td></tr>
<tr><td class="firstCol">Upper Filter Env Attack</td></tr>
<tr><td class="firstCol">Part Portamento Control</td></tr>
<tr><td class="firstCol">Lower OSC 2 Pitch</td></tr>
<tr><td class="firstCol">Lower OSC 2 Detune</td></tr>
<tr><td class="firstCol">Lower OSC 2 PW</td></tr>
<tr><td class="firstCol">Upper Filter Env Decay</td></tr>
<tr><td class="firstCol">Lower OSC 2 Pitch Env Depth</td></tr>
<tr><td class="firstCol">Lower Pitch Env Attack</td></tr>
<tr><td class="firstCol">Lower Pitch Env Decay</td></tr>
<tr><td class="firstCol">Upper Reverb Depth</td></tr>
<tr><td class="firstCol">Lower Reverb Depth</td></tr>
<tr><td class="firstCol">Upper Delay Depth</td></tr>
<tr><td class="firstCol">Lower Delay Depth</td></tr>
<tr><td class="firstCol">Upper OSC 2 PW</td></tr>
<tr><td class="firstCol">Lower Filter Cutoff</td></tr>
<tr><td class="firstCol">Lower Filter Key Follow</td></tr>
<tr><td class="firstCol">Lower Filter Resonance</td></tr>
<tr><td class="firstCol">Lower Filter Env Attack</td></tr>
<tr><td class="firstCol">Lower Filter Env Decay</td></tr>
<tr><td class="firstCol">Lower Filter Env Sustain</td></tr>
<tr><td class="firstCol">Lower Filter Env Release</td></tr>
<tr><td class="firstCol">Lower Filter Env Depth</td></tr>
<tr><td class="firstCol">Lower Amp Env Attack</td></tr>
<tr><td class="firstCol">Lower Amp Env Decay</td></tr>
<tr><td class="firstCol">Lower Amp Env Sustain</td></tr>
<tr><td class="firstCol">Lower Amp Env Release</td></tr>
<tr><td class="firstCol">Lower LFO 1 Rate</td></tr>
<tr><td class="firstCol">Lower LFO 1 Depth 1</td></tr>
<tr><td class="firstCol">Lower LFO 1 Depth 2</td></tr>
<tr><td class="firstCol">Lower LFO 2 Rate</td></tr>
<tr><td class="firstCol">Lower LFO 2 Depth 1</td></tr>
<tr><td class="firstCol">Lower LFO 2 Depth 2</td></tr>
</table>
<br><br>
<hr/>
<h1>Sirin</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">MOD WHEEL</td></tr>
<tr><td class="firstCol">LFO RATE</td></tr>
<tr><td class="firstCol">GLIDE RATE</td></tr>
<tr><td class="firstCol">VCA OUTPUT LEVEL</td></tr>
<tr><td class="firstCol">LFO VCF AMOUNT</td></tr>
<tr><td class="firstCol">LFO VCO AMOUNT</td></tr>
<tr><td class="firstCol">VCO 1 LEVEL</td></tr>
<tr><td class="firstCol">VCO 2 LEVEL</td></tr>
<tr><td class="firstCol">VCO 2 FREQ</td></tr>
<tr><td class="firstCol">VCO 2 BEAT</td></tr>
<tr><td class="firstCol">CUTOFF</td></tr>
<tr><td class="firstCol">FILTER KB TRACK</td></tr>
<tr><td class="firstCol">RESONANCE</td></tr>
<tr><td class="firstCol">EG AMOUNT</td></tr>
<tr><td class="firstCol">VCF ATTACK</td></tr>
<tr><td class="firstCol">VCF DECAY/RELEASE</td></tr>
<tr><td class="firstCol">VCF SUSTAIN</td></tr>
<tr><td class="firstCol">EXTERNAL IN LEVEL</td></tr>
<tr><td class="firstCol">VCA ATTACK</td></tr>
<tr><td class="firstCol">VCA DECAY/RELEASE</td></tr>
<tr><td class="firstCol">VCA SUSTAIN</td></tr>
<tr><td class="firstCol">GLIDE SWITCH</td></tr>
<tr><td class="firstCol">VCO 1 WAVE</td></tr>
<tr><td class="firstCol">VCO 2 WAVE</td></tr>
<tr><td class="firstCol">RELEASE SWITCH</td></tr>
<tr><td class="firstCol">TRIGGER MODE</td></tr>
<tr><td class="firstCol">NOTE SYNC</td></tr>
<tr><td class="firstCol">LFO KEY TRIGGER</td></tr>
<tr><td class="firstCol">LEGATO GLIDE</td></tr>
<tr><td class="firstCol">LFO SYNC CLOCK DIV</td></tr>
<tr><td class="firstCol">LFO MIDI SYNC</td></tr>
<tr><td class="firstCol">VOLUME VELOCITY SENSITIVITY</td></tr>
<tr><td class="firstCol">KEY PRIORITY</td></tr>
<tr><td class="firstCol">GLIDE TYPE</td></tr>
<tr><td class="firstCol">BEND UP AMOUNT</td></tr>
<tr><td class="firstCol">BEND DOWN AMOUNT</td></tr>
</table>
<br><br>
<hr/>
<h1>SIX-TRAK</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">OSC COARSE FREQ</td></tr>
<tr><td class="firstCol">OSC FINE FREQ</td></tr>
<tr><td class="firstCol">OSC GLIDE RATE</td></tr>
<tr><td class="firstCol">OSC LFO</td></tr>
<tr><td class="firstCol">OSC ENVELOPE AMOUNT</td></tr>
<tr><td class="firstCol">OSC ENV INVERT</td></tr>
<tr><td class="firstCol">OSC ENV ATTACK</td></tr>
<tr><td class="firstCol">OSC ENV DECAY</td></tr>
<tr><td class="firstCol">OSC ENV SUSTAIN</td></tr>
<tr><td class="firstCol">OSC ENV RELEASE</td></tr>
<tr><td class="firstCol">OSC SAWTOOTH WAVE</td></tr>
<tr><td class="firstCol">OSC TRIANGLE WAVE</td></tr>
<tr><td class="firstCol">OSC PULSE WAVE</td></tr>
<tr><td class="firstCol">OSC PULSE WIDTH</td></tr>
<tr><td class="firstCol">OSC PULSE LFO-MOD</td></tr>
<tr><td class="firstCol">LFO FREQUENCY</td></tr>
<tr><td class="firstCol">LFO PROGRAM AMOUNT</td></tr>
<tr><td class="firstCol">LFO TRI/SQUARE WAVE</td></tr>
<tr><td class="firstCol">OSC/NOISE MIXER</td></tr>
<tr><td class="firstCol">FILT CUTOFF FREQ</td></tr>
<tr><td class="firstCol">FILT RESONANCE</td></tr>
<tr><td class="firstCol">FILT ENVELOPE AMOUNT</td></tr>
<tr><td class="firstCol">FILT ENV INVERT</td></tr>
<tr><td class="firstCol">FILT ENV ATTACK</td></tr>
<tr><td class="firstCol">FILT ENV DECAY</td></tr>
<tr><td class="firstCol">FILT ENV SUSTAIN</td></tr>
<tr><td class="firstCol">FILT ENV RELEASE</td></tr>
<tr><td class="firstCol">FILT LFO-MODULATION</td></tr>
<tr><td class="firstCol">FILT KEYBOARD AMT</td></tr>
<tr><td class="firstCol">FILT OSC TRI MOD AMT</td></tr>
<tr><td class="firstCol">AMP ATTACK</td></tr>
<tr><td class="firstCol">AMP DECAY</td></tr>
<tr><td class="firstCol">AMP SUSTAIN</td></tr>
<tr><td class="firstCol">AMP RELEASE</td></tr>
<tr><td class="firstCol">VOICE VOLUME</td></tr>
<tr><td class="firstCol">UNISON</td></tr>
</table>
<br><br>
<hr/>
<h1>Skulpt</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Aftertouch</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Seq Load</td></tr>
<tr><td class="firstCol">Modulation Wheel</td></tr>
<tr><td class="firstCol">Glide</td></tr>
<tr><td class="firstCol">Headphone Volume</td></tr>
<tr><td class="firstCol">Voice Mode</td></tr>
<tr><td class="firstCol">Expression Pedal</td></tr>
<tr><td class="firstCol">Distortion</td></tr>
<tr><td class="firstCol">Delay</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Feedback</td></tr>
<tr><td class="firstCol">Osc1 Wave</td></tr>
<tr><td class="firstCol">Osc2 Wave</td></tr>
<tr><td class="firstCol">Osc Mix</td></tr>
<tr><td class="firstCol">FM Amount</td></tr>
<tr><td class="firstCol">Spread</td></tr>
<tr><td class="firstCol">Chord Mode</td></tr>
<tr><td class="firstCol">FEG Attack</td></tr>
<tr><td class="firstCol">FEG Decay</td></tr>
<tr><td class="firstCol">FEG Sustain</td></tr>
<tr><td class="firstCol">FEG Release</td></tr>
<tr><td class="firstCol">AEG Attack</td></tr>
<tr><td class="firstCol">AEG Decay</td></tr>
<tr><td class="firstCol">AEG Sustain</td></tr>
<tr><td class="firstCol">AEG Release</td></tr>
<tr><td class="firstCol">Osc2 Coarse Detune</td></tr>
<tr><td class="firstCol">Osc2 Fine Detune</td></tr>
<tr><td class="firstCol">FEG Amount</td></tr>
<tr><td class="firstCol">Morph</td></tr>
<tr><td class="firstCol">Cutoff</td></tr>
<tr><td class="firstCol">Reso</td></tr>
<tr><td class="firstCol">LFO1 Rate</td></tr>
<tr><td class="firstCol">LFO1 Depth</td></tr>
<tr><td class="firstCol">LFO1 Shape</td></tr>
<tr><td class="firstCol">Octave</td></tr>
<tr><td class="firstCol">MEG Attack</td></tr>
<tr><td class="firstCol">MEG Decay</td></tr>
<tr><td class="firstCol">MEG Sustain</td></tr>
<tr><td class="firstCol">MEG Release</td></tr>
<tr><td class="firstCol">LFO2 Rate</td></tr>
<tr><td class="firstCol">LFO2 Depth</td></tr>
<tr><td class="firstCol">MEG Amount</td></tr>
<tr><td class="firstCol">LFO2 Shape</td></tr>
<tr><td class="firstCol">AEG Amount</td></tr>
<tr><td class="firstCol">LFO1 MIDI Sync</td></tr>
<tr><td class="firstCol">Ring Mod</td></tr>
<tr><td class="firstCol">LFO2 MIDI Sync</td></tr>
<tr><td class="firstCol">Delay MIDI Sync</td></tr>
<tr><td class="firstCol">LFO1 Mode</td></tr>
<tr><td class="firstCol">LFO2 Mode</td></tr>
<tr><td class="firstCol">Arp Status</td></tr>
<tr><td class="firstCol">Arp Octave</td></tr>
<tr><td class="firstCol">Arp Direction</td></tr>
<tr><td class="firstCol">Arp Division</td></tr>
<tr><td class="firstCol">Velo Depth</td></tr>
<tr><td class="firstCol">Note Depth</td></tr>
<tr><td class="firstCol">Sustain Pedal</td></tr>
<tr><td class="firstCol">Aftertouch Depth</td></tr>
<tr><td class="firstCol">Ext Depth</td></tr>
<tr><td class="firstCol">Sequence Length</td></tr>
<tr><td class="firstCol">Sequence Hold</td></tr>
<tr><td class="firstCol">Sequence Loop</td></tr>
<tr><td class="firstCol">Transpose</td></tr>
<tr><td class="firstCol">Swing</td></tr>
<tr><td class="firstCol">Anim 1 CC</td></tr>
<tr><td class="firstCol">Anim 2 CC</td></tr>
<tr><td class="firstCol">Anim 3 CC</td></tr>
<tr><td class="firstCol">Anim 4 CC</td></tr>
<tr><td class="firstCol">All Envelope Attack</td></tr>
<tr><td class="firstCol">All Envelope Decay</td></tr>
<tr><td class="firstCol">All Envelope Sustain</td></tr>
<tr><td class="firstCol">All Envelope Release</td></tr>
<tr><td class="firstCol">Mod Slot 1 Depth</td></tr>
<tr><td class="firstCol">Mod Slot 2 Depth</td></tr>
<tr><td class="firstCol">Mod Slot 3 Depth</td></tr>
<tr><td class="firstCol">Mod Slot 4 Depth</td></tr>
<tr><td class="firstCol">Mod Slot 5 Depth</td></tr>
<tr><td class="firstCol">Mod Slot 6 Depth</td></tr>
<tr><td class="firstCol">Mod Slot 7 Depth</td></tr>
<tr><td class="firstCol">Mod Slot 8 Depth</td></tr>
<tr><td class="firstCol">ModW Depth</td></tr>
<tr><td class="firstCol">Mod Slot 1 Source</td></tr>
<tr><td class="firstCol">Mod Slot 2 Source</td></tr>
<tr><td class="firstCol">Mod Slot 3 Source</td></tr>
<tr><td class="firstCol">Mod Slot 4 Source</td></tr>
<tr><td class="firstCol">Mod Slot 5 Source</td></tr>
<tr><td class="firstCol">Mod Slot 6 Source</td></tr>
<tr><td class="firstCol">Mod Slot 7 Source</td></tr>
<tr><td class="firstCol">Mod Slot 8 Source</td></tr>
<tr><td class="firstCol">Mod Slot 1 Dest</td></tr>
<tr><td class="firstCol">Mod Slot 2 Dest</td></tr>
<tr><td class="firstCol">Mod Slot 3 Dest</td></tr>
<tr><td class="firstCol">Mod Slot 4 Dest</td></tr>
<tr><td class="firstCol">Mod Slot 5 Dest</td></tr>
<tr><td class="firstCol">Mod Slot 6 Dest</td></tr>
<tr><td class="firstCol">Mod Slot 7 Dest</td></tr>
<tr><td class="firstCol">Mod Slot 8 Dest</td></tr>
<tr><td class="firstCol">Randomise Patch</td></tr>
</table>
<br><br>
<hr/>
<h1>StudioLogic Sledge</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Glide Rate</td></tr>
<tr><td class="firstCol">LFO 1 Speed</td></tr>
<tr><td class="firstCol">LFO 1 Depth</td></tr>
<tr><td class="firstCol">LFO 2 Speed</td></tr>
<tr><td class="firstCol">LFO 2 Depth</td></tr>
<tr><td class="firstCol">LFO Shapes</td></tr>
<tr><td class="firstCol">Wheel Speed</td></tr>
<tr><td class="firstCol">LFO Destination</td></tr>
<tr><td class="firstCol">Wheel Depth</td></tr>
<tr><td class="firstCol">Osc 1 PW/Wave</td></tr>
<tr><td class="firstCol">Osc 2 PW/FM Osc 1</td></tr>
<tr><td class="firstCol">Osc 2 PW/FM Osc 2</td></tr>
<tr><td class="firstCol">Noise</td></tr>
<tr><td class="firstCol">Noise On/Off</td></tr>
<tr><td class="firstCol">Noise Colour</td></tr>
<tr><td class="firstCol">Glide On/Off</td></tr>
<tr><td class="firstCol">Filter Type/Slope</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Filter Frequency</td></tr>
<tr><td class="firstCol">Filter Drive</td></tr>
<tr><td class="firstCol">Filter KBD Track</td></tr>
<tr><td class="firstCol">Filter Amount</td></tr>
<tr><td class="firstCol">Effect 1 Rate</td></tr>
<tr><td class="firstCol">Effect 1 Depth</td></tr>
<tr><td class="firstCol">Effect 2 Time</td></tr>
<tr><td class="firstCol">Effect 2 Level</td></tr>
<tr><td class="firstCol">Effect 2 Type</td></tr>
<tr><td class="firstCol">Effect 1 Type</td></tr>
<tr><td class="firstCol">Filter Emv Attack</td></tr>
<tr><td class="firstCol">Filter Emv Decay</td></tr>
<tr><td class="firstCol">Filter Emv Sustain</td></tr>
<tr><td class="firstCol">Amp-Filter Velocity</td></tr>
<tr><td class="firstCol">Poly/Unison Mode</td></tr>
<tr><td class="firstCol">Filter Env Release</td></tr>
<tr><td class="firstCol">Amp Env Attack</td></tr>
<tr><td class="firstCol">Amp Env Decay</td></tr>
<tr><td class="firstCol">Amp Env Sustain</td></tr>
<tr><td class="firstCol">Amp Env Release</td></tr>
</table>
<br><br>
<hr/>
<h1>Moog Slim Phatty</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">ARP Clock Rate</td></tr>
<tr><td class="firstCol">Glide Rate</td></tr>
<tr><td class="firstCol">Mod Amt</td></tr>
<tr><td class="firstCol">Output Level</td></tr>
<tr><td class="firstCol">VCO 1 Wave</td></tr>
<tr><td class="firstCol">OSC 2 Freq</td></tr>
<tr><td class="firstCol">OSC 2 Wave</td></tr>
<tr><td class="firstCol">OSC 1 Level</td></tr>
<tr><td class="firstCol">OSC 2 Level</td></tr>
<tr><td class="firstCol">Filter Drive Amt</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">KBD Filter Amt</td></tr>
<tr><td class="firstCol">Filter EG Attack</td></tr>
<tr><td class="firstCol">Filter EG Decay</td></tr>
<tr><td class="firstCol">Filter EG Sustain</td></tr>
<tr><td class="firstCol">Filter EG Release</td></tr>
<tr><td class="firstCol">Filter EG Amt</td></tr>
<tr><td class="firstCol">AMP EG Attack</td></tr>
<tr><td class="firstCol">AMP EG Decay</td></tr>
<tr><td class="firstCol">AMP EG Sustain</td></tr>
<tr><td class="firstCol">AMP EG Release</td></tr>
<tr><td class="firstCol">ARP Clock Fine</td></tr>
<tr><td class="firstCol">Glide On/Off</td></tr>
<tr><td class="firstCol">Mod Source</td></tr>
<tr><td class="firstCol">Mod Destination</td></tr>
<tr><td class="firstCol">VCO 1 Octave</td></tr>
<tr><td class="firstCol">VCO 2 Octave</td></tr>
<tr><td class="firstCol">VCO 2 Sync On/Off</td></tr>
<tr><td class="firstCol">Note Priority</td></tr>
<tr><td class="firstCol">ARP Run/Stop</td></tr>
<tr><td class="firstCol">ARP Latch/Unlatch</td></tr>
<tr><td class="firstCol">LFO Sync Source</td></tr>
<tr><td class="firstCol">LFO Sync Clock Divider</td></tr>
<tr><td class="firstCol">Mod 5 Source</td></tr>
<tr><td class="firstCol">Mod 6 Source</td></tr>
<tr><td class="firstCol">Mod Destination 2</td></tr>
<tr><td class="firstCol">Pitch Bend Up Amt</td></tr>
<tr><td class="firstCol">Pitch Bend Down Amt</td></tr>
<tr><td class="firstCol">Filter Poles</td></tr>
<tr><td class="firstCol">Filter Velocity Sens</td></tr>
<tr><td class="firstCol">EGR Release On/Off</td></tr>
<tr><td class="firstCol">EGR Legato</td></tr>
<tr><td class="firstCol">ARP On/Off</td></tr>
<tr><td class="firstCol">ARP Clock Source</td></tr>
<tr><td class="firstCol">ARP Clock Division</td></tr>
<tr><td class="firstCol">ARP Range</td></tr>
<tr><td class="firstCol">ARP Pattern</td></tr>
<tr><td class="firstCol">ARP Mode</td></tr>
<tr><td class="firstCol">ARP Latch Enable</td></tr>
</table>
<br><br>
<hr/>
<h1>Streichfett</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation Wheel</td></tr>
<tr><td class="firstCol">Sustain Pedal</td></tr>
<tr><td class="firstCol">String Registration</td></tr>
<tr><td class="firstCol">String Octaves</td></tr>
<tr><td class="firstCol">String Release</td></tr>
<tr><td class="firstCol">Crescendo</td></tr>
<tr><td class="firstCol">String Ensemble Type</td></tr>
<tr><td class="firstCol">String Ensemble</td></tr>
<tr><td class="firstCol">Solo Tone</td></tr>
<tr><td class="firstCol">Solo Tremolo</td></tr>
<tr><td class="firstCol">Solo Split</td></tr>
<tr><td class="firstCol">Solo Sustain</td></tr>
<tr><td class="firstCol">Solo Attack</td></tr>
<tr><td class="firstCol">Solo Decay</td></tr>
<tr><td class="firstCol">Balance</td></tr>
<tr><td class="firstCol">FX Type</td></tr>
<tr><td class="firstCol">FX Animate amount</td></tr>
<tr><td class="firstCol">FX Phaser amount</td></tr>
<tr><td class="firstCol">FX Reverb amount</td></tr>
</table>
<br><br>
<hr/>
<h1>Subsequent-25</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Mod Wheel</td></tr>
<tr><td class="firstCol">Filter Mod Amount</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">Pitch Mod Amount</td></tr>
<tr><td class="firstCol">Glide Rate</td></tr>
<tr><td class="firstCol">Master Volume</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">VCO 1 Wave</td></tr>
<tr><td class="firstCol">VCO 2 Frequency</td></tr>
<tr><td class="firstCol">VCO 2 Beat</td></tr>
<tr><td class="firstCol">VCO 2 Wave</td></tr>
<tr><td class="firstCol">VCO 1 Level</td></tr>
<tr><td class="firstCol">VCO 2 Level</td></tr>
<tr><td class="firstCol">VCO 1 Sub Level</td></tr>
<tr><td class="firstCol">MultiDrive Amount</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Wave Mod Amount</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">Filter EG Amount</td></tr>
<tr><td class="firstCol">Filter EG Attack</td></tr>
<tr><td class="firstCol">Filter EG Decay</td></tr>
<tr><td class="firstCol">Filter EG Sustain</td></tr>
<tr><td class="firstCol">Filter EG Release</td></tr>
<tr><td class="firstCol">Filter KB Amount</td></tr>
<tr><td class="firstCol">Amp EG Attack</td></tr>
<tr><td class="firstCol">Amp EG Decay</td></tr>
<tr><td class="firstCol">Amp EG Sustain</td></tr>
<tr><td class="firstCol">Amp EG Release</td></tr>
<tr><td class="firstCol">Glide Enable</td></tr>
<tr><td class="firstCol">Legato Glide</td></tr>
<tr><td class="firstCol">Pitch Mod Osc 2 Only</td></tr>
<tr><td class="firstCol">Modulation Source</td></tr>
<tr><td class="firstCol">Wave Mod Destination</td></tr>
<tr><td class="firstCol">Gated Glide</td></tr>
<tr><td class="firstCol">VCO 1 Octave</td></tr>
<tr><td class="firstCol">VCO 2 Octave</td></tr>
<tr><td class="firstCol">LFO Range</td></tr>
<tr><td class="firstCol">VCO 2 Hard Sync</td></tr>
<tr><td class="firstCol">LFO KB Amount</td></tr>
<tr><td class="firstCol">Filter EG KB Amount</td></tr>
<tr><td class="firstCol">Amp EG KB Amount</td></tr>
<tr><td class="firstCol">VCO Gate Reset</td></tr>
<tr><td class="firstCol">Filter EG Reset</td></tr>
<tr><td class="firstCol">Amp EG Reset</td></tr>
<tr><td class="firstCol">Glide Type</td></tr>
<tr><td class="firstCol">Filter EG Velocity to Time</td></tr>
<tr><td class="firstCol">Amp EG Velocity to Time</td></tr>
<tr><td class="firstCol">Release On/Off</td></tr>
<tr><td class="firstCol">KB Octave</td></tr>
<tr><td class="firstCol">Filter EG Gate Source</td></tr>
<tr><td class="firstCol">Amp EG Gate Source</td></tr>
<tr><td class="firstCol">Amp EG Velocity to Amplitude</td></tr>
<tr><td class="firstCol">LFO Gate Reset</td></tr>
<tr><td class="firstCol">Duo Mode</td></tr>
<tr><td class="firstCol">Duo Mode Priority</td></tr>
<tr><td class="firstCol">LFO MIDI Sync</td></tr>
<tr><td class="firstCol">Filter EG Delay</td></tr>
<tr><td class="firstCol">Amp EG Delay</td></tr>
<tr><td class="firstCol">Filter EG Hold</td></tr>
<tr><td class="firstCol">Amp EG Hold</td></tr>
<tr><td class="firstCol">Pitch Bend Up Amount</td></tr>
<tr><td class="firstCol">Pitch Bend Down Amount</td></tr>
<tr><td class="firstCol">VCF Filter Poles</td></tr>
<tr><td class="firstCol">Filter EG Velocity to Amplitude</td></tr>
<tr><td class="firstCol">Note Priority</td></tr>
<tr><td class="firstCol">Filter EG Repeat</td></tr>
<tr><td class="firstCol">Amp EG Repeat</td></tr>
<tr><td class="firstCol">Filter EG Trigger Mode</td></tr>
<tr><td class="firstCol">Amp EG Trigger Mode</td></tr>
<tr><td class="firstCol">Ext Audio Input Level</td></tr>
<tr><td class="firstCol">Filter EG Decay Speed</td></tr>
<tr><td class="firstCol">Amp EG Decay Speed</td></tr>
<tr><td class="firstCol">KB Transpose</td></tr>
</table>
<br><br>
<hr/>
<h1>Moog Sub 37</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Breath Controller</td></tr>
<tr><td class="firstCol">LFO 1 Rate</td></tr>
<tr><td class="firstCol">LFO 1 Pitch Amount</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">LFO 2 Rate</td></tr>
<tr><td class="firstCol">Osc 1 Wave</td></tr>
<tr><td class="firstCol">Pan</td></tr>
<tr><td class="firstCol">Mod 1 Filter Amt</td></tr>
<tr><td class="firstCol">Osc 2 Freq</td></tr>
<tr><td class="firstCol">Osc 2 Beat Freq</td></tr>
<tr><td class="firstCol">Osc 2 Wave</td></tr>
<tr><td class="firstCol">Mod 2 Pitch Amt</td></tr>
<tr><td class="firstCol">Mod 2 Filter Amt</td></tr>
<tr><td class="firstCol">Mod 2 PGM Dest Amt</td></tr>
<tr><td class="firstCol">Filter Multidrive</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Mod 1 PGM Dest Amt</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">Filter KBD Amt</td></tr>
<tr><td class="firstCol">Filter EG Attack</td></tr>
<tr><td class="firstCol">Filter EG Decay</td></tr>
<tr><td class="firstCol">Filter EG Sustain</td></tr>
<tr><td class="firstCol">Filter EG Release</td></tr>
<tr><td class="firstCol">Filter EG AMT</td></tr>
<tr><td class="firstCol">AMP EG Attack</td></tr>
<tr><td class="firstCol">AMP EG Decay</td></tr>
<tr><td class="firstCol">AMP EG Sustain</td></tr>
<tr><td class="firstCol">AMP EG Release</td></tr>
<tr><td class="firstCol">Hold/Sustain</td></tr>
<tr><td class="firstCol">Glide</td></tr>
<tr><td class="firstCol">ARP Latch</td></tr>
<tr><td class="firstCol">Mod 1 Osc 1/2 Select</td></tr>
<tr><td class="firstCol">Mod 1 Source</td></tr>
<tr><td class="firstCol">Mod 2 Source</td></tr>
<tr><td class="firstCol">ARP On/Off</td></tr>
<tr><td class="firstCol">Osc 1 Octave</td></tr>
<tr><td class="firstCol">Osc 2 Octave</td></tr>
<tr><td class="firstCol">LFO 1 Range</td></tr>
<tr><td class="firstCol">OSC 2 Sync On/Off</td></tr>
<tr><td class="firstCol">LFO 2 Range</td></tr>
<tr><td class="firstCol">Filter EG KBD Amt</td></tr>
<tr><td class="firstCol">Amp EG KBD Amt</td></tr>
<tr><td class="firstCol">Osc KBD Reset On/Off</td></tr>
<tr><td class="firstCol">Filter EG Reset</td></tr>
<tr><td class="firstCol">Amp EG Reset</td></tr>
<tr><td class="firstCol">Portamento Control</td></tr>
<tr><td class="firstCol">Glide Type</td></tr>
<tr><td class="firstCol">Filter EG Vel Amt</td></tr>
<tr><td class="firstCol">Amp EG Vel Amt</td></tr>
<tr><td class="firstCol">Mod 2 Osc 1/2 Select</td></tr>
<tr><td class="firstCol">KBD Octave</td></tr>
<tr><td class="firstCol">Mod 1 Dest</td></tr>
<tr><td class="firstCol">Mod 2 Dest</td></tr>
<tr><td class="firstCol">LFO 1 KBD Reset</td></tr>
<tr><td class="firstCol">Glide Legato</td></tr>
<tr><td class="firstCol">LFO 2 KBD Reset</td></tr>
<tr><td class="firstCol">Glide Dest Osc 1/2/Both</td></tr>
<tr><td class="firstCol">Filter EG Delay</td></tr>
<tr><td class="firstCol">Amp EG Delay</td></tr>
<tr><td class="firstCol">Filter EG Hold</td></tr>
<tr><td class="firstCol">Amp EG Hold</td></tr>
<tr><td class="firstCol">Pitch Bend Up Amt</td></tr>
<tr><td class="firstCol">Pitch Bend Down Amt</td></tr>
<tr><td class="firstCol">Filter Slopes</td></tr>
<tr><td class="firstCol">Osc Duo Mode On/Off</td></tr>
<tr><td class="firstCol">KBD Ctrl Lo/Hi</td></tr>
<tr><td class="firstCol">Filter EG Multi Trig</td></tr>
<tr><td class="firstCol">Amp EG Multi Trig</td></tr>
<tr><td class="firstCol">Osc 1 Level</td></tr>
<tr><td class="firstCol">Osc 1 Sub Level</td></tr>
<tr><td class="firstCol">Osc 2 Level</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">Feedback/Ext Level</td></tr>
</table>
<br><br>
<hr/>
<h1>Moog Sub Phatty</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Filter Mod Amt</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">Pitch Mod Amt</td></tr>
<tr><td class="firstCol">Glide Rate</td></tr>
<tr><td class="firstCol">Output Level</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">VCO 1 Wave</td></tr>
<tr><td class="firstCol">VCO 2 Freq</td></tr>
<tr><td class="firstCol">VCO 2 Beat Freq</td></tr>
<tr><td class="firstCol">VCO 2 Wave</td></tr>
<tr><td class="firstCol">VCO 1 Level</td></tr>
<tr><td class="firstCol">VCO 2 Level</td></tr>
<tr><td class="firstCol">Sub Level</td></tr>
<tr><td class="firstCol">Multidrive Amt</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Wave Mod Amt</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">Filter EG Amt</td></tr>
<tr><td class="firstCol">Filter EG Attack</td></tr>
<tr><td class="firstCol">Filter EG Decay</td></tr>
<tr><td class="firstCol">Filter EG Sustain</td></tr>
<tr><td class="firstCol">Filter EG Release</td></tr>
<tr><td class="firstCol">Filter KBD Tracking AMT</td></tr>
<tr><td class="firstCol">AMP EG Attack</td></tr>
<tr><td class="firstCol">AMP EG Decay</td></tr>
<tr><td class="firstCol">AMP EG Sustain</td></tr>
<tr><td class="firstCol">AMP EG Release</td></tr>
<tr><td class="firstCol">Hold/Sustain</td></tr>
<tr><td class="firstCol">Glide On/Off</td></tr>
<tr><td class="firstCol">Legato</td></tr>
<tr><td class="firstCol">Pitch Mod Osc 2</td></tr>
<tr><td class="firstCol">Modulation Source</td></tr>
<tr><td class="firstCol">Wave Mod Destination</td></tr>
<tr><td class="firstCol">Gated Glide</td></tr>
<tr><td class="firstCol">VCO 1 Octave</td></tr>
<tr><td class="firstCol">VCO 2 Octave</td></tr>
<tr><td class="firstCol">LFO Range</td></tr>
<tr><td class="firstCol">VCO 2 Sync On/Off</td></tr>
<tr><td class="firstCol">LFO KBD Tracking Amt</td></tr>
<tr><td class="firstCol">Filter EG KBD Amt</td></tr>
<tr><td class="firstCol">Amp EG KBD Amt</td></tr>
<tr><td class="firstCol">VCO Gate Reset On/Off</td></tr>
<tr><td class="firstCol">Filter EG Reset</td></tr>
<tr><td class="firstCol">Amp EG Reset</td></tr>
<tr><td class="firstCol">Glide Type</td></tr>
<tr><td class="firstCol">Filter EG Vel to Time</td></tr>
<tr><td class="firstCol">Amp EG Vel to Time</td></tr>
<tr><td class="firstCol">Release On/Off</td></tr>
<tr><td class="firstCol">KBD Octave</td></tr>
<tr><td class="firstCol">Volume EG Gate Source</td></tr>
<tr><td class="firstCol">AMP EG Velocity to Amplitude</td></tr>
<tr><td class="firstCol">LFO Gate Reset</td></tr>
<tr><td class="firstCol">Glide Legato</td></tr>
<tr><td class="firstCol">LFO Midi Sync</td></tr>
<tr><td class="firstCol">Filter EG Delay</td></tr>
<tr><td class="firstCol">Amp EG Delay</td></tr>
<tr><td class="firstCol">Filter EG Hold</td></tr>
<tr><td class="firstCol">Amp EG Hold</td></tr>
<tr><td class="firstCol">Pitch Bend Up Amt</td></tr>
<tr><td class="firstCol">Pitch Bend Down Amt</td></tr>
<tr><td class="firstCol">Filter Poles</td></tr>
<tr><td class="firstCol">Filter EG Velocity to Amplitude</td></tr>
<tr><td class="firstCol">Note Priority</td></tr>
<tr><td class="firstCol">Filter EG Repeat</td></tr>
<tr><td class="firstCol">Amp EG Repeat</td></tr>
<tr><td class="firstCol">Filter EG Trigger Mode</td></tr>
<tr><td class="firstCol">AMP EG Trigger Mode</td></tr>
<tr><td class="firstCol">Ext Input Level</td></tr>
</table>
<br><br>
<hr/>
<h1>Moog Subsequent 37</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Breath Controller</td></tr>
<tr><td class="firstCol">LFO 1 Rate</td></tr>
<tr><td class="firstCol">Mod 1 Pitch Amount</td></tr>
<tr><td class="firstCol">Glide Time</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">LFO 2 Rate</td></tr>
<tr><td class="firstCol">Osc 1 Wave</td></tr>
<tr><td class="firstCol">Pan</td></tr>
<tr><td class="firstCol">Mod 1 Filter Amt</td></tr>
<tr><td class="firstCol">Osc 2 Freq</td></tr>
<tr><td class="firstCol">Osc 2 Beat Freq</td></tr>
<tr><td class="firstCol">Osc 2 Wave</td></tr>
<tr><td class="firstCol">Mod 2 Pitch Amt</td></tr>
<tr><td class="firstCol">Mod 2 Filter Amt</td></tr>
<tr><td class="firstCol">Mod 2 PGM Dest Amt</td></tr>
<tr><td class="firstCol">Filter Multidrive</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Mod 1 PGM Dest Amt</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">Filter KBD Amt</td></tr>
<tr><td class="firstCol">Filter EG Attack</td></tr>
<tr><td class="firstCol">Filter EG Decay</td></tr>
<tr><td class="firstCol">Filter EG Sustain</td></tr>
<tr><td class="firstCol">Filter EG Release</td></tr>
<tr><td class="firstCol">Filter EG AMT</td></tr>
<tr><td class="firstCol">AMP EG Attack</td></tr>
<tr><td class="firstCol">AMP EG Decay</td></tr>
<tr><td class="firstCol">AMP EG Sustain</td></tr>
<tr><td class="firstCol">AMP EG Release</td></tr>
<tr><td class="firstCol">Hold/Sustain</td></tr>
<tr><td class="firstCol">Glide</td></tr>
<tr><td class="firstCol">ARP Latch</td></tr>
<tr><td class="firstCol">Mod 1 Osc 1/2 Select</td></tr>
<tr><td class="firstCol">Mod 1 Source</td></tr>
<tr><td class="firstCol">Mod 2 Source</td></tr>
<tr><td class="firstCol">ARP On/Off</td></tr>
<tr><td class="firstCol">Osc 1 Octave</td></tr>
<tr><td class="firstCol">Osc 2 Octave</td></tr>
<tr><td class="firstCol">LFO 1 Range</td></tr>
<tr><td class="firstCol">OSC 2 Sync On/Off</td></tr>
<tr><td class="firstCol">LFO 2 Range</td></tr>
<tr><td class="firstCol">Filter EG KBD Amt</td></tr>
<tr><td class="firstCol">Amp EG KBD Amt</td></tr>
<tr><td class="firstCol">Osc KBD Reset On/Off</td></tr>
<tr><td class="firstCol">Filter EG Reset</td></tr>
<tr><td class="firstCol">Amp EG Reset</td></tr>
<tr><td class="firstCol">Portamento Control</td></tr>
<tr><td class="firstCol">Glide Type</td></tr>
<tr><td class="firstCol">Filter EG Vel Amt</td></tr>
<tr><td class="firstCol">Amp EG Vel Amt</td></tr>
<tr><td class="firstCol">Mod 2 Osc 1/2 Select</td></tr>
<tr><td class="firstCol">KBD Octave</td></tr>
<tr><td class="firstCol">Mod 1 Dest</td></tr>
<tr><td class="firstCol">Mod 2 Dest</td></tr>
<tr><td class="firstCol">LFO 1 KBD Reset</td></tr>
<tr><td class="firstCol">Glide Legato</td></tr>
<tr><td class="firstCol">LFO 2 KBD Reset</td></tr>
<tr><td class="firstCol">Glide Dest Osc 1/2/Both</td></tr>
<tr><td class="firstCol">Filter EG Delay</td></tr>
<tr><td class="firstCol">Amp EG Delay</td></tr>
<tr><td class="firstCol">Filter EG Hold</td></tr>
<tr><td class="firstCol">Amp EG Hold</td></tr>
<tr><td class="firstCol">Pitch Bend Up Amt</td></tr>
<tr><td class="firstCol">Pitch Bend Down Amt</td></tr>
<tr><td class="firstCol">Filter Slopes</td></tr>
<tr><td class="firstCol">Osc Duo Mode On/Off</td></tr>
<tr><td class="firstCol">KBD Ctrl Lo/Hi</td></tr>
<tr><td class="firstCol">Filter EG Multi Trig</td></tr>
<tr><td class="firstCol">Amp EG Multi Trig</td></tr>
<tr><td class="firstCol">Osc 1 Level</td></tr>
<tr><td class="firstCol">Osc 1 Sub Level</td></tr>
<tr><td class="firstCol">Osc 2 Level</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">Feedback/Ext Level</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland System-8</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Cutoff</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">Volume</td></tr>
<tr><td class="firstCol">Reso</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Effects Depth</td></tr>
<tr><td class="firstCol">Delay/Chorus Time</td></tr>
<tr><td class="firstCol">LFO Variation</td></tr>
<tr><td class="firstCol">LFO Trig ENV</td></tr>
<tr><td class="firstCol">Mixer Osc 1</td></tr>
<tr><td class="firstCol">Mixer Osc 2</td></tr>
<tr><td class="firstCol">Mixer Osc 3/Sub</td></tr>
<tr><td class="firstCol">Mixer Noise</td></tr>
<tr><td class="firstCol">Osc 1 Coarse Tune</td></tr>
<tr><td class="firstCol">Osc 1 Fine Tune</td></tr>
<tr><td class="firstCol">Pitch Env</td></tr>
<tr><td class="firstCol">Pitch Attack</td></tr>
<tr><td class="firstCol">Pitch Decay</td></tr>
<tr><td class="firstCol">Osc 3/Sub Color</td></tr>
<tr><td class="firstCol">LFO Pitch</td></tr>
<tr><td class="firstCol">LFO Fade</td></tr>
<tr><td class="firstCol">LFO Filter</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">LFO Amp</td></tr>
<tr><td class="firstCol">LFO Wave</td></tr>
<tr><td class="firstCol">Bend Range</td></tr>
<tr><td class="firstCol">Osc 1 Wave</td></tr>
<tr><td class="firstCol">Osc 1 Octave</td></tr>
<tr><td class="firstCol">Osc 3/Sub Tune</td></tr>
<tr><td class="firstCol">Bend Gain</td></tr>
<tr><td class="firstCol">Osc 1 Color</td></tr>
<tr><td class="firstCol">Filter Variation</td></tr>
<tr><td class="firstCol">Osc 1 Cross Mod</td></tr>
<tr><td class="firstCol">Filter Velocity Sens</td></tr>
<tr><td class="firstCol">Amp Velocity Sens</td></tr>
<tr><td class="firstCol">Osc 2 Color</td></tr>
<tr><td class="firstCol">Osc 2 Fine Tune</td></tr>
<tr><td class="firstCol">Osc 1 Mod</td></tr>
<tr><td class="firstCol">Osc 2 Wave</td></tr>
<tr><td class="firstCol">Osc 2 Octave</td></tr>
<tr><td class="firstCol">Osc 2 Mod</td></tr>
<tr><td class="firstCol">Hold</td></tr>
<tr><td class="firstCol">Bend Sens Pitch</td></tr>
<tr><td class="firstCol">Amp Tone</td></tr>
<tr><td class="firstCol">Effect Type</td></tr>
<tr><td class="firstCol">Effect Tone</td></tr>
<tr><td class="firstCol">Delay/Chorus Type</td></tr>
<tr><td class="firstCol">Reverb Type</td></tr>
<tr><td class="firstCol">Reverb Time</td></tr>
<tr><td class="firstCol">Bend Sens Filter</td></tr>
<tr><td class="firstCol">HPF Cutoff</td></tr>
<tr><td class="firstCol">Mod Sens Pitch</td></tr>
<tr><td class="firstCol">Filter Env</td></tr>
<tr><td class="firstCol">Filter Key</td></tr>
<tr><td class="firstCol">Filter Attack</td></tr>
<tr><td class="firstCol">Filter Decay</td></tr>
<tr><td class="firstCol">Filter Sustain</td></tr>
<tr><td class="firstCol">Filter Release</td></tr>
<tr><td class="firstCol">Amp Attack</td></tr>
<tr><td class="firstCol">Amp Decay</td></tr>
<tr><td class="firstCol">Reverb Level</td></tr>
<tr><td class="firstCol">Delay/Chorus Level</td></tr>
<tr><td class="firstCol">Amp Sustain</td></tr>
<tr><td class="firstCol">Amp Release</td></tr>
<tr><td class="firstCol">Osc 1 Variation</td></tr>
<tr><td class="firstCol">Osc 2 Variation</td></tr>
<tr><td class="firstCol">Osc 3/Sub Wave</td></tr>
<tr><td class="firstCol">Filter Type</td></tr>
<tr><td class="firstCol">Mod Sens Filter</td></tr>
<tr><td class="firstCol">Amp Level</td></tr>
<tr><td class="firstCol">Osc 2 Ring</td></tr>
<tr><td class="firstCol">Osc 2 Sync</td></tr>
<tr><td class="firstCol">Mixer Noise Type</td></tr>
<tr><td class="firstCol">Legato</td></tr>
<tr><td class="firstCol">LFO Key Trig</td></tr>
<tr><td class="firstCol">Tempo Sync</td></tr>
<tr><td class="firstCol">Mono</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland TB-03</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Env Mod</td></tr>
<tr><td class="firstCol">Accent Level</td></tr>
<tr><td class="firstCol">Overdrive</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Feedback</td></tr>
<tr><td class="firstCol">Resonance</td></tr>
<tr><td class="firstCol">Cutoff</td></tr>
<tr><td class="firstCol">Decay</td></tr>
<tr><td class="firstCol">Slide Status</td></tr>
<tr><td class="firstCol">Tuning</td></tr>
</table>
<br><br>
<hr/>
<h1>Sequential Tempest</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Distortion</td></tr>
<tr><td class="firstCol">Compression</td></tr>
<tr><td class="firstCol">Beat FX Reset</td></tr>
<tr><td class="firstCol">Beat FX All Osc Frequency</td></tr>
<tr><td class="firstCol">Beat FX Feedback</td></tr>
<tr><td class="firstCol">Beat FX LPF Cutoff</td></tr>
<tr><td class="firstCol">Beat FX LPF Resonance</td></tr>
<tr><td class="firstCol">Beat FX LPF Filter Audio Mod</td></tr>
<tr><td class="firstCol">Beat FX HPF Cutoff</td></tr>
<tr><td class="firstCol">Beat FX All Env Attack</td></tr>
<tr><td class="firstCol">Beat FX All Env Decay</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland TR-09</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Shuffle</td></tr>
<tr><td class="firstCol">BD Tune</td></tr>
<tr><td class="firstCol">BD Attack</td></tr>
<tr><td class="firstCol">BD Comp</td></tr>
<tr><td class="firstCol">BD Decay</td></tr>
<tr><td class="firstCol">BD Level</td></tr>
<tr><td class="firstCol">SD Tune</td></tr>
<tr><td class="firstCol">SD Snappy</td></tr>
<tr><td class="firstCol">SD Comp</td></tr>
<tr><td class="firstCol">SD Tone</td></tr>
<tr><td class="firstCol">SD Level</td></tr>
<tr><td class="firstCol">LT Tune</td></tr>
<tr><td class="firstCol">LT Decay</td></tr>
<tr><td class="firstCol">LT Level</td></tr>
<tr><td class="firstCol">MT Tune</td></tr>
<tr><td class="firstCol">MT Decay</td></tr>
<tr><td class="firstCol">MT Level</td></tr>
<tr><td class="firstCol">HT Tune</td></tr>
<tr><td class="firstCol">HT Decay</td></tr>
<tr><td class="firstCol">HT Level</td></tr>
<tr><td class="firstCol">RS Tune</td></tr>
<tr><td class="firstCol">RS Decay</td></tr>
<tr><td class="firstCol">RS Level</td></tr>
<tr><td class="firstCol">HC Tune</td></tr>
<tr><td class="firstCol">HC Decay</td></tr>
<tr><td class="firstCol">HC Level</td></tr>
<tr><td class="firstCol">CH Tune</td></tr>
<tr><td class="firstCol">CH Decay</td></tr>
<tr><td class="firstCol">CH Level</td></tr>
<tr><td class="firstCol">Total Accent</td></tr>
<tr><td class="firstCol">OH Tune</td></tr>
<tr><td class="firstCol">OH Decay</td></tr>
<tr><td class="firstCol">OH Level</td></tr>
<tr><td class="firstCol">CC Tune</td></tr>
<tr><td class="firstCol">CC Decay</td></tr>
<tr><td class="firstCol">CC Level</td></tr>
<tr><td class="firstCol">RC Tune</td></tr>
<tr><td class="firstCol">RC Decay</td></tr>
<tr><td class="firstCol">RC Level</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland TR-8</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Shuffle</td></tr>
<tr><td class="firstCol">External In Level</td></tr>
<tr><td class="firstCol">External In Side Chain</td></tr>
<tr><td class="firstCol">Delay Level</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Feedback</td></tr>
<tr><td class="firstCol">BD Tune</td></tr>
<tr><td class="firstCol">BD Attack</td></tr>
<tr><td class="firstCol">BD Comp</td></tr>
<tr><td class="firstCol">BD Decay</td></tr>
<tr><td class="firstCol">BD Level</td></tr>
<tr><td class="firstCol">SD Tune</td></tr>
<tr><td class="firstCol">SD Snappy</td></tr>
<tr><td class="firstCol">SD Comp</td></tr>
<tr><td class="firstCol">SD Decay</td></tr>
<tr><td class="firstCol">SD Level</td></tr>
<tr><td class="firstCol">LT Tune</td></tr>
<tr><td class="firstCol">LT Decay</td></tr>
<tr><td class="firstCol">LT Level</td></tr>
<tr><td class="firstCol">MT Tune</td></tr>
<tr><td class="firstCol">MT Decay</td></tr>
<tr><td class="firstCol">MT Level</td></tr>
<tr><td class="firstCol">HT Tune</td></tr>
<tr><td class="firstCol">HT Decay</td></tr>
<tr><td class="firstCol">HT Level</td></tr>
<tr><td class="firstCol">RS Tune</td></tr>
<tr><td class="firstCol">RS Decay</td></tr>
<tr><td class="firstCol">Rs Level</td></tr>
<tr><td class="firstCol">HC Tune</td></tr>
<tr><td class="firstCol">HC Decay</td></tr>
<tr><td class="firstCol">HC Level</td></tr>
<tr><td class="firstCol">CH Tune</td></tr>
<tr><td class="firstCol">CH Decay</td></tr>
<tr><td class="firstCol">CH Level</td></tr>
<tr><td class="firstCol">Scatter Type</td></tr>
<tr><td class="firstCol">Scatter Depth</td></tr>
<tr><td class="firstCol">Scatter SW</td></tr>
<tr><td class="firstCol">Accent</td></tr>
<tr><td class="firstCol">OH Tune</td></tr>
<tr><td class="firstCol">OH Decay</td></tr>
<tr><td class="firstCol">OH Level</td></tr>
<tr><td class="firstCol">CC Tune</td></tr>
<tr><td class="firstCol">CC Decay</td></tr>
<tr><td class="firstCol">CC Level</td></tr>
<tr><td class="firstCol">RC Tune</td></tr>
<tr><td class="firstCol">RC Decay</td></tr>
<tr><td class="firstCol">RC Level</td></tr>
<tr><td class="firstCol">Reverb Time</td></tr>
<tr><td class="firstCol">Reverb Gate</td></tr>
<tr><td class="firstCol">Reverb Level</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland TR-8S</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Shuffle</td></tr>
<tr><td class="firstCol">External In Level</td></tr>
<tr><td class="firstCol">Auto Fill In On/Off</td></tr>
<tr><td class="firstCol">Master FX On/Off</td></tr>
<tr><td class="firstCol">Delay Level</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Feedback</td></tr>
<tr><td class="firstCol">Master FX Ctrl</td></tr>
<tr><td class="firstCol">BD Tune</td></tr>
<tr><td class="firstCol">BD Decay</td></tr>
<tr><td class="firstCol">BD Level</td></tr>
<tr><td class="firstCol">SD Tune</td></tr>
<tr><td class="firstCol">SD Decay</td></tr>
<tr><td class="firstCol">SD Level</td></tr>
<tr><td class="firstCol">LT Tune</td></tr>
<tr><td class="firstCol">LT Decay</td></tr>
<tr><td class="firstCol">LT Level</td></tr>
<tr><td class="firstCol">MT Tune</td></tr>
<tr><td class="firstCol">MT Decay</td></tr>
<tr><td class="firstCol">MT Level</td></tr>
<tr><td class="firstCol">HT Tune</td></tr>
<tr><td class="firstCol">HT Decay</td></tr>
<tr><td class="firstCol">HT Level</td></tr>
<tr><td class="firstCol">RS Tune</td></tr>
<tr><td class="firstCol">RS Decay</td></tr>
<tr><td class="firstCol">Rs Level</td></tr>
<tr><td class="firstCol">HC Tune</td></tr>
<tr><td class="firstCol">HC Decay</td></tr>
<tr><td class="firstCol">HC Level</td></tr>
<tr><td class="firstCol">CH Tune</td></tr>
<tr><td class="firstCol">CH Decay</td></tr>
<tr><td class="firstCol">CH Level</td></tr>
<tr><td class="firstCol">Auto Fill In (Man. Trig)</td></tr>
<tr><td class="firstCol">Accent</td></tr>
<tr><td class="firstCol">OH Tune</td></tr>
<tr><td class="firstCol">OH Decay</td></tr>
<tr><td class="firstCol">OH Level</td></tr>
<tr><td class="firstCol">CC Tune</td></tr>
<tr><td class="firstCol">CC Decay</td></tr>
<tr><td class="firstCol">CC Level</td></tr>
<tr><td class="firstCol">RC Tune</td></tr>
<tr><td class="firstCol">RC Decay</td></tr>
<tr><td class="firstCol">RC Level</td></tr>
<tr><td class="firstCol">Reverb Level</td></tr>
<tr><td class="firstCol">BD Ctrl</td></tr>
<tr><td class="firstCol">SD Ctrl</td></tr>
<tr><td class="firstCol">LT Ctrl</td></tr>
<tr><td class="firstCol">MT Ctrl</td></tr>
<tr><td class="firstCol">HT Ctrl</td></tr>
<tr><td class="firstCol">RS Ctrl</td></tr>
<tr><td class="firstCol">HC Ctrl</td></tr>
<tr><td class="firstCol">CH Ctrl</td></tr>
<tr><td class="firstCol">OH Ctrl</td></tr>
<tr><td class="firstCol">CC Ctrl</td></tr>
<tr><td class="firstCol">RC Ctrl</td></tr>
</table>
<br><br>
<hr/>
<h1>Typhon</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Aftertouch</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">MOD WHEEL</td></tr>
<tr><td class="firstCol">CC2</td></tr>
<tr><td class="firstCol">RESONANCE</td></tr>
<tr><td class="firstCol">CUTOFF</td></tr>
<tr><td class="firstCol">WAVESHAPE</td></tr>
<tr><td class="firstCol">OSC2 OFFSET</td></tr>
<tr><td class="firstCol">GLIDE</td></tr>
<tr><td class="firstCol">VCO LEVEL</td></tr>
<tr><td class="firstCol">FILTER TRACKING</td></tr>
<tr><td class="firstCol">FILTER FM</td></tr>
<tr><td class="firstCol">FX1 HP CUTOFF</td></tr>
<tr><td class="firstCol">FX1 HP RESONANCE</td></tr>
<tr><td class="firstCol">FX1 PARAMETER 1</td></tr>
<tr><td class="firstCol">FX1 PARAMETER 2</td></tr>
<tr><td class="firstCol">FX1 MIX</td></tr>
<tr><td class="firstCol">FX2 PARAMETER 1</td></tr>
<tr><td class="firstCol">FX2 PARAMETER 2</td></tr>
<tr><td class="firstCol">FX2 PARAMETER 3</td></tr>
<tr><td class="firstCol">FX2 FEED</td></tr>
<tr><td class="firstCol">FX2 MIX</td></tr>
<tr><td class="firstCol">FX3 PARAMETER 1</td></tr>
<tr><td class="firstCol">FX3 PARAMETER 2</td></tr>
<tr><td class="firstCol">FX3 FEED</td></tr>
<tr><td class="firstCol">FX3 PARAMETER 4</td></tr>
<tr><td class="firstCol">FX3 MIX</td></tr>
<tr><td class="firstCol">FILTER EG ATTACK</td></tr>
<tr><td class="firstCol">FILTER EG DECAY</td></tr>
<tr><td class="firstCol">FILTER EG SUSTAIN</td></tr>
<tr><td class="firstCol">FILTER EG RELEASE</td></tr>
<tr><td class="firstCol">FILTER EG TIME</td></tr>
<tr><td class="firstCol">FILTER EG LEVEL</td></tr>
<tr><td class="firstCol">VCA EG ATTACK</td></tr>
<tr><td class="firstCol">VCA EG DECAY</td></tr>
<tr><td class="firstCol">VCA EG SUSTAIN</td></tr>
<tr><td class="firstCol">VCA EG RELEASE</td></tr>
<tr><td class="firstCol">VCA EG TIME</td></tr>
<tr><td class="firstCol">VCA EG LVL</td></tr>
<tr><td class="firstCol">M1 PARAMETER 1</td></tr>
<tr><td class="firstCol">M1 PARAMETER 2</td></tr>
<tr><td class="firstCol">M1 PARAMETER 3</td></tr>
<tr><td class="firstCol">M1 CV LEVEL</td></tr>
<tr><td class="firstCol">M1 CV1 LEVEL</td></tr>
<tr><td class="firstCol">M1 CV2 LEVEL</td></tr>
<tr><td class="firstCol">M1 WAVE LEVEL</td></tr>
<tr><td class="firstCol">M1 CUTOFF LEVEL</td></tr>
<tr><td class="firstCol">M1 RESONANCE LEVEL</td></tr>
<tr><td class="firstCol">M1 EG LEVEL LEVEL</td></tr>
<tr><td class="firstCol">M1 VCA LEVEL</td></tr>
<tr><td class="firstCol">M1 FX1 LEVEL</td></tr>
<tr><td class="firstCol">M1 FFM LEVEL</td></tr>
<tr><td class="firstCol">M1 FX2 LEVEL</td></tr>
<tr><td class="firstCol">M1 DELAY TIME LEVEL</td></tr>
<tr><td class="firstCol">M1 FX3 LEVEL</td></tr>
<tr><td class="firstCol">M2 PARAMETER 1</td></tr>
<tr><td class="firstCol">M2 PARAMETER 2</td></tr>
<tr><td class="firstCol">M2 PARAMETER 3</td></tr>
<tr><td class="firstCol">M2 CV LEVEL</td></tr>
<tr><td class="firstCol">M2 CV1 LEVEL</td></tr>
<tr><td class="firstCol">M2 CV2 LEVEL</td></tr>
<tr><td class="firstCol">M2 WAVE LEVEL</td></tr>
<tr><td class="firstCol">M2 CUTOFF LEVEL</td></tr>
<tr><td class="firstCol">M2 RESONANCE LEVEL</td></tr>
<tr><td class="firstCol">M2 EG LEVEL LEVEL</td></tr>
<tr><td class="firstCol">M2 VCA LEVEL</td></tr>
<tr><td class="firstCol">M2 FX1 LEVEL</td></tr>
<tr><td class="firstCol">M2 FFM LEVEL</td></tr>
<tr><td class="firstCol">M2 FX2 LEVEL</td></tr>
<tr><td class="firstCol">M2 DELAY TIME LEVEL</td></tr>
<tr><td class="firstCol">M2 FX3 LEVEL</td></tr>
<tr><td class="firstCol">M3 PARAMETER 1</td></tr>
<tr><td class="firstCol">M3 PARAMETER 2</td></tr>
<tr><td class="firstCol">M3 PARAMETER 3</td></tr>
<tr><td class="firstCol">M3 CV LEVEL</td></tr>
<tr><td class="firstCol">M3 CV1 LEVEL</td></tr>
<tr><td class="firstCol">M3 CV2 LEVEL</td></tr>
<tr><td class="firstCol">M3 WAVE LEVEL</td></tr>
<tr><td class="firstCol">M3 CUTOFF LEVEL</td></tr>
<tr><td class="firstCol">M3 RESONANCE LEVEL</td></tr>
<tr><td class="firstCol">M3 EG LEVEL LEVEL</td></tr>
<tr><td class="firstCol">M3 VCA LEVEL</td></tr>
<tr><td class="firstCol">M3 FX1 LEVEL</td></tr>
<tr><td class="firstCol">M3 FFM LEVEL</td></tr>
<tr><td class="firstCol">M3 FX2 LEVEL</td></tr>
<tr><td class="firstCol">M3 DELAY TIME LEVEL</td></tr>
<tr><td class="firstCol">M3 FX3 LEVEL</td></tr>
<tr><td class="firstCol">SEQ LENGTH</td></tr>
<tr><td class="firstCol">SEQ DIVISION</td></tr>
<tr><td class="firstCol">SEQ PROBABILITY</td></tr>
<tr><td class="firstCol">SEQ SWING</td></tr>
</table>
<br><br>
<hr/>
<h1>IK Multimedia UNO Synth</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Glide Time</td></tr>
<tr><td class="firstCol">VCA Level</td></tr>
<tr><td class="firstCol">Swing</td></tr>
<tr><td class="firstCol">Osc 1 Level</td></tr>
<tr><td class="firstCol">Osc 2 Level</td></tr>
<tr><td class="firstCol">Noise Level</td></tr>
<tr><td class="firstCol">Osc 1 Wave</td></tr>
<tr><td class="firstCol">Osc 2 Wave</td></tr>
<tr><td class="firstCol">Osc 1 Tune</td></tr>
<tr><td class="firstCol">Osc 2 Tune</td></tr>
<tr><td class="firstCol">Filter Mode</td></tr>
<tr><td class="firstCol">Filter Cutoff</td></tr>
<tr><td class="firstCol">Filter Resonance</td></tr>
<tr><td class="firstCol">Filter Drive</td></tr>
<tr><td class="firstCol">Filter Env Amount</td></tr>
<tr><td class="firstCol">Amp Attack</td></tr>
<tr><td class="firstCol">Amp Decay</td></tr>
<tr><td class="firstCol">Amp Sustain</td></tr>
<tr><td class="firstCol">Amp Release</td></tr>
<tr><td class="firstCol">Filter Attack</td></tr>
<tr><td class="firstCol">Filter Decay</td></tr>
<tr><td class="firstCol">Filter Sustain</td></tr>
<tr><td class="firstCol">Filter Release</td></tr>
<tr><td class="firstCol">Filter Env to Osc 1 PWM</td></tr>
<tr><td class="firstCol">Filter Env to Osc 2 PWM</td></tr>
<tr><td class="firstCol">Filter Env to Osc 1 Wave</td></tr>
<tr><td class="firstCol">Filter Env to Osc 2 Wave</td></tr>
<tr><td class="firstCol">Hold On/Off</td></tr>
<tr><td class="firstCol">Glide On/Off</td></tr>
<tr><td class="firstCol">LFO Wave</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">LFO to Pitch</td></tr>
<tr><td class="firstCol">LFO to Filter Cutoff</td></tr>
<tr><td class="firstCol">LFO to Tremelo</td></tr>
<tr><td class="firstCol">LFO to Wah</td></tr>
<tr><td class="firstCol">LFO to Vibrato</td></tr>
<tr><td class="firstCol">LFO to Osc 1 PWM</td></tr>
<tr><td class="firstCol">LFO to Osc 2 PWM</td></tr>
<tr><td class="firstCol">LFO to Osc 1 Wave</td></tr>
<tr><td class="firstCol">LFO to Osc 2 Wave</td></tr>
<tr><td class="firstCol">Vibrato On/Off</td></tr>
<tr><td class="firstCol">Wah On/Off</td></tr>
<tr><td class="firstCol">Tremelo On/Off</td></tr>
<tr><td class="firstCol">Delay Mix</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Arp On/Off</td></tr>
<tr><td class="firstCol">Arp Direction</td></tr>
<tr><td class="firstCol">Arp Range</td></tr>
<tr><td class="firstCol">Arp/Seq Gate Time</td></tr>
<tr><td class="firstCol">Seq Direction</td></tr>
<tr><td class="firstCol">Seq Range</td></tr>
<tr><td class="firstCol">Dive On/Off</td></tr>
<tr><td class="firstCol">Dive Range</td></tr>
<tr><td class="firstCol">Scoop On/Off</td></tr>
<tr><td class="firstCol">Scoop Range</td></tr>
<tr><td class="firstCol">MW to LFO Rate</td></tr>
<tr><td class="firstCol">MW to Vibrato</td></tr>
<tr><td class="firstCol">MW to Wah</td></tr>
<tr><td class="firstCol">MW to Tremelo</td></tr>
<tr><td class="firstCol">MW to Filter Cutoff</td></tr>
<tr><td class="firstCol">Pitchbend Range</td></tr>
<tr><td class="firstCol">Velocity to VCA</td></tr>
<tr><td class="firstCol">Velocity to Filter Cutoff</td></tr>
<tr><td class="firstCol">Velocity to Filter Env Amt</td></tr>
<tr><td class="firstCol">Velocity to LFO Rate</td></tr>
<tr><td class="firstCol">Filter Cutoff KBD Track</td></tr>
</table>
<br><br>
<hr/>
<h1>Ventris Dual Reverb</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Reverb Engine A</td></tr>
<tr><td class="firstCol">Time A</td></tr>
<tr><td class="firstCol">Mix A</td></tr>
<tr><td class="firstCol">Pre-Delay A</td></tr>
<tr><td class="firstCol">Treble A</td></tr>
<tr><td class="firstCol">Output A</td></tr>
<tr><td class="firstCol">Bass A</td></tr>
<tr><td class="firstCol">Diffusion A</td></tr>
<tr><td class="firstCol">Mod Depth A</td></tr>
<tr><td class="firstCol">Mod Rate A</td></tr>
<tr><td class="firstCol">Pre-Delay Feedback A</td></tr>
<tr><td class="firstCol">Pre-Delay Mod Depth A</td></tr>
<tr><td class="firstCol">Size A</td></tr>
<tr><td class="firstCol">Input Low Cut A</td></tr>
<tr><td class="firstCol">Engine Param 1 A</td></tr>
<tr><td class="firstCol">Engine Param 2 A</td></tr>
<tr><td class="firstCol">Engine Param 3 A</td></tr>
<tr><td class="firstCol">Engine Param 4 A</td></tr>
<tr><td class="firstCol">Engine Param 5 A</td></tr>
<tr><td class="firstCol">Engine Special Control A</td></tr>
<tr><td class="firstCol">Reverb Engine B</td></tr>
<tr><td class="firstCol">Time B</td></tr>
<tr><td class="firstCol">Mix B</td></tr>
<tr><td class="firstCol">Pre-Delay B</td></tr>
<tr><td class="firstCol">Treble B</td></tr>
<tr><td class="firstCol">Output B</td></tr>
<tr><td class="firstCol">Bass B</td></tr>
<tr><td class="firstCol">Diffusion B</td></tr>
<tr><td class="firstCol">Mod Depth B</td></tr>
<tr><td class="firstCol">Mod Rate B</td></tr>
<tr><td class="firstCol">Pre-Delay Feedback B</td></tr>
<tr><td class="firstCol">Pre-Delay Mod Depth B</td></tr>
<tr><td class="firstCol">Size B</td></tr>
<tr><td class="firstCol">Input Low Cut B</td></tr>
<tr><td class="firstCol">Engine Param 1 B</td></tr>
<tr><td class="firstCol">Engine Param 2 B</td></tr>
<tr><td class="firstCol">Engine Param 3 B</td></tr>
<tr><td class="firstCol">Engine Param 4 B</td></tr>
<tr><td class="firstCol">Engine Param 5 B</td></tr>
<tr><td class="firstCol">Engine Special Control B</td></tr>
<tr><td class="firstCol">Dual/Single Mode</td></tr>
<tr><td class="firstCol">I/O Routing Option</td></tr>
<tr><td class="firstCol">Reverb Send</td></tr>
<tr><td class="firstCol">A/B Crossfade</td></tr>
<tr><td class="firstCol">Preset Decrement</td></tr>
<tr><td class="firstCol">Preset Increment</td></tr>
<tr><td class="firstCol">Remote Tap Tempo</td></tr>
<tr><td class="firstCol">Remote Expression</td></tr>
<tr><td class="firstCol">Bypass/Engage</td></tr>
<tr><td class="firstCol">Toggle Bypass/Engage</td></tr>
<tr><td class="firstCol">Recall Preset - Bypass</td></tr>
<tr><td class="firstCol">Recall Preset - Engage</td></tr>
</table>
<br><br>
<hr/>
<h1>samuelbecker Virus TI</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Aftertouch</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation Wheel</td></tr>
<tr><td class="firstCol">Breath Controller</td></tr>
<tr><td class="firstCol">Contr 3</td></tr>
<tr><td class="firstCol">Foot Controller</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">Channel Volume</td></tr>
<tr><td class="firstCol">Balance</td></tr>
<tr><td class="firstCol">Contr 9</td></tr>
<tr><td class="firstCol">Panorama</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Contr 12</td></tr>
<tr><td class="firstCol">Contr 13</td></tr>
<tr><td class="firstCol">Contr 14</td></tr>
<tr><td class="firstCol">Contr 15</td></tr>
<tr><td class="firstCol">Contr 16</td></tr>
<tr><td class="firstCol">Osc1 Shape</td></tr>
<tr><td class="firstCol">Osc Pulsewidth</td></tr>
<tr><td class="firstCol">Osc1 Wave Select</td></tr>
<tr><td class="firstCol">Osc1 Semitone</td></tr>
<tr><td class="firstCol">Osc1 Keyfollow</td></tr>
<tr><td class="firstCol">Osc2 Shape</td></tr>
<tr><td class="firstCol">Osc2 Pulsewidth</td></tr>
<tr><td class="firstCol">Osc2 Wave Select</td></tr>
<tr><td class="firstCol">Osc2 Semitone</td></tr>
<tr><td class="firstCol">Osc2 Detune</td></tr>
<tr><td class="firstCol">Osc2 FM Amount</td></tr>
<tr><td class="firstCol">Osc2 Sync</td></tr>
<tr><td class="firstCol">Osc2 Filt Env Amt</td></tr>
<tr><td class="firstCol">FM Filt Env Amt</td></tr>
<tr><td class="firstCol">Osc2 Keyfollow</td></tr>
<tr><td class="firstCol">Bank Select</td></tr>
<tr><td class="firstCol">Osc Balance</td></tr>
<tr><td class="firstCol">Suboscillator Volume</td></tr>
<tr><td class="firstCol">Suboscillator Shape</td></tr>
<tr><td class="firstCol">Osc Mainvolume</td></tr>
<tr><td class="firstCol">Noise Volume</td></tr>
<tr><td class="firstCol">Ringmodulator Volume</td></tr>
<tr><td class="firstCol">Noise Color</td></tr>
<tr><td class="firstCol">Cutoff</td></tr>
<tr><td class="firstCol">Cutoff2</td></tr>
<tr><td class="firstCol">Filter1 Resonance</td></tr>
<tr><td class="firstCol">Filter2 Resonance</td></tr>
<tr><td class="firstCol">Filter1 Env Amt</td></tr>
<tr><td class="firstCol">Filter2 Env Amt</td></tr>
<tr><td class="firstCol">Filter1 Keyfollow</td></tr>
<tr><td class="firstCol">Filter2 Keyfollow</td></tr>
<tr><td class="firstCol">Filter Balance</td></tr>
<tr><td class="firstCol">Saturation Curve</td></tr>
<tr><td class="firstCol">Contr 50</td></tr>
<tr><td class="firstCol">Filter1 Mode</td></tr>
<tr><td class="firstCol">Filter2 Mode</td></tr>
<tr><td class="firstCol">Filter Routing</td></tr>
<tr><td class="firstCol">Filter Env Attack</td></tr>
<tr><td class="firstCol">Filter Env Decay</td></tr>
<tr><td class="firstCol">Filter Env Sustain</td></tr>
<tr><td class="firstCol">Filter Env Sustain Time</td></tr>
<tr><td class="firstCol">Filter Env Release</td></tr>
<tr><td class="firstCol">Amp Env Attack</td></tr>
<tr><td class="firstCol">Amp Env Decay</td></tr>
<tr><td class="firstCol">Amp Env Sustain</td></tr>
<tr><td class="firstCol">Amp Env Sustain Time</td></tr>
<tr><td class="firstCol">Amp Env Release</td></tr>
<tr><td class="firstCol">Hold Pedal</td></tr>
<tr><td class="firstCol">Portamento Pedal</td></tr>
<tr><td class="firstCol">Sostenuto Pedal</td></tr>
<tr><td class="firstCol">Lfo1 Rate</td></tr>
<tr><td class="firstCol">Lfo1 Shape</td></tr>
<tr><td class="firstCol">Lfo1 Env Mode</td></tr>
<tr><td class="firstCol">Lfo1 Mode</td></tr>
<tr><td class="firstCol">Lfo1 Symmetry</td></tr>
<tr><td class="firstCol">Lfo1 Keyfollow</td></tr>
<tr><td class="firstCol">Lfo1 Keytrigger</td></tr>
<tr><td class="firstCol">Osc1 Lfo1 Amount</td></tr>
<tr><td class="firstCol">Osc2 Lfo1 Amount</td></tr>
<tr><td class="firstCol">PW Lfo1 Amount</td></tr>
<tr><td class="firstCol">Reso Lfo1 Amount</td></tr>
<tr><td class="firstCol">FiltGain Lfo1 Amount</td></tr>
<tr><td class="firstCol">Lfo2 Rate</td></tr>
<tr><td class="firstCol">Lfo2 Shape</td></tr>
<tr><td class="firstCol">Lfo2 Env Mode</td></tr>
<tr><td class="firstCol">Lfo2 Mode</td></tr>
<tr><td class="firstCol">Lfo2 Symmetry</td></tr>
<tr><td class="firstCol">Lfo2 Keyfollow</td></tr>
<tr><td class="firstCol">Lfo2 Keytrigger</td></tr>
<tr><td class="firstCol">OscShape Lfo2 Amount</td></tr>
<tr><td class="firstCol">FMAmount Lfo2 Mount</td></tr>
<tr><td class="firstCol">Cutoff1 Lfo2 Amount</td></tr>
<tr><td class="firstCol">Cutoff2 Lfo2 Amount</td></tr>
<tr><td class="firstCol">Panorama Lfo2 Amount</td></tr>
<tr><td class="firstCol">Patch Volume</td></tr>
<tr><td class="firstCol">Contr 92</td></tr>
<tr><td class="firstCol">Transpose</td></tr>
<tr><td class="firstCol">Key Mode</td></tr>
<tr><td class="firstCol">Contr 95</td></tr>
<tr><td class="firstCol">Contr 96</td></tr>
<tr><td class="firstCol">Unison Mode</td></tr>
<tr><td class="firstCol">Unison Detune</td></tr>
<tr><td class="firstCol">Unison Panorama Spread</td></tr>
<tr><td class="firstCol">Unison Lfo Phase</td></tr>
<tr><td class="firstCol">Input Mode</td></tr>
<tr><td class="firstCol">Input Select</td></tr>
<tr><td class="firstCol">Contr 103</td></tr>
<tr><td class="firstCol">Contr 104</td></tr>
<tr><td class="firstCol">Chorus Mix</td></tr>
<tr><td class="firstCol">Chorus Rate</td></tr>
<tr><td class="firstCol">Chorus Depth</td></tr>
<tr><td class="firstCol">Chorus Delay</td></tr>
<tr><td class="firstCol">Chorus Feedback</td></tr>
<tr><td class="firstCol">Chorus Lfo Shape</td></tr>
<tr><td class="firstCol">Contr 111</td></tr>
<tr><td class="firstCol">Delay/Reverb Mode</td></tr>
<tr><td class="firstCol">Effect Send</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Feedback</td></tr>
<tr><td class="firstCol">Delay Rate / Reverb Decay Time</td></tr>
<tr><td class="firstCol">Delay Depth / Reverb Room Size</td></tr>
<tr><td class="firstCol">Delay Lfo Shape / Reverb Damping</td></tr>
<tr><td class="firstCol">Delay Color</td></tr>
<tr><td class="firstCol">Contr 120</td></tr>
<tr><td class="firstCol">Contr 121</td></tr>
<tr><td class="firstCol">Keyb local</td></tr>
<tr><td class="firstCol">Contr 124</td></tr>
<tr><td class="firstCol">Contr 125</td></tr>
<tr><td class="firstCol">Contr 126</td></tr>
<tr><td class="firstCol">Contr 127</td></tr>
</table>
<br><br>
<hr/>
<h1>Korg Volca Bass</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Slide Time</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Octave</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">LFO Int</td></tr>
<tr><td class="firstCol">VCO Pitch 1</td></tr>
<tr><td class="firstCol">VCO Pitch 2</td></tr>
<tr><td class="firstCol">VCO Pitch 3</td></tr>
<tr><td class="firstCol">EG Attack</td></tr>
<tr><td class="firstCol">EG Decay/Release</td></tr>
<tr><td class="firstCol">Cutoff EG Int</td></tr>
<tr><td class="firstCol">Gate Time</td></tr>
</table>
<br><br>
<hr/>
<h1>Korg Volca Beats</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Kick Level</td></tr>
<tr><td class="firstCol">Snare Level</td></tr>
<tr><td class="firstCol">Lo Tom Level</td></tr>
<tr><td class="firstCol">Hi Tom Level</td></tr>
<tr><td class="firstCol">CL Hat Level</td></tr>
<tr><td class="firstCol">OP Hat Level</td></tr>
<tr><td class="firstCol">Clap Level</td></tr>
<tr><td class="firstCol">Claves Level</td></tr>
<tr><td class="firstCol">Agogo Level</td></tr>
<tr><td class="firstCol">Crash Level</td></tr>
<tr><td class="firstCol">Clap Speed</td></tr>
<tr><td class="firstCol">Claves Speed</td></tr>
<tr><td class="firstCol">Agogo Speed</td></tr>
<tr><td class="firstCol">Crash Speed</td></tr>
<tr><td class="firstCol">Stutter Time</td></tr>
<tr><td class="firstCol">Stutter Depth</td></tr>
<tr><td class="firstCol">Tom Decay</td></tr>
<tr><td class="firstCol">Closed Hat Decay</td></tr>
<tr><td class="firstCol">Open Hat Decay</td></tr>
<tr><td class="firstCol">Hat Grain</td></tr>
</table>
<br><br>
<hr/>
<h1>Korg Volca Drum</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Part 1 Select 1-2</td></tr>
<tr><td class="firstCol">Part 1 Level 1-2</td></tr>
<tr><td class="firstCol">Part 1 Mod Amt 1-2</td></tr>
<tr><td class="firstCol">Part 1 Mod Rate 1-2</td></tr>
<tr><td class="firstCol">Part 1 Pitch 1-2</td></tr>
<tr><td class="firstCol">Part 1 EGATT 1-2</td></tr>
<tr><td class="firstCol">Part 1 EGREL 1-2</td></tr>
<tr><td class="firstCol">Part 2 Select 1-2</td></tr>
<tr><td class="firstCol">Part 2 Level 1-2</td></tr>
<tr><td class="firstCol">Part 2 Mod Amt 1-2</td></tr>
<tr><td class="firstCol">Part 2 Mod Rate 1-2</td></tr>
<tr><td class="firstCol">Part 2 Pitch 1-2</td></tr>
<tr><td class="firstCol">Part 2 EGATT 1-2</td></tr>
<tr><td class="firstCol">Part 2 EGREL 1-2</td></tr>
<tr><td class="firstCol">Part 3 Select 1-2</td></tr>
<tr><td class="firstCol">Part 3 Level 1-2</td></tr>
<tr><td class="firstCol">Part 3 Mod Amt 1-2</td></tr>
<tr><td class="firstCol">Part 3 Mod Rate 1-2</td></tr>
<tr><td class="firstCol">Part 3 Pitch 1-2</td></tr>
<tr><td class="firstCol">Part 3 EGATT 1-2</td></tr>
<tr><td class="firstCol">Part 3 EGREL 1-2</td></tr>
<tr><td class="firstCol">Part 4 Select 1-2</td></tr>
<tr><td class="firstCol">Part 4 Level 1-2</td></tr>
<tr><td class="firstCol">Part 4 Mod Amt 1-2</td></tr>
<tr><td class="firstCol">Part 4 Mod Rate 1-2</td></tr>
<tr><td class="firstCol">Part 4 Pitch 1-2</td></tr>
<tr><td class="firstCol">Part 4 EGATT 1-2</td></tr>
<tr><td class="firstCol">Part 4 EGREL 1-2</td></tr>
<tr><td class="firstCol">Part 5 Select 1-2</td></tr>
<tr><td class="firstCol">Part 5 Level 1-2</td></tr>
<tr><td class="firstCol">Part 5 Mod Amt 1-2</td></tr>
<tr><td class="firstCol">Part 5 Mod Rate 1-2</td></tr>
<tr><td class="firstCol">Part 5 Pitch 1-2</td></tr>
<tr><td class="firstCol">Part 5 EGATT 1-2</td></tr>
<tr><td class="firstCol">Part 5 EGREL 1-2</td></tr>
<tr><td class="firstCol">Part 6 Select 1-2</td></tr>
<tr><td class="firstCol">Part 6 Level 1-2</td></tr>
<tr><td class="firstCol">Part 6 Mod Amt 1-2</td></tr>
<tr><td class="firstCol">Part 6 Mod Rate 1-2</td></tr>
<tr><td class="firstCol">Part 6 Pitch 1-2</td></tr>
<tr><td class="firstCol">Part 6 EGATT 1-2</td></tr>
<tr><td class="firstCol">Part 6 EGREL 1-2</td></tr>
<tr><td class="firstCol">Part 1 Send</td></tr>
<tr><td class="firstCol">Part 2 Send</td></tr>
<tr><td class="firstCol">Part 3 Send</td></tr>
<tr><td class="firstCol">Part 4 Send</td></tr>
<tr><td class="firstCol">Part 5 Send</td></tr>
<tr><td class="firstCol">Part 6 Send</td></tr>
<tr><td class="firstCol">Part 1 Pan</td></tr>
<tr><td class="firstCol">Part 2 Pan</td></tr>
<tr><td class="firstCol">Part 3 Pan</td></tr>
<tr><td class="firstCol">Part 4 Pan</td></tr>
<tr><td class="firstCol">Part 5 Pan</td></tr>
<tr><td class="firstCol">Part 6 Pan</td></tr>
<tr><td class="firstCol">Waveguide Model</td></tr>
<tr><td class="firstCol">Waveguide Decay</td></tr>
<tr><td class="firstCol">Waveguide Body</td></tr>
<tr><td class="firstCol">Waveguide Tune</td></tr>
</table>
<br><br>
<hr/>
<h1>Korg Volca FM</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Transpose</td></tr>
<tr><td class="firstCol">Velocity</td></tr>
<tr><td class="firstCol">Modulator Attack</td></tr>
<tr><td class="firstCol">Modulator Decay</td></tr>
<tr><td class="firstCol">Carrier Attack</td></tr>
<tr><td class="firstCol">Carrier Decay</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">LFO Pitch Depth</td></tr>
<tr><td class="firstCol">Algorithm</td></tr>
<tr><td class="firstCol">ARP Type</td></tr>
<tr><td class="firstCol">ARP Div</td></tr>
</table>
<br><br>
<hr/>
<h1>Korg Volca Keys</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">Expression</td></tr>
<tr><td class="firstCol">Voice Select</td></tr>
<tr><td class="firstCol">Octave</td></tr>
<tr><td class="firstCol">Detune</td></tr>
<tr><td class="firstCol">VCO EG Int</td></tr>
<tr><td class="firstCol">Cutoff</td></tr>
<tr><td class="firstCol">VCF EG Int</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">LFO Pitch Int</td></tr>
<tr><td class="firstCol">LFO Cutoff Int</td></tr>
<tr><td class="firstCol">EG Attack</td></tr>
<tr><td class="firstCol">EG Decay/Release</td></tr>
<tr><td class="firstCol">EG Sustain</td></tr>
<tr><td class="firstCol">Delay Time</td></tr>
<tr><td class="firstCol">Delay Feedback</td></tr>
</table>
<br><br>
<hr/>
<h1>Korg Volca Kick</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Pulse Colour</td></tr>
<tr><td class="firstCol">Pulse Level</td></tr>
<tr><td class="firstCol">Amp Attack</td></tr>
<tr><td class="firstCol">Amp Decay</td></tr>
<tr><td class="firstCol">Drive</td></tr>
<tr><td class="firstCol">Tone</td></tr>
<tr><td class="firstCol">Resonator Pitch</td></tr>
<tr><td class="firstCol">Resonator Bend</td></tr>
<tr><td class="firstCol">Resonator Time</td></tr>
<tr><td class="firstCol">Accent</td></tr>
</table>
<br><br>
<hr/>
<h1>Korg Volca NuBass</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">VTO Pitch</td></tr>
<tr><td class="firstCol">VTO Saturation</td></tr>
<tr><td class="firstCol">VTO Level</td></tr>
<tr><td class="firstCol">VCF Cutoff</td></tr>
<tr><td class="firstCol">VCF Peak</td></tr>
<tr><td class="firstCol">VCF Attack</td></tr>
<tr><td class="firstCol">VCF Decay</td></tr>
<tr><td class="firstCol">VCF EG Int</td></tr>
<tr><td class="firstCol">Accent</td></tr>
<tr><td class="firstCol">LFO Rate</td></tr>
<tr><td class="firstCol">LFO Int</td></tr>
</table>
<br><br>
<hr/>
<h1>Korg Volca Sample</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Level</td></tr>
<tr><td class="firstCol">Pan</td></tr>
<tr><td class="firstCol">Sample Start Point</td></tr>
<tr><td class="firstCol">Sample Length</td></tr>
<tr><td class="firstCol">Hi Cut</td></tr>
<tr><td class="firstCol">Speed</td></tr>
<tr><td class="firstCol">Pitch EG Int</td></tr>
<tr><td class="firstCol">Pitch EG Attack</td></tr>
<tr><td class="firstCol">Pitch EG Decay</td></tr>
<tr><td class="firstCol">AMP EG Attack</td></tr>
<tr><td class="firstCol">AMP EG Decay</td></tr>
</table>
<br><br>
<hr/>
<h1>Roland VP-03</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Modulation</td></tr>
<tr><td class="firstCol">Pitch Pedal</td></tr>
<tr><td class="firstCol">Portamento Time</td></tr>
<tr><td class="firstCol">Pitch Time</td></tr>
<tr><td class="firstCol">Pitch Set</td></tr>
<tr><td class="firstCol">Pitch Shift</td></tr>
<tr><td class="firstCol">Pitch Shift Mode</td></tr>
<tr><td class="firstCol">Balance Direct Mic</td></tr>
<tr><td class="firstCol">Balance Human Voice</td></tr>
<tr><td class="firstCol">Balance Strings</td></tr>
<tr><td class="firstCol">Vocoder Formant</td></tr>
<tr><td class="firstCol">Pitchbend Range</td></tr>
<tr><td class="firstCol">Hold</td></tr>
<tr><td class="firstCol">Portamento</td></tr>
<tr><td class="firstCol">Vocoder Hold</td></tr>
<tr><td class="firstCol">Vocoder Level</td></tr>
<tr><td class="firstCol">Vocoder Tone</td></tr>
<tr><td class="firstCol">Release</td></tr>
<tr><td class="firstCol">Strings Attack</td></tr>
<tr><td class="firstCol">Strings Tone</td></tr>
<tr><td class="firstCol">Human Voice Attack</td></tr>
<tr><td class="firstCol">Vibrato Rate</td></tr>
<tr><td class="firstCol">Vibrato Depth</td></tr>
<tr><td class="firstCol">Vibrato Delay Time</td></tr>
<tr><td class="firstCol">Tune</td></tr>
<tr><td class="firstCol">Vocoder On/Off</td></tr>
<tr><td class="firstCol">Human Voice Male</td></tr>
<tr><td class="firstCol">Human Voice Female</td></tr>
<tr><td class="firstCol">Vocoder Ensemble</td></tr>
<tr><td class="firstCol">Human Voice Ensemble</td></tr>
</table>
<br><br>
<hr/>
<h1>Korg Z1</h1><br>
<h3>General</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Note</td></tr>
<tr><td class="firstCol">Pitch bend</td></tr>
<tr><td class="firstCol">Aftertouch</td></tr>
</table>
<br><br>
<h3>CC</h3>
<table border="0" cellpadding="5" cellspacing="0">
<tr><td class="firstCol">Mod Wheel</td></tr>
<tr><td class="firstCol">MIDI BC Operation</td></tr>
<tr><td class="firstCol">FootPdl Operation</td></tr>
<tr><td class="firstCol">PrtmTim Operation</td></tr>
<tr><td class="firstCol">MIDI Vol Operation</td></tr>
<tr><td class="firstCol">Arp.Res Operation</td></tr>
<tr><td class="firstCol">MIDI Pan Operation</td></tr>
<tr><td class="firstCol">MIDI Exp Operation</td></tr>
<tr><td class="firstCol">Arp.Gat Operation</td></tr>
<tr><td class="firstCol">Arp.Vel Operation</td></tr>
<tr><td class="firstCol">Pad X Operation</td></tr>
<tr><td class="firstCol">Pad Y Operation</td></tr>
<tr><td class="firstCol">Mono SW Operation</td></tr>
<tr><td class="firstCol">Knob 1 Operation</td></tr>
<tr><td class="firstCol">Knob 2 Operation</td></tr>
<tr><td class="firstCol">Knob 3 Operation</td></tr>
<tr><td class="firstCol">Knob 4 Operation</td></tr>
<tr><td class="firstCol">Knob 5 Operation</td></tr>
<tr><td class="firstCol">Fc1Atk Operation</td></tr>
<tr><td class="firstCol">Fc1Dcy Operation</td></tr>
<tr><td class="firstCol">Fc1Sus Operation</td></tr>
<tr><td class="firstCol">Fc1Rls Operation</td></tr>
<tr><td class="firstCol">Fc2Atk Operation</td></tr>
<tr><td class="firstCol">Fc2Dcy Operation</td></tr>
<tr><td class="firstCol">Fc2Sus Operation</td></tr>
<tr><td class="firstCol">Fc2Rls Operation</td></tr>
<tr><td class="firstCol">Damper Operation</td></tr>
<tr><td class="firstCol">PrtmSw Operation</td></tr>
<tr><td class="firstCol">Sostnut Operation</td></tr>
<tr><td class="firstCol">Uison SW Operation</td></tr>
<tr><td class="firstCol">AmpAtk Operation</td></tr>
<tr><td class="firstCol">AmpDcy Operation</td></tr>
<tr><td class="firstCol">AmpSus Operation</td></tr>
<tr><td class="firstCol">AmpRls Operation</td></tr>
<tr><td class="firstCol">Mod.SW1 Operation</td></tr>
<tr><td class="firstCol">Mod.SW2 Operation</td></tr>
<tr><td class="firstCol">FootSW Operation</td></tr>
<tr><td class="firstCol">MxOutSW Operation</td></tr>
<tr><td class="firstCol">F1Fc Operation</td></tr>
<tr><td class="firstCol">F1Reso Operation</td></tr>
<tr><td class="firstCol">F1EGInt Operation</td></tr>
<tr><td class="firstCol">F2Fc Operation</td></tr>
<tr><td class="firstCol">F2Reso Operation</td></tr>
<tr><td class="firstCol">F2EGInt Operation</td></tr>
<tr><td class="firstCol">FxSend Operation</td></tr>
<tr><td class="firstCol">M.Fx SW Operation</td></tr>
<tr><td class="firstCol">Fx1 SW Operation</td></tr>
<tr><td class="firstCol">Fx2 SW Operation</td></tr>
</table>
<br><br>
</body></html>
eokuwwyhttp://www.blogger.com/profile/14528658814396534905noreply@blogger.com4tag:blogger.com,1999:blog-319634705819320114.post-5571674504641532032019-04-27T14:10:00.000-07:002019-04-27T14:10:20.727-07:00Crapalaga for Android<br>
<h1>Crapalaga</h1>
<br>
Back by popular demand! Now you can enjoy this decades old classic on your mobile device! Originally one of the most popular Java Applet Arcade games, this port for Android stays true to the original.
<p>
"My goal with this project was to bring an old classic to modern devices without doing anything to compromise the heart and soul of the original. All of the old code from the Applet is still in place, even the stuff that's exclusive to Applets, which can't even be used now. Obviously the original used the keyboard for the controls, so I just added some basic inputs at the bottom to move left and right, and then a simple tap anywhere else on the screen to shoot." - SC (Eokuwwy Development)
</p>
<br><br>
The Old<br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkNgL7Gy1TuzboYlOkn_4DFr-lKMhh_FWJ4Zxkhs33BQj66zDFfIHs52PH5cbrGiY6DCLlZQbmrNOzHNpUq9qXcCwmT-GRL54xC9rD1b9gmTEQPktz189eUGJOdYSUydU7BWdtyMvsykZv/s1600/crapalaga-512.png" imageanchor="1" ><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkNgL7Gy1TuzboYlOkn_4DFr-lKMhh_FWJ4Zxkhs33BQj66zDFfIHs52PH5cbrGiY6DCLlZQbmrNOzHNpUq9qXcCwmT-GRL54xC9rD1b9gmTEQPktz189eUGJOdYSUydU7BWdtyMvsykZv/s1600/crapalaga-512.png" data-original-width="512" data-original-height="512" /></a>
<br><br><br>
And the New<br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTN0s4dC7bhG9gCg27PuYqtARsaqG-C0ddVsVwQx1_le_oL06WwGuWSdkLl5YsSzKC8ifsnVAPs_Ro3GmZgESxSBmCGJSeI_V1u81ISLeSJsAXz4fnA_O0OJ-PeIU5KhRmWs59zIcASYDz/s1600/crapalaga-screenshot2.png" imageanchor="1" ><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTN0s4dC7bhG9gCg27PuYqtARsaqG-C0ddVsVwQx1_le_oL06WwGuWSdkLl5YsSzKC8ifsnVAPs_Ro3GmZgESxSBmCGJSeI_V1u81ISLeSJsAXz4fnA_O0OJ-PeIU5KhRmWs59zIcASYDz/s640/crapalaga-screenshot2.png" width="383" height="640" data-original-width="762" data-original-height="1274" /></a>
<br><br><br>
<p>
So just in case you've been living under a rock and have never played this game, we can tell you that you've never played a space shooter like this. This will take you back to your childhood and beyond. Brace yourself for non-stop action as you take on the mightiest of foes.</p>
<i>Testimonials</i>
<br><br>
"What a totally rad blast from the past!" - MB
<br><br>
"Reminds me of the days when game designers were more focused on building great games, and not so concerned with fancy graphics and cheesy storylines." - SC
<br><br>
"I hate how much I've played this." - JH
<br><br>
"This is pretty much the worst gave ever made." - ND
<br><br>
"I LIKE IT" - AB
<br><br>
"Well, it's crap." - MS
<br><br><br>
What are you waiting for? <a href="https://play.google.com/store/apps/details?id=com.eokuwwy.crapalaga" target="_blank">PLAY NOW</a>eokuwwyhttp://www.blogger.com/profile/14528658814396534905noreply@blogger.com0tag:blogger.com,1999:blog-319634705819320114.post-60369878529268744582019-04-11T08:09:00.002-07:002019-04-11T08:10:43.585-07:00Eokuwwy Development - App Privacy Policy<b>Privacy Policy</b><br><br>
We do not collect or share any information about you, your device, or anything else, <i>ever.</i>eokuwwyhttp://www.blogger.com/profile/14528658814396534905noreply@blogger.com0tag:blogger.com,1999:blog-319634705819320114.post-20502930007943102992018-07-07T08:27:00.004-07:002020-12-08T16:38:04.283-08:00CV Mod<html>
<head profile="http://www.w3.org/2005/10/profile">
<link href="../images/favicon.png" rel="icon" type="image/png"></link>
<title>CV Mod</title>
<style>
img {
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<body>
<h1 align="center">
CV Mod</h1>
CV Mod is a 2 LFO/VCO Oscillator Module meant to be used with modular or semi-modular synth hardware. Simply connect the headphone output of your iPhone or iPad to one or more CV or audio inputs on your hardware.
<br><br>
To get the most out of this module, use a <a href="https://www.sweetwater.com/store/detail/YMM261--hosa-ymm-261-6-inch" target="_blank">stereo breakout cable to separate the left and right audio channels</a>. Just like that, you now have 2 additional LFOs or full range oscillators added to your rig!
<br><br>
CV Mod can also send out signals via a connected DC-coupled audio interface. With Audiobus 3 and Inter-app audio support, you'll have an easier time routing CV Mod's outputs to wherever you need them to go.
<br><br>
In the spirit of modular synthesis, you have complete control over each oscillator’s parameters via external MIDI. You can also modulate one oscillator’s frequency and phase with the other oscillator’s rate and depth controls.
<br><br>
With two drawable wave table editors, you can create whatever crazy wave forms you like, unleashing a vast sea of possibilities. Instant grit!
<br><br>
Intuitive controls via the main faders, XY pad, or MIDI CC make this an incredibly easy way to add more modulation and sound sources to your gear. Download now and have some good old-yet-new-fashioned creative fun!
<br />
<br /><br />
<a href="https://itunes.apple.com/us/app/cv-mod/id1406207229?mt=8" target="_blank"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkOfEM_GxW0-WCx47lgjJLHrjJyr1zUCmlEyM7hzrMQsbTBzfhXI0FMkEu3KC9pohRZY3OzEUCs158vazvqzYlZXGyW61M_djCQvswcF3lxLZMqUYVz8VcXL5TZhwNJq4RuiXp-ShSA9zg/s1600/app-store-badge-full.jpg" style="height: 60px; width: 203px;" /></a>
<br /><br />
Key Features:
<ul>
<li>2 Oscillators that function as LFOs or sound sources with 5 frequency ranges: 1 Hz, 4 Hz, 40 Hz, 120 Hz, and VCO mode (full range). This wide set of ranges allows for ultra slow ambient filter sweeps and rip roaring ring-mod madness</li>
<li>Choose from 8 different waveforms: Sine, Triangle, Sawtooth, Reverse Sawtooth, Square, Random, and two user defined shapes</li>
<li>Wave Table grid editor allows you to draw 2 custom waveforms</li>
<li>Each oscillator has its own envelope generator, which can be synchronized to subdivisions of the current tempo or the rate of one of the oscillators</li>
<li>Multi-touch control of each oscillator’s rate, depth, and phase with easy to use faders</li>
<li>Fine tuning control of each oscillator, + or - one octave</li>
<li>Separate glide controls for each oscillator, with a configurable maximum glide time of 120 seconds!</li>
<li>MIDI Keyboard control of an oscillator’s frequency allows you to play notes and use this app as an additional sound source in VCO mode</li>
<li>Duophonic mode allows you to play two notes at once when both oscillators are controlled by MIDI keyboard in VCO mode</li>
<li>XY Pad allows you to control up to 3 parameters, with the Z-axis mapped to touch pressure (if your device supports it)</li>
<li>Tempo Sync feature that constrains each oscillator’s rate to subdivisions of the current tempo, when operating in one of the LFO modes</li>
<li>Rich MIDI implementation allows you to control all oscillator settings via MIDI CC with MIDI learn. In addition, you can control each oscillator’s rate and the overall depth via pitch wheel, mod wheel, velocity, aftertouch, and note values (key tracking)</li>
<li>Cross modulation capabilities allow you to modulate one oscillator’s phase and frequency with the rate and depth of the other oscillator</li>
<li>Turn either oscillator into a trigger pulse, which can be synchronized to subdivisions of the current tempo or the rate of the other oscillator</li>
<li>Save sessions as presets and save custom wave tables created with the wave table editor</li>
<li>Audiobus 3 and Inter-app audio support</li>
</ul>
Other settings include:
<ul>
<li>Tempo override from external MIDI clock</li>
<li>Pitch bender range control (maximum of 2 octaves)</li>
<li>Background audio mode</li>
<li>Oscillator pan controls: each oscillator can be panned to the left channel, right channel, or center</li>
<li>Aftertouch sensitivity control (allows you to take it easy on those older keybeds)</li>
<li>Bit depth resolution reduction controls for each oscillator, which opens up even more possibilities</li>
</ul>
<p>
CV Mod proudly uses the open source <a href="http://audiokit.io" target="_blank">AudioKit</a> framework for the oscillators and MIDI. Visit <a href="http://audiokit.io" target="_blank">audiokit.io</a> for more info.
</p>
<br />
<strong>Screenshots</strong>
<br /><br />
<strong>New Features in 1.2.0</strong><br><br>
<img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJvdE6v-jpbVK17rUzinupJ6f3yZvDb4vLZKBsQLWp7UZi1lrGcWajpOceyG3yJmm3yzriOKPkZ3CtRUq83M1rV9CCTPTeEq8Ax84oHvanGO2TtgJVeadOcBRoPIia0oVUIe69tSyp2o-G/s1600/Simulator+Screen+Shot+-+iPhone+8+Plus+-+2018-08-21+at+16.00.03.png" data-original-width="900" data-original-height="1600" /><br><br>
<img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzI6sDn9iQ8O3efHeSwAeftYDzqY7wEFZCo46Rx9IzHqtnVRNXFYFEFGKNf8X1n4UizO0aOd_ircruvKSjpHXtLURk6jZSLvoaT8XNR8Dowc45vLqKHa_XvVqYNZu_x0CIhTfOJAA9a7sU/s1600/Simulator+Screen+Shot+-+iPhone+8+Plus+-+2018-08-21+at+16.04.36.png" data-original-width="900" data-original-height="1600" /><br><br>
<img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEYfrxxa-B1oQlb8ci9wfDhVFKuLaZRmTiZIjQaVGtzrFRGxUeJcyQ7JdTG7gr80Dq854XYN4gHEKl5cZUnCVCJipofw2n9uxknv_iQvBAXNllBZjXRrPkvFug5SJCwhZ1quE57uDnky7x/s1600/Simulator+Screen+Shot+-+iPhone+8+Plus+-+2018-08-21+at+16.09.18.png" data-original-width="900" data-original-height="1600" /><br><br>
<img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidpnHGS27FZqW7btkQz6p4yG_yGtHEe_nRFdoFkEqm9KiNTMotcPrIbTH04tcDRON3SXRiWANFFLWog1mgRYlI6z_dmB7ROfx5ch0zo6ftbL2VZb_3PVJcDk4NeIba5FcGnXQcFzL8dLuy/s1600/Simulator+Screen+Shot+-+iPhone+8+Plus+-+2018-08-25+at+17.46.12.png" data-original-width="900" data-original-height="1600" /><br><br>
<img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-sliK_NptDzAC85o3cgQv5VfyksX6pF9PMZQGG4Jka63BlJeJo3LU_6tCnzNOTbGfgYVQhdi7Zdbz4H7GUid9UsHPqAzO7JsFXwAdMm9Xd70p24Rek_-_T5uuuFr9Eox_wdiZloT_THMR/s1600/Simulator+Screen+Shot+-+iPhone+8+Plus+-+2018-08-25+at+17.47.31.png" data-original-width="900" data-original-height="1600" /><br>
<p>Older Screenshots</p>
<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyRbTla2QWIsHExTzrpKpbJZy_WFgcDAPQh6uuxVd0Uz7_qTROvFQuEy4ppmBxyMndUG3aIMkD1OGcyqNuaDbQ2_2c4YlgLLAYwqXsZy73nB5nkTSLZgruw0yX8dkA13RTqsKBkiAY3GhR/s1600/Simulator+Screen+Shot+-+iPhone+8+Plus+-+2018-07-15+at+23.03.47.png" /><br /><br />
<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWrcvo2O8wD5bCjDO-cZqmMgLh7Bg8D8QRj8hOphxrAUUhSDf6sTvaebsB0aYXY_PM9R0oRTK2iRYuw0BdLnY9gB71WUj7MN4qVJZdMQsy3-LRDUups8rhw0MiW6waZRY1o6_hdBea5tlP/s1600/Simulator+Screen+Shot+-+iPhone+8+Plus+-+2018-07-15+at+23.04.44.png" /><br /><br />
<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVTR4SRE4dKCd2lUNsEf-1cPcO57jOtI6DCx00hhzTEGAj6uhLY4YwJh3F9O3QvdwANeHCz5kQdME_oGAk8UJpIkDbU8mHAwbqH6c2vJ_RIaT2Vw6xvZKLPzUPJn74wknL7i92e5ypcj4V/s1600/Simulator+Screen+Shot+-+iPhone+8+Plus+-+2018-07-15+at+23.05.28.png" /><br /><br />
<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinAW0nYwY0JTa2NBabNvQKudr9aFtJFzQNtHR_G89L9NfPUfxmylAFA7LE2DAyc5ONRKekMOQWhM1RhbfugLa3ZwnR5Ogqn5HFEEeRqvud17InlcDm9AmhBlkYD1st654BKn3McRJkRyNH/s1600/Simulator+Screen+Shot+-+iPhone+8+Plus+-+2018-07-15+at+23.06.23.png" /><br /><br />
<br/><br/><br/>
<strong>Demonstrations</strong>
<br/><br/>
<iframe width="560" height="315" src="https://www.youtube.com/embed/fXkog2_J-p4" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
<br/><br/>
<iframe width="560" height="315" src="https://www.youtube.com/embed/dU85ynmKatU" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></iframe>
<br /><br />
<p>The stereo breakout cable used in the demonstration videos can be purchased here: <a href="https://www.sweetwater.com/store/detail/YMM261--hosa-ymm-261-6-inch" target="_blank">https://www.sweetwater.com/store/detail/YMM261--hosa-ymm-261-6-inch</a></p>
<br /><br /><br /><br />
<hr />
<h1 align="center">
User Guide</h1>
<hr/>
<p>
CV Mod is a 2 LFO/VCO Oscillator Module meant to be used with modular or semi-modular hardware. Simply connect the headphone output of the iOS device to one or more CV (or audio) inputs on your hardware. For best results, ensure that the volume of the iOS device is set to maximum. (Don't forget to turn the volume down afterwards!)
To get the most out of this module, you should use a stereo breakout cable (a cable that can separate the left and right audio channels).
By default, Oscillator 1 is mapped to the left stereo channel and Oscillator 2 is mapped to the right channel. This can be changed in the settings. CV Mod can also be used as an input source to other apps as part of an Audiobus 3 or Inter-app audio session (for apps that have the ability to receive another app's audio stream via Audiobus 3 or Inter-app audio). Please read the doc below for more details.
</p>
<p>
<em><strong>Top Menu Bar</strong></em>
</p>
<ul>
<li><strong>Power Button</strong><br>Not hearing results? Be sure that everything is plugged in and that you've turned the power switch on. It's orange when on and black when off.</li>
<li><strong>MIDI</strong><br>
Connect an external MIDI source or multiple sources to control various parameters. For example, you might want to control an oscillator's frequency with the keys on a MIDI keyboard. You could also map the pitch wheel, mod wheel, velocity, and aftertouch to control oscillator rates or the master depth. In addition, you might want to have MIDI clock messages override the internal clock and tempo. <br><br>
In the connections window, you can configure the following:<br>
- Notes: receive MIDI note on/off data from the device. This also includes mod wheel, pitch bend, and aftertouch messages. Tap "Notes" to enable and tap on the adjacent field to choose a specific MIDI channel or all MIDI channels.<br>
- Ctrl: receive MIDI CC messages from the device for the purpose of controlling CV Mod's parameters via MIDI learn. Tap "Ctrl" to enable and tap on the adjacent field to choose a specific MIDI channel or all MIDI channels.<br>
- TP: receive transport messages (stop, start, continue) from the device. Incoming transport messages can be used to start and stop the oscillators. Tap "TP" to enable.<br>
- Clock: receive MIDI clock from the device. Tap "Clock" to enable.<br><br>
Use the <i>Learn</i> menu option to map a control to an incoming MIDI CC source. Simply select the control from the sub-menu that you want to map to, and then send a CC message (i.e., turn a knob) via an external MIDI source to complete the mapping.
</li>
<li><strong>MD</strong><br>Control the master depth (output volume) with an external MIDI source or with the X, Y, or Z axis (pressure) of the XY pad.</li>
<li><strong>C1</strong><br>Control the rate (frequency) of oscillator 1 with an external MIDI source or with the X, Y, or Z axis (pressure) of the XY pad.</li>
<li><strong>C2</strong><br>Control the rate (frequency) of oscillator 2 with an external MIDI source or with the X, Y, or Z axis (pressure) of the XY pad.</li>
<li><strong>R1</strong><br>Set the upper limit of the frequency range of oscillator 1. If this is set to the highest level, labeled <em>VCO</em>, and C1 is set to <em>Midi KBD</em>, the frequency will be mapped to that of the corresponding MIDI note.</li>
<li><strong>R2</strong><br>Set the upper limit of the frequency range of oscillator 2. If this is set to the highest level, labeled <em>VCO</em>, and C2 is set to <em>Midi KBD</em>, the frequency will be mapped to that of the corresponding MIDI note.</li>
<li><strong>O1</strong><br>Set the wave shape of oscillator 1. WT1 and WT2 default to triangle if they haven't been set. You can also set the shape by tapping on the name of the wave shape in the <em>Main Control</em> view.</li>
<li><strong>O2</strong><br>Set the wave shape of oscillator 2. WT1 and WT2 default to triangle if they haven't been set. You can also set the shape by tapping on the name of the wave shape in the <em>Main Control</em> view.</li>
</ul>
<p>
<em><strong>Bottom Menu Bar</strong></em>
</p>
<ul>
<li><strong>P1</strong><br>The rate and depth of oscillator 2 will be used to modulate the phase of oscillator 1.</li>
<li><strong>P2</strong><br>The rate and depth of oscillator 1 will be used to modulate the phase of oscillator 2.</li>
<li><strong>F1</strong><br>The rate and depth of oscillator 2 will be used to modulate the frequency of oscillator 1.</li>
<li><strong>F2</strong><br>The rate and depth of oscillator 1 will be used to modulate the frequency of oscillator 2.</li>
<li><strong>EG</strong><br>Open the <em>Envelope Generator</em> view.</li>
<li><strong>WT</strong><br>Open the <em>Wave Table Editor</em> to edit Wave Table 1 or Wave Table 2.</li>
<li><strong>XY</strong><br>Open the <em>XY Pad</em></li>
<li><strong>Ctrl</strong><br>Open the <em>Main Control</em> view</li>
</ul>
<p><em><strong>Main Control View</strong></em></p>
<p>The <em>Main Control</em> view provides controls for both oscillators. From here, you can control the wave shape, tuning, rate, depth, phase, and glide of each oscillator. You can also mute the audio output of an oscillator.</p>
<ul>
<li><strong>CV1/CV2</strong><br>Mute or unmute the output of the oscillator. This does not affect any modulation between the oscillators, it simply supresses the audio output.</li>
<li><strong>Wave Shape Name</strong><br>You can change the wave shape of the oscillator by pressing the shape name currently displayed.</li>
<li><strong>T</strong><br>Fine tune the oscillator with the tuning slider. Press <em>T</em> to reset the tuning.</li>
<li><strong>K</strong><br>Quick access button for controlling the oscillator's frequency via external MIDI Keyboard (MIDI note on/off messages)</li>
<li><strong>Drive</strong><br>Increase the scale of the oscillator's amplitude by a factor of 10. Please be careful when wearing headphones.</li>
<li><strong>Sync</strong><br>Synchronize the rate of the oscillator to subdivisions of the current tempo.</li>
<li><strong>Trig</strong><br>Send out a trigger pulse at a given rate. The rate can be that of the other oscillator or a clock subdivision of the current tempo. You can still use the fine tuning control.</li>
<li><strong>Rate</strong><br>Control the rate (frequency) of the oscillator.</li>
<li><strong>Depth</strong><br>Control the depth (output volume) of the oscillator. This is also used to control the depth of internal modulation between oscillators.</li>
<li><strong>Phase</strong><br>Control the phase offset of the oscillator. Modulating the phase of a square wave produces an effect similar to pulse width modulation (PWM).</li>
<li><strong>G</strong><br>Adjust the glide (portamento) time of the oscillator. The maximum time can be adjusted (up to 120 seconds) in the settings.</li>
</ul>
<p><em><strong>EG</strong></em></p>
<p>Each oscillator has its own dedicated ADSR envelope generator, which can be used to modulate the amplitude and frequency to varying degrees. The maximum time for attack, decay, and release can be configured in the <em>Settings</em>.</p>
<ul>
<li><strong>A</strong><br>Sets the duration of the attack phase.</li>
<li><strong>D</strong><br>Sets the duration of the decay phase.</li>
<li><strong>S</strong><br>Sets the sustain level.</li>
<li><strong>R</strong><br>Sets the duration of the release phase.</li>
<li><strong>Amp</strong><br>Increase or decrease the effect of the envelope generator on the oscillator's amplitude.</li>
<li><strong>Freq</strong><br>Increase or decrease the effect of the envelope generator on the oscillator's frequency (pitch).</li>
<li><strong>AT</strong><br>Increase the effect of the envelope generator with MIDI Aftertouch messages.</li>
<li><strong>EG 1</strong> / <strong>EG 2</strong><br>Enable or disable the envelope generator for the respective oscillator.</li>
<li><strong>Trig</strong><br>Trigger the envelope manually by pressing the <em>Trig</em> button. When the <em>Trig</em> button is highlighted, it is either in the attack, decay, or sustain phase. Press <em>Trig</em> again to initiate the release phase.</li>
<li><strong>Sync</strong><br>Trigger the envelope with subdivisions of the current tempo. Press <em>Sync</em> and select the subdivision you want.</li>
<li><strong>Key</strong><br>Trigger the envelope with MIDI note on/off messages.</li>
<li><strong>Inv</strong><br>Invert the modulation effect that the envelope generator has on its destinations.</li>
<li><strong>Copy</strong><br>Copy all settings from <em>EG 1</em> to <em>EG 2</em></li>
</ul>
<p><em><strong>WT</strong></em></p>
<p>You can create 2 of your own wave forms per session with the wave table grid editor. Simply drag your finger along the grid to create a wave shape. Press the <em>Clear</em> button to erase the currently stored wave form. Note: Your wave form must reach the end of the x-axis before it can be used. Save and recall wave table presets with the <em>Presets</em> button.</p>
<p><em><strong>XY Pad</strong></em></p>
<p>The XY pad can be used to control oscillator rates and master depth when mapped via <em>C1</em>, <em>C2</em>, and <em>MD</em> in the top menu bar. The Z-axis responds to touch pressure (not available on all devices).</p>
<p><em><strong>Settings</strong></em></p>
Tap the Gear icon to open the menu.
<p>Save presets by choosing <em>Presets</em> from the menu. Choose "Save New" and enter a name to save a preset. Load a previously saved preset by tapping on the name. Delete a preset by clicking on the "X" button next to the name. Select "Init" to return to the default state.</p>
<p>Main Settings</p>
<ul>
<li><strong>Glide Time</strong><br>Sets the maximum glide time in seconds (up to 120).</li>
<li><strong>EG Time</strong><br>Sets the maximum envelope attack, decay, and release time in seconds (up to 120).</li>
<li><strong>Tempo</strong><br>Sets the internal tempo in BPM. This will be automatically overridden by any incoming MIDI clock source.</li>
<li><strong>Bender Range</strong><br>Sets the maximum range allowed by incoming MIDI pitch wheel messages (up to 2 octaves).</li>
<li><strong>Mono/Duo</strong><br>When both oscillators are in <em>VCO</em> mode and are set to be controlled by <em>Midi KBD</em>, enabling <em>Duo</em> mode allows you to play 2 notes at once. The lower note controls oscillator 1 and the higher note controls oscillator 2. In <em>Mono</em> mode, both oscillators will be set to the frequency of the last incoming note.</li>
<li><strong>Hard Tempo Sync</strong><br>Oscillators that are in <em>LFO</em> mode with sync enabled will restart every time a tempo change is detected.</li>
<li><strong>BG Audio</strong><br>Audio output will continue when the app is put in background mode if this is enabled.</li>
<li><strong>Osc 1 Pan</strong><br>Sets the stereo channel of Oscillator 1. (Left, Right, or Center)</li>
<li><strong>Osc 2 Pan</strong><br>Sets the stereo channel of Oscillator 2. (Left, Right, or Center)</li>
<li><strong>AT Sensitivity</strong><br>Adjust the sensitivity for responding to incoming MIDI Aftertouch messages. Some MIDI keyboards transmit a wider range of values than others.</li>
<li><strong>Osc 1 Res</strong><br>Increase or decrease the bit depth of oscillator 1.</li>
<li><strong>Osc 2 Res</strong><br>Increase or decrease the bit depth of oscillator 2.</li>
</ul>
<p><em><strong>Audiobus and Inter-app audio</strong></em></p>
<p><em>CV Mod</em> can send its output to other apps as part of an Audiobus 3 or Inter-app audio signal chain. <em>Note</em>: When CV Mod is connected to an Audiobus or Inter-app audio session, the audio stream will become active if it isn't already. This means that you will not be able to turn off the audio stream like you normally would via the "Power button". However, you can still mute both oscillators as described above by deselecting the "CV1" and "CV2" buttons. Background audio must also remain enabled while connected to an Audiobus or Inter-app audio session. Once the session is terminated, CV Mod's background audio setting will be used to either enable or disable audio when the app is running in the background.</p>
<p> </p>
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Please send support requests, comments, or concerns to eokuwwy@gmail.com
<br /><br /><br />
<a href="http://eokuwwy.com/">eokuwwy.com</a><br>
<p>CV Mod proudly uses the AudioKit open source framework. Visit <a href="http://audiokit.io" target="_blank">AudioKit.io</a> for more info.</p>
<br /><br />
Copyright © 2018 Steven Connelly. All rights reserved.
<br /><br />
</body>
</html>eokuwwyhttp://www.blogger.com/profile/14528658814396534905noreply@blogger.com2tag:blogger.com,1999:blog-319634705819320114.post-34329780707151819902018-07-05T12:09:00.001-07:002018-07-05T12:09:09.594-07:00MvsM Hockey<html>
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<title>MvsM Hockey</title>
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<h1 align="center">MvsM Hockey</h1>
MvsM Hockey is a 3-minute, one-on-one hockey battle between you and a computer controlled player available on iPad, iPhone, and iPod Touch running iOS 8 and above. As you conquer each level throughout the game, you'll find that the opponent gets tougher and tougher. Shoot, check, and fight your way through to the top. Beat the opponent at all levels and you'll win the game! See how many points you can rack up! Download from the App Store for free by clicking the button below.
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<a href="https://itunes.apple.com/us/app/mvsm-hockey/id1125783252?mt=8" target="_blank"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjjfN5Hguv8uJzSWn4kr7YCMbdTc2paecC26lj4mAHHDRoCfh9xV0jaxrMyVJuUuUEyNGPVz_mewJ6-REJucMyE1ul6YANc2uH98fnA1bPaUPj0TuDXdcmw9peEvFjdRwZDT2DeRCjUvaP/s1600/app-store-badge-full.jpg" style="height: 60px; width: 203px;" /></a>
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<div style="text-align: center;">
<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVvIgRQHutVFRqrBWpDbJDdcogHdR_DAkO2r0TZxjkJYChqbFrC7edMNRVR7lw50pw-zRnEr-b0JX3UjRwruCG9GXG6oJd9gr4vReUPHRSppOvozzEkUbHmn_DrrDi-XbOeW20r8z31ojS/s1600/mvsmhockey1.png" />
<br />Practice mode shows on screen instructions
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<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsUd9T3DCITC10A-kqZi7Hxse8VIqC-mNQAiGeF-M_QEdMXL0NtCjnBO9t8Bfy1cP1qqyjk9Bs00XlL9q5mdZLPm_A8ntQh2dYzcLil5SIrpLJVEkoX4uMwpkmZKl0TK-jCWrcbzVgHMfM/s1600/mvsmhockey2.png" />
<br />Intense one-on-one hockey action
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<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgybnw6fZjxy3dmtqcVGWYoG1V-fIemOR97qn1relInO9CiViSu1rS9H2ePaa9dnLxj2N04S2AQSFUWrAx0pIyZWwALsARuQQ1VJfj_-We3cIB6Nd4B5nJKoBLxFHHONUbRpIpZtgazZyKl/s1600/mvsmhockey3.png" />
<br />Knock down your opponent in a fight and make a break for the net
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<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVL8aXXyg8DOcnWPfeUXoEuUmkxfADQ-zduNXs24PZlEA7vf1xXRRNt3BbsHGJC9R94yfU7TZ7Z3rXzEQyMYqqFeRde2WT-jcTUq-4gS1wP5f197V-ldoXRKeiUOBh0NDgftfX8qp6pq52/s1600/mvsmhockey4.png" />
<br />Goalies automatically defend both nets and improve with each level
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<img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgFwOYIjSCav4e8EklLZX28ZXMzc8uGhdU5_mrNWQgD8_skdYvZ80gbBOleFTazZ_Ek5ulZK6fsbFs8Y-sOflf2rNnBf8HfWjCSho9FptQc6yCVX2ri9ovJjQjlpK0gxSPoIoc_CSSgP1Gi/s1600/mvsmhockey5.png" />
<br />Rack up points in multiple categories
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<strong>Scoring</strong><br />
Rack up points by scoring in the following categories:
<br />Checks and steals vs falls
<br />Goals scored vs goals allowed
<br />Fights won vs fights lost
<br />Shots on goal vs total shots
<br />Bonus points automatically awarded for winning games at higher levels
<br />Bonus points for scoring 7 goals in one game
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Each time you win a game (a level), your total points are added to the points earned from the previous levels<br />
If you lose a game, you can continue from the same level, however your total points will start back at 0<br /><br />
If signed into Apple Game Center, your total points will be submitted after beating all levels or when you lose a game
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<strong>Credits</strong><br />
Game concept, design, graphics, development, musical score and sound by Steve Connelly<br />
Player image design by <a href="http://www.freepik.com/" target="_blank">freepik.com</a>
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Please send support requests, comments, or concerns to eokuwwy@gmail.com
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<a href="https://www.blogger.com/mvsmhockey-privacy.html">Privacy Policy</a>
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<a href="http://eokuwwy.com/">eokuwwy.com</a>
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Copyright © 2016 Steven Connelly. All rights reserved.
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